Blades Runner
Posts: 599
Joined: Thursday, 28th April 2011, 07:47
Cruel!
(on d2, no less)
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Blades Runner
Posts: 599
Joined: Thursday, 28th April 2011, 07:47
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Blades Runner
Posts: 599
Joined: Thursday, 28th April 2011, 07:47
Jeremiah wrote:I guess if you just keep repeatedly walking into the traps, the teleport will eventually land you by the altar.
Vestibule Violator
Posts: 1459
Joined: Sunday, 19th December 2010, 05:45
Location: New England
Swamp Slogger
Posts: 138
Joined: Friday, 14th January 2011, 11:54
mageykun wrote:Random tele is not your friend. Getting into the room that way could take a while.
Better options: ctele, blinking, digging (if the walls allow it), stasis, applying an earth elemental stone to the wall...
And if you lack any of those options, just moving on and taking a different god. :p
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Shade wrote:When I play I keep a sticky note on my laptop with a 'go back for' list. And occasionally a pre-dig list for the most tedious spiralling level layouts.
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
Swamp Slogger
Posts: 138
Joined: Friday, 14th January 2011, 11:54
jejorda2 wrote:Shade wrote:When I play I keep a sticky note on my laptop with a 'go back for' list. And occasionally a pre-dig list for the most tedious spiralling level layouts.
I use "!" to mark the levels that have things to go back for, and I check the list with ctrl-o when I finish the branch I'm on or get reliable digging/teleporting/levitation. I can check that list from whatever computer I'm playing on instead of the one with the post-it.
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