Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Quality of life god
[Name] the god of eliminating minor annoyances
Passives:
- Passive identification - * - All items are automatically identified, even items on the floor. ID scroll are now worthless and automatically not picked up.
- Trap spotting - * - All traps are found as soon as they enter LOS.
- Hunger removal - ** - Removes all hunger costs from all actions. Ghouls gain rot immunity. Vampires maintain a constant satiation level and gain an ability to change their satiation level to any other level at the cost of being exhausted and slowed. Food is now useless and automatically not picked up.
- Item stacking - *** - All wands or the same type now stack and increase the maximum charges of the wand whenever a new wand is added to the stack. Boxes of beasts and sacks of spiders stack similarly.
- Timed Portal Aid - *** - All levels with a timed portal on them are automatically mapped as if you had read a scroll of magic mapping. Grants rC+ in ice caves, rF+ in volcanoes, allows auto explore and removes map rot and wall shifting in labyrinths, grants repel missiles or upgrades repel missiles to deflect missiles in a Baily, gives flight to non Op/Mf in the sewers, and gives price reduction/bonus gold when you enter a timed bazaar
- Charm persistence - **** - All charms that don't have a downside and transmutations have their duration extended indefinitely. Their power automatically updates to your current spellpower. Aura of abjuration is counted as charms for this purpose. Shroud of Golubria will unravel as normal but will refresh whenever there are no monsters in LOS or you pass a turn. Warp weapon and Excruciating Wounds are also persisted but can be ended instantly at any time though an ability. You must keep these spells on your spell list. Charms cease to be persisted if your failure rate for casting the spell drops below a certain minimum amount (10%?).
- Weapon versatility - ***** - All melee weapons crosstrain with all other melee weapons (including UC). All ranged weapons crosstrain with all other ranged weapons. Exp gained though crosstraining increases to 100% from 40%.
- Curse removal - ****** - All items generated cursed have their curses removed. Your items cannot become cursed. Remove curse scroll are now worthless and automatically not picked up.
- Malmutate reduction - ****** - All enemies below a certain threat level (easy?) cannot use malmutate. Does not affect temporary mutations, dangerous things like OOF's, and contamination. (Because casting sputterflies and airstrike every time a certain enemy enters LOS is annoying)
- Hex Failsafe - ****** - Any MR resistible effect that has a 1% or lower chance of affecting you now fails every time.
Wrath:
- Passively blocks joining another god.
- All stacked items explode from your inventory onto the ground with the remaining charges distributed randomly between them.
I achieved greatplayer in less than a year.
Remove food
- For this message the author WingedEspeon has received thanks:
- Airwolf