New spell: Even Steven


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Tomb Titivator

Posts: 856

Joined: Friday, 31st October 2014, 10:03

Post Thursday, 22nd October 2015, 16:11

New spell: Even Steven

While active, one always does average damage and AC, EV, and SH rolls are always exactly the average.
Spellcasting penalties, Armour skill, and strength
15 runes: 2x HuSk, Op(Mo,Tm,Wn,Fi,Wr,EE,AM,Wz,Ne), VSTm, DsTm, Dg(Sk,Tm), MuGl, GhMo, Fe(En,EE,Ar,Wn,IE)
3 runes: FoFi, OgSk, KoHu, SpCj, 2x DgGl, MiBe, Fe(Fi,Tm,Mo,Su)

Spider Stomper

Posts: 206

Joined: Wednesday, 12th January 2011, 15:07

Post Thursday, 22nd October 2015, 18:01

Re: New spell: Even Steven

New spell: Odd Todd. He looks you on the eye uncomfortably long while eating boogers.

Swamp Slogger

Posts: 135

Joined: Saturday, 21st February 2015, 07:40

Post Thursday, 22nd October 2015, 18:44

Re: New spell: Even Steven

New spell: Steady Freddy. He takes what he was doing and keeps doing it.

Abyss Ambulator

Posts: 1182

Joined: Tuesday, 13th September 2011, 20:34

Post Friday, 23rd October 2015, 08:10

Re: New spell: Even Steven

New Spell: Oedipus Octopus. Yeah....
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Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Friday, 23rd October 2015, 14:20

Re: New spell: Even Steven

New Spell: Dead Fred. Instakills Frederick, players named Fred. No other effects.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Tomb Titivator

Posts: 856

Joined: Friday, 31st October 2014, 10:03

Post Friday, 23rd October 2015, 14:27

Re: New spell: Even Steven

ThreeInvisibleDucks wrote:While active, one always does average damage and AC, EV, and SH rolls are always exactly the average.

I'm of course joking, but it'd be interesting to try out a game where it was possible to eliminate variance in this way and see how it'd play out.
Spellcasting penalties, Armour skill, and strength
15 runes: 2x HuSk, Op(Mo,Tm,Wn,Fi,Wr,EE,AM,Wz,Ne), VSTm, DsTm, Dg(Sk,Tm), MuGl, GhMo, Fe(En,EE,Ar,Wn,IE)
3 runes: FoFi, OgSk, KoHu, SpCj, 2x DgGl, MiBe, Fe(Fi,Tm,Mo,Su)

Abyss Ambulator

Posts: 1182

Joined: Tuesday, 13th September 2011, 20:34

Post Friday, 23rd October 2015, 19:37

Re: New spell: Even Steven

I'm betting it would be pretty average...

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Friday, 23rd October 2015, 21:59

Re: New spell: Even Steven

ThreeInvisibleDucks wrote:
ThreeInvisibleDucks wrote:While active, one always does average damage and AC, EV, and SH rolls are always exactly the average.

I'm of course joking, but it'd be interesting to try out a game where it was possible to eliminate variance in this way and see how it'd play out.

It'd work pretty well until you got to very high defenses, at which point most things wouldn't be able to hurt you at all anymore. Especially if you applied this to EV, then if you have 20 EV and something would roll 18 to hit you, it suddenly never hits you at all?

Applying it to only armor would make a bit more sense, but then swarms of weaker things would become completely meaningless if they always hit for 0 damage, and you could use them as walls against dangerous monsters. Not that you can't do this already, it's just more safe when you take out the low chance of them still doing some damage.

I do think variance should be reduced, but you probably don't want to have completely fixed rolls.
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Crypt Cleanser

Posts: 689

Joined: Sunday, 3rd June 2012, 13:10

Post Saturday, 24th October 2015, 03:05

Re: New spell: Even Steven

New unique: Elven Stelven
Dearest Steve
thanks for the gym equipment
the plane crashed

Dungeon Master

Posts: 585

Joined: Sunday, 9th June 2013, 17:13

Post Saturday, 24th October 2015, 07:40

Re: New spell: Even Steven

pubby wrote:New unique: Elven Stelven


Race me in Ghosts n' Goblins. Consider this a public challenge.

For this message the author gammafunk has received thanks: 2
Arrhythmia, n1000

Shoals Surfer

Posts: 297

Joined: Wednesday, 9th July 2014, 08:20

Post Saturday, 24th October 2015, 14:33

Re: New spell: Even Steven

New monster: Steagle Colbeagle
Like a shard shrike, but casts Bolt of America dealing 3d30 irresistible AC-bypassing freedom damage.

For this message the author Croases has received thanks:
ThreeInvisibleDucks
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Crypt Cleanser

Posts: 689

Joined: Sunday, 3rd June 2012, 13:10

Post Sunday, 25th October 2015, 01:07

Re: New spell: Even Steven

gammafunk wrote:
pubby wrote:New unique: Elven Stelven


Race me in Ghosts n' Goblins. Consider this a public challenge.

What happened to goldeneye
Dearest Steve
thanks for the gym equipment
the plane crashed

Sar

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Ziggurat Zagger

Posts: 6418

Joined: Friday, 6th July 2012, 12:48

Post Sunday, 25th October 2015, 11:43

Re: New spell: Even Steven


For this message the author Sar has received thanks: 2
gammafunk, ThreeInvisibleDucks

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