Halls Hopper
Posts: 59
Joined: Friday, 4th September 2015, 09:22
Proposal: NEW PANIC ACTIONS!
{ctrl+ directions / ctrl+Tab} - DASH
- Move up to /5+1 per 10 points of Dextterity and Strength - encumberance rating/ squares. 90 degrees angle stops the effect. Each subsequent tile moved is made with -0.1 to speed factor, after the movement points of movement (max 5) and mass (size factor) of character would empower the first attack made. After that action speed is reduced. Monsters can try to run away if they see monstrous brute charging on them. Also the player can run away from the charge.
- Swiftnes spell will make you move even faster without need of using CTRL. So it actually will FEEL like running is easier. Possible Blink Dash combo.
- Centaur's alternative stab option.
{ctrl + d} PLAY DEAD
- Halves evade for weakest attack next turn. After the hit and succesfull check that depends on DEX/INT each monster will act as confused for several turns. Or until you act.
{ctrl + g} GRAPPLE
- Grabs oponent of your size, can't attack. Halves speed, boost to shield. Chances increase with Unarmed skill.