strong gods at early game are


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Post Saturday, 22nd August 2015, 06:30

strong gods at early game are

only Trog, Lugonu, Xom.

other gods don't do nothing pre-temple, so "hogehoge is strong at early game" is almost all wrong except Trog, Lugonu, Xom.

Stop say "fedhas is underestimated", because fedhas don't do nothing pre-temple.
Last edited by radinms on Monday, 24th August 2015, 11:52, edited 1 time in total.

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Post Saturday, 22nd August 2015, 07:59

Re: The god that early game is strong

Most specie abilities, spells, items, gods, will not do anything in the early game.

Those that do not do anything in the early game is useless because it does not help you in the most difficult places.

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Post Saturday, 22nd August 2015, 08:03

Re: The god that early game is strong

hogehoge?

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Post Saturday, 22nd August 2015, 08:08

Re: The god that early game is strong

gammafunk wrote:hogehoge?

hogehoge is foo

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Post Saturday, 22nd August 2015, 10:13

Re: The god that early game is strong

Hogehoge: god of the early game:

Appreciates
Being in the early game. Hogehoge has a guaranteed altar on D:1 and you gain max piety immediately on joining.

Deprecates
Getting past the early game. You lose 1* of piety every time you enter a new level, and get excommunicated if it falls to 0 or if you enter the temple.

Abilties
Hogehoge has some good abilities that I haven't thought of yet.

Wrath
Hogehoge will never punish those who abandon it; however, any other god you worship will know that you once followed Hogehoge and so will never fully trust you. Anyone who has ever worshipped Hogehoge will gain piety more slowly with other gods, abilities will cost more or be more likely to fail, and passive abilities will be weaker or less likely to trigger.

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Post Saturday, 22nd August 2015, 11:49

Re: The god that early game is strong

yeah because altars never spawn before temple lol

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Post Saturday, 22nd August 2015, 14:23

Re: The god that early game is strong

i kind of like the idea of a god that helps early in exchange for making the later game harder. and the 'h' slot is currently empty... i'd rather give it a zealot background than a guaranteed altar on d:1 though. building on the previous suggestion:

passive: +1 slaying for each *
active: extreme dungeon makeover: the current floor is regenerated from scratch. you are placed on the upstairs as if you just entered the level. costs a large amount of piety. (can be used to farm xp and items as well as to escape dangerous stuff.)

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Post Saturday, 22nd August 2015, 14:43

Re: The god that early game is strong

Hogehoge abilities (all active):
- cure weak poison: cures poison from adders and scorpions and doesn't do much vs any other type of poison
- AoE sleep: puts everything in LoS to sleep with a very very low spellpower - succeeds vs MR 0 about 20% of the time.
- Pacify unique/ghost : turns a unique or ghost neutral for 50aut if they have 5HD or less.
- Disarm: low spellpower ability that knocks weapons out of the hands of enemies. Succeeds vs MR 0 about 40% of the time.
- Divine protection: smites do 1d10 less damage

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Post Sunday, 23rd August 2015, 00:28

Re: The god that early game is strong

hogehoge is strong at early game is almost all wrong! Don't you people listen?! Hogehoge repels orbs of fire and cuts Asmodeus' ears off.

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Post Sunday, 23rd August 2015, 01:25

Re: The god that early game is strong

Trog is obviously the best god all around, but d:1 or 2 Fedhas and Nemelex altars are pretty much no-brainers too. Fedhas is not overrated in early dungeon. Nemelex is substantially underrated all around, but in early d in particular.
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Post Sunday, 23rd August 2015, 02:42

Re: The god that early game is strong

mps wrote:Trog is obviously the best god all around, but d:1 or 2 Fedhas and Nemelex altars are pretty much no-brainers too. Fedhas is not overrated in early dungeon. Nemelex is substantially underrated all around, but in early d in particular.

Because it is rare, it is meaningless.

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Post Sunday, 23rd August 2015, 02:52

Re: The god that early game is strong

did you know that life is rare in this Universe

this means out lives are meaningless too

wait shit that's actually true lol

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Post Sunday, 23rd August 2015, 03:22

Re: The god that early game is strong

Sar wrote:did you know that life is rare in this Universe

this means out lives are meaningless too

wait shit that's actually true lol


I think meaning is proportional to rarity. If something is rare, it's precious. Dead planets are meaningless.

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Post Sunday, 23rd August 2015, 03:35

Re: The god that early game is strong

Time is a flat circle.
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Post Sunday, 23rd August 2015, 03:44

Re: The god that early game is strong

mps wrote:Time is a flat circle.


I would argue that it's a 4 corner simultaneous 4-day cube.

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Post Sunday, 23rd August 2015, 03:59

Re: The god that early game is strong

Sandman25 wrote:
Sar wrote:did you know that life is rare in this Universe

this means out lives are meaningless too

wait shit that's actually true lol


I think meaning is proportional to rarity. If something is rare, it's precious. Dead planets are meaningless.

If you have a possibility to obtain the axe of woe in D1 in 1/100000000, is it how there is a meaning to?

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Post Sunday, 23rd August 2015, 16:40

Re: The god that early game is strong

well whoever gets it will probably also get the absolute highscore so yeah

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Post Sunday, 23rd August 2015, 20:04

Re: The god that early game is strong

I once saw Blomdor find a art war axe on d:1 while playing a DDNe, it was +5 pain with some resists, cant really remember, he died on d:4 or something.

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Post Monday, 24th August 2015, 07:34

Re: The god that early game is strong

Artefacts don't generate on d1 (and maybe even d2, don't remember)
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Post Monday, 24th August 2015, 13:05

Re: strong gods at early game are

Right, not till d:3. Though I don't know when that was added.
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Post Monday, 24th August 2015, 13:53

Re: strong gods at early game are

i've been lurking the shit out of tavern and this is the first opportunity in ~3 months for me to complain about my life without it having no context whatsoever

my life certainly is meaningless. see you guys in 3 months

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Post Monday, 24th August 2015, 14:08

Re: strong gods at early game are

Sorry for on-topic post, but Xom is actually weakest at early game, because that's when he is most likely to kill you.

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Post Monday, 24th August 2015, 15:12

Re: The god that early game is strong

neil wrote:
mps wrote:Time is a flat circle.


I would argue that it's a 4 corner simultaneous 4-day cube.


After all, no man on earth has no bellybutton.

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Post Monday, 24th August 2015, 15:22

Re: The god that early game is strong

byrel wrote:Right, not till d:3. Though I don't know when that was added.

nago wrote:Artefacts don't generate on d1 (and maybe even d2, don't remember)

They do though, unless it was recently changed, i even found the necklace of Bloodlust inside a glass display on d:1 once. Its just incredibly rare and pretty much never happens, just like starvation~
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Post Monday, 24th August 2015, 16:23

Re: strong gods at early game are

IIRC, Artifacts don't *randomly* generate on d1 floor, however *vaults* that might generate artifacts can randomly appear on d1. Which is a subtle distinction, and in some cases not really even a visible one.
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Post Tuesday, 25th August 2015, 06:43

Re: strong gods at early game are

when i was in high school i had a dream that i was sitting on a couch with a girl i had a crush on at the time, and she sidled closer to me and whispered something suggestive or romantic in my ear (i don't remember her exact words). this made me realize it was a dream and i woke up

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