Zot; God of the Dungeon
Gaining/Leaving: Temple god. Doesn't forbid any non-Demigods.
Wrath:
- (60%) Randomly places Zot Traps.
- (10%) Randomly triggers Zot effects without Traps.
- (30%) Summons true random band. (Durably summoned. No Experience).
Piety: Gained with XP. Not lost (No decay).
Abilities:
- Polymorph Other - 3 Piety, 5 MP - Changes the form of the target. Guaranteed to be a stronger monster.
- Enrage - (2 x (n + 1)) Piety - Adds a rage stack to the next unexplored floor you go to Piety cost increases with the number of stacks you've already put on the floor. Rage Stack effects (Where N is the number of stacks):
- +Nd(ceil(baseHD/5)) HD.
- +(ceil(N/2))dN AC
- +(ceil(N/3))dN EV
- +NdN Base Melee Damage
- +(1d(ceil(N/3))-1) Speed
- 50% chance per stack to improve spawning equipment. Equal chance: (Add item to empty slot; improve base type; brand unbranded; +1 Enchantment)
- In Short +HD, +AC/EV, +Melee Damage, Stacks after 3 give +Speed, Improved enemy equipment.
- Time Lock - 10 piety - 10k auts pass. All creatures spawned by the time passing are brought into your LoS. No further random spawns for this floor.
- Lay Traps - 6 Piety - Places Teleport, Shaft and Zot traps on next floor. Gives +XP for exploring the next floor.
- Recall Monsters - 5 Piety, 3 MP - All (up to 15) remaining creatures are recalled into your LoS. Wakes up sleeping creatures.