Zero-damage challenge


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Tartarus Sorceror

Posts: 1774

Joined: Tuesday, 23rd December 2014, 23:39

Post Tuesday, 4th August 2015, 01:16

Zero-damage challenge

The challenge: make it as far as possible in the game without taking damage, except for self-inflicted damage. Self-inflicted damage is allowed because I can't imagine any way to win the game this way without ddoor.

My theory is a DDNe rushing to ddoor asap would have the best chances. So far my best is xl5.
streaks: 5 fifteen rune octopodes. 15 diverse chars. 13 random chars. 24 NaWn^gozag.
251 total wins Berder hyperborean + misc
83/108 recent wins (76%)
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Dis Charger

Posts: 2056

Joined: Wednesday, 7th August 2013, 08:25

Post Tuesday, 4th August 2015, 02:08

Re: Zero-damage challenge

DEFE I think would have the best chances, kill everything before it can reach you in early/mid game...
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Ziggurat Zagger

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Post Tuesday, 4th August 2015, 02:12

Re: Zero-damage challenge

You think his chances would be better than a Centaur throwing things would be? (Or I guess spriggan)
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Ziggurat Zagger

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Post Tuesday, 4th August 2015, 02:30

Re: Zero-damage challenge

SpEn probably.

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duvessa

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Post Tuesday, 4th August 2015, 05:37

Re: Zero-damage challenge

Berder wrote:The challenge: make it as far as possible in the game without taking damage, except for self-inflicted damage. Self-inflicted damage is allowed because I can't imagine any way to win the game this way without ddoor.

My theory is a DDNe rushing to ddoor asap would have the best chances. So far my best is xl5.


I imagine the chance of successfully doing this without rigging the RNG is so absurdly low that if you were to do this until heat death of the universe you'd never make it close.

Consider that on the Orb Run you could just be on D4 and an orc priest could wander into LOS, smite from energy randomization while Deaths Door isn't on, and end your run.

If you manage to get to that point though, make sure to let me know when so I can watch.

bel

Cocytus Succeeder

Posts: 2145

Joined: Tuesday, 3rd February 2015, 22:05

Post Tuesday, 4th August 2015, 10:14

Re: Zero-damage challenge

SpEn seems the obvious choice. Since you cannot take damage, HP is irrelevant, though AC isn't (hmmm...). Speed will help, and stealth as well. Centaur might also work well.
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Tomb Titivator

Posts: 802

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Post Tuesday, 4th August 2015, 13:37

Re: Zero-damage challenge

I'd think a summoner would be the best choice. Let your summons do all the fighting.
Comborobin Admin

Tartarus Sorceror

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Joined: Tuesday, 31st March 2015, 20:34

Post Tuesday, 4th August 2015, 15:14

Re: Zero-damage challenge

I can't imagine this is in any way doable. A ranged monster could always wander into view and attack on the same turn, then it's just a dice roll whether you take damage or not.

Tartarus Sorceror

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Joined: Tuesday, 23rd December 2014, 23:39

Post Tuesday, 4th August 2015, 16:29

Re: Zero-damage challenge

dowan wrote:I can't imagine this is in any way doable. A ranged monster could always wander into view and attack on the same turn, then it's just a dice roll whether you take damage or not.

Better be stealthy, then. Being a DD helps since their damage reduction reduces the chance that thrown stones will damage you. DD damage shaving also means bats are harmless, and lets you take one level of poison without taking damage (happened to me twice in the game I'm playing now).

The first part of the challenge would be to make it to lair without taking damage, with some attack capable of killing black mambas before they can hit you. Then there's a lot of easier XP since most things in lair are not ranged.

Some options for attacks that can kill black mambas without taking damage: summonings, high power fireball, a wall of zombies with kiku, confusion + weaker ranged attack.

Kiku is maybe the best god because you're guaranteed a necronomicon (if you can make it back to an altar, that is!) Chei would be good for casting high level spells sooner but requires you to get lucky and find a necronomicon. Possibly Fedhas would be good, since you could set up a wall of oklobs and just wait in a lair level for them to kill things. The danger there would be invisible OOD spawns.

The next part of the challenge would be to scum lair for enough XP for ddoor.

Then it's on to the rest of the game. Ashenzari or antennae would help out since you could detect monsters and cast ddoor before they enter LOS.
streaks: 5 fifteen rune octopodes. 15 diverse chars. 13 random chars. 24 NaWn^gozag.
251 total wins Berder hyperborean + misc
83/108 recent wins (76%)
guides: safe tactics value of ac/ev/sh forum toxicity

bel

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Post Tuesday, 4th August 2015, 20:09

Re: Zero-damage challenge

I don't think you could win a game like this (game is too long - it would get tedious fast, but what do I know - people do pacifist extinctionist runs in nethack). But it might be a good challenge to see how far you can go. One could have 2 metrics: most floors seen and highest XL.

Tartarus Sorceror

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Joined: Tuesday, 23rd December 2014, 23:39

Post Tuesday, 4th August 2015, 20:55

Re: Zero-damage challenge

New record: xl 6 + 20%, on d5, before getting smited by an orc priest
  Code:
 Dungeon Crawl Stone Soup version 0.17-a0-1635-gd4e48f1 (webtiles) character file.

Brdr the Reanimator (Deep Dwarf Necromancer)        Turns: 4884, Time: 00:20:18

Health: 43/49      AC:  8    Str: 15    XL:     6   Next: 20%
Magic:  9/9        EV: 11    Int: 17    God:   
Gold:   253        SH:  0    Dex: 13    Spells: 3 memorised, 3 levels left

rFire  . . .     SeeInvis .     g - +1 spear (venom)
rCold  . . .     Clarity  .     k - +0 ring mail (curse)
rNeg   . . .     SustAt   .     (no shield)
rPois  .         Gourm    .     (no helmet)
rElec  .         Spirit   .     (no cloak)
rCorr  .         Warding  .     j - +2 pair of gloves {Str+3}
rMut   .         Stasis   .     (no boots)
MR     .....                    (no amulet)
Stlth  +.........               (no ring)
                                (no ring)

@: non-regenerating, not resistant to hostile enchantments, very unstealthy
A: damage resistance, recharge devices, sense surroundings 1, slow healing 3
a: Device Recharging


You are on level 5 of the Dungeon.
You are not hungry.

You have visited 1 branch of the dungeon, and seen 5 of its levels.
You have also visited: Ossuary.

You have collected 253 gold pieces.

Inventory:

Hand weapons
 g - a +1 spear of venom (weapon)
Missiles
 f - 16 poisoned needles
 o - 103 stones (quivered)
 w - 11 arrows
Armour
 a - a +0 robe
 j - a +2 pair of gloves of strength (worn)
 k - a cursed +0 ring mail (worn)
 y - a +0 leather armour
Magical devices
 c - a wand of heal wounds (5)
Scrolls
 e - a scroll labeled WULOEM ECAECA
 h - a scroll labeled HEMIKA VEISIR
 l - a scroll of remove curse
 m - a scroll of teleportation
 n - a scroll of enchant weapon
 p - a scroll labeled ANTATYDOLU
 r - a scroll labeled UDIWEN IRAL
 x - a scroll labeled OKAMPE MUJIYM
 D - a scroll labeled XOUDITHERE
Potions
 q - 3 potions of curing
 s - 2 potions of haste
 t - a potion of magic
 u - a potion of lignification
 v - a potion of might
 z - a yellow potion
 B - a bubbling pink potion
Books
 b - a book of Necromancy   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Animate Skeleton             Necromancy                    1
    c - Vampiric Draining            Necromancy                    3
    d - Regeneration                 Charms/Necromancy             3
    e - Animate Dead                 Necromancy                    4
    f - Control Undead               Necromancy                    4
Comestibles
 d - 5 bread rations
 i - 2 meat rations


   Skills:
 - Level 2.1 Dodging
 - Level 2.6 Stealth
 - Level 2.0 Spellcasting
 + Level 8.1 Necromancy


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Pain                  Necr           ####         1%          1    #......
b - Animate Skeleton      Necr           N/A          1%          1    #......
c - Control Undead        Necr           ####......   14%         4    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)           
Temple: D:4-7       

Altars:
Gozag
Trog
Vehumet
Yredelemnul
Zin

Annotations:
D:2 exclusion: worm, Jessica
D:5 exclusion: sky beast


Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You passively map a small area around you.
You do not heal naturally.


Message History

Some of the chunks of flesh in your inventory have rotted away.
Unknown command.
You start resting.
Magic restored.
Unknown command.
You see here a whip.
o - 80 stones (gained 1)
o - 81 stones (gained 1)
You swap places.
There is a stone staircase leading down here.
Unknown command.
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
You miscast Control Undead.
You are very lightly contaminated with residual magic.
You shiver with cold.
You are feeling hungry.
The hound skeleton misses you.
Unknown command.
Casting: Control Undead
Confirm with . or Enter, or press ? or * to list all spells.
Your hound skeleton submits to your will.
Unknown command.
What do you say?
 t - Shout!
Orders for allies: a - Attack new target.
                   r - Retreat!             s - Stop attacking.
                   w - Wait here.           f - Follow me.
 Anything else - Stay silent.
Retreat in which direction?
Press: ? - help, Dir - move target cursor
Okay, then.
Unknown command.
You climb downwards. Your mindless thralls stay behind.
There is a stone staircase leading up here.
Unknown command.
Unknown command.
Eating one of 2 chunks of flesh. This raw flesh tastes terrible.
You continue eating. x2
You start resting.
Your magical contamination has completely faded away.
Unknown command.
You start resting.
Magic restored.
Drink which item? (? for menu, Esc to quit)
Okay, then.
Read which item? (? for menu, Esc to quit)
Okay, then.
Unknown command.
Found 22 stones.
o - 103 stones (gained 22)
Found a stone staircase leading up.
You open the door.
A sky beast comes into view.
Found 28 bolts.
Unknown command.
Press: ? - help, v - describe, . - travel
Here: a sky beast (resting)
The floor.
Placed new exclusion.
Unknown command.
You close the door.
All of the chunks of flesh in your inventory have rotted away.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Unknown command.
Found a stone staircase leading down.
Found 8 gold pieces.
A crimson imp comes into view.
Press: ? - help, v - describe, . - travel
Here: a crimson imp (resting)
The floor.
Placed new exclusion.
Unknown command.
A phantom comes into view.
Casting: Control Undead
Confirm with . or Enter, or press ? or * to list all spells.
You don't know that spell.
Casting: Control Undead
Confirm with . or Enter, or press ? or * to list all spells.
Your phantom submits to your will.
You are feeling hungry.
Unknown command.
What do you say?
 t - Shout!
Orders for allies: a - Attack new target.
                   r - Retreat!             s - Stop attacking.
                   w - Wait here.           f - Follow me.
 Anything else - Stay silent.
Wait here!
You hear a shout!
Unknown command.
An orc comes into view. It is wielding a flail.
The orc moves out of view.
Unknown command.
There is a stone staircase leading down here.
Your Necromancy skill increases to level 8!
You feel a bit more experienced.
Eat which item? (? for menu, Esc to quit)
Okay, then.
Unknown command.
You feel a bit more experienced.
Magic restored.
Stopped running for exclusion.
You are feeling very hungry.
Unknown command.
Really walk into a travel-excluded area?
Unknown command.
Press: ? - help, v - describe, . - travel
The floor.
Reduced exclusion size to a single square.
Removed exclusion.
Unknown command.
Found a shiny ring mail.
Unknown command.
Casting: Control Undead
Confirm with . or Enter, or press ? or * to list all spells.
Your phantom submits to your will.
Unknown command.
What do you say?
 t - Shout!
Orders for allies: a - Attack new target.
                   r - Retreat!             s - Stop attacking.
                   w - Wait here.           f - Follow me.
 Anything else - Stay silent.
Wait here!
Unknown command.
You feel a bit more experienced.
Eat which item? (? for menu, Esc to quit)
Okay, then.
Unknown command.
The phantom is no longer charmed.
You see here 8 gold pieces.
Unknown command.
Casting: Control Undead
Confirm with . or Enter, or press ? or * to list all spells.
Your phantom submits to your will.
You are near starving!
Unknown command.
You now have 253 gold pieces (gained 8).
Press: ? - help, v - describe, . - travel
Here: a phantom (in your thrall, friendly)
The floor.
What do you say?
 t - Shout!
Orders for allies: a - Attack new target.
                   r - Retreat!             s - Stop attacking.
                   w - Wait here.           f - Follow me.
 Anything else - Stay silent.
Retreat in which direction?
Press: ? - help, Dir - move target cursor
Fall back!
Unknown command.
What do you say?
 t - Shout!
Orders for allies: a - Attack new target.
                   r - Retreat!             s - Stop attacking.
                   w - Wait here.           f - Follow me.
 Anything else - Stay silent.
Retreat in which direction?
Press: ? - help, Dir - move target cursor
Fall back!
Unknown command.
Unknown command.
Unknown command.
What do you say?
 t - Shout!
Orders for allies: a - Attack new target.
                   r - Retreat!             s - Stop attacking.
                   w - Wait here.           f - Follow me.
 Anything else - Stay silent.
Wait here!
Unknown command.
You see here a shiny ring mail.
k - a shiny ring mail
Wear which item? (? for menu, Esc to quit)
Your cursed +0 leather armour is stuck to your body!
Read which item? (? for menu, Esc to quit)
As you read the scroll of remove curse, it crumbles to dust.
You feel as if something is helping you.
Wear which item? (? for menu, Esc to quit)
Magic restored.
You start removing your armour.
You continue taking off your +0 leather armour. x4
You finish taking off your +0 leather armour.
You start putting on your armour.
You continue putting on your shiny ring mail. x5
You finish putting on your cursed +0 ring mail.
Oops, that feels deathly cold.
Eat which item? (? for menu, Esc to quit)
Mmm... Goat cheese pizza.
Unknown command.
Found a stone staircase leading up.
An orc priest comes into view.
The orc priest shouts!
The orc priest mumbles some strange prayers to Beogh against you.
Something smites you!
An orc wizard comes into view. It is wielding a dagger of holy wrath.

              #######
              #.....#
              #.###.#
  *   *########.###.####
  ,   ,.......@.......<# #####
,      ............#######...##
       ........................
     , o...........#.#####.#..#
      ,............#.#####.#...
       ............#.##....#..#
       ............#.##....#..#
       o...........#.##....#..#
           ........#..+....#..#


You can see an orc priest and an orc wizard (wandering).

Vanquished Creatures
  2 ogres
  A worker ant (D:4)
  2 adders
  A worm (D:2)
  3 giant geckos
  3 orcs (D:4)
  A ball python (D:2)
  5 bats
  3 giant cockroaches
  13 hobgoblins
  5 jackals
  8 kobolds
  A quokka (D:4)
  A giant newt (D:3)
  6 goblins
  12 rats
67 creatures vanquished.

Vanquished Creatures (collateral kills)
  A crimson imp (D:5)
  A worker ant (D:5)
  2 orcs
  A bat (D:1)
  A giant newt (D:5)
  5 rats (D:1)
11 creatures vanquished.

Grand Total: 78 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Brdr the Deep Dwarf Necromancer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 3/3
    21 | D:1      | Learned a level 1 spell: Animate Skeleton
   287 | D:1      | Reached XP level 2. HP: 22/22 MP: 1/4
   713 | D:1      | Reached skill level 5 in Necromancy
  1255 | D:1      | Reached XP level 3. HP: 28/28 MP: 0/6
  1683 | D:2      | Noticed Jessica
  2564 | D:3      | Reached XP level 4. HP: 36/36 MP: 3/7
  2612 | D:3      | Learned a level 4 spell: Control Undead
  2668 | D:3      | Noticed an ogre
  2685 | D:3      | Killed an ogre
  2685 | D:3      | Reached skill level 6 in Necromancy
  2685 | D:3      | Reached XP level 5. HP: 42/42 MP: 2/8
  2949 | D:3      | Reached skill level 7 in Necromancy
  3048 | D:3      | Found an opulent altar of Gozag.
  3051 | D:3      | Found a bloodstained altar of Trog.
  3052 | D:3      | Found a basalt altar of Yredelemnul.
  3062 | D:3      | Found a radiant altar of Vehumet.
  3067 | D:3      | Found a glowing silver altar of Zin.
  3591 | D:4      | Found a sand-covered staircase.
  3591 | D:4      | Noticed an ogre
  3796 | Ossuary  | Entered an ossuary
  4344 | D:4      | Killed an ogre
  4344 | D:4      | Reached XP level 6. HP: 49/49 MP: 4/9
  4415 | D:5      | Entered Level 5 of the Dungeon
  4638 | D:5      | Reached skill level 8 in Necromancy


Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Unarmed           |     7 |       ||     7
Throw: Stone             |     2 |     5 ||     7
 Cast: Pain              |   104 |    51 ||   155
       Animate Skeleton  |    27 |     9 ||    36
       Control Undead    |       |     4 ||     4
  Use: Scroll            |     7 |     4 ||    11
       Potion            |     1 |     1 ||     2
  Eat: Chunk             |     8 |     4 ||    12
       Beef jerky        |       |     2 ||     2
       Pizza             |       |     1 ||     1


I'm wondering if maybe a formicid could do better due to their ability to dive to lair.
streaks: 5 fifteen rune octopodes. 15 diverse chars. 13 random chars. 24 NaWn^gozag.
251 total wins Berder hyperborean + misc
83/108 recent wins (76%)
guides: safe tactics value of ac/ev/sh forum toxicity

bel

Cocytus Succeeder

Posts: 2145

Joined: Tuesday, 3rd February 2015, 22:05

Post Tuesday, 4th August 2015, 21:23

Re: Zero-damage challenge

Question: Is there an rcfile setting where I can easily check whether the monster hit damaged me. I remember some sort of setting saying: "you take x damage" or something like that.

Tartarus Sorceror

Posts: 1774

Joined: Tuesday, 23rd December 2014, 23:39

Post Tuesday, 4th August 2015, 21:35

Re: Zero-damage challenge

You can put:
hp_warning = 100
which will print * * * LOW HITPOINT WARNING * * * whenever you get damaged below 100%.

You can also put:
note_hp_percent = 100
which will put a note in your game log whenever you get damaged below 100%.
streaks: 5 fifteen rune octopodes. 15 diverse chars. 13 random chars. 24 NaWn^gozag.
251 total wins Berder hyperborean + misc
83/108 recent wins (76%)
guides: safe tactics value of ac/ev/sh forum toxicity

For this message the author Berder has received thanks:
bel

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