Conform Needles to Conventions of Throwing
Summary:
- Reflavour needles as 'darts.
- Require no launcher to throw a poison or magical dart.
- Make 'blowgun' like items much rarer and change them to a 1H launcher using a different skill (Slings for Crosstraining or Bows for being completely different).
- For practical purposes, Throwing a needles will have -2 base to-hit before the skill bonus; while the launcher will have +4.
I arrived at this idea from the flavour standpoint, so I'll list the actual practical differences.
- 1 Standard action would no longer be needed to switch to and from using needles, unless using the rarer launcher.
- Ashenzari worshipers could use darts while having their weapon hand bound.
- Moving the launcher to a different skill would diversify the kinds of characters capable of using needles.
Practically minor change that will obliterate the 'how do mummies use blowguns' problem without removing the mechanic. Minor buff to Ash, basically.
[Did you realize the rarer needles (Paralysis, etc.) can affect Hell lords? I didn't.]