moderation of safewalking option


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Barkeep

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Post Monday, 1st June 2015, 17:34

moderation of safewalking option

Mod note: OT, questionable posts deleted.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

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Tartarus Sorceror

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Post Monday, 1st June 2015, 18:34

Re: safewalking option

njvack wrote:Mod note: OT, questionable posts deleted.


oh my god
take it easy

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Barkeep

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Post Monday, 1st June 2015, 19:51

Re: safewalking option

Come on. They were not even remotely on-topic, so my threshold for just deleting them is insanely low. The quality of people's dungeon crawling advice is not lessened in any way by the loss of those messages.
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.
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Tartarus Sorceror

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Post Monday, 1st June 2015, 19:56

Re: safewalking option

njvack wrote:Come on. They were not even remotely on-topic, so my threshold for just deleting them is insanely low. The quality of people's dungeon crawling advice is not lessened in any way by the loss of those messages.


what topic is there! this thread is finished! PG asked a question, and received a correct answer! the only direction possibly left is for this thread to go is duvessa storming in and teaching us how safewalk is actually the greatest threat to game design ever achieved! a funny joke, based on my misunderstanding of what "safewalk" was, was hardly deflecting any useful conversation on the matter!
take it easy

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Post Monday, 1st June 2015, 20:01

Re: safewalking option

if someone has an annoying dog that they always let outside without a leash, you can scatter bread on their lawn and it will be invaded by geese

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Barkeep

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Post Monday, 1st June 2015, 20:04

Re: safewalking option

Yes, the OP is asked and answered, but on the other hand the thread is still in DCA technically, and I would prefer it stay in DCA because it might be useful for others [edit: who are specifically looking for advice] to see (I didn't know about the safewalking option, for instance, and I think I am going to try that out).

In any event, this thread is not the place for arguing over njvack's decision, so I am locking the thread. By all means continue the discussion over PM, or start a new thread in Suggestions & Criticism (but only do the latter if you think a more general issue about moderation standards is due for discussion on the Tavern, rather than a single specific decision).

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Post Monday, 1st June 2015, 20:30

Re: moderation of safewalking option

Mod note: split off the off topic posts about the removal of off topic posts into their own thread and moved it to CYC. Trying to leave the advice thread as advice-ful as possible.

Ziggurat Zagger

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Post Monday, 1st June 2015, 20:32

Re: moderation of safewalking option

Some users will never be happy as long as there is any moderation. Really, just relax, it's fine ;)

Let's get back to talking about what is really important: the odd coincidence that all three of the best races are those without two legs: (Nagas, Octopodes, felids). Centaurs also have four legs, but are not one of the best races.

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Post Monday, 1st June 2015, 22:25

Re: moderation of safewalking option

what on earth is this thread

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Post Monday, 1st June 2015, 23:07

Re: moderation of safewalking option

tasonir wrote:Centaurs also have four legs, but are not one of the best races.


No you.

Dungeon Master

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Post Monday, 1st June 2015, 23:25

Re: moderation of safewalking option

Mod note: Removed some off-topic posts.

Guys, just because this is a meta CYC thread doesn't mean you can make meta-meta meta CYC posts!
Spoiler: show
ok i'm not really a mod

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Post Tuesday, 2nd June 2015, 01:20

Re: moderation of safewalking option

Congratulations on the smallest tavern font I have seen so far. You've gone above and beyond "size=50" tags.
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Pandemonium Purger

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Post Tuesday, 2nd June 2015, 04:28

Re: moderation of safewalking option

poster note: added an off-topic post
seattle washington. friends for life. mods hate on me and devs ignore my posts. creater of exoelfs and dc:pt

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