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Cursed Doors
Posted:
Monday, 25th May 2015, 18:31
by Ogre
So, we have monsters that can seal doors and we have mimics impersonating stairs and such, but what about trick/cursed doors? They could turn out to be a mimic, or they could shut and seal behind you once you pass through. Would that be an ugly, perhaps fun-ruining mechanic? How terrible of an idea is this?
Re: Cursed Doors
Posted:
Monday, 25th May 2015, 18:54
by Pollen_Golem
You used to be able to get trapped to death in the Orcish Mines if you used escape hatches and ran out of digging/teleport. You can't get trapped like that anymore. Cursed doors, if they turn into rock after you pass them, might allow players to get trapped like that again.
Re: Cursed Doors
Posted:
Monday, 25th May 2015, 18:58
by reaver
I don't think going through every door you pass once to check it isn't cursed is fun.
I also don't see the benefit this feature is suppose to be adding?
Re: Cursed Doors
Posted:
Monday, 25th May 2015, 19:04
by bel
There already exists something similar to what you are proposing: a trap called a "pressure plate". If you step on it, sometimes, an iron grate appears, sealing off some parts of the dungeon.
Re: Cursed Doors
Posted:
Monday, 25th May 2015, 19:05
by Pollen_Golem
Ogre wrote:Would that be an ugly, perhaps fun-ruining mechanic?
Yes.
Ogre wrote:How terrible of an idea is this?
Very.