hp bars
Sandman25 wrote:Sar wrote:elliptic is also a gifted mathematician and a chess prodigy
Yes, I know. When I was spectating one of his games I was really surprised that he trained UC to 27 really early (about getting 1st rune), he basically rushed to it ignoring everything else. It is impossible to do without spoilers/experience because new player cannot know that UC 27 is about 2.5 times better than UC 18. Melee formula is not written in the manual, you know?
PS. I used to be a talented child (not genius as elliptic though), always was first in the whole school/university but at least I understand why the damage display can be mistakenly seen as "unnecessary" and "won't do" by those who can calculate it in their mind and by those who underestimate importance of decisions in crawl.
Edit. Now you probably can see why I don't mind arguing with anyone, I have multiple experience of situations where it was proved that I was right when everyone else was saying that I am wrong
I have no piety before elliptic or dev team as a whole or whatever. Everyone can be wrong. Yes, including me
I have a feeling that crawl attracts that kind of person in general. I mean we are the type of people who would play a game that complicated; which is that difficult to understand for...basically boredom.
Personally; my primary natural talent is spacial battery (understanding of positioning and shapes in 2D and 3D). I also was both offered to go to college early (1240/1600 SAT score at 11 y/o) and had straight perfect scores on standard examinations through elementary and high school (600/600 SOL Scores; all of them).
As I've mentioned before I originally came to crawl from a research standpoint; one of the first things I remember noting is that for some reason it actually does simple cylindrical wave propagation correctly (sounds actually diffract through doorways like they would IRL). I have no idea how much this affects gameplay compared to if it just radiated outward plainly; but it was such a level of detail that no one would notice; without looking at the code. Anyways; I'm just taking a break from Ludum Dare; be back after... Well be back to underwater crawl; muahaha. I'm glad to say I'm back to being myself and my clarity of thought and motivation are here for now. I -should- have underwater crawl up within a week or so unless I end up polishing on a post-compo version of this LD project.
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