Crawl melee dice rolling


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

User avatar

Pandemonium Purger

Posts: 1337

Joined: Saturday, 7th July 2012, 02:28

Location: Limbo

Post Tuesday, 31st March 2015, 10:26

Crawl melee dice rolling

Spoiler: show
http://anydice.com/program/58df
outdated

http://anydice.com/program/58e3
edit: added ENEMYEVROLL variable just for potentially fun comparisions

enjoy

(defaults are some guy with 15 fighting, 20 axes swinging a +9 battleaxe against an OoF with 21 str/dex)
Last edited by Bloax on Tuesday, 31st March 2015, 17:01, edited 1 time in total.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.

For this message the author Bloax has received thanks: 2
mps, xentronium
User avatar

Pandemonium Purger

Posts: 1337

Joined: Saturday, 7th July 2012, 02:28

Location: Limbo

Post Tuesday, 31st March 2015, 16:49

Re: Crawl melee dice rolling

If anyone is wondering what this is, then it's basically fsim without support for weapon brands and funky effects - so in actuality it's fsim for good, plain old melee.
Except unlike fsim, you can dissect all the sweet funky details - and change the formulas (it's quite easy) and immediately see the results.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Tuesday, 31st March 2015, 18:00

Re: Crawl melee dice rolling

Can I be a horrible, horrible person and ask how difficult it would be to make one that works for unarmed? There's probably a lot more formulas to keep track of since you'd want it to handle blade hands, statue form, dragon form, and hydra form imho. Spider/ice tend to be early game only, although you could in theory do ice form all game long if you're an octopode or something ;) Also claws 1/2/3.

Optional things you could ignore - delay penalty from heavy armor, delay penalty from shield.
User avatar

Pandemonium Purger

Posts: 1337

Joined: Saturday, 7th July 2012, 02:28

Location: Limbo

Post Tuesday, 31st March 2015, 19:33

Re: Crawl melee dice rolling

It's actually not entirely easy to do, since unarmed is kind of weird, but eventually I'll get there.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 58 guests

cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.