Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
Make Gell's Gravitas actually useful
Gell's Gravitas at the moment (well, unless it was majorly changed since I last used it a few weeks ago?) is trash. It barely does any damage and it barely moves enemies at all.
How to make it useful?
- give it a much larger radius of effect. For instance, same radius of effect as singularity currently has
- make it move monsters a lot more than it currently does, to pack monsters all together at the center. It should reliably move a monster at the edge of its area of effect 2-3 squares towards the center.
- if necessary, make it do reduced or no damage so it doesn't become unbalanced
With these changes Gell's Gravitas would be a very useful crowd control spell, helpful to get enemies away from you as well as packing them together so you can torch them with magic, evocables, or ranged attacks.
How to make it useful?
- give it a much larger radius of effect. For instance, same radius of effect as singularity currently has
- make it move monsters a lot more than it currently does, to pack monsters all together at the center. It should reliably move a monster at the edge of its area of effect 2-3 squares towards the center.
- if necessary, make it do reduced or no damage so it doesn't become unbalanced
With these changes Gell's Gravitas would be a very useful crowd control spell, helpful to get enemies away from you as well as packing them together so you can torch them with magic, evocables, or ranged attacks.
streaks: 5 fifteen rune octopodes. 15 diverse chars. 13 random chars. 24 NaWn^gozag.
251 total wins Berder hyperborean + misc
83/108 recent wins (76%)
guides: safe tactics value of ac/ev/sh forum toxicity
251 total wins Berder hyperborean + misc
83/108 recent wins (76%)
guides: safe tactics value of ac/ev/sh forum toxicity
- For this message the author Berder has received thanks: 2
- comebackshane, Sandman25