@Aule
OK, well, then, I think you have the wrong idea. Sar made the point of not every game being a competition, but that's wrong; _no_ game is a competition unless you want it to be. If you want to afflict yourself by fsimming every weapon combination under the sun, it doesn't affect me. Similarly, if you want to open lots of new accounts I certainly don't mind -- personally, I'm still on my own account, and I've only played ~5 games offline (though I have used wizmode extensively in code testing). It makes a lot of people feel good to see a nice big number after their name, and not necessarily because they compare their number to other people's.
Crawl is a singleplayer game, and it always will be. If any number of people want to compare their scores, they can choose any arbitrary group of games to compare, and if any person is unhappy with the comparison, they have every right to be -- but it isn't right to barge in on other people's fun and tell them that they're doing everything wrong because you want to take a more holistic view. Everyone plays in their own way, and you can feel free to play however you want, but don't accuse other people of
cheating (which *scumming gives at the very least a connotation of) because you prefer it differently.
Sandman25 wrote:Sar wrote:It is literally impossible to use offline to boost your online winrate. It does not make sense.
It is literally required to use offline with optimal play. Example from my last online game. OpTm got storm bow from Oka in Lair. How much damage do UA/the bow do? Is it worthwhile to switch? fsim answered yes.
No, it answered with a flood of numbers. If, because of your skill (I don't deny that you're a better player than I) you interpreted those well, congratulations.
e: I don't deny that in your situation using wizmode is theoretically optimal, but in any case where it does mean the difference between life and death an experienced player will be able to estimate well enough. If your optimality only means you have an extra potion of hasting at the end of the game, it had no effect...