Tartarus Sorceror
Posts: 1667
Joined: Saturday, 11th October 2014, 06:12
Location: Brazil. RS, Santa Cruz do Sul.
Draconian Colors Idea
Bad Design:
Draconian colors tries to be a mix of drakes and dragons which results in some less powerful, more vulnerable colors that gives the player the "short stick" whenever they get it.
The pale draconian doesnt have any resistances or decent aptitudes but a unreliable utility breath. Also they no longer grow large wings for some reason.
The Mottled draconian is a weaker version of the red draconian, no resistances or good aptidudes, can only breath at units close to it and it can be avoided.
Also, Draconian colors may conflict or cause confusion over the color of other dragons or creatures.
Proposed changes:
Remove pale and mottled draconians;
Increase yellow draconian transmutations aptitude to +2;
Change purple draconian to Quicksilver draconian;
Change black draconian to Storm/blue/cyan draconian;
Add the following colors:
Shadow/black draconian - Receives rot immunity, miasma breath(affects a single tile like red draconians' breath), necromancy aptitude +2 and its dragon form gives RN+;
Purple draconian - Breath orb of energy(breathes randomly between a magic dart, Iskenderun's Mystic Blast or Orb of destruction) and conjuration aptitude +3.
Phase draconian - Convert scale's AC to EV, has no breath but the ability to blink and aptitude to translocations +2;
Fairie draconian - Breath Hallucination clouds(works like a ghost crab's breath, but summons weaker critters illusions to attack whoever stands on it), warding and aptitude to summoning +2;