Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
wheals wrote:It definitely did at one point, and definitely does not now. I can't find the commit or date that it changed, though.
Dungeon Master
Posts: 634
Joined: Sunday, 22nd September 2013, 14:46
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Temple Termagant
Posts: 6
Joined: Saturday, 27th September 2014, 20:53
47 bolts of penetration
the +5 ring mail "Zasm" {+Fly rPois rC+ Regen+ Dex-2}
a +2 scale mail of magic resistance
a +3 scale mail of fire resistance
14 arrows of frost
the +1 plate armour "Yghaic Loed" {rElec rPois rF++ MR-}
the cursed -4 plate armour "Metibag" {rElec rF+ MR- Regen+ Str+3}
a +2 animal skin
a +1 longbow of flaming (weapon)
+1 pair of gloves of Limited Liability {Str+5}
the cursed -1 arbalest "Kuvvos" (weapon) {velocity, Str+3}
+1 pair of gloves of archery
a +0 hand axe of chopping
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
wheals wrote:Why would an OgTm be using forms?
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
tasonir wrote:wheals wrote:Why would an OgTm be using forms?
While less than strictly optimal, you can play an OgTm as a traditional transmuter and use unarmed + forms. Just because you could use +3 maces and GSC, you still have free will Since I'm crazy, I did this: http://dobrazupa.org/morgue/tasonir/mor ... 034745.txt
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
Tomb Titivator
Posts: 778
Joined: Thursday, 13th March 2014, 20:15
+0 cloak of poison resistance
+2 pair of boots of running
+2 hat
+2 fire dragon armour
+2 pair of gloves of Ghun {Str-2 Dex+4}
+3 pair of gloves of Salvation {Str+5 Dex-3}
+4 chain mail "Nadac" {+Blink +Rage +Inv rN+}
+0 pearl dragon armour
+0 pair of boots of flying
+1 pair of gloves
+9 armour of the Dragon King {rPois rF+ rC+ MR+}
+1 ratskin cloak {rPois rN+ Dex-1 Int-1}
+1 scale mail of Baldness {Dex+2}
+0 buckler of cold resistance
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - (") the brooch of Shielding {Ward rN+ AC+4 EV+4}
b - (}) a box of beasts
c - (}) a plain deck of cards
d - ($) 233 gold pieces
e - (!) 2 potions of lignification
f - ()) a glowing quarterstaff
g - ()) a runed rapier
h - (=) a copper ring
i - (=) a +2 ring of protection
j - (=) a +2 ring of protection from magic
k - (=) a ring of stealth
l - ([) a +0 ring mail of cold resistance
m - (?) a scroll of blinking
n - (?) a scroll of fear
o - (?) a scroll of identify
p - (?) a scroll of remove curse
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
a - (=) the ring of Greed {-Cast Contam rPois rF+ Str+7 Dex+3}
b - (") an amulet of resist mutation
c - (() 3 arrows of dispersal
d - ($) 170 gold pieces
e - ($) 224 gold pieces
f - ([) a glowing leather armour
g - ([) a dyed leather armour
h - ()) a glowing longbow
i - (}) a phial of floods
j - (=) a ring of intelligence
k - (() 15 stones
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Sprucery wrote:At least that phial is not useless.
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - (") an uncursed amulet of resist corrosion
b - (=) the ring "Kamn" {Ice Contam rPois rN++ MR- Stlth+}
c - (=) the cursed ring of Robustness {AC+8}
d - (=) the ring of Shaolin {EV+8}
e - (=) an uncursed ring of fire
f - (=) an uncursed ring of ice
g - (=) a cursed ring of ice
h - (=) a cursed ring of invisibility
i - (=) a cursed ring of poison resistance
j - (=) a cursed +1 ring of protection
k - (=) a cursed +5 ring of protection
l - (=) a cursed ring of protection from cold
m - (=) an uncursed ring of protection from fire
n - (=) a cursed ring of protection from magic
o - (=) an uncursed ring of stealth
p - (=) an uncursed ring of sustain abilities
Snake Sneak
Posts: 114
Joined: Wednesday, 16th March 2011, 11:05
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - (") an uncursed amulet of resist mutation
b - (") an uncursed amulet of resist corrosion
c - (") the amulet of Ahuaqoad {+Rage MR+ Dex+3}
d - ()) a glowing bardiche
e - (%) a bread ration
f - (%) a bread ration
g - ($) 106 gold pieces
h - ($) 490 gold pieces
i - (() 2 needles of confusion
j - ([) a +0 pair of boots of flying
k - (}) a phantom mirror
l - (=) the ring "Qodaex" {+Fly rC+}
m - (?) a scroll of identify
n - (() 15 stones
o - (() 19 stones
p - (/) a wand of polymorph
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
2 scrolls of enchant armour
a book of Party Tricks
the Guide on Flamy Confrontation
1 scrolls of magic mapping
1 scrolls of identify
Sif Muna's Compendium of Burning Arcane Weapons
_2 scrolls of blinking
the Volume of Transmutation and the Mountains
2 scrolls of enchant weapon (gained 1)
Sif Muna's Reference Book on Flight and Attacks
Sif Muna's Disquisition on Execration
a book of Air
the Reference Book on Necromancy
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
ring of protection from magic (on tentacle) {MR+, !d =R}
(You found it in a treasure trove)
+3 ring of protection (on tentacle) {=R}
(You found it in a treasure trove)
ring of Robustness (on tentacle) {AC+8, =R}
(You found it in a treasure trove)
ring of Shaolin (on tentacle) {EV+8, =R}
(You found it in a treasure trove)
the ring of Scepticism {+Inv rF+}
(You found it in a treasure trove)
ring "Phuwkunu" (on tentacle) {+Blink rElec rPois rF+ AC+2 Stlth+, =R}
(You found it in a treasure trove)
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - ([) an animal skin
b - ([) a +2 buckler of resistance
c - ([) a +0 cloak of magic resistance
d - ([) a cloak
e - ([) a +2 cloak of magic resistance
f - ([) a +2 cloak of invisibility
g - ([) a +2 cloak of magic resistance
h - ([) the +3 cloak of Flash {+Fly EV+4}
i - ([) the +0 cloak "Dieghuss" {Dex+4}
j - ([) the -6 fire dragon armour of the Boiling Point {-Tele rF++ rC- MR++ Regen+ MP+9 Dex-4}
k - ([) the +1 robe of Indemnity {-Cast rElec Regen+ Int+4}
l - ([) a +0 robe of magic resistance
m - ([) a +2 robe of the Archmagi
n - ([) a +2 robe of positive energy
o - ([) a +1 robe of magic resistance
p - ([) the +4 robe of Augmentation {Str+4 Int+4 Dex+4}
Tomb Titivator
Posts: 853
Joined: Thursday, 29th August 2013, 18:39
duvessa wrote:why the hell were trove prices made dependent on your character in the first place? being a mummy doesn't make the game stop generating potions on the ground, weapon shops still generate for felids, it makes no fucking sense for trove prices to change
Pandemonium Purger
Posts: 1337
Joined: Saturday, 7th July 2012, 02:28
Location: Limbo
Armour
a - a +1 plate armour of cold resistance
(You found it in a treasure trove)
f - the +1 leather armour of Wrong Decisions {-Tele +Fly rCorr Int+3}
(You found it in a treasure trove)
It affects your intelligence (+3).
It lets you fly.
It prevents most forms of teleportation.
It protects you from acid and corrosion.
m - the +2 pair of gloves "Leffuemu" {Int+4 Slay-4}
(You found it in a treasure trove)
It affects your intelligence (+4).
It affects your accuracy and damage with ranged weapons and melee attacks
(-4).
t - a +2 plate armour of fire resistance
(You found it in a treasure trove)
w - the +2 helmet of the Quahog (worn) {rF+ rN+ Stlth+}
(You found it in a treasure trove)
It protects you from fire.
It protects you from negative energy.
It makes you more stealthy.
x - the cursed -4 plate armour of the Will of the Gods {MR+}
(You found it in a treasure trove)
It affects your resistance to hostile enchantments.
It has a curse placed upon it.
C - the -1 helmet "Shiz" {rC+ Str-3 Int+3}
(You found it in a treasure trove)
It affects your strength (-3).
It affects your intelligence (+3).
It protects you from cold.
L - the +1 helmet of Modesty {rF- Int+5}
(You found it in a treasure trove)
It affects your intelligence (+5).
It makes you vulnerable to fire.
R - the +0 helmet of Lefrowa Wugu {rC+ Slay+3}
(You found it in a treasure trove)
It affects your accuracy and damage with ranged weapons and melee attacks
(+3).
It protects you from cold.
V - the +6 mottled dragon armour of Good Intentions {-Tele rElec rN+ Int+2}
(You found it in a treasure trove)
It affects your intelligence (+2).
It insulates you from electricity.
It protects you from negative energy.
It prevents most forms of teleportation.
W - the +0 pair of boots "Sehuun" {rC+}
(You found it in a treasure trove)
It protects you from cold.
X - the +2 plate armour "Panyda" {rElec rCorr Str+4}
(You found it in a treasure trove)
It affects your strength (+4).
It insulates you from electricity.
It protects you from acid and corrosion.
Y - the -3 pair of gloves of the Black Moon (worn) {+Blink rF+ Str-3 SInv}
(You found it in a treasure trove)
It affects your strength (-3).
It protects you from fire.
It enhances your eyesight.
It lets you blink.
Z - the +2 cloak "Mnuem" (worn) {Int+6}
(You found it in a treasure trove)
It affects your intelligence (+6).
Bloax wrote:an armor trove!!
- Code:
Armour
a - a +1 plate armour of cold resistance
(You found it in a treasure trove)
f - the +1 leather armour of Wrong Decisions {-Tele +Fly rCorr Int+3}
(You found it in a treasure trove)
It affects your intelligence (+3).
It lets you fly.
It prevents most forms of teleportation.
It protects you from acid and corrosion.
m - the +2 pair of gloves "Leffuemu" {Int+4 Slay-4}
(You found it in a treasure trove)
It affects your intelligence (+4).
It affects your accuracy and damage with ranged weapons and melee attacks
(-4).
t - a +2 plate armour of fire resistance
(You found it in a treasure trove)
w - the +2 helmet of the Quahog (worn) {rF+ rN+ Stlth+}
(You found it in a treasure trove)
It protects you from fire.
It protects you from negative energy.
It makes you more stealthy.
x - the cursed -4 plate armour of the Will of the Gods {MR+}
(You found it in a treasure trove)
It affects your resistance to hostile enchantments.
It has a curse placed upon it.
C - the -1 helmet "Shiz" {rC+ Str-3 Int+3}
(You found it in a treasure trove)
It affects your strength (-3).
It affects your intelligence (+3).
It protects you from cold.
L - the +1 helmet of Modesty {rF- Int+5}
(You found it in a treasure trove)
It affects your intelligence (+5).
It makes you vulnerable to fire.
R - the +0 helmet of Lefrowa Wugu {rC+ Slay+3}
(You found it in a treasure trove)
It affects your accuracy and damage with ranged weapons and melee attacks
(+3).
It protects you from cold.
V - the +6 mottled dragon armour of Good Intentions {-Tele rElec rN+ Int+2}
(You found it in a treasure trove)
It affects your intelligence (+2).
It insulates you from electricity.
It protects you from negative energy.
It prevents most forms of teleportation.
W - the +0 pair of boots "Sehuun" {rC+}
(You found it in a treasure trove)
It protects you from cold.
X - the +2 plate armour "Panyda" {rElec rCorr Str+4}
(You found it in a treasure trove)
It affects your strength (+4).
It insulates you from electricity.
It protects you from acid and corrosion.
Y - the -3 pair of gloves of the Black Moon (worn) {+Blink rF+ Str-3 SInv}
(You found it in a treasure trove)
It affects your strength (-3).
It protects you from fire.
It enhances your eyesight.
It lets you blink.
Z - the +2 cloak "Mnuem" (worn) {Int+6}
(You found it in a treasure trove)
It affects your intelligence (+6).
this is awful
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Spider Stomper
Posts: 245
Joined: Sunday, 1st March 2015, 19:26
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Bloax wrote:this is awful
Barkeep
Posts: 4435
Joined: Tuesday, 11th January 2011, 12:28
johlstei wrote:I kind of think items that could never serve any purpose shouldn't be shown. No reason to draw potions for mummies, though maybe there's some obscure reasoning like "you could scry and see potions that monsters will pick up. (No idea if monsters can pick up scried items, I stopped keeping track of the "monsters sometimes/never pick up stuff" changes.) A weapon shop could have an effect on a felid looking for a timed portal who read magic mapping, but that's not really a big deal in my mind. Do felids currently stop autoexploring when they see weapons or armour?
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - (") an amulet of clarity
b - (") an amulet of regeneration
c - (") an amulet of resist corrosion
d - (") an amulet of resist mutation
e - (") an amulet of guardian spirit
f - (") an amulet of guardian spirit
g - (=) a +2 ring of dexterity
h - (=) a +5 ring of dexterity
i - (=) a +4 ring of dexterity
j - (=) the ring of the Shining Light {Wiz rC+ Dex-2 Stlth+}
k - (=) the ring "Melel" {SustAb +Blink}
l - (=) the ring "Tizafi" {Ice rN+ Str+4 Dex+3 Slay-5}
m - (=) a ring of loudness
n - (=) a ring of magical power
o - (=) a ring of poison resistance
p - (=) a ring of fire
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
mopl wrote:Pretty good trove, since I had no rCorr, rMut amulets
Abyss Ambulator
Posts: 1182
Joined: Tuesday, 13th September 2011, 20:34
Sprucery wrote:mopl wrote:Pretty good trove, since I had no rCorr, rMut amulets
You already did Slime so where do you need those?
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
daggaz wrote:I wear rMut in Zot and Pan and Abyss... am I doin' it wrong??
Swamp Slogger
Posts: 139
Joined: Friday, 13th March 2015, 13:33
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - a scroll of enchant armour
b - a scroll of enchant weapon
c - a scroll of fog
d - 4 scrolls of identify
e - a scroll of recharging
f - 2 scrolls of teleportation
g - the Guide on the Voyage and Talismans
h - Sif Muna's Grimoire of Twisted Sinister Rituals
i - Sif Muna's Papyrus of Dislocation
j - a book of Enchantments
k - a manual of Maces & Flails
l - a manual of Short Blades
m - a manual of Short Blades
n - a manual of Short Blades
Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
a - ([) a shiny chain mail
b - ($) 269 gold pieces
c - ($) 288 gold pieces
d - ([) the +6 lightning scales {run, rElec}
e - (!) a potion of curing
f - (!) 2 potions of might
g - (=) a +4 ring of evasion
h - (=) a ring of magical power
i - (=) a +6 ring of slaying
j - (=) a -2 ring of dexterity
k - (=) a +3 ring of strength
l - ()) a runed scimitar
m - (?) a scroll of magic mapping
n - (?) a scroll of recharging
o - (?) a scroll of teleportation
p - (/) a wand of digging
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
This trove needs 22 scrolls of identify to function. Give it the items?
Found a plain deck of cards, 35 stones and a bread ration.
Found an uncursed ring of protection from magic.
e - a +4 ring of evasion
You see here a +4 scale mail of fire resistance.
Found an uncursed great sword of protection.
b - an uncursed ring of protection from cold {rC+, !d}
z - 5 potions of agility (gained 1)
You see here an uncursed hand crossbow of flaming.
Found a +2 leather armour of fire resistance.
You see here 22 bolts of flame.
Done exploring.
Slime Squisher
Posts: 415
Joined: Monday, 8th December 2014, 10:31
Location: Sweedledome
This trove needs 24 scrolls of identify to function.
_d - a scroll of identify
_e - a potion of haste
f - the ring of Summux {+/*Tele Int+5}.
g - the +6 hand axe of Deformation {chop, Dex+7}.
_k - a scroll of vulnerability
l - a +4 quick blade.
_m - a glowing mace
_You now have 8638 gold pieces (gained 266).
n - the +2 robe of Kiwoot (worn) {Dex+3}.
_o - a potion of mutation
p - an uncursed amulet of the gourmand.
_r - a scroll of enchant weapon
_s - a book of Alchemy
_You now have 9114 gold pieces (gained 476).
_You now have 9574 gold pieces (gained 460).
w - a scroll of acquirement
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
This trove needs 2 scrolls of acquirement to function. Give it the items?
d - a wand of teleportation {!d}
g - a scroll of recharging {!r}
i - a scroll of holy word {!r}
k - a scroll of fog {!r}
m - a scroll of identify {!r}
o - a wand of hasting {!d}
q - a wand of enslavement
t - a scroll of enchant weapon {!r}
u - a scroll of brand weapon {!r}
x - a scroll of enchant armour {!r}
k - 2 scrolls of fog {!r} (gained 1)
k - 3 scrolls of fog {!r} (gained 1)
t - 2 scrolls of enchant weapon {!r} (gained 1)
y - a wand of hasting {!d}
A - a scroll of magic mapping {!r}
B - a wand of enslavement
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
XuaXua wrote:gdami1 wrote:This was so great
Daaaamn.gdami1 wrote:2 manuals of evocation
Is that +4 for a very long time, or +8 for a standard time?
+ 1 Vampiric Lajatang
the +7 lajatang of Kozebbae {slice, Dex+4}
the +11 scimitar of Courage (weapon) {drain, +Fly SInv}
+2 eveningstar of draining
+1 quarterstaff of protection
+1 lajatang of venom
the +6 trident of Crusades (weapon) {freeze, -Tele +Fly rC+}
+3 lajatang of venom
the +8 hunting sling of Day (weapon) {venom, rElec}
+2 vampiric lajatang
+2 broad axe of freezing
the +5 lajatang "Suklyqod" (weapon) {slice, Str+3}
+1 rapier of holy wrath (weapon)
+1 shortbow of flaming
+1 mace of holy wrath (weapon)
+0 Shield (Int+7)
+0 Gloves (*Corrode, STR+4 Slay+3)
-7 Boots (-Cast, Regen+, Int+9)
the Ratskin Cloak
+0 Ring Mail (MP+9)
+1 Gloves of Archery
+3 Scale Mail of rC+
Large Shield (DEX+4)
+2 Robe of MR+
+2 Robe (rElec, rC-, DEX+6)
the Boots of the Assassin
+8 Plate Armour (rF++ Dex+2)
+3 Chain Mail of rC+
+0 Leather Armour
+1 Robe (rF- Regen+ rCorr)
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