Mines Malingerer
Posts: 53
Joined: Thursday, 6th November 2014, 20:33
New Spell: Typhon Form
There is a reason the gods where TERRIFIED of this guy. Gods, as in plural. XuaXua can confirm this, he's the local grammar expert.
Level 9 Transmutation.
Source: The Book that shouldn't exist (Can only be identified with Spellcasting 6 and Transmutations 10)
Noise: Just imagine you're debuffed with Sentinel's Mark.
Hunger: Let's jsut say you're going to look for your dungeon's local McDonald's after the spell ends... if you didn't find enough victims, that is.
-Gargantuan size
-UC enhancer (20 base damage, venomous, scales with strength and dexterity; +2d10 to hit)
-Trample
-Cleave
-Constriction
-Poison, fire and summonings enhancer
-50% GDR
-70 bonus MR
-15 bonus AC
-20 bonus strenght
-Kills grant sustenance and healing based on the victims hit dice
-Immune poison, fire, frost, negative energy, torment
-Weak to elecricity and earth
-Can stand even in deep water with no penalties
-Horns 3, Claws 3, Talons 3, Spit Poison 3, Breathe Flames 3, Accute Vision
-Slashing damage can cause you to grow additional heads just like hydras. Starting number of heads depends on spellpower, but at least 2.
-You leave a trail of fire (clouds) behind wherever you go
-Regenaration
-Taking damage causes friendly monsters to spawn from your body, especially serpents, hydras and dragons.
-Monsters will often flee (fear) or be completely unable to act. Chance based on monster's HD.
-You leave a trail of fire (clouds) behind wherever you go.
Credit goes to Urazel from deviantart.
- For this message the author John Milferton has received thanks:
- rockygargoyle