Vestibule Violator
Posts: 1533
Joined: Thursday, 16th December 2010, 20:52
Dungeon Sprint
danr wrote:I would like to see some better players play Sprint. I've tried a number of times and I just get killed after about 3-7 rooms. Maybe it's changed. However, it seemed to me to be impossible to heal up - even if you retreated, they came out of the woodwork back to your lair and killed you there.
minmay wrote:Sprint is massively skewed toward certain character builds. Try a Troll Berserker - you will run into some trouble after a while, but you should be able to get more than 7 rooms on any of the maps.
The only Sprint win I've ever managed was in the Violet Keep of Menkaure with a Troll Chaos Knight of Lugonu. I used corruption to bypass most of the level and get the Orb, then I self-banished and left the Abyss, which puts you on the up staircase.
Also, I think the Ten Rune Challenge is by far the easiest map, though hardly trivial.
Sprinter wrote:Try SpEN for Dungeon Sprint. Once u get stealth to lvl 7-8 and stabbing lvl 5+ u can reliably sneak to instakill almost every monster. If it survives 1st hit learn/use Confuse and later add Invisibility. Train spellcasting to lvl 9+ to lower hunger cost.
If u play "The Violet Keep of Menkaure" (easier then "red sonja" atleast for me) always choose Jayva as ur God some parts of map are filled with slimes,jellies,eyes and thx to Jayva they will be ur allies now.
Btw im no expert myself i never ascended. my best char till now HEFE died on 27th lvl of main dungeon back in version 0.5. When i could scan whole lvl with divinations and clear it out slowly.
But i was somehow able to win both sprints in 0.7.1 which thx to SpEN and some (brutal) luck.
lucy_ferre wrote:I've beaten Sprint a few times.
Red Sonja: Try a SpEn, TrBe, or DEFE
The Violet Keep of Menkaure: SpEn, TrBe, or OgCK (Makhleb)
The Ten Rune Challenge: SpEn, TrBe (see a pattern?), or FeBe
minmay wrote:DDCK of Makhleb is another good one, even though it basically comes down to summon-spamming.
lucy_ferre wrote:DrTm of Kiku is another good combo for The Ten Rune Challenge. Use spider form and simulacrum to deal with monsters, until you find dragon form and haste.
RangerC wrote:I actually think that Sprint III is the hardest of the 3. Getting 2 runes is easy, the 3rd is hard, Mennas is insanely tough (he can silence and cast in Sprint) and Zot is ridiculous.
Sprint I is almost easy with a SpEn (I beat it once with Oka, once with Makhleb) once you get a pattern down. Berserkers are also viable and I got killed by Lom Lobon with a TrHu of TSO once.
Sprint II: Merfolk Chaos Knight of Makhleb is a pretty easy win. Go immediately to the left after killing the initial monsters and summon some smoke demons - they'll smite behind glass and you get a bunch of free EXP. If you get 2 water subvaults, you can easily raid them later and there is a ton of water on the level elsewhere.
I beat Sprint 3 with a MiBe, but I cheated and looked at the map file.