Halls Hopper
Posts: 76
Joined: Sunday, 15th December 2013, 19:43
Zot 5?
For example, you've got your Orb Guardians, which make sense, have a perfectly sensible reason for being there. As do any dragons or draconians, 'cos everyone knows dragons and their kin are always found at the end of really long dungeons.
But then you've got things like electric golems, ancient liches and orbs of fire. Creatures that seem there mostly because they are powerful and dangerous. Sure, they seem a little out-of-place, but they come across as old and powerful, so they're right at home in Zotland.
Then you've got the death cobs, curse toes and killer klowns. At this point, you get the feeling that the Realm of Zot is just dicking with you. How these were even dreamed up is completely beyond me. In fact, I'm not even sure what any of them are meant to be.
Like, if anyone knows their origins, I'd be super curious to find out. It also makes me wonder, have there been other such oddities in past versions that have been taken out? Or is the opposite the case, that it was super bland before some of them were added in?