Halls Hopper
Posts: 63
Joined: Saturday, 25th January 2014, 22:17
New Species: Homarids
This lead me to the thought that all species in crawl are primarily reactive to what they find on the floor, so what if there was a single species more determinant by your choice. Homarids would have no gear slots except amulets. Despite not having the slots for it they could train both shields and armor, these stats would naturally increase as your skill level grows.
Because Homarids would have little source of resists they would gain resisted based on the magic schools they train. Ice, Fire, and necromancy would give rC,rF, and rN. Hexes and charms give MR. Air and poison would give rElec and rP. Homarids could train all magic schools at all times.
You could also train weapon schools. All would increase damage and give you the benefit of that weapon school. Axes give a % chance to cleave, polearms to reach. Short blades boost stab damage. Maces and sword give more damage.
So, totally crazy idea?