Tomb Titivator
Posts: 793
Joined: Tuesday, 28th January 2014, 16:08
Enemy removal
As the title says, what's with that? I understand certain enemies becoming obsolete with the removal of certain mechanics. I understand enemies being flat out broken. To a lesser extent I understand enemies being removed for being "boring". I guess what I don't get is the copious amount of holy enemies being removed. Their mechanics were a bit wonky, but so? They were interesting. Anyway, in general, a robust cast of baddies isn't ~~tedious~~ so, what am I missing? Someone please help me understand why perfectly deadly enemies are getting the shaft. To Zot:6.
Sorry if thats a bit incoherent or the tone is rough, it's past my bedtime. Appreciate the work being put into crawl, its still the best.
edit: got damn grammar