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Nemelex poll
Posted:
Monday, 16th June 2014, 16:35
by skjarl
I'm pretty disappointed in the changes myself. How does everyone else feel?
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 17:02
by crate
I think it's helpful if you compare Nemelex to other gods who actually exist, instead of comparing Nemelex-now to an old version of Nemelex that does not exist any more and will not return.
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 17:32
by duvessa
i hate both nemelexes
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 18:21
by Igxfl
Is this just thet no-deck-choice Nemelex, or were there more changes since then?
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 18:25
by skjarl
- Code:
Cards
-----
* New cards.
- Fortitude, which gives Damage Shaving and a bonus to strength.
- Storm, which can make shallow water, a tornado, or cause swiftness.
- Cloud, which spawns dangerous clouds around the user and on hostiles.
- Degeneration, which polymorphs nearby monsters into weaker ones.
- Shaft, which creates a shaft under the player. This is an old effect of the
Flight card.
- Illusion, which summons an illusion of the player.
* Revamped cards.
- Velocity card now hastes the slow and slows hasty rather than simply
speeding up the player.
- Potion card has a new list of effects.
* The Mercenary card can generate base demonspawn instead of spriggan riders.
* Decks of war now contain the Drowsing and Potion cards.
* Decks of wonders now contain Mercenary, Battlelust, Helm, and Shadow instead
of Experience, Helix, Sage, and Trowel.
* Decks of dungeon are no more.
* Removed cards: Experience, Sage, Water, Vitrification, Trowel, Minefield,
Shuffle, Warp, Portal, Frost, Flame, Spark, Flight, and Genie.
* Nemelex has been revamped.
- Nemelex only gives piety for exploration rather than item sacrifices or
deck usage.
- Peek at Two now reveals the top cards of a deck but cannot be used with
other Nemelex abilities.
- Nemelex now only gifts decks of war and escape.
- Various cards have been changed, added, or removed. See the Cards section
for details.
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 18:29
by Igxfl
But that sounds so... not annoying.
I think we've lost some of the essential flavor of Nemelex.
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 18:43
by tasonir
About the only thing that really interested me about nemelex was scumming wonders primarily for exp, but also for helix. That's pretty clearly abusable, and so I understand why it was removed. It should have been removed. But now I have even less interest in him, and may not end up ever doing a full run with him. Or I'll do it .14 and try to abuse the hell out of wonders early on, then switch to someone else
For the record, I thusly voted "I don't care" in the poll.
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 19:16
by skjarl
I agree that some changes needed to be made. I am not happy with the net results, though.
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 19:51
by Cheibrodos
I am in the camp of thinking old Nemelex was poorly designed, but the new version is not appealing to me either.
Re: Nemelex poll
Posted:
Monday, 16th June 2014, 21:19
by kenmtraveller
I really dislike these changes. Experience/Sage/Shuffle/Trowel were too interesting to lose.