Spider Stomper
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If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Spider Stomper
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Tomb Titivator
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Tomb Titivator
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Pandemonium Purger
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Location: Sydney, Australia
headcrab0803 wrote:so, most modern roguelikes have random items and random monster generation. However one thing that these games lack in terms of randomness is the type of monsters. So in my imaginary game, each run will have different sets of monsters which then is given random properties and random skills(like panlords in crawl), and then placed in the dungeon by their relative power level. might be too hard or impossible to code though.
Tartarus Sorceror
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Hirsch I wrote:what you want is Advanced Dungeons and Dragons. every single monster in that book is some of the most random shit ever.
Blades Runner
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Hopeless wrote:Hirsch I wrote:what you want is Advanced Dungeons and Dragons. every single monster in that book is some of the most random shit ever.
I am guessing you never actually played the game? The book you might be referring to (depending on edition) is called The Monster Manual and while it isn't necessarily the most balanced of tomes it is definitely not random. It contains a fairly comprehensive list of monsters from common folk lore, fantasy fiction and fairy tales.
Halls Hopper
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KoboldLord wrote: Equipment that you don't have isn't going to improve your survivability any.
Ziggurat Zagger
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Stuff about battletitan
duvessa wrote:[snip]Hopeless wrote:Hirsch I wrote:what you want is Advanced Dungeons and Dragons. every single monster in that book is some of the most random shit ever.
I am guessing you never actually played the game? The book you might be referring to (depending on edition) is called The Monster Manual and while it isn't necessarily the most balanced of tomes it is definitely not random. It contains a fairly comprehensive list of monsters from common folk lore, fantasy fiction and fairy tales.
tasonir wrote:Stuff about battletitan
I especially like how after one swallowed character cuts their way out of the gizzard, the "muscles" somehow close the wound and the next swallowed character has to make the same amount of damage to get out. And these things were made with non-magical breeding?
Ziggurat Zagger
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Tartarus Sorceror
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Location: Itajubá, MG, Brazil.
Hopeless wrote:Hirsch I wrote:what you want is Advanced Dungeons and Dragons. every single monster in that book is some of the most random shit ever.
I am guessing you never actually played the game? The book you might be referring to (depending on edition) is called The Monster Manual and while it isn't necessarily the most balanced of tomes it is definitely not random. It contains a fairly comprehensive list of monsters from common folk lore, fantasy fiction and fairy tales. And much of the lore from it can be found in the bibliography listed in the first edition AD&D Dungeon Master's Guide.
Hopeless wrote:That isn't from AD&D. That is if I don't miss my guess from the D&D 4E MM. And yeah the later the edition the more random the monsters get. Although the typesetting/graphics make it look like it could be from a 3.5 extras book (MM 3 or 4?)
Tartarus Sorceror
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Location: Toronto, Canada
Hirsch I wrote:Hopeless wrote:Hirsch I wrote:what you want is Advanced Dungeons and Dragons. every single monster in that book is some of the most random shit ever.
I am guessing you never actually played the game? The book you might be referring to (depending on edition) is called The Monster Manual and while it isn't necessarily the most balanced of tomes it is definitely not random. It contains a fairly comprehensive list of monsters from common folk lore, fantasy fiction and fairy tales. And much of the lore from it can be found in the bibliography listed in the first edition AD&D Dungeon Master's Guide.
oh god you're annoying.
EDIT:Spoiler: show
also, AD&D had dinosaurs.
Ziggurat Zagger
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Vestibule Violator
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Tartarus Sorceror
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Ziggurat Zagger
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KoboldLord wrote:The owlbear, the rust monster, the gelatinous cube,
Pandemonium Purger
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KoboldLord wrote: Most of our current concept of 'high fantasy' comes from people fanwanking flavor rationalizations for transplanted wargaming conceits such as this one.
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