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are my ideas too simple?
- For this message the author twelwe has received thanks: 4
- Arrhythmia, duvessa, Hirsch I, Kismet
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
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twelwe wrote:sometiems i wonder with the devs, they ignore almost everything i suggest, none of it ever goes in. Is this because I don`t write thousands of paragraphs arguing my ideas? Is there some word count goal I need to reach? Should I format my posts better? Should I propose massive, sweeping changes that I swear I could code in, if I only wanted to, but would rather pass because I prefer design and not code? There must be something I haven`t though of
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wheals wrote:gammafunk accidentally joined the devteam twice, now he's...two-devs
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vengefulcarrot wrote:jeez you're missing the "point"er aren't you
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gammafunk wrote:
Even assuming that my object pointer is declared and allocated, you use the success variable without declaration or initialization.
You delete the gammafunk object pointer without subsequent reallocation, yet attempt to access its method in the loop condition.
Others have mentioned that you allocate betadunk repeatedly without usage or deallocation.
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stickyfingers wrote:Obviously this is just a snippet, so you can't say it's an error, as it's probably defined elsewhere.
stickyfingers wrote:No, he does not. Deletion happens only if success is false, and if success is false, the loop condition will fail without calling numTimesJoined().
stickyfingers wrote:Again, you can't be sure of that.
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gammafunk wrote:stickyfingers wrote:Obviously this is just a snippet, so you can't say it's an error, as it's probably defined elsewhere.
A snippet for a loop where you don't declare and initialize the loop variables? Seems like a pretty bad snippet to me.stickyfingers wrote:No, he does not. Deletion happens only if success is false, and if success is false, the loop condition will fail without calling numTimesJoined().
This much is true, but the loop is just poorly written. Using the equality to 27 test as a way to invite bugs, using a while when a for or do-while would be better, I mean really.stickyfingers wrote:Again, you can't be sure of that.
I'm fine if I can't be sure of exactly how bad vengefulcarrot's implementation is. It's bad enough that VC does not even warrant a C grade and he certainly isn't a high enough MASTER PIECE caliber developer for the pizza tornado branch. Twelwe was right to pre-emptively reject his application.
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vengefulcarrot wrote:But since we took this too seriously let me seriously this I wasn't grading gammafunk as B+ I was mimicking archaeo. And honestly if the code caused a memory leak it meant that gammafunk failed. In other words I have the utmost confidence that gammafunk will succeed. now calm down it's just a stupid snippet.
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twelwe wrote:HEY EVERYONE: YOUR`RE MOM!!!
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Hopeless wrote:twelwe wrote:HEY EVERYONE: YOUR`RE MOM!!!
We are Whose mom?
Arrhythmia wrote:Hopeless wrote:twelwe wrote:HEY EVERYONE: YOUR`RE MOM!!!
We are Whose mom?
Jeez, you're a terrible mother, aren't you?
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