Abyss Ambulator
Posts: 1217
Joined: Sunday, 14th April 2013, 04:01
Make all rings randarts
Many suggestions are either to merge rings together or to add new ones, and the counter argument to both of those is "either they'll be worse than the good rings, or they'll be op and replace the good rings"
Making every ring have several properties causes ring choice to actually be that- a choice. It becomes up to player preference whether rPois is worth the -2 Dex, or if they care about the -Dam on that ring of wizardry.
I'd suggest most rings having 1 or 2 bonuses and 1 malus, with some having more of either.
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