Icy Anchor (Spell Concept)
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Mines Malingerer
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Joined: Thursday, 20th February 2014, 04:47
Re: Icy Anchor (Spell Concept)
Re: Icy Anchor (Spell Concept)
vulsuck wrote:When would you actually use this spell?
Shoals/Swamp, Cocytus or random places with a lot of water. To stop the melee creature from coming closer (like the titan running through water or even Antaeus himself (he'd be unaffected by the damage, but still stopped)...or to snipe kill harpies/things that fly over water a lot.)
Tartarus Sorceror
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Joined: Saturday, 7th September 2013, 21:16
Location: Itajubá, MG, Brazil.
Re: Icy Anchor (Spell Concept)
this sounds pretty bad.
Eringya's Employee
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Location: Athens, Greece
Re: Icy Anchor (Spell Concept)
Abyss Ambulator
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Joined: Sunday, 14th April 2013, 04:01
Re: Icy Anchor (Spell Concept)
I think it would be cool to have a Fulminant Prism type thing, where theres an ice trap on the ground that goes off and stuns enemies over it, and slows enemies next to it. Fulminant Prison Or I guess Icy Prison
Also I take bcadren's proposals seriously *crosses arms* They are often fun to read, and I like thinking about them, even if they are often completely insane (no offense <3 ). Everything deserves consideration in this game; I stopped being crotchety about insane ideas ever since Felids became real.
Vaults Vanquisher
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Joined: Tuesday, 1st November 2011, 00:36
Re: Icy Anchor (Spell Concept)
Shoals Surfer
Posts: 319
Joined: Tuesday, 7th January 2014, 06:09
Re: Icy Anchor (Spell Concept)
TeshiAlair wrote:I think it would be cool to have a Fulminant Prism type thing, where theres an ice trap on the ground that goes off and stuns enemies over it, and slows enemies next to it. Fulminant Prison Or I guess Icy Prison
It'd have to deactivate if you leave LOS though.
- For this message the author Viashino_wizard has received thanks:
- TeshiAlair
Tartarus Sorceror
Posts: 1881
Joined: Saturday, 7th September 2013, 21:16
Location: Itajubá, MG, Brazil.
Re: Icy Anchor (Spell Concept)
TehDruid wrote:Oh god, Hirsch, what's happening to you? I don't remember you being so cynical.
I... I dont know...
what am I becoming??
(I dropped hot tea on my groin, this kinda put me on a bad mood, sorry. but the proposal have the problem I pointed.)
Re: Icy Anchor (Spell Concept)
And most my proposals are serious. You can tell if I'm being stupid (SORD). I got where I only post small things that are quick to implement and ready to go in the main GDD though.
Blades Runner
Posts: 614
Joined: Tuesday, 31st December 2013, 19:51
Re: Icy Anchor (Spell Concept)
bcadren wrote:Original thought was...a spell that's useful in some circumstances, but not in others [like the other attack transmutation, Ignite Poison]
You can create your own poisonous cloud to ignite.
With the exception of Fedhas you can't easily generate water on demand (phial of floods takes a moderate chunk of experience to replenish). Player water magic may never exist because shallow water is a thing.
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Abyss Ambulator
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Re: Icy Anchor (Spell Concept)
Pandemonium Purger
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Joined: Monday, 24th October 2011, 06:13
Re: Icy Anchor (Spell Concept)
bcadren wrote: I got where I only post small things that are quick to implement and ready to go in the main GDD though.
"quick to implement and ready to go" means coded up and submitted to mantis.
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