New "dual" base types for short blade randarts


If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.

Mines Malingerer

Posts: 48

Joined: Friday, 26th July 2013, 13:25

Post Saturday, 29th March 2014, 09:31

New "dual" base types for short blade randarts

I'm well aware that dual-wielding weapons in general is going to be too hard to balance and possibly hard to code, so not proposing it.

However, it hit me earlier this week that Short Blades are the only weapon type where there's never a two-handed option - i.e. using a buckler is a no-brainer. (A shield or large shield not so much due to the greater skill investment required.) Obviously given the flavour of short blades it would be ridiculous for a two-handed one to exist - but if there is anything that it makes sense in flavour terms to dual-wield it's short blades.

So, the proposal is a base type of a "pair of blades" - e.g. pair of daggers, pair of cutlasses, pair of quick blades - which serves as a two-handed Short Blade and has the property of striking twice with every swing. As this would be fairly awkward to justify on normal items and to avoid too heavily encouraging the hoarding of Enchant Weapon 2 scrolls for a twin blade I'd restrict it to randarts and possibly a fixedart pair of some kind. This would make those few races/classes who are railroaded into Short Blades actually think twice about going buckler once they have one.

Thoughts?

dck

Vestibule Violator

Posts: 1653

Joined: Tuesday, 30th July 2013, 11:29

Post Saturday, 29th March 2014, 12:06

Re: New "dual" base types for short blade randarts

Well, it's true that you normally do want a shield of some kind when you go sbl. I think it's okay for that to be an intrinsic property of sbl though; as in, it's not a "no brainer" to choose using sbl themselves and the tradeoff compared to other weapons just happens to include always having a free hand even when wielding the best weapon in the weapon type.
You could say staves also have the "no brainer" of never caring about shields, but in reality that's just part of what defines the whole weapon type.
User avatar

Dungeon Master

Posts: 332

Joined: Friday, 15th July 2011, 22:43

Post Saturday, 29th March 2014, 17:26

Re: New "dual" base types for short blade randarts

But how to explain why you can't just use one, and throw away the --

Image

Ah, I see.

For this message the author roctavian has received thanks: 6
Arrhythmia, duvessa, MIC132, sgrunt, spudwalt, TeshiAlair

Spider Stomper

Posts: 221

Joined: Thursday, 29th August 2013, 09:40

Post Saturday, 29th March 2014, 20:06

Re: New "dual" base types for short blade randarts

roctavian wrote:swordchucks

Yes.

We could, at the very least, add them as an unrandart.

dck wrote:You could say staves also have the "no brainer" of never caring about shields, but in reality that's just part of what defines the whole weapon type.

I'll use a shield if I plan to use an enhancer staff. My one DgEE got pretty far with a shield and staff of earth.
You hear the distant roaring of an enraged eggplant.

dck

Vestibule Violator

Posts: 1653

Joined: Tuesday, 30th July 2013, 11:29

Post Saturday, 29th March 2014, 20:07

Re: New "dual" base types for short blade randarts

Enhancer staves aren't actually staves so they should stop pretending to be staves (or actually become staves).

Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Sunday, 30th March 2014, 00:41

Re: New "dual" base types for short blade randarts

Quickblades are actually dual blades, which is why they are so fast. They become slightly more common but now require two hands.
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)
User avatar

Spider Stomper

Posts: 195

Joined: Thursday, 14th November 2013, 18:48

Post Monday, 31st March 2014, 05:29

Re: New "dual" base types for short blade randarts

Igxfl wrote:Quickblades are actually dual blades, which is why they are so fast. They become slightly more common but now require two hands.

The whole point of quickblades is that you can use a shield with them.
If that option would be taken away they wouldn't be nearly as good.

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Monday, 31st March 2014, 05:35

Re: New "dual" base types for short blade randarts

I thought the point of quick blades was theyre quick

For this message the author duvessa has received thanks: 2
Hirsch I, Viashino_wizard
User avatar

Barkeep

Posts: 1788

Joined: Saturday, 29th June 2013, 16:52

Post Monday, 31st March 2014, 09:55

Re: New "dual" base types for short blade randarts

pretty sure the point of quick blades is the sharp end you stick in things.

For this message the author archaeo has received thanks: 3
Sar, tedric, XuaXua

Sar

User avatar

Ziggurat Zagger

Posts: 6418

Joined: Friday, 6th July 2012, 12:48

Post Monday, 31st March 2014, 09:56

Re: New "dual" base types for short blade randarts

(I actually wanted to make this joke but though it was too lame)

For this message the author Sar has received thanks: 2
archaeo, XuaXua

Abyss Ambulator

Posts: 1205

Joined: Friday, 8th November 2013, 17:02

Post Monday, 31st March 2014, 13:51

Re: New "dual" base types for short blade randarts

dck wrote:Enhancer staves aren't actually staves so they should stop pretending to be staves (or actually become staves).


What do you mean by this? Their attack speed is influenced by stave skill, right?

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Monday, 31st March 2014, 16:08

Re: New "dual" base types for short blade randarts

Getting pretty Yiuffy.

Obviously OP does want some serious feedback (which dck and some others were good enough to provide, at least) but CYC tends to be a better place for proposals that are still in the process of forming. If any concrete proposals come out of this they can be posted to GDD. Thanks!

dck

Vestibule Violator

Posts: 1653

Joined: Tuesday, 30th July 2013, 11:29

Post Monday, 31st March 2014, 16:12

Re: New "dual" base types for short blade randarts

OPPRESSION

Also enhancer staves would be approximately a billion times more fun and more better if their base type was quarterstaff instead of being this weird half-club thing.

For this message the author dck has received thanks:
and into
User avatar

Tartarus Sorceror

Posts: 1881

Joined: Saturday, 7th September 2013, 21:16

Location: Itajubá, MG, Brazil.

Post Monday, 31st March 2014, 16:34

Re: New "dual" base types for short blade randarts

much more better, I agree.
my posts are to be read in a mildly playful tone, with a deep, sexy voice.

Abyss Ambulator

Posts: 1205

Joined: Friday, 8th November 2013, 17:02

Post Monday, 31st March 2014, 17:46

Re: New "dual" base types for short blade randarts

dck wrote:OPPRESSION

Also enhancer staves would be approximately a billion times more fun and more better if their base type was quarterstaff instead of being this weird half-club thing.


Ahh, I see what you mean. But it seems like that would also make them significantly better weapons, and would only make staves even more of a no brainer than they are now.

dck

Vestibule Violator

Posts: 1653

Joined: Tuesday, 30th July 2013, 11:29

Post Monday, 31st March 2014, 19:49

Re: New "dual" base types for short blade randarts

no it wouldn't and no they're not. it'd make them an actual option for a lot more of characters, less annoying and a lot more fun to use in general.

Ziggurat Zagger

Posts: 2996

Joined: Tuesday, 28th June 2011, 20:41

Location: Berlin

Post Monday, 31st March 2014, 20:20

Re: New "dual" base types for short blade randarts

and into wrote:Getting pretty Yiuffy.

Obviously OP does want some serious feedback (which dck and some others were good enough to provide, at least) but CYC tends to be a better place for proposals that are still in the process of forming. If any concrete proposals come out of this they can be posted to GDD. Thanks!



Power is not a means; it is an end. One does not establish a dictatorship in order to safeguard a revolution; one makes the revolution in order to establish the dictatorship. The object of persecution is persecution. The object of torture is torture. The object of power is power.

For this message the author cerebovssquire has received thanks: 3
and into, duvessa, Sar

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Monday, 31st March 2014, 22:49

Re: New "dual" base types for short blade randarts

The posters cannot represent themselves, they must be represented. Their representative must at the same time appear as their master, as an authority over them, an unlimited governmental power which protects them from the other classes and sends them thanks and friendly emoticons from above. The political influence of the small-holding posters, therefore, finds its final expression in the executive power which subordinates the Tavern to itself.

Return to Crazy Yiuf's Corner

Who is online

Users browsing this forum: No registered users and 144 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.