Dungeon Dilettante
Posts: 3
Joined: Monday, 17th February 2014, 13:28
New Branch: Salt Mines :v
So some recent goon discussion in some Webtiles games has led to (woefully little) theorycrafting about a silly-but-fun-maybe possible Branch:
The Salt Mines!
As much as Zin's wrath can strike monsters and unbelievers into pillars of salt, this joke practically writes itself, but some possibilities:
Salt-based enemies such as Salt Golems, Salt Drakes/Draconians (with a hunger/thirst depleting breath attack), Living Pillars/<foo>-shaped Salt Piles (that mimic other mobs similar to Shades), Salt-lions (like antlions, an ambush trapdoor-spider-esque creature), etc.
Salt-based magic (likely always costing hunger/thirst regardless of spellcasting skill ["You feel kinda thirsty all of a sudden."]) such as Lehudont's Salt Spear, Saltblast, Cloud/Breath of Salt, Easycubo's Salt Armor, etc.
Possible features could include Gastronok/other slug-types inside a salt pillar maze, random altars to Zin, pools of Quicksalt (replacing water/lava), and a personal favorite and EXTREMELY silly idea:
rare end-of-branch boss monster Uppercut - "Uppercut punches you! YEEEEEAAAAAHH!!! That really hurt!"
Curious what you guys think of these goofball ideas, and hopefully you got a laugh out of this!