Sandman25 wrote:Well, I must be a really bad player as I still don't understand why I was wrong even after all those explanations.
I think the disconnect here is between what you identify as going wrong or as going right in certain cases. Which is probably related, but not the same as how well one plays the game. Plenty of people give advice that is actually worse than how they play.
Sandman25 wrote:Well, technically, yes, gourmand does not allow to have Shatter at all. But I had gourmand early so I knew I would be able to spam it so I rushed to it with DDEE of Vehumet and the game was very easy after that. Without gourmand I would not be able to use this strategy because of spell hunger.
So on the highest-intelligence species that also has the most magic-affine aptitudes, worshiping the god who gives wizardry bonus to shatter, and (depending on version, possibly) back when the game had much more experience in it to boot, the fact that you got gourmand *and* had a book with shatter in it (which Vehumet did not used to give, and which still isn't guaranteed as spell gift now)... You rushed shatter and made that strategy work.
All those factors were integral to your ability to do that, some more than others. You couldn't (or wouldn't) have done it if a lot of those other things weren't true, and amongst those, I imagine gourmand was in actuality an extremely minor factor. So, if, in looking back on your experience, you highlighted that as an important or critical factor, then that is more than a little strange.
Sandman25 wrote:My phrase was taken from a thread where SE died having 72 max HP, EV 12 and about 5 AC. Mi would surely have more HP and could easily have more EV and/or AC.
Why do you think an SE couldn't have had more EV and/or AC than that? The SE could (and should!) have trained dodging, and also (possibly) could have made more reasonable armor choices. At relatively low levels an Mi in a robe with no dodging is only going to be a *little* bit harder to kill (thanks to base HP) than an SE, and that's it. By the time you have 72 max HP with an SE, which would be what, like char lvl 12 or 13, you absolutely should have more than 12 EV, unless you lucked into some awesome armor or rings of protection or something that let you rely on AC for defense. (If dude in question had 5 AC obviously this didn't happen.)
Again, if you got 72 max HP, and only have 12 EV and 5 AC, species selection is not the issue! (71 HP, 12 EV and 5 AC might be reasonable for an Ogre or Troll, but that's because they can hit 72 max HP at like level 7 or 8.)
Sandman25 wrote: I usually choose strategy which does not depend on Sif Muna's books as they are pretty unreliable, you never know what you will get next. This is why I don't care about her piety much.
Sif Muna is much closer to Trog than Okawaru when it comes to gifts (i.e., they are actually pretty damn reliable, although of course not guaranteed to be useful). And faith ensures that the sheer quantity of books will nearly guarantee that you get everything / anything you might need on a pretty short time line.
Sandman25 wrote:Would you use faith if conservation/gourmand is available?
Jesus, I don't even know where to begin. Uh, yes. Yes I would use faith.
It is much faster and more convenient to list the situations in which I would
not use amulet of faith, rather than the other way around.
So:
1.) I am currently not worshiping a god
2.) I am worshiping Vehumet *and* I already have max piety
3.) I am worshiping Sif and have absolutely every single spell I could ever want in the game. Ever.
4.) I am planning to do slime pits very soon and only have rCorr available in amulet slot
5.) I am at max piety and really happy with everything about my character, which is doing very well and has grown very self-reliant, and I decide I want to have rMut and Conservation both available on swap largely as a convenience, especially if I'm in the mood to play somewhat fast and sloppily (possibly while a bit drunk too, or otherwise distracted), while still not caring about the annoyances of item destruction and mutations
Note that 6.) is not really optimal play nor advice that I'd give to other people, but just me being honest about how I play DCSS sometimes. (Usually I find it most fun to play to win, but not always.)
Otherwise: Faith.