Skill points display


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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 27th January 2014, 16:31

Skill points display

Crash files contain something like

  Code:
Name            | can_train | train | training | level | points | progress
Fighting        |     X     |   1   |    33    |   13  |   6411 | 406/1130
Short Blades    |     X     |   0   |     0    |   14  |   3581 | 14/624
Long Blades     |           |   0   |     0    |    0  |      0 | 0/50
Axes            |           |   0   |     0    |    0  |      0 | 0/59
Maces & Flails  |     X     |   0   |     0    |    0  |      0 | 0/70
Polearms        |           |   0   |     0    |    0  |      0 | 0/84
Staves          |           |   0   |     0    |    0  |      0 | 0/70
Slings          |           |   0   |     0    |    0  |      0 | 0/25
Bows            |           |   0   |     0    |    0  |      0 | 0/35
Crossbows       |           |   0   |     0    |    0  |      0 | 0/59
Throwing        |     X     |   0   |     0    |   10  |   1670 | 6/387
Armour          |     X     |   1   |    33    |   11  |   5831 | 952/1060
Dodging         |     X     |   1   |    33    |   19  |   9161 | 464/1167
Stealth         |     X     |   0   |     0    |   16  |   4100 | 0/625
Stabbing        |           |   0   |     0    |    0  |      0 | 0/1410790100
Shields         |     X     |   0   |     0    |   11  |   3090 | 189/630
Traps           |           |   0   |     0    |    0  |      0 | 0/1410790100
Unarmed Combat  |     X     |   0   |     0    |    0  |      0 | 0/70
Spellcasting    |     X     |   0   |     0    |    0  |      0 | 0/84
Conjurations    |           |   0   |     0    |    0  |      0 | 0/70
Hexes           |           |   0   |     0    |    0  |      0 | 0/59
Charms          |           |   0   |     0    |    0  |      0 | 0/42
Summonings      |           |   0   |     0    |    0  |      0 | 0/59
Necromancy      |           |   0   |     0    |    0  |      0 | 0/70
Translocations  |           |   0   |     0    |    0  |      0 | 0/42
Transmutations  |           |   0   |     0    |    0  |      0 | 0/100
Fire Magic      |           |   0   |     0    |    0  |      0 | 0/50
Ice Magic       |           |   0   |     0    |    0  |      0 | 0/50
Air Magic       |           |   0   |     0    |    0  |      0 | 0/42


Is there any way to display it in the game? I failed to find it even in wizmode.

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Monday, 27th January 2014, 23:58

Re: Skill points display

In debug mode you can show skill points on the skill screen by pressing !. Unfortunately you cannot do it in a normal game (and maybe you can't do it in plain wizmode either, I don't care to recompile just to find out).

For this message the author duvessa has received thanks:
Sandman25

Tartarus Sorceror

Posts: 1888

Joined: Saturday, 9th July 2011, 20:57

Post Tuesday, 28th January 2014, 00:01

Re: Skill points display

duvessa wrote:In debug mode you can show skill points on the skill screen by pressing !. Unfortunately you cannot do it in a normal game (and maybe you can't do it in plain wizmode either, I don't care to recompile just to find out).


You can do it in plain wizmode too.

For this message the author nicolae has received thanks:
Sandman25

Dungeon Dilettante

Posts: 2

Joined: Wednesday, 15th January 2014, 03:28

Post Tuesday, 28th January 2014, 13:50

Re: Skill points display

I would also like to be able to know where my skills are as i train them.

Perhaps it is part of the design to keep some of this information from the player?

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