Tomb Titivator
Posts: 895
Joined: Saturday, 15th June 2013, 23:54
Species: Shadowborn
When a Witch has a child, it comes out wrong. Infused with darkness and evil, these rare but powerful species are simply named Shadowborn. They seem Human on the outside, but they are more attuned to magic. When a human boy begins helping farm the crops, a Shadowborn boy begins learning the dark arts, and he practices them night and day. The three Good Gods refuse to let a Shadowborn worship them. The Shadowborn doesn't care because those Gods are boring and tedious and cry like babies for doing things you have to do in Crawl. Shadowborns like being assassins, and they enjoy their necromancy. So The Shining Zinlyvilon can shove it, they say. 5 STR, 7 INT, 6 DEX.
Innate Abilities
Level Bonuses
Skill Aptitudes
- Code:
Fighting: -1
Short Blades: 1
Long Blades: -1
Axes: -1
Maces & Flails: -1
Polearms: -1
Staves: -1
Unarmed Combat: -1
Throwing: -1
Slings: -1
Bows: -1
Crossbows: -1
Armour: -1
Dodging: 1
Stealth: 2
Shields: -1
Fire Magic: 1
Ice Magic: 1
Air Magic: 1
Earth Magic: 1
Poison Magic: 2
Spellcasting: 1
Conjurations: 1
Hexes: 2
Charms: 1
Summonings: 1
Necromancy: 2
Translocations: 1
Transmutation: 1
Invocations: 2
Evocations: 2
Experience: 1