Your favorite dialog or game message?


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Dungeon Dilettante

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Post Friday, 17th June 2011, 06:36

Re: Your favorite dialog or game message?

The giant eyeball stares at you. You suddenly lose the ability to move!
The ogre shouts, "YES!"

Thankfully the ogre was confused, so I survived that incident.

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Post Saturday, 18th June 2011, 05:52

Re: Your favorite dialog or game message?

2 two-headed ogres come into view.
The two-headed ogre shouts in stereo x2

hxy

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Post Sunday, 19th June 2011, 04:14

Re: Your favorite dialog or game message?

  Code:
 Read which item? (? for menu, Esc to quit)
 As you read the scroll labeled UDAMAI RENE, it crumbles to dust.
 The sickly siren looks frightened! The snake looks frightened! The small snake looks frightened! It was a scroll of fear.
 The sickly siren cries, "Daddeee!"
_You are no longer entranced.
:lol:

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Post Sunday, 19th June 2011, 04:22

Re: Your favorite dialog or game message?

A siren with daddy issues. What are the chances.
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Post Tuesday, 21st June 2011, 08:41

Re: Your favorite dialog or game message?

Your snake scowls horribly.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Post Tuesday, 21st June 2011, 16:37

Re: Your favorite dialog or game message?

joellercoaster wrote:Your snake scowls horribly.

You... Gastronok! You made the poor snake scowl!!!
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Post Thursday, 23rd June 2011, 14:44

Re: Your favorite dialog or game message?

Just came across this.

  Code:
You are a level 27 Human Earth Elementalist.
 I'm sorry, level 27 is as high as you can go.
 With the way you've been playing, I'm surprised you got this far.
_Play time: 19:55:05 (112588 turns)

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Post Thursday, 23rd June 2011, 15:28

Re: Your favorite dialog or game message?

Squonk wrote:The giant eyeball stares at you. You suddenly lose the ability to move!
The ogre shouts, "YES!"

Thankfully the ogre was confused, so I survived that incident.


Oh dear... Captain Falcon was creepy enough in Smash Bros when he shouted "YES!"... now an OGRE?
The Ed draws near! What dost thou deaux?

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Post Friday, 24th June 2011, 21:46

Re: Your favorite dialog or game message?

  Code:
Sorry, you're not good enough to have a special ability.


That's if you hit 'a' to use an ability when you have none. As unfair and sadistic as Crawl is in places, it amuses me to see one of the few places where it insults you outright.
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Post Saturday, 25th June 2011, 15:19

Re: Your favorite dialog or game message?

Not to mention the response you get when you hit ^ without belonging to any religion... "You worship nobody. Atheist" - sounds rather mocking to me! ;)
The Ed draws near! What dost thou deaux?
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Snake Sneak

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Post Friday, 1st July 2011, 17:18

Re: Your favorite dialog or game message?

The deep dwarf necromancer jiggles.

(misled my mara, saw some jelly monster)

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Post Friday, 1st July 2011, 19:21

Re: Your favorite dialog or game message?

Oops, sorry, I realized that the "You worship nobody. Atheist" comes from ToME 2.x, not Crawl :P
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Post Sunday, 3rd July 2011, 11:37

Re: Your favorite dialog or game message?

_The Singing Sword makes a painfully high-pitched squeak.
_You are feeling hungry.
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

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Snake Sneak

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Post Monday, 4th July 2011, 08:08

Re: Your favorite dialog or game message?

MyOtheHedgeFox wrote:_The Singing Sword makes a painfully high-pitched squeak.
_You are feeling hungry.

_ you butcher the rat
A troll caster is a hybrid

Halls Hopper

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Post Monday, 4th July 2011, 13:09

Re: Your favorite dialog or game message?

"You are engulfed in seething chaos. You feel much better."

Cerebov (radiating silence, severely wounded, steam, confused, badly poisoned, silenced)

"A door opens in the weird stuff that makes up Pandemonium! A midge opens the door."

"You try to scream, but you cannot breathe!"


I actually feel genuinely creeped out using Shadow Creatures in Elf:5, because of phrases like, "Your deep elf warrior says, 'I trust you totally.'" when you've just resurrected them from oblivion to fight for you...

Oh, and:

The eyeballs on your body stare at the midge for a moment.

You split the helpless Cerebov like a pillowcase!

"The giant eyeball stares at you. You lose the ability to move! The ufetebus tries to attack you, but flinches away. x8"

Alistair's Intoxication:

"[...]The effect is strongly focused on the user, however, so creatures with poison resistance still suffer its effect.

It is frequently used as an icebreaker at wizard parties."

wizard parties

wizard parties

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Post Tuesday, 5th July 2011, 10:23

Re: Your favorite dialog or game message?

Speaking about dialogs. Real dialogs.

paplaukes: suicides pay off sometimes
paplaukes: othertimes they kill of course

rhamnsis: small spells fit between the roof of the dungeon and the top of the shield
rhamnsis: larger spells dont

paplaukes: Sigmund shatters! /flex
rhamnsis: eat his flesh to get his powers
If you find any mistakes or typos in my post, feel free to PM me about it. Thanks in advance!

The Verse flows throughout Aquaria...
Through each ripple and wave...
Through every living being...
The Verse binds us all as one.

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Post Thursday, 7th July 2011, 03:23

Re: Your favorite dialog or game message?

"Elf needs food, badly."

oh wait
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Post Thursday, 14th July 2011, 08:52

Re: Your favorite dialog or game message?

"You drain the small snake!"

Ahh, that's a relief.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Post Thursday, 14th July 2011, 08:57

Re: Your favorite dialog or game message?

:lol: :lol: :lol:

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Post Thursday, 14th July 2011, 14:11

Re: Your favorite dialog or game message?

joellercoaster wrote:"You drain the small snake!"

Ahh, that's a relief.

Did you at least have the courtesy to do that in or near a Sewer portal?
You fall off the wall. You have a feeling of ineptitude.
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Post Thursday, 14th July 2011, 14:14

Re: Your favorite dialog or game message?

joellercoaster wrote:"You drain the small snake!"

Ahh, that's a relief.


Or a disappointment.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
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Zot Zealot

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Post Thursday, 14th July 2011, 17:06

Re: Your favorite dialog or game message?

"You are feeling under the weather."

If you've got this message, the accompanying (tiles) effect is pretty funny.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Post Tuesday, 19th July 2011, 08:18

Re: Your favorite dialog or game message?

Your flayed ghost says, "I will never run around and desert you."

Dear Gods, did I just get rickrolled by Crawl?
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh

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Halls Hopper

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Post Saturday, 23rd July 2011, 05:52

Re: Your favorite dialog or game message?

The ogre is too close now for your liking.
The ogre shouts!
The ogre is blasted. You smell fresh blood in the distance. You smell fresh blood in the distance.
You smell fresh blood in the distance.
You blow up the ogre!
You smell fresh blood in the distance. You smell fresh blood. You smell fresh blood in the distance.
You smell fresh blood in the distance. You smell fresh blood.

My first use of a wand of disintegration. :3

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Post Saturday, 23rd July 2011, 22:17

Re: Your favorite dialog or game message?

joellercoaster wrote:Your flayed ghost says, "I will never run around and desert you."

Dear Gods, did I just get rickrolled by Crawl?


I got this one too, but even cuter:

"Nessos says, "I will never run around and desert you."
Nessos blinks

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Post Friday, 5th August 2011, 00:24

Re: Your favorite dialog or game message?

Not my favorite, but I was amused: :shock:

The deep elf mage gestures at you while chanting.
The bolt of lightning misses you. x2
The bolt of lightning hits the deep elf mage.
The deep elf mage dies!

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Post Friday, 12th April 2013, 10:46

Re: Your favorite dialog or game message?

You cling to the altar of Okawaru.
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh
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Abyss Ambulator

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Post Friday, 12th April 2013, 23:10

Re: Your favorite dialog or game message?

Heh....after inadvertantly trying to target myself with flame tongue....

"That would be overly suicidal."


Clearly, there's an acceptable level of suicidal, and I just tried to shoot right past that line.

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Post Saturday, 13th April 2013, 06:53

Re: Your favorite dialog or game message?

prozacelf wrote:Heh....after inadvertantly trying to target myself with flame tongue....

"That would be overly suicidal."


Clearly, there's an acceptable level of suicidal, and I just tried to shoot right past that line.

viewtopic.php?f=17&p=56563#p56563 et seq., particularly viewtopic.php?p=56571#p56571 . Also viewtopic.php?f=17&t=4346&p=56645
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Abyss Ambulator

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Post Saturday, 13th April 2013, 07:42

Re: Your favorite dialog or game message?

LOL......I bow down to your lemming photo Grimm.

Clearly, I have not studied the proper level of suicidal-ness enough to date.

edit: ahhh, all of those links were hilarious. I can only await the time when we punish improper suicide with death, or long lectures.

Vaults Vanquisher

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Post Thursday, 18th April 2013, 19:22

Re: Your favorite dialog or game message?

"v - a crystal ball of energy"

Probably my favorite line in the entire game. Ever. A million times over.
--Schwa, your local muse forever and long-time High Elf fangirl ^_~
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Post Thursday, 2nd May 2013, 17:09

Re: Your favorite dialog or game message?

  Code:
You constrict the Killer Klown.
The Killer Klown strangle-hugs you.
You die...

Death by hugging.
What made you happy today?
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.

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Post Monday, 6th May 2013, 16:21

Re: Your favorite dialog or game message?

  Code:
Error! failed to place monster in tentacle connect change
tentacle connect failed! What the heck!


I think it's a bug message, but I really liked the "what the heck" at the end. :P

Spoiler: show
For those who were wondering, I was in Gehenna and triggered a Malign Gateway hell effect. Managed to escape up a staircase before the tentacle could get me, came back down to the same level and got this message. Was laughing so hard I managed to fail my screenshot and only captured the first line.

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Halls Hopper

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Post Monday, 6th May 2013, 17:23

Re: Your favorite dialog or game message?

Old one, but always amusing to see:
  Code:
Xom revives you!

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Post Tuesday, 7th May 2013, 19:55

Re: Your favorite dialog or game message?

dpeg wrote:
minmay wrote:The Singing Sword may have a lot of lines, but it doesn't have many funny lines.

Your vaults are of very good quality and I know that you know it... but I wonder how you'd feel if someone came along and told you that most of them are uninspired and lame.
[Disclaimer: jpeg and I spent a lot of time on new Singing Sword messages.]

I love the singing sword. Only found it once, and it was outclassed by a randart I found two levels down. Kept on using it anyway, because I liked listening to it. I just love the idea of a singing sword that sucks so much at singing that enemies start to bleed from their ears.
I died because I didn't use that randart (it gave rf+ and I was playing a mummy) but it was totally worth it.
dpeg wrote:I'm a bit sad that no one has cited the Singing Sword yet. We gave that a lot of lines. So I guess we have to make it really overpowered and print "Read it? (y/n)" prompts after particularly good lines :)

Eh. Most of the old unrandarts could use a buff anyway.

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Post Tuesday, 7th May 2013, 20:26

Re: Your favorite dialog or game message?

It would be really nice to see the Singing Sword upgraded to demon blade base stats. It is far too good of an unrand from a design perspective to waste it on such a terrible weapon; I assume the good design was meant to be enjoyed, not tossed into a Lair:2 stash :(

Vestibule Violator

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Post Tuesday, 7th May 2013, 20:27

Re: Your favorite dialog or game message?

The [strike]Singing[/strike] Screaming Sword is a lot of fun in Zigsprint. It's not like stealth serves you well there anyhow.

Dungeon Master

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Post Tuesday, 7th May 2013, 21:07

Re: Your favorite dialog or game message?

cerebov: well, in the latest round, the Sword got smite+area damage when it screams. We'd need a bit of feedback before upping it once more.
And can always do with more lines, of course :)

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Post Tuesday, 7th May 2013, 21:18

Re: Your favorite dialog or game message?

Has that been recently changed? In the implementation of screaming damage from several months ago (when I last used it) the Sword was quite useless - outside of zigsprint I see the ability as gimmicky. Zig characters in actual crawl probably want enhancer staves instead. I sadly can only see myself wielding it once on Orc:4 to clear up the masses, and on very early levels where it is good by merit of being +7.

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Post Tuesday, 7th May 2013, 21:23

Re: Your favorite dialog or game message?

It has been changed to do aoe damage, but the damage is rather small. I never really noticed it to be honest. Only know about the damage because of the wiki page.

Ziggurat Zagger

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Post Tuesday, 7th May 2013, 21:25

Re: Your favorite dialog or game message?

Yes I know, as I wrote I tried tried it when the screaming damage was already implemented. I agree, it's not a big deal, though a great idea for the weapon (Singing/Screaming switch is very amusing).

Dungeon Master

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Post Tuesday, 7th May 2013, 21:37

Re: Your favorite dialog or game message?

Okay, so I will bring up a buff for the Sword sometime on ##crawl-dev then. Since the change from plain +7 sword to the screaming damage, we're now free to twiddle some parameters. Personally, I find it more interesting to have unrandarts on unloved weapon types which occasionally turn out to be useful, rather than on weapon types everyone loves to use anyway. For this, the special perk needs to be strong enough; this is why we need unrandarts for this (a randart cannot hope to claim combat usefulness if the base type is shoddy).

Also, it's been said already but is still worth repeating: there is no reason why unrandarts have to be strong enough so that you want to wield them from start to finish. Rather the opposite: if they're that good, chances are they're outright broken. It's alright if you dismiss any unrandart you stumble upon at D:26, only shaking your head a little. But your reactions should be more varied if you find it on D:7 or thereabouts. At least that's how I see it.

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Post Tuesday, 7th May 2013, 21:46

Re: Your favorite dialog or game message?

dpeg wrote:Also, it's been said already but is still worth repeating: there is no reason why unrandarts have to be strong enough so that you want to wield them from start to finish. Rather the opposite: if they're that good, chances are they're outright broken. It's alright if you dismiss any unrandart you stumble upon at D:26, only shaking your head a little. But your reactions should be more varied if you find it on D:7 or thereabouts. At least that's how I see it.

My problem with this is the rarity of unrandarts. I've played around 500 games, give or take 50. I've seen four unrandarts: The robe of sucking at everything, the flaming scimitar whose name I can't remember, the sword of zonagaeraaglarg, and the singing sword. The scimitar was the only one not outclassed by something I found in the next room. If they were more common I'd understand worrying about balance, but with the average drop rate being about one unrandart for every 125 games, the odds of finding a completely broken randart are much higher, especially given that the unrandart you get can be the robe of suck.
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Post Wednesday, 8th May 2013, 00:28

Re: Your favorite dialog or game message?

How long do your games normally last? I generally find at the least two or three unrandarts in a three/four/five-runer, and a whole bunch more if I go for more runes.
What made you happy today?
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.

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Post Wednesday, 8th May 2013, 00:49

Re: Your favorite dialog or game message?

  Code:
You feel a bloodthirsty glee!

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Post Wednesday, 8th May 2013, 03:20

Re: Your favorite dialog or game message?

Jabberwocky wrote:How long do your games normally last? I generally find at the least two or three unrandarts in a three/four/five-runer, and a whole bunch more if I go for more runes.

1-2 runes. Longest game was 6 runes, no unrandarts in that one.

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Post Wednesday, 8th May 2013, 06:52

Re: Your favorite dialog or game message?

c-c-c-clustering illusion

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Post Wednesday, 8th May 2013, 14:03

Re: Your favorite dialog or game message?

@dpeg, then how do you account for all the awesome unrands. I'm thinking of things like fencer's gloves, hat of the alchemist, tiamat's cloak, 4 winds? If you can find me a better pair of gloves than fencer's gloves or a better hat than hat of the alchemist that are not also unrands, I'd love to see which they are.

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Post Wednesday, 8th May 2013, 20:51

Re: Your favorite dialog or game message?

It headbutts your spiny worm zombie but does no damage.

The elephant is devoured by a tear in reality.


Such a great game.

Lair Larrikin

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Post Monday, 13th May 2013, 06:41

Re: Your favorite dialog or game message?

Just got this today, not half as funny as the one above, but I think this at least deserves honorable mention: :P

  Code:
The ogre mage hits the ogre with a spear!
The ogre shouts, "NO!"

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