Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
Re: I love it when...
However, he does his job in dragon form at the moment - and stabbing in dragon form is funny.
Or this one:
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
Swamp Slogger
Posts: 160
Joined: Sunday, 17th July 2016, 05:35
Location: Vancouver, WA
Slime Squisher
Posts: 344
Joined: Tuesday, 14th April 2015, 19:56
Location: France
As you read the scroll of teleportation, it crumbles to dust.
You feel strangely unstable.
The blink frog hits you but does no damage.
_The water moccasin barely misses you. The blink frog barely misses you.
You conjure a prism of explosive energy!
The water moccasin misses you. The blink frog hits you!
* * * LOW HITPOINT WARNING * * *
_The water moccasin closely misses you.
Your surroundings suddenly seem different.
_You hear a loud crackle.
Sif Muna accepts your kill.
You feel a bit more experienced.
Sif Muna accepts your kill.
You feel a bit more experienced.
Crypt Cleanser
Posts: 720
Joined: Friday, 6th September 2013, 09:17
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
stickyfingers wrote:Blink was actually 95% fail, I just forgot it's *almost* pointless to cast.
fail_severity_to_confirm = 3
Ask for confirmation when attempting to cast a spell where a miscast
would cause severe penalties. Prompt if the miscast severity of the
spell (the colour shown in the spellcasting menu) is greater than
or equal to the number specified:
3: dark red
2: light red or higher
1: yellow or higher
If the value 0 or -1 is given, never prompt about miscasts.
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Shtopit wrote:You are an abyssal knight.
Erolcha banishes you to the abyss.
You depart the abyss.
You banish Erolcha.
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
VeryAngryFelid wrote:Lots of different feelings in just 5 minutes:
1) Fell down a shaft from V:2 to V:4 - bad
2) But it didn't take much to find stairs and get to V:3 - good
3) But V:3 announced a wizlab portal - bad
4) But the portal was really close to those stairs - good
5) But I entered a teleportation trap while walking - bad
6) But the teleport landed me on the other side of the portal - good
Shoals Surfer
Posts: 259
Joined: Saturday, 7th February 2015, 14:46
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
stoneychips wrote:Btw, how does one get a copy of the recent text combat log from Tiles??
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Sprucery wrote:stoneychips wrote:Btw, how does one get a copy of the recent text combat log from Tiles??
Your character dump should contain the last messages. The number of lines is controlled by the rcfile option
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Abyss Ambulator
Posts: 1233
Joined: Wednesday, 23rd April 2014, 21:57
I see... For some reason, it's just taking forever to transfer from the online tiles to morgue so by the time I get a dump, I'd have to either pause the game for an hour etc. or there's no telling what else I might have caused to update the morgue.
I mean, I hit dump but I searched the morgue and there was nothing there with the current date yet. The running .txt file was just not it.
Slime Squisher
Posts: 374
Joined: Saturday, 29th March 2014, 20:53
Slime Squisher
Posts: 344
Joined: Tuesday, 14th April 2015, 19:56
Location: France
Slime Squisher
Posts: 374
Joined: Saturday, 29th March 2014, 20:53
Slime Squisher
Posts: 374
Joined: Saturday, 29th March 2014, 20:53
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Slime Squisher
Posts: 374
Joined: Saturday, 29th March 2014, 20:53
Pandemonium Purger
Posts: 1386
Joined: Sunday, 5th April 2015, 22:37
Temple Termagant
Posts: 14
Joined: Saturday, 15th April 2017, 17:43
Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file.
Monsterracer the Zephyrmancer (TeAE) Turns: 11164, Time: 00:36:27
Health: 61/64 AC: 13 Str: 14 XL: 11 Next: 35%
Magic: 20/21 EV: 14 Int: 26 God: Vehumet [***...]
Gold: 401 SH: 0 Dex: 23 Spells: 4/22 levels left
rFire + . . SeeInvis + a - staff of conjuration
rCold . . . Gourm . (no shield)
rNeg + . . Faith . B - +4 scale mail "Qyxaonue" {rElec}
rPois + Spirit . (helmet restricted)
rElec + Reflect . y - +2 cloak
rCorr . Harm . (no gloves)
MR ++... (boots unavailable)
Stlth +......... r - amulet "Xilu Add" {RegenMP rF+ rN+ MR++ SInv}
Regen 0.2/turn t - ring "Otiluemp" {rPois Str+4 Int+4 Dex+5}
MPRegen 0.3/turn e - ring "Bur Ofuj" {+Fly Int+4 Dex+4}
@: no status effects
A: beak, talons 3, able to fly 1
a: Fly, Renounce Religion, Evoke Flight
You are on level 8 of the Dungeon.
You worship Vehumet.
Vehumet is most pleased with you.
You are very hungry.
You have visited 2 branches of the dungeon, and seen 9 of its levels.
You have also visited: Bailey.
You have collected 401 gold pieces.
Inventory:
Hand Weapons
b - a +4 quarterstaff of chaos
Armour
u - a +2 leather armour of fire resistance
y - a +2 cloak (worn)
B - the +4 scale mail "Qyxaonue" (worn) {rElec}
(You found it on level 8 of the Dungeon)
It insulates you from electricity.
Magical Staves
a - an uncursed staff of conjuration (weapon)
Jewellery
e - the ring "Bur Ofuj" (right hand) {+Fly Int+4 Dex+4}
(You found it on level 4 of the Dungeon)
[ring of intelligence]
It affects your intelligence (+4).
It affects your dexterity (+4).
It lets you fly.
j - the ring of Goyh {rC+ rN+}
(You took it off an orc wizard on level 8 of the Dungeon)
[ring of positive energy]
It protects you from cold.
It protects you from negative energy.
r - the amulet "Xilu Add" (around neck) {RegenMP rF+ rN+ MR++ SInv}
(You took it off an orc on level 8 of the Dungeon)
[amulet of magic regeneration]
It increases your magic regeneration.
It protects you from fire.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It lets you see invisible.
t - the ring "Otiluemp" (left hand) {rPois Str+4 Int+4 Dex+5}
(You found it on level 5 of the Dungeon)
[ring of poison resistance]
It affects your strength (+4).
It affects your intelligence (+4).
It affects your dexterity (+5).
It protects you from poison.
D - the ring "Tuciy" {*Tele rElec Int+7 Dex-2}
(You took it off an orc on level 8 of the Dungeon)
[ring of teleportation]
It may teleport you next to monsters.
It affects your intelligence (+7).
It affects your dexterity (-2).
It insulates you from electricity.
Wands
n - a wand of acid (10/15)
Scrolls
g - 3 scrolls of blinking
h - 3 scrolls of enchant weapon
k - 3 scrolls of remove curse
C - 3 scrolls of recharging
Potions
f - 2 potions of lignification
i - 3 potions of agility
l - 2 potions of curing
m - 2 potions of berserk rage
o - 4 potions of heal wounds
q - a potion of mutation
s - a purple potion
x - 2 smoky black potions
A - an emerald potion
Comestibles
c - 11 bread rations
d - 3 royal jellies
v - 2 meat rations
Skills:
+ Level 5.3 Fighting
+ Level 4.1 Staves
+ Level 1.3 Armour
+ Level 6.4 Dodging
- Level 2.0 Stealth
+ Level 6.3 Spellcasting
* Level 12.1 Conjurations
* Level 12.6 Air Magic
You have 4 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Shock Conj/Air #### 1% 1 None
b - Lightning Bolt Conj/Air #######... 1% 5 #####..
c - Static Discharge Conj/Air #######. 1% 3 None
d - Airstrike Air ######.... 1% 4 ###....
e - Swiftness Chrm/Air #####... 3% 2 None
f - Mephitic Cloud Conj/Pois/Air ######.. 1% 3 None
Slime Squisher
Posts: 344
Joined: Tuesday, 14th April 2015, 19:56
Location: France
Lair Larrikin
Posts: 20
Joined: Friday, 6th July 2012, 05:08
The big kobold seems to speed up.
Evoking this partially-identified wand wasted a few charges.
The big kobold resists with some effort.
Evoking this partially-identified wand wasted a few charges.
The big kobold completely misses you. The big kobold misses you.
Xom roars with laughter!
The mass of ice explodes! The iceblast engulfs the big kobold.
You kill the big kobold!
You have reached level 7!
Extra life!
The iceblast engulfs you!
Xom roars with laughter!
You die...
Xom guffaws!
_Evoking this partially-identified wand wasted a few charges.
You are now level 6!
You rejoin the land of the living...
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Tartarus Sorceror
Posts: 1822
Joined: Thursday, 31st May 2012, 15:45
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Slime Squisher
Posts: 344
Joined: Tuesday, 14th April 2015, 19:56
Location: France
Slime Squisher
Posts: 344
Joined: Tuesday, 14th April 2015, 19:56
Location: France
Zot Zealot
Posts: 991
Joined: Monday, 15th April 2013, 15:10
Location: Augsburg, Germany
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Cocytus Succeeder
Posts: 2184
Joined: Tuesday, 3rd February 2015, 22:05
Blomdor wrote:When Xom drops 2384 gold pieces total on your head by D:3.
He's probably going to kill me horribly eventually, but at least I'll die rich!
Snake Sneak
Posts: 108
Joined: Thursday, 21st February 2013, 22:00
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
As you read the scroll labeled IMPO LOTETO, it crumbles to dust.
This is a scroll of acquirement!
[a] Weapon [b] Armour [c] Jewellery [d] Book
[e] Staff [f] Evocable [g] Food [h] Gold
_Something appears at your feet!
You see here a runed demon blade.
_y - a runed demon blade
You hear the crackle of electricity.
_y - a +5 demon blade of electrocution (weapon)
Shoals Surfer
Posts: 298
Joined: Wednesday, 9th March 2016, 20:00
Shoals Surfer
Posts: 298
Joined: Wednesday, 9th March 2016, 20:00
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Sprucery wrote:Other good polymorph targets: Maurice, Sonja, Nessos.
Note that picking up the whip was not necessary, as polymorphing a monster is permanent.
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
stoneychips wrote:Permanent strikes me as somehow OP, but anyway...
Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Tomb Titivator
Posts: 838
Joined: Friday, 2nd October 2015, 04:47
Ann Hal wrote:Yeah, I guess just I disagree with that.
A game can be hard, but skill should matter. Any aspect of the game that cannot be solved with skill--such as unavoidable deaths or portals that cannot be reached--is, in my opinion, flawed and should be fixed.
It is good to hear that the dev team does try to eliminate such situations.
Swamp Slogger
Posts: 174
Joined: Saturday, 16th September 2017, 21:17
Users browsing this forum: No registered users and 13 guests