Tartarus Sorceror
Posts: 1698
Joined: Saturday, 18th June 2016, 13:57
If Each Monster Had Max 1 Spell
For example, take an orc pack. Let's say that it has a wizard, a priest, and four orcs. Instead, we could have a pack made up of a necromancer orc (pain), a Beogh priest (smite), an orc healer (heal), an orc ice mage (throw frost), an orc hexer (confuse), and an orc assassin (invisibility).
It would somewhat increase their attack potential, but there is the matter that they would block each other's line of sight (except the smiter, which would be a lot more dangerous; maybe it could have a visible timer to reload its smite spell). More than anything, I wonder if it would increase variety, and make the game more tactical.
Another example are Deep Trolls. A pack with 1 shaman, 1 earth mage, and 8 deep trolls could become 2 troll diggers (dig), 2 troll earth mages (deconstruction), 2 troll quickeners (haste), 2 troll healers (heal), 2 troll drummers (might).
Any opinions?