FR: Shatter creates permenant shafts


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Blades Runner

Posts: 624

Joined: Saturday, 18th December 2010, 04:50

Post Wednesday, 20th July 2016, 05:38

FR: Shatter creates permenant shafts

Make shatter destroy floor tiles, leaving a permanent shaft trap in its place that has a 100% chance to suck in anything that walks over it. This can happen under any normal floor tile including the tile the player or enemy is standing on.
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Tomb Titivator

Posts: 911

Joined: Thursday, 17th December 2015, 02:36

Post Wednesday, 20th July 2016, 06:16

Re: FR: Shatter creates permenant shafts

the main objection i can think of is that it will make it hard and annoying to shatterkill monsters on floors where shafts can form, and overpopulate bottom floors
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Blades Runner

Posts: 624

Joined: Saturday, 18th December 2010, 04:50

Post Wednesday, 20th July 2016, 13:09

Re: FR: Shatter creates permenant shafts

The game already teases you by destroying nearby walls. I wont be satisfied until every tile in the dungeon is an empty void
Think about how fun it would be to fall from D:1 all the way to Zot:5

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