The value of regeneration
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Dungeon Master
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Re: The value of regeneration
*some exceptions may apply, offer void in Delaware.
Tartarus Sorceror
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Re: The value of regeneration
Tomb Titivator
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Swamp Slogger
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Re: The value of regeneration
Tartarus Sorceror
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Re: The value of regeneration
The advantage of Regen over AC is that it gives you that defensive benefit even over time where you aren't being attacked as long as you're still injured.
Most of the time an extra point of AC isn't used, because you aren't fighting, or you dodged the attack, or you rolled much higher than damage, or the attack ignores AC entirely.
Rough estimate, I would value the first Regen item (40 regen) at more like 4-5 AC.
Re: The value of regeneration
Pandemonium Purger
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Re: The value of regeneration
Xion350 wrote:What about say compared to Spirit Shield? The other day I had a choice between Amulet of Vitality and Spirit shield amulet...
Spirit shield essensialy increase your max HP by your MP if you are not casting spells/using MP based god abilities. I would go vitality because it give +15 HP as well as the regen.
I achieved greatplayer in less than a year.
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Abyss Ambulator
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Re: The value of regeneration
WingedEspeon wrote:... I would go vitality because it give +15 HP as well as the regen.
If it's that easy, I'll go with the Amulet of Double Vitality (Regen++, HP+30)!
Dungeon Master
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Re: The value of regeneration
Ziggurat Zagger
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Re: The value of regeneration
of course since aut is "arbitrary", other people probably use different auts
(notably, you actually used the same aut as minmay, so I'm not sure why you are confused, you even have exactly the same math)
Pandemonium Purger
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Re: The value of regeneration
Airwolf wrote:WingedEspeon wrote:... I would go vitality because it give +15 HP as well as the regen.
If it's that easy, I'll go with the Amulet of Double Vitality (Regen++, HP+30)!
If that was an item, I would use it every game I found it.
I achieved greatplayer in less than a year.
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Dungeon Master
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Re: The value of regeneration
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