Halls Hopper
Posts: 59
Joined: Friday, 4th September 2015, 09:22
[PROPOSAL] Cure Mutation <Transmutation> Spell
Also, I think of mutations that they do not grow instantly, but after few turns. So the player could have an option to cure themself BEFORE the stange tentacle, scales, or horns grows up.
By the way - why there are no tentacle mutation? It is the first thing that I can magine that could grow up after high doses of contamination.