Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
Ziggurat Zagger
Posts: 2996
Joined: Tuesday, 28th June 2011, 20:41
Location: Berlin
Snake Sneak
Posts: 95
Joined: Sunday, 24th July 2011, 19:17
Tartarus Sorceror
Posts: 1888
Joined: Saturday, 9th July 2011, 20:57
Spider Stomper
Posts: 216
Joined: Saturday, 25th December 2010, 20:02
Blades Runner
Posts: 623
Joined: Thursday, 23rd December 2010, 19:17
IronJelly wrote:I agree with the topic. Xom is the only God that makes starting as a monk pointless (and even a "bad" decision since you start out with less equipment). Xom seems like he ought to be interested in luring the aspiring Monk away from the other gods with shiny trinkets.
So I think the first time you see a Xom altar in a game, he should gift you something with a high chance of being useful, and say "join me, and you can keep it!" Then the item fizzles after maybe 10d20 turns if you haven't started Xom worship.
This should always happen for a Monk. It should happen maybe one in a hundred times for people with no God, and about one in 50 times for people who have some other God. It could either have a chance any time you see a Xom Altar for the first time, or just on the first one in the game.
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
Dungeon Master
Posts: 1051
Joined: Thursday, 12th June 2014, 05:19
twelwe wrote:and into why dont you move this and into gdd
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
Vaults Vanquisher
Posts: 431
Joined: Friday, 30th September 2011, 01:00
Vestibule Violator
Posts: 1653
Joined: Tuesday, 30th July 2013, 11:29
Temple Termagant
Posts: 8
Joined: Friday, 30th September 2011, 02:34
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Halls Hopper
Posts: 81
Joined: Monday, 10th January 2011, 00:50
Lasty wrote:Monks are particularly good at worshipping, but as it happens Xom doesn't care about worship. Xom just wants to see what happens if it switches your arms with your legs.
KoboldLord wrote: Equipment that you don't have isn't going to improve your survivability any.
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
Ziggurat Zagger
Posts: 5382
Joined: Friday, 25th November 2011, 07:36
Blades Runner
Posts: 561
Joined: Friday, 18th January 2013, 01:08
Location: Medical Mechanica
Hirsch I wrote:Also,are you calling me a power-gamer? this is highly offensive! now excuse me, I have to go back to my GrBe game, that I savescummed until trog gave me a Vampiric +9 claymore.
Pandemonium Purger
Posts: 1341
Joined: Monday, 24th October 2011, 06:13
tasonir wrote:Once you make the swap and formicids have 4 legs, they would have to move at centaur speed, right? Because four legs?
That'd probably be a buff overall, normal 1h/2h/shield rules, but faster movement speed. Especially if they could wear a barding instead of boots. <3 bardings.
Shoals Surfer
Posts: 284
Joined: Friday, 20th December 2013, 00:43
Pandemonium Purger
Posts: 1283
Joined: Thursday, 16th April 2015, 22:39
SchwaWarrior wrote:Even something as simple as beginning with extra Interest
The piety is an extra little bonus is all
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Users browsing this forum: No registered users and 65 guests