Blades Runner
Posts: 623
Joined: Thursday, 23rd December 2010, 19:17
Interesting...
If someone saying "Hm, let's make X-monster more interesting" so the very next thing you see - X-monster became much harder to avoid/faster/stronger/gained some ability that can make your character consider near-death experience a tough break.
It applies to every other thing in the game, branches, species, backgrounds, gods. Every time I hear "Let's make it interesting" it sounds in my head "let's make it even more frikking harder" instead
It's like "fun" in Dwarf Fortress. Lava flooded your stockpile? Fun! Goblins stolen all you children and killed/maimed almost all adults? Fun. Whole fortress went into spiral tantrum? Fun!
Only in Crawl - it's "interesting"! It also applies to game situations. You come downstairs - immediately blinked by a Roxxane and standing next to hydra? Interesting! You open a door to a vault full of orc priests and orc Warlord behind you? Interesting! You got heavily mutated by a goblin with a polymorph wand on a D3? Interesting!
But I'm not complaining, no. I'm very much in love with Crawl, because, y'know, it's interesting