Klown wrote:Giant cockroach, giant mite, giant ant, giant centipede, scorpion, worm, Rat, bat, quokka, Jackal, hound, Ball python, adder, Giant frog, Giant newt, giant gecko, iguana.
Giant cockroach, worker ant, and ball python already don't generate in lair (but there are some vaults that place worker ants) and giant centipedes were removed from the game already.
Here are the monsters that generate in lair that I consider thoroughly harmless in lair: giant newt, giant gecko, iguana, bat, rat, quokka, jackal, porcupine, hound, giant frog, black bear, worm, adder, green rat, giant mite, scorpion, giant slug, hippogriff, goliath beetle, sheep, giant spore, catoblepas, brain worm, oklob plant, elephant slug, wandering mushroom, boring beetle, boulder beetle.
"Thoroughly harmless" means I have excluded monsters that I would very much call "harmless" such as crocodile, basilisk, yak, and hydra, but that are still able to kill you in rare circumstances (such as being a naga/Chei, taking a blind escape hatch/stairs, or being particularly inattentive). The monsters in my "thoroughly harmless" list can basically only kill you if you make a typo or are spectacularly inattentive/idiotic.