Friday, 7th March 2014, 21:01 by damiac
My first character who made it to zot was a DDBe. I got nervous, and backed up my character. I eventually died on zot5. But the game became so much more boring after I made a backup of my character, I just tabbed myself to death, and I couldn't get myself to actually restore the backup and try again.
However, savescumming to see more of the content isn't totally crazy, and Sandman's point of dying on level 10, then having to slog through the easy levels 1-9 makes sense. If I want to develop good tactics for clearing tomb, making a backup once I get to tomb, then trying it over and over until I find a way to beat it makes some sense, so long as I'm not factoring the fact that I have a backup into my tactics.
So, if I do that, I can get in a lot more tomb runs than a character who dies in the tomb, and now has to get another character back to that point before he can try again.
Maybe someone doesn't want to clear dungeon, lair, and vaults just to get one more try on tomb.
Now, personally, I just play without scumming, because for me, the game isn't any fun without the risk of permadeath. But I'm only one person, and different people can enjoy the same game for different reasons. And yes, some people do enjoy playing starcraft, cheating up a ton of resources, and stomping the computer. I personally don't see the appeal, and I'd laugh at them if they said they were good at the game, but it doesn't bother me in the slightest if they want to play it that way.