Mines Malingerer
Posts: 52
Joined: Saturday, 7th December 2013, 04:18
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Mines Malingerer
Posts: 52
Joined: Saturday, 7th December 2013, 04:18
Wizlab Walloper
Posts: 222
Joined: Monday, 3rd June 2013, 23:40
Mines Malingerer
Posts: 52
Joined: Saturday, 7th December 2013, 04:18
Azrael wrote:...ogres are speed 10?
They sometimes have randomized speed fluctuations, but they shouldn't be able to catch up to you if you have more than a square between you and them.
Mines Malingerer
Posts: 52
Joined: Saturday, 7th December 2013, 04:18
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Stumblebum wrote:Also, for anyone reading this: I just had something happen for the first time that seems unusual to me (as I haven't seen it before) -- are there supposed to be two timed branch entrances on the same dungeon floor (so I can only pick one)? Before it's been only one per floor in my experience.
[EDIT: I guess never mind on that. I was able to get to and complete both branch entrances as the first one was very short.]
Mines Malingerer
Posts: 52
Joined: Saturday, 7th December 2013, 04:18
and into wrote:Yep, someone posted recently about *three* spawning on the same level, even—and made it to all three.
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Stumblebum wrote:Azrael wrote:...ogres are speed 10?
They sometimes have randomized speed fluctuations, but they shouldn't be able to catch up to you if you have more than a square between you and them.
I will have to check again. I thought it just happened to me. I know they catch up when turning corners -- which doesn't make sense to me as our relative speeds should not change on the corner as far as I can tell. But I haven't really thought it through. I'll do some more experiments.
Mines Malingerer
Posts: 52
Joined: Saturday, 7th December 2013, 04:18
Siegurt wrote:You can step directly from a. to b. by using diagonals,
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Stumblebum wrote:Siegurt wrote:You can step directly from a. to b. by using diagonals,
I do that in all critical situations. I feel like I've noticed that taking corners is when most of the creatures catch up to me that were formerly a square behind.
Tomb Titivator
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Halls Hopper
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Blades Runner
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Halls Hopper
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Shoals Surfer
Posts: 319
Joined: Tuesday, 7th January 2014, 06:09
Klown wrote:Was gonna say the same thing, if you don't diagonal move around corners, they'll catch you.
Or if you're farther into the dungeon, an ogre mage hasting one maybe. :p Though I don't know if haste is in their repertoire.
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