Abyss Ambulator
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If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Abyss Ambulator
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Sewers Scotsman
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Location: Ultima Thule
Abyss Ambulator
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Location: Maryland, USA
Jabberwocky wrote:Yes NetHack knights could jump like a knight chessman. But since NetHack has jumping, it probably means that crawl will never get jumping.
Spider Stomper
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Eringya's Employee
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Location: Athens, Greece
IronJelly wrote:Fairy Draconian: not really a race, this rare breed of draconian has fabulous rainbow scales that shimmer in as many brilliant colors as an altar of Xom. Their breath weapon is magical energy (like the red glow explosion), and their magic aptitudes all get a boost, but they are now physically frail, and take a penalty to fighting, armour, dodging, shields, and their overall health.
Ziggurat Zagger
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Tartarus Sorceror
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Location: New England.
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.
Abyss Ambulator
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Shoals Surfer
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Vestibule Violator
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Tartarus Sorceror
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Joined: Wednesday, 19th October 2011, 21:25
Location: New England.
defen wrote:Giants. Think ogres turned to 11+felids+draconians. You can't use armor, conventionally one-handed weapons, rings, decks, wands, etc because your hands are too big, but you can use any 2hander with a shield. Scrolls are kosher, but you are not accustomed to reading such small writing, and begin with some level of blurry vision. Amulets are still permitted, as otherwise Zin would be mandatory for extended. Potions and poison have half the effect due to your sheer mass. Eventually, you get your true element: fire, frost, stone, air (titan), or flesh (ettin). The first two get elemental blasts, stone giants can pull (weaker versions of) large stone from the dungeon if the walls are appropriate, titans airstrike, and ettins wield two two-handed weapons (assuming this can be coded without too much difficulty - else they may as well get a large slaying bonus for going shieldless); apts change in accordance with the existing monsters of their types.
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.
Spider Stomper
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Joined: Saturday, 25th December 2010, 20:02
Jabberwocky wrote:The sad things is that duel-wielding is on the will not do list.
Tartarus Sorceror
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Joined: Wednesday, 19th October 2011, 21:25
Location: New England.
IronJelly wrote:Jabberwocky wrote:The sad things is that duel-wielding is on the will not do list.
The fix for that is easy: A giant is so strong by default that he can squish two weapons together into one conglomerated messy weaponlike object. Any two not-already-combined weapons can be merged into a single slot, which has both weapons' properties, and damage rating somewhere above both of them without being too high.
So now you can hit me with your demon-trident-eveningstar-of-pain-and-electrocution.
Shatari wrote:I traded a goat for a Nintendo DS XL, and a ton of games.
Spider Stomper
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Tomb Titivator
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Dungeon Dilettante
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Vaults Vanquisher
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Zot Zealot
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IronJelly wrote:Sith: yes, you too can start the game as a member of the master Sith race, gaining increasing use of the Force as you level up, and a racial bonus when using a red lightsaber.
Ziggurat Zagger
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Sewers Scotsman
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Location: Ultima Thule
Ziggurat Zagger
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Ziggurat Zagger
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Sewers Scotsman
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Blades Runner
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Tomb Titivator
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Vestibule Violator
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Tiktacy wrote:27-head Lernaean hydra: Innate poison resistance, and you can wear 27 hats.
Spider Stomper
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ajon wrote:Didn't there used to be a tree race a long time ago?
Dungeon Master
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Joined: Thursday, 25th April 2013, 02:43
graffen69 wrote:ajon wrote:Didn't there used to be a tree race a long time ago?
http://old-crawl.chaosforge.org/index.php?title=Elm
Spider Stomper
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reaver wrote:That's a troll article. Nothing on that page ever actually existed.graffen69 wrote:ajon wrote:Didn't there used to be a tree race a long time ago?
http://old-crawl.chaosforge.org/index.php?title=Elm
Dungeon Master
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Joined: Thursday, 25th April 2013, 02:43
graffen69 wrote:Perhaps not in that form, but according to this viewtopic.php?f=5&t=5418&p=72966#p72966 Elm´s as a playable race did indeed exist, probably before any full 0.2 version of the game was made.
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