Ziggurat Zagger
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Re: Ascii or tiles?
Full Windows 64 bit version can be downloaded at https://www.dropbox.com/s/7ufdv1a2qbn6b ... 9.zip?dl=0
I play offline.
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Ziggurat Zagger
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Frelus wrote:I second the humble request for pics.
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Frelus wrote:Thats point 32 comic sans? Looks.... strange. And fun!
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Mines Malingerer
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Magipi wrote:Let us add that the abstractness of glyphs is not the main disadvantage of console. To me, the main disadvantage is that I cannot use the mouse. In this regard, webtiles version is a cousin of console in my eyes: so uncomfortable that it borders unplayability.
Ziggurat Zagger
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eith wrote:Magipi wrote:Let us add that the abstractness of glyphs is not the main disadvantage of console. To me, the main disadvantage is that I cannot use the mouse. In this regard, webtiles version is a cousin of console in my eyes: so uncomfortable that it borders unplayability.
Why do you actually need to use the mouse? Im interested to know. Cause any time ive tried out tiles I just use the keys cause the mouse is so slow.
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eith wrote:Why do you actually need to use the mouse? Im interested to know.
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Magipi wrote:eith wrote:Why do you actually need to use the mouse? Im interested to know.
I use a laptop that does not have a numpad. So I need to use the mouse to move, when I am not autoexploring. (Yes, I know, this is not an ideal setup for Crawl )
Other than that, I use the mouse to manage equipment, drink a potion, read a scroll, shoot a spell, memorize a spell, and probably for other things as well. Once I tried webtiles (moving very slowly and carefully with hjkl) , and spent 90% of my time to find out the various complicated ways to do these things with the keyboard only. Extremely tedious.
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eith wrote:Magipi wrote:eith wrote:Why do you actually need to use the mouse? Im interested to know.
I use a laptop that does not have a numpad. So I need to use the mouse to move, when I am not autoexploring. (Yes, I know, this is not an ideal setup for Crawl )
Other than that, I use the mouse to manage equipment, drink a potion, read a scroll, shoot a spell, memorize a spell, and probably for other things as well. Once I tried webtiles (moving very slowly and carefully with hjkl) , and spent 90% of my time to find out the various complicated ways to do these things with the keyboard only. Extremely tedious.
I guarantee you it would be worth the time to learn the keybindings. The mouse is incredibly slow and tedious in comparison.
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BlackSheep wrote:Keyboard commands. I highly recommend leaning the VI-keys for movement, especially on a laptop.
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Magipi wrote:BlackSheep wrote:Keyboard commands. I highly recommend leaning the VI-keys for movement, especially on a laptop.
Saying things like "VI-keys" is not a way to work towards my understanding
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eith wrote:it may seem very annoying at first, but it will be well worth it if you play a lot of crawl
Swamp Slogger
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TehDruid wrote:Frelus wrote:Thats point 32 comic sans? Looks.... strange. And fun!
You should not be this vocal about liking Comic Sans. There's lots of hate going on about this font.
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dpeg wrote:A sad but undeniable result of the poll is that about three quarters of Crawl's player base are illiterate. For them, the cognitive burden of assigning meaning to abstract glyphs is too high, and they have to be characterised as semiologically handicapped. Of course, this is not at all their own fault: Given the rampant decline of public education in the West, most notably the US, this trend did not at all come as a suprise. Fortunately, the Devteam was aware of this in advance and, selflessly and laboriously as ever, provided a pictorial mode. We realise that tiles players will only ever comprehend about 25-35% of what's going on in any given game, but if the pictures of Dungeon Crawl can put just one young person temporarily out of their intellectual misery, even if only for mere moments, this world has become a slightly better place for it.
A dim ray of hope for the reading capabilities of today's youth is that they seem to be able to tick boxes.
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Magipi wrote:eith wrote:it may seem very annoying at first, but it will be well worth it if you play a lot of crawl
Thanks, but I think I won't - my methods are just fine for me.
Anyway, even if I used the keyboard only, I would still play tiles and not console. I like tiles, they are nice, while the abstract graphics of the console mode is just too weird for my taste. It is like a game from the 1970s, and I did not play computer games back then
Ziggurat Zagger
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tcjsavannah wrote:Given enough time, monkeys typing on consoles will eventually escape with the Orb.
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Grimm wrote:tcjsavannah wrote:Given enough time, monkeys typing on consoles will eventually escape with the Orb.
But NOT ON TILES.
meant to quote not thank
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dpeg wrote:monkey > mouse
tcjsavannah wrote:One good mis-thank deserves another.
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dpeg wrote:A sad but undeniable result of the poll is that about three quarters of Crawl's player base are illiterate. For them, the cognitive burden of assigning meaning to abstract glyphs is too high, and they have to be characterised as semiologically handicapped. Of course, this is not at all their own fault: Given the rampant decline of public education in the West, most notably the US, this trend did not at all come as a suprise. Fortunately, the Devteam was aware of this in advance and, selflessly and laboriously as ever, provided a pictorial mode. We realise that tiles players will only ever comprehend about 25-35% of what's going on in any given game, but if the pictures of Dungeon Crawl can put just one young person temporarily out of their intellectual misery, even if only for mere moments, this world has become a slightly better place for it.
A dim ray of hope for the reading capabilities of today's youth is that they seem to be able to tick boxes.
Halls Hopper
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Mojavemusic wrote:point 32 Comic Sans.
the size is important.
Ziggurat Zagger
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dpeg wrote:The fucking devteam did this to make going consoling easier for the new generation. And it was good.
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gorbeh wrote:how do you guys change your font?by me,its always raster fonts and lucida console,with no further options
@dpeg:thumbs up!:D
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Grimm wrote:Rasta fonts?
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Magipi wrote:I bet the ratio of tiles players among all players (and not just forum members) is closer to 100% than to 90%.
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dpeg wrote:A sad but undeniable result of the poll is that about three quarters of Crawl's player base are illiterate. For them, the cognitive burden of assigning meaning to abstract glyphs is too high, and they have to be characterised as semiologically handicapped. Of course, this is not at all their own fault: Given the rampant decline of public education in the West, most notably the US, this trend did not at all come as a suprise. Fortunately, the Devteam was aware of this in advance and, selflessly and laboriously as ever, provided a pictorial mode. We realise that tiles players will only ever comprehend about 25-35% of what's going on in any given game, but if the pictures of Dungeon Crawl can put just one young person temporarily out of their intellectual misery, even if only for mere moments, this world has become a slightly better place for it.
A dim ray of hope for the reading capabilities of today's youth is that they seem to be able to tick boxes.
Ziggurat Zagger
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Laraso wrote:characterised - should be characterized
realise - should be realize
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Grimm wrote:Laraso wrote:characterised - should be characterized
realise - should be realize
British spelling yo
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