CIP: Melee HuWz^Ash


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Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Tuesday, 26th November 2013, 22:44

CIP: Melee HuWz^Ash

  Code:
  Dungeon Crawl Stone Soup version 0.14-a0-1102-g6369efe (console) character file.

Igxfl the Spear-Bearer (Human Wizard)              Turns: 20163, Time: 01:12:55

HP  56/91        AC  9     Str  7      XL: 13   Next: 20%
MP  12/23        EV 22     Int 18      God: Ashenzari [**....]
Gold 638         SH  0     Dex 18      Spells:  8 memorised,  1 level left

rFire  + . .     SeeInvis .     a - +2,+4 spear (pierce) (curse)
rCold  . . .     Clarity  .     f - +0 robe
rNeg   . . .     Conserve .     (no shield)
rPois  .         rCorr    .     h - +2 helmet
rElec  .         rRot     .     (no cloak)
SustAb . .       Spirit   .     d - +2 pair of dwarf gauntlets
rMut   .         Warding  .     (no boots)
Saprov . . .     Stasis   .     (no amulet)
                                k - cursed ring of protection from fire
                                g - cursed ring of protection from magic

@: quite resistant to hostile enchantments, quite stealthy
A: shaggy fur 1
a: Renounce Religion


You are on level 4 of the Lair of Beasts.
You worship Ashenzari.
Ashenzari is pleased with you.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 16 of its levels.

You have collected 638 gold pieces.

Inventory:

Hand weapons
 a - a cursed +2,+4 spear of piercing (weapon)
Armour
 d - a +2 pair of dwarven gauntlets (worn)
 f - a +0 robe (worn)
 h - a +2 helmet (worn)
Magical devices
 l - a wand of cold {empty}
 m - a wand of digging {zapped: 2}
 p - a wand of paralysis {zapped: 1}
 r - a wand of draining {zapped: 4}
 E - a wand of fireball
Comestibles
 c - 2 meat rations
 A - 3 apples
 B - a chunk of elephant flesh
Scrolls
 i - 2 scrolls of enchant weapon II
 n - a scroll of magic mapping
 q - 2 scrolls of remove curse
 s - a scroll of curse armour
 t - a scroll of enchant weapon I
 v - 3 scrolls of identify
Jewellery
 g - a cursed ring of protection from magic (left hand)
 k - a cursed ring of protection from fire (right hand)
 z - an uncursed ring of magical power
Potions
 e - a purple potion
 j - 2 potions of lignification
 o - a silvery potion
 u - a potion of heal wounds
 w - a potion of brilliance
 x - 2 potions of curing
Books
 b - a book of Wizardry   
   
   Spells                             Type                      Level
   Summon Elemental                   Summoning                    4
   Agony                              Necromancy                   5
   Force Lance                        Conjuration                  5
   Fireball                           Conjuration/Fire             5
   Haste                              Charms                       6
   Invisibility                       Hexes                        6
 y - a book of Maledictions   
   
   Spells                             Type                      Level
   Corona                             Hexes                        1
   Sure Blade                         Hexes/Charms                 2
   Ensorcelled Hibernation            Hexes/Ice                    2
   Confuse                            Hexes                        3
   Enslavement                        Hexes                        4
   Invisibility                       Hexes                        6


   Skills:
 + Level 9.0 Fighting
   Level 2.3 Short Blades
 - Level 12.0(14.0) Polearms
 - Level 12.0 Dodging
 - Level 6.1 Stealth
 - Level 3.5 Spellcasting
 - Level 2.4(3.6) Conjurations
 - Level 1.3(2.3) Summonings
 - Level 5.1(6.5) Translocations
 - Level 1.0(1.9) Evocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ###.         3%          1    None
b - Blink                 Tloc           N/A          1%          2    ##.....
d - Call Imp              Summ           ##........   12%         2    ##.....
e - Conjure Flame         Conj/Fire      #.......     24%         3    ###....
f - Mephitic Cloud        Conj/Pois/Air  #.......     30%         3    ###....
n - Passage of Golubria   Tloc           N/A          14%         4    ####...
r - Repel Missiles        Chrm/Air       #.........   28%         2    ##.....
x - Apportation           Tloc           ####......   1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/16)              Lair (5/8) D:10          Snake (0/5) Lair:4
Temple: D:4-7          Orc: D:9-12       Swamp: Lair:3-6    Shoals: Lair:3-6
Spider: Lair:3-6   

Altars:
Ashenzari
Fedhas
Makhleb
Nemelex Xobeh
Xom
the Shining One

Annotations:
D:5 Faydane's ghost, experienced HEIE


Innate Abilities, Weirdness & Mutations

You are covered in fur (AC +1).


Message History

Your Fighting skill increases to level 9!
No target in view!
No target in view!
You see here an elephant corpse.
You start butchering the elephant corpse with your knife.
You continue butchering the corpse.
You finish chopping the elephant corpse into pieces.
B - 2 chunks of elephant flesh
Eat one of 2 chunks of elephant flesh? (ye/n/q/i?)
This raw flesh tastes terrible.
You continue eating.
Unknown command.
Casting: Mephitic Cloud
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Read which item? (? for menu, Esc to quit)
Unknown command.
Read which item? (? for menu, Esc to quit)
Search for what [Enter for "fruit", or ? for help]? book
Saving game... please wait.

  #.#.......##..#......######....
 ##....P.P.###..#.#.##.##  #.###.
 #....##.#.f..(..l......#  #####.
 #.......#....##...P...##     #..
 ###..##...#.####......#      ##.
  #...####....###......####### #.
###....####.P...##.#.P.P#.#.P# ##
#.......##.#......#.........#####
#..#.##..###....@..#....#.P.##..#
..#..#..###.....>..#.............
#.#.....####.....................
#..##....###......%..............
P.##.....##.......#...#...#.##...
........###..>....##........#####
###P....# ####.######.......#   #
  ##...##    ##.######....P.#   #
   ###..##########.###P...#.#   #


There are no monsters in sight!

Vanquished Creatures
  Fannar (D:9)
  A hydra (D:9)
  Pikel (D:6)
  2 hill giants
  An elephant (Lair:4)
  Maurice (D:9)
  A black mamba (Lair:3)
  A spiny frog (Lair:2)
  A feature mimic (D:8)
  A fire drake (Lair:2)
  4 komodo dragons (Lair:4)
  6 wandering mushrooms (Lair:3)
  A troll (D:10)
  A two-headed ogre (D:10)
  4 blink frogs (Lair:2)
  A wyvern (Lair:3)
  6 sharks
  Eustachio (D:9)
  23 yaks
  5 hippogriffs
  9 wolves
  Menkaure (D:7)
  4 orc warriors
  2 necrophages (D:10)
  2 phantoms
  A sky beast (D:6)
  2 porcupines
  2 slaves
  A black bear (Lair:4)
  5 ogres
  4 giant goldfish
  2 centaurs
  4 big kobolds (D:9)
  6 crocodiles
  9 giant frogs
  2 giant slugs
  9 water moccasins
  4 killer bees (D:10)
  11 jellyfish
  The ghost of jrlans the Covered, a weakling DjWn (D:3)
  A hippogriff skeleton (D:9)
  5 crimson imps
  5 orc priests
  4 big fish
  6 electric eels
  3 goliath beetles
  3 scorpions
  5 hounds
  5 orc wizards
  Crazy Yiuf (D:3)
  A black bear zombie (D:7)
  A giant frog zombie (D:5)
  7 iguanas
  4 jellies
  2 giant frog skeletons
  8 worker ants
  6 sheep
  Terence (D:3)
  4 gnolls (D:8)
  A worker ant zombie (D:10)
  19 adders
  15 green rats
  3 giant centipedes
  2 giant mites
  6 worms
  An iguana zombie (D:9)
  An adder zombie (D:7)
  2 giant eyeballs
  7 giant geckos
  2 oozes
  39 orcs
  3 ball pythons
  6 giant cockroaches
  10 goblins
  6 hobgoblins
  28 jackals
  27 kobolds
  6 quokkas
  31 bats
  4 giant newts
  2 giant spores
  A hobgoblin skeleton (D:9)
  A hobgoblin zombie (D:8)
  A jackal zombie (D:6)
  17 rats
  4 ballistomycetes
  2 fungi (D:3)
463 creatures vanquished.

Vanquished Creatures (collateral kills)
  The ghost of tellian the Ruinous, an average DECj (D:4)
  Blork the orc (D:4)
  2 adders
  A worm (D:5)
  A kobold (D:3)
6 creatures vanquished.

Vanquished Creatures (others)
  A slave (D:7)
  2 crimson imps
  6 white imps
  A jackal (Lair:1)
  3 fungi
  A plant (Lair:2)
14 creatures vanquished.

Grand Total: 483 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Igxfl, the Human Wizard, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 11/11 MP: 5/5
   294 | D:1      | Reached XP level 2. HP: 1/17 MP: 0/7
   609 | D:1      | Learned a level 2 spell: Blink
   612 | D:1      | Learned a level 2 spell: Call Imp
   874 | D:1      | Reached XP level 3. HP: 22/22 MP: 6/9
  1134 | D:2      | Learned a level 3 spell: Mephitic Cloud
  1197 | D:2      | Reached skill level 1 in Short Blades
  1293 | D:2      | Reached XP level 4. HP: 28/28 MP: 8/11
  1857 | D:3      | Reached skill level 1 in Polearms
  1916 | D:3      | Noticed jrlans' ghost (weakling DjWn)
  2069 | D:3      | Reached XP level 5. HP: 33/33 MP: 8/12
  2172 | D:3      | Killed jrlans' ghost
  2247 | D:3      | Noticed Crazy Yiuf
  2514 | D:3      | Killed Crazy Yiuf
  2554 | D:3      | Noticed an ice beast
  2728 | D:4      | Reached XP level 6. HP: 26/39 MP: 14/14
  2734 | D:4      | Noticed tellian's ghost (average DECj)
  2766 | D:4      | Killed tellian's ghost
  2766 | D:4      | Reached skill level 4 in Polearms
  2903 | D:4      | Found a burning altar of Makhleb.
  2962 | D:4      | Reached skill level 5 in Polearms
  2999 | D:4      | Reached XP level 7. HP: 32/44 MP: 16/16
  3154 | D:4      | Learned a level 3 spell: Conjure Flame
  3232 | D:4      | Noticed Blork the orc
  3258 | D:4      | Killed Blork the orc
  3638 | D:5      | Entered Level 5 of the Dungeon
  3685 | D:5      | Noticed Faydane's ghost (experienced HEIE)
  3931 | D:4      | Reached skill level 6 in Polearms
  4309 | D:3      | Noticed Terence
  4339 | D:3      | Killed Terence
  4469 | D:3      | HP: 2/44 [poisoned by a kobold]
  4477 | D:3      | HP: 1/44 [poisoned by a kobold]
  5066 | D:5      | Paralysed by a giant eyeball for 3 turns
  5105 | D:5      | Reached XP level 8. HP: 42/50 MP: 18/18
  5338 | D:5      | Reached skill level 1 in Evocations
  5557 | D:5      | Reached skill level 5 in Dodging
  6251 | D:6      | Reached skill level 7 in Polearms
  6341 | D:6      | Learned a level 2 spell: Repel Missiles
  6392 | D:6      | Reached skill level 8 in Polearms
  6392 | D:6      | Reached XP level 9. HP: 52/55 MP: 9/18
  6761 | D:7      | Reached skill level 9 in Polearms
  6777 | D:7      | Noticed Pikel
  6945 | D:6      | Killed Pikel
  6945 | D:6      | Reached skill level 10 in Polearms
  7198 | D:7      | Noticed Menkaure
  7465 | D:6      | Gained mutation: You are covered in fur (AC +1). [potion of beneficial mutation]
  7473 | D:7      | Killed Menkaure
  7482 | D:7      | Found a shimmering altar of Xom.
  7483 | D:7      | Found a shimmering altar of Xom.
  7483 | D:7      | Found a shimmering altar of Xom.
  8293 | D:8      | Learned a level 1 spell: Apportation
  8733 | D:5      | Reached XP level 10. HP: 41/62 MP: 20/20
  8770 | D:5      | Reached skill level 1 in Fighting
  8809 | D:5      | Found a glowing golden altar of the Shining One.
  8818 | D:5      | Found a shattered altar of Ashenzari.
  8832 | D:5      | Became a worshipper of Ashenzari the Shackled
  9264 | D:8      | Killed a door mimic
  9700 | D:8      | Reached skill level 5 in Fighting
  9983 | D:9      | Noticed Maurice
 10005 | D:9      | Killed Maurice
 10673 | D:9      | Noticed a three-headed hydra
 10678 | D:9      | Killed a three-headed hydra
 10678 | D:9      | Reached skill level 11 in Polearms
 10801 | D:9      | Found a blossoming altar of Fedhas.
 10904 | D:9      | Noticed Eustachio
 10926 | D:9      | Killed Eustachio
 10926 | D:9      | Reached XP level 11. HP: 74/74 MP: 18/21
 10970 | D:9      | Reached skill level 12 in Polearms
 11197 | D:10     | Entered Level 10 of the Dungeon
 11216 | D:10     | Noticed Fannar
 11219 | D:10     | Paralysed by a giant eyeball for 3 turns
 11220 | D:10     | Noticed a hill giant
 11260 | D:9      | Killed Fannar
 11466 | D:10     | Noticed a hill giant
 11486 | D:9      | Killed a hill giant
 11959 | D:10     | Found a staircase to the Lair.
 12396 | D:10     | Killed a hill giant
 12542 | D:10     | Found a sparkling altar of Nemelex Xobeh.
 12699 | D:10     | Reached skill level 5 in Stealth
 13150 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14018 | Lair:1   | Reached XP level 12. HP: 24/81 MP: 5/22
 15469 | Lair:1   | Learned a level 4 spell: Passage of Golubria
 15714 | Lair:2   | Reached skill level 5 in Translocations
 15754 | Lair:2   | Reached skill level 10 in Dodging
 16580 | Lair:3   | Acquired Ashenzari's first power
 18131 | Lair:4   | Reached XP level 13. HP: 66/88 MP: 20/23
 18487 | Lair:4   | Found a staircase to the Snake Pit.


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |    31 |    14 |       |       |       ||    45
       Spear             |       |   128 |   537 |  1581 |   259 ||  2505
 Cast: Magic Dart        |    45 |    40 |    58 |    62 |     3 ||   208
       Call Imp          |     2 |    12 |    12 |     6 |     2 ||    34
       Blink             |       |     6 |    11 |    16 |     3 ||    36
       Mephitic Cloud    |       |     1 |    23 |    57 |     9 ||    90
       Conjure Flame     |       |       |     2 |     4 |       ||     6
       Repel Missiles    |       |       |       |     1 |       ||     1
       Passage of Golubr |       |       |       |       |     1 ||     1
Evoke: Wand              |       |     1 |     8 |    14 |       ||    23
  Use: Scroll            |     6 |     4 |     8 |     8 |       ||    26
       Potion            |       |     2 |     4 |     1 |     1 ||     8
 Stab: Sleeping          |     2 |     2 |     6 |    17 |     1 ||    28
       Distracted        |       |     1 |     1 |     4 |     3 ||     9
       Confused          |       |     1 |    12 |    72 |     3 ||    88


Available books: Minor Magic, Wizardry, Power, Spatial Translocations, Maledictions
No weapons yet worth switching to, but have +0 shield.
Found leather armour {rPois+} for Lair branches.

This is the most promising generalist-style character I've had in a while -- my most successful builds tend to be somewhat overfocused. The practice of instantly grabbing a floor-drop weapon on all caster backgrounds has helped a lot. I've been experimenting with training early Dodging with good results. Developing good EV seems to kick up my initial survivability a lot more than marginally reducing spell failure or rushing to remove those last few deci-ticks of weapon delay. It's also been sinking in more and more that training magic schools after spell success is decent can be a pretty bad investment, despite the bump in spellpower. Just like training weapon skills past your starting weapon's mindelay, training higher spell skills is a pursuit best delayed until after more advanced books are found.

In this case, I trained magic just enough to get the Minor Magic spells castable, then went all in for Polearms, Dodging, and later Fighting. Save for a few close scrapes, Meph + Spear got me down through Lair:4 without much trouble. Now I'm not sure where to go. Thanks to a lack of higher-tier weapons, I don't see many ways to expand melee-wise save Shields or more Dodging. This would no doubt provide me with excellent defenses, but I'd fear my +2,+4 spear (pierce) and Magic Missile would fall short of an ideal midgame offense. Alternately, I could go hard Conj/Elemental in pursuit of Fireball or Iron Shot, but with so much of my damage coming from melee now, it seems like retracing my steps. I'd expect to invest considerable XP before surpassing the damage output of my trusty spear, and until then my expenditures would be useless. The indecisive route would be to train Charms and get Haste, which I'm going to get it eventually anyway, and hope that better equipment shows up in the meantime. My only worry here is that Haste by itself might not be enough if my other abilities are still lacking.

What does the Tavern think?
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Tuesday, 26th November 2013, 23:03

Re: CIP: Melee HuWz^Ash

I would go for either Fireball or Hexes. You have some unID-ed potions.

Tomb Titivator

Posts: 832

Joined: Wednesday, 17th April 2013, 13:28

Post Tuesday, 26th November 2013, 23:07

Re: CIP: Melee HuWz^Ash

Lots of possible choices here, and anyway you worship Ash, so you can always re-skill (eventually). I'd bring up 2 other choices for your consideration - picking up Agony to pair with your melee, or picking up Hexes and go stabby. The Necromancy route is a bit shaky since you've only one Necro spell right now, but it's a good one and can help you right away. Not sure though that you can learn L5 spell even with brilliance - maybe wizmode to check? Hex stabber is strong of course, and your hexes can support melee until you get the stabbing online.

Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Tuesday, 26th November 2013, 23:11

Re: CIP: Melee HuWz^Ash

Sandman25 wrote:I would go for either Fireball or Hexes.

I hadn't even considered Hexes -- I'm not sure I could pull Stabbing off without switching to Short Blades, which sounds like a serious XP sink at this point.

Sandman25 wrote:You have some unID-ed potions.

That I do. Agility and Confusion.
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)

Spider Stomper

Posts: 208

Joined: Thursday, 12th September 2013, 15:02

Location: France

Post Wednesday, 27th November 2013, 08:28

Re: CIP: Melee HuWz^Ash

Igxfl wrote:
Sandman25 wrote:I would go for either Fireball or Hexes.

I hadn't even considered Hexes -- I'm not sure I could pull Stabbing off without switching to Short Blades, which sounds like a serious XP sink at this point.

Tridents are considered as Long Blades when it comes to stabbing (as Demon tridents and most piercing type weapons), so you still get a nice bonus damage (more than twice the classic weapons, even if half the classic Short-blade damage, but you get more base damage)...

Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Friday, 29th November 2013, 08:05

Re: CIP: Melee HuWz^Ash

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-1138-g4e1645e (console) character file.

Igxfl the Covert (Human Wizard)                    Turns: 41985, Time: 03:38:06

HP 118/118       AC 14     Str  8      XL: 17   Next: 39%
MP  30/30        EV 22     Int 19      God: Ashenzari [*****.]
Gold 1634        SH 13     Dex 19      Spells: 10 memorised,  2 levels left

rFire  . . .     SeeInvis +     a - +3,+5 orc dagger (stab) (curse)
rCold  . . .     Clarity  +     v - +1 orc leather armour {rPois}
rNeg   . . .     Conserve .     q - +0 buckler {AC+3} (curse)
rPois  +         rCorr    .     h - +2 helmet
rElec  .         rRot     .     k - +1 elf cloak
SustAb . .       Spirit   .     s - +0 pair of gloves {Dex+3}
rMut   +         Warding  .     (no boots)
Saprov . . .     Stasis   .     K - cursed amulet of resist mutation
                                F - cursed ring of regeneration
                                g - cursed ring of protection from magic

@: extremely resistant to hostile enchantments, extremely stealthy
A: clumsy 1, magic resistance 1, shaggy fur 1
a: Scrying, Transfer Knowledge, Renounce Religion
}: 1/15 runes: barnacled


You are on level 5 of the Shoals.
You worship Ashenzari.
Ashenzari is extremely pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 27 of its levels.

You have collected 1719 gold pieces.
You have spent 85 gold pieces at shops.

Inventory:

Hand weapons
 a - a cursed +3,+5 orcish dagger of stabbing (weapon)
Armour
 h - a +2 helmet (worn)
 k - a +1 elven cloak (worn)
 q - a cursed +0 buckler of protection (worn)
 s - a +0 pair of gloves of dexterity (worn)
 v - a +1 orcish leather armour of poison resistance (worn)
Magical devices
 d - a wand of fireball
 p - a wand of paralysis {zapped: 10}
 y - a wand of fire
 A - a wand of fire (9)
 B - a wand of polymorph {zapped: 1}
 C - a wand of fire
 L - a wand of teleportation {zapped: 1}
 P - a wand of paralysis
Comestibles
 D - a meat ration
 H - a choko
 Q - a snozzcumber
Scrolls
 f - a scroll of curse weapon
 i - 2 scrolls of recharging
 l - a scroll of enchant weapon III
 n - 2 scrolls of magic mapping
 x - a scroll of remove curse
 z - a scroll of amnesia
 E - 2 scrolls of teleportation
 I - 2 scrolls of fog
 J - a scroll of fear
 M - 4 scrolls of identify
Jewellery
 g - a cursed ring of protection from magic (left hand)
 r - a +4 ring of dexterity
 F - a cursed ring of regeneration (right hand)
 K - a cursed amulet of resist mutation (around neck)
Potions
 b - a potion of speed
 c - 5 potions of curing
 e - a potion of lignification
 j - a potion of porridge
 t - a potion of resistance
 u - a potion of magic
 w - 2 potions of brilliance
 N - a potion of might
 R - a potion of invisibility
Books
 G - a book of Enchantments   
   
   Spells                             Type                      Level
   Cause Fear                         Hexes                        4
   Silence                            Hexes/Air                    5
   Tukima's Dance                     Hexes                        5
   Deflect Missiles                   Charms/Air                   6
   Haste                              Charms                       6
   Discord                            Hexes                        8
Miscellaneous
 o - a fan of gales
 O - a fan of gales


   Skills:
 - Level 9.1 Fighting
 - Level 8.5(12.4) Short Blades
   Level 12.0 Polearms
 + Level 14.1 Dodging
 - Level 14.6 Stealth
 - Level 4.4(7.0) Shields
 - Level 6.1 Spellcasting
 - Level 2.4(5.6) Conjurations
 - Level 10.9(14.6) Hexes
 - Level 1.3(3.8) Summonings
 - Level 5.9(9.9) Translocations
 - Level 3.0(6.4) Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Blink                 Tloc           N/A          1%          2    None
c - Ensorcelled Hibernat  Hex/Ice        ####..       1%          2    None
d - Call Imp              Summ           ###.......   4%          2    None
e - Conjure Flame         Conj/Fire      ###.....     12%         3    ##.....
f - Mephitic Cloud        Conj/Pois/Air  ##......     17%         3    ##.....
n - Passage of Golubria   Tloc           N/A          1%          4    ####...
r - Repel Missiles        Chrm/Air       #.........   17%         2    None
t - Invisibility          Hex            ######..     4%          6    #######
x - Apportation           Tloc           #####.....   1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/16)               Orc (0/4) D:12           Lair (8/8) D:10
 Shoals (5/5) Lair:5        Snake (0/5) Lair:4        Slime (0/6) Lair:7
Temple: D:4-7       Vaults: D:14-15     

Altars:
Ashenzari
Fedhas
Makhleb
Nemelex Xobeh
Xom
Zin
the Shining One
Jiyva

Shops:
D:13 [   Shoals:1 [

Annotations:
D:5 Faydane's ghost, experienced HEIE
Lair:7 exclusions: door and oklob plant
Shoals:3 Aizul; Ilsuiw
Shoals:4 exclusion: alligator snapping turtle, Rupert


Innate Abilities, Weirdness & Mutations

You are clumsy. (Dex -2)
You are resistant to hostile enchantments.
You are covered in fur (AC +1).


Message History

Eat one of 2 chunks of mermaid flesh? (ye/n/q/i?)
This raw flesh tastes terrible.
You continue eating.
You are feeling hungry.
You see here a +0,+0 trident.
Eat a chunk of mermaid flesh? (ye/n/q/i?)
This raw flesh tastes terrible.
You continue eating.
You flicker for a moment.
You continue eating.
You start resting.
You flicker back into view.
You start resting.
Your magical contamination has completely faded away.
You start resting.
Magic restored.
Eat which item? (? for menu, Esc to quit)
Okay, then.
Unknown command.
Saving game... please wait.

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There are no monsters in sight!

Vanquished Creatures
  A kraken (Shoals:2)
  Donald (Shoals:3)
  Wiglaf (Shoals:3)
  The ghost of Krunkodile the Basher, a powerful FoHu of Okawaru (Lair:8)
  4 merfolk javelineers (Shoals:5)
  4 merfolk impalers
  5 vault guards (D:14)
  3 sirens
  5 merfolk aquamancers
  Fannar (D:9)
  Nessos (D:11)
  The ghost of Petitchka the Cleaver, a powerful DgWn (D:14)
  A ravenous feature mimic (Shoals:5)
  6 hydras
  11 death yaks (Lair:8)
  An ogre mage (D:13)
  Urug (D:12)
  An iron golem (D:14)
  3 catoblepae (Lair:8)
  13 sea snakes
  An unseen horror (D:11)
  13 harpies
  Pikel (D:6)
  A giant amoeba (D:14)
  An orc knight (D:14)
  7 hill giants
  2 oklob plants
  2 griffons
  A wolf spider (D:14)
  5 cyclopes
  17 elephants
  2 octopodes
  Maurice (D:9)
  A spiny worm (D:14)
  2 black mambas
  4 spiny frogs
  A feature mimic (D:8)
  2 fire drakes
  12 mermaids
  A yaktaur (D:14)
  12 komodo dragons
  6 wandering mushrooms (Lair:3)
  5 trolls
  Sonja (D:12)
  A slime creature (D:14)
  A queen bee (Lair:5)
  9 snapping turtles
  7 two-headed ogres
  A trapdoor spider zombie (D:13)
  7 blink frogs
  2 shadows
  A vampire (D:14)
  4 water elementals
  3 wyverns
  A trapdoor spider (D:11)
  2 basilisks
  An elephant slug (Lair:8)
  13 sharks
  Eustachio (D:9)
  2 hungry ghosts
  A human (D:14)
  58 yaks
  23 hippogriffs
  7 manticores
  A hill giant skeleton (D:14)
  20 wolves
  30 merfolk
  A soldier ant (D:14)
  Menkaure (D:7)
  5 orc warriors
  2 necrophages (D:10)
  2 phantoms
  A red wasp simulacrum (D:14)
  4 sky beasts
  7 porcupines
  2 slaves
  4 ice beasts
  A black bear (Lair:4)
  8 ogres
  10 giant goldfish
  12 centaurs
  4 big kobolds (D:9)
  23 crocodiles
  A boring beetle (Lair:6)
  A komodo dragon zombie (D:11)
  14 giant frogs
  7 giant slugs
  19 water moccasins
  3 agate snails
  12 wights
  A troll skeleton (D:11)
  2 yak skeletons
  34 killer bees
  17 jellyfish
  The ghost of jrlans the Covered, a weakling DjWn (D:3)
  A hippogriff skeleton (D:9)
  A yellow wasp zombie (D:13)
  7 crimson imps
  7 orc priests
  8 big fish
  11 electric eels
  6 goliath beetles
  5 scorpions
  A two-headed ogre zombie (D:14)
  5 hounds
  7 orc wizards
  Crazy Yiuf (D:3)
  A black bear zombie (D:7)
  A giant frog zombie (D:5)
  17 iguanas
  6 jellies
  A quasit (D:13)
  4 giant frog skeletons
  10 worker ants
  32 sheep
  Terence (D:3)
  4 gnolls (D:8)
  A worker ant zombie (D:10)
  27 adders
  36 green rats
  5 giant centipedes
  2 giant mites
  6 worms
  An iguana zombie (D:9)
  An adder zombie (D:7)
  3 giant eyeballs
  15 giant geckos
  2 oozes
  45 orcs
  3 ball pythons
  6 giant cockroaches
  10 goblins
  10 hobgoblins
  31 jackals
  27 kobolds
  8 quokkas
  38 bats
  9 giant newts
  3 giant spores
  A hobgoblin skeleton (D:9)
  A hobgoblin zombie (D:8)
  A jackal zombie (D:6)
  17 rats
  9 ballistomycetes
  2 bushes (Lair:8)
  2 fungi (D:3)
1020 creatures vanquished.

Vanquished Creatures (collateral kills)
  The ghost of tellian the Ruinous, an average DECj (D:4)
  Blork the orc (D:4)
  2 adders
  A worm (D:5)
  A kobold (D:3)
6 creatures vanquished.

Vanquished Creatures (others)
  A death yak (Lair:8)
  A slave (D:7)
  A killer bee (Lair:5)
  An electric eel (D:11)
  2 crimson imps
  A wight (D:11)
  A green rat (Lair:5)
  7 white imps
  A shadow imp (Shoals:2)
  A jackal (Lair:1)
  3 giant spores
  A rat (Lair:5)
  A ballistomycete (D:11)
  3 fungi
  2 plants
  4 tentacles (Shoals:2)
  2 tentacle segments (Shoals:2)
33 creatures vanquished.

Grand Total: 1059 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Igxfl, the Human Wizard, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 11/11 MP: 5/5
   294 | D:1      | Reached XP level 2. HP: 1/17 MP: 0/7
   609 | D:1      | Learned a level 2 spell: Blink
   612 | D:1      | Learned a level 2 spell: Call Imp
   874 | D:1      | Reached XP level 3. HP: 22/22 MP: 6/9
  1134 | D:2      | Learned a level 3 spell: Mephitic Cloud
  1197 | D:2      | Reached skill level 1 in Short Blades
  1293 | D:2      | Reached XP level 4. HP: 28/28 MP: 8/11
  1857 | D:3      | Reached skill level 1 in Polearms
  1916 | D:3      | Noticed jrlans' ghost (weakling DjWn)
  2069 | D:3      | Reached XP level 5. HP: 33/33 MP: 8/12
  2172 | D:3      | Killed jrlans' ghost
  2247 | D:3      | Noticed Crazy Yiuf
  2514 | D:3      | Killed Crazy Yiuf
  2554 | D:3      | Noticed an ice beast
  2728 | D:4      | Reached XP level 6. HP: 26/39 MP: 14/14
  2734 | D:4      | Noticed tellian's ghost (average DECj)
  2766 | D:4      | Killed tellian's ghost
  2766 | D:4      | Reached skill level 4 in Polearms
  2903 | D:4      | Found a burning altar of Makhleb.
  2962 | D:4      | Reached skill level 5 in Polearms
  2999 | D:4      | Reached XP level 7. HP: 32/44 MP: 16/16
  3154 | D:4      | Learned a level 3 spell: Conjure Flame
  3232 | D:4      | Noticed Blork the orc
  3258 | D:4      | Killed Blork the orc
  3638 | D:5      | Entered Level 5 of the Dungeon
  3685 | D:5      | Noticed Faydane's ghost (experienced HEIE)
  3931 | D:4      | Reached skill level 6 in Polearms
  4309 | D:3      | Noticed Terence
  4339 | D:3      | Killed Terence
  4469 | D:3      | HP: 2/44 [poisoned by a kobold]
  4477 | D:3      | HP: 1/44 [poisoned by a kobold]
  5066 | D:5      | Paralysed by a giant eyeball for 3 turns
  5105 | D:5      | Reached XP level 8. HP: 42/50 MP: 18/18
  5338 | D:5      | Reached skill level 1 in Evocations
  5557 | D:5      | Reached skill level 5 in Dodging
  6251 | D:6      | Reached skill level 7 in Polearms
  6341 | D:6      | Learned a level 2 spell: Repel Missiles
  6392 | D:6      | Reached skill level 8 in Polearms
  6392 | D:6      | Reached XP level 9. HP: 52/55 MP: 9/18
  6761 | D:7      | Reached skill level 9 in Polearms
  6777 | D:7      | Noticed Pikel
  6945 | D:6      | Killed Pikel
  6945 | D:6      | Reached skill level 10 in Polearms
  7198 | D:7      | Noticed Menkaure
  7465 | D:6      | Gained mutation: You are covered in fur (AC +1). [potion of beneficial mutation]
  7473 | D:7      | Killed Menkaure
  7482 | D:7      | Found a shimmering altar of Xom.
  7483 | D:7      | Found a shimmering altar of Xom.
  7483 | D:7      | Found a shimmering altar of Xom.
  8293 | D:8      | Learned a level 1 spell: Apportation
  8733 | D:5      | Reached XP level 10. HP: 41/62 MP: 20/20
  8770 | D:5      | Reached skill level 1 in Fighting
  8809 | D:5      | Found a glowing golden altar of the Shining One.
  8818 | D:5      | Found a shattered altar of Ashenzari.
  8832 | D:5      | Became a worshipper of Ashenzari the Shackled
  9264 | D:8      | Killed a door mimic
  9700 | D:8      | Reached skill level 5 in Fighting
  9983 | D:9      | Noticed Maurice
 10005 | D:9      | Killed Maurice
 10673 | D:9      | Noticed a three-headed hydra
 10678 | D:9      | Killed a three-headed hydra
 10678 | D:9      | Reached skill level 11 in Polearms
 10801 | D:9      | Found a blossoming altar of Fedhas.
 10904 | D:9      | Noticed Eustachio
 10926 | D:9      | Killed Eustachio
 10926 | D:9      | Reached XP level 11. HP: 74/74 MP: 18/21
 10970 | D:9      | Reached skill level 12 in Polearms
 11197 | D:10     | Entered Level 10 of the Dungeon
 11216 | D:10     | Noticed Fannar
 11219 | D:10     | Paralysed by a giant eyeball for 3 turns
 11220 | D:10     | Noticed a hill giant
 11260 | D:9      | Killed Fannar
 11466 | D:10     | Noticed a hill giant
 11486 | D:9      | Killed a hill giant
 11959 | D:10     | Found a staircase to the Lair.
 12396 | D:10     | Killed a hill giant
 12542 | D:10     | Found a sparkling altar of Nemelex Xobeh.
 12699 | D:10     | Reached skill level 5 in Stealth
 13150 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14018 | Lair:1   | Reached XP level 12. HP: 24/81 MP: 5/22
 15469 | Lair:1   | Learned a level 4 spell: Passage of Golubria
 15714 | Lair:2   | Reached skill level 5 in Translocations
 15754 | Lair:2   | Reached skill level 10 in Dodging
 16580 | Lair:3   | Acquired Ashenzari's first power
 18131 | Lair:4   | Reached XP level 13. HP: 66/88 MP: 20/23
 18487 | Lair:4   | Found a staircase to the Snake Pit.
 20583 | Lair:4   | Learned a level 2 spell: Ensorcelled Hibernation
 20614 | Lair:5   | Reached skill level 1 in Hexes
 20818 | Lair:5   | Found a staircase to the Shoals.
 21609 | Lair:5   | Reached skill level 5 in Hexes
 21807 | Lair:5   | Gained mutation: You are resistant to hostile enchantments. [potion of beneficial mutation]
 22919 | Lair:5   | Reached skill level 5 in Spellcasting
 24573 | Lair:6   | Reached skill level 5 in Short Blades
 25233 | Lair:7   | Reached XP level 14. HP: 37/98 MP: 15/27
 25530 | Lair:7   | Acquired Ashenzari's second power
 25871 | Lair:7   | Found a staircase to the Slime Pits.
 25874 | Lair:7   | Found a viscous altar of Jiyva.
 27284 | D:11     | Noticed an unseen horror
 27291 | D:11     | Killed an unseen horror
 27475 | D:11     | Upgraded the game from 0.14-a0-1102-g6369efe to 0.14-a0-1113-g481a9a3
 28455 | D:12     | Found a staircase to the Orcish Mines.
 28463 | D:12     | Noticed Sonja
 28465 | D:12     | Noticed Urug
 28492 | D:12     | Noticed Nessos
 28609 | D:12     | Identified the cursed +4,+3 broad axe of the Grave {chop, Dex+2 Int+3}
 28827 | D:12     | Killed Urug
 29481 | D:12     | Killed Sonja
 30032 | D:13     | Found Extod's Armour Boutique.
 30813 | Shoals:1 | Entered Level 1 of the Shoals
 31738 | Lair:8   | Entered Level 8 of the Lair of Beasts
 31738 | Lair:8   | Acquired Ashenzari's third power
 31836 | Lair:8   | Noticed Krunkodile's ghost (powerful FoHu)
 31922 | Lair:8   | Reached XP level 15. HP: 105/105 MP: 24/29
 31939 | Lair:8   | Learned a level 6 spell: Invisibility
 32364 | Lair:8   | Identified a scroll of acquirement
 32390 | Lair:8   | Reached skill level 1 in Shields
 33618 | Lair:8   | Killed Krunkodile's ghost
 34147 | Lair:8   | Reached skill level 10 in Hexes
 34434 | Lair:8   | Upgraded the game from 0.14-a0-1113-g481a9a3 to 0.14-a0-1138-g4e1645e
 34826 | D:11     | Killed Nessos
 35595 | D:14     | Noticed Petitchka's ghost (powerful DgWn)
 35718 | D:14     | Killed Petitchka's ghost
 35785 | D:14     | Got the uncursed helmet of Amelioration {rPois}
 35790 | D:14     | Identified the +1 helmet of Amelioration {rPois} (You found it on level 14 of the Dungeon)
 36182 | D:14     | Reached skill level 10 in Stealth
 36298 | D:14     | Gained mutation: You are clumsy. (Dex -2) [mutagenic glow]
 36508 | D:14     | Reached XP level 16. HP: 77/112 MP: 0/29
 37681 | Shoals:1 | Found Plog's Armour Boutique.
 37752 | Shoals:1 | Bought a +0 pair of gloves of dexterity for 85 gold pieces
 38167 | Shoals:2 | Noticed a kraken
 38204 | Shoals:2 | Killed a kraken
 38505 | Shoals:2 | Found a shimmering altar of Xom.
 38574 | Shoals:2 | Reached skill level 13 in Stealth
 39280 | Shoals:3 | Noticed Wiglaf
 39640 | Shoals:1 | Reached skill level 14 in Stealth
 39768 | Shoals:3 | Noticed Aizul
 39860 | Shoals:3 | Noticed Donald
 39890 | Shoals:3 | Killed Donald
 40031 | Shoals:3 | Killed Wiglaf
 40149 | Shoals:3 | Noticed Ilsuiw
 40266 | Shoals:4 | Found a glowing silver altar of Zin.
 40313 | Shoals:3 | Acquired Ashenzari's fourth power
 40419 | Shoals:5 | Entered Level 5 of the Shoals
 40580 | Shoals:5 | Reached XP level 17. HP: 64/118 MP: 5/30
 40588 | Shoals:5 | Noticed Rupert
 40600 | Shoals:3 | HP: 4/118 [sea snake (21)]
 41579 | Shoals:5 | Got a barnacled rune of Zot


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |    31 |    14 |       |       |  1136 |   388 ||  1569
       Spear             |       |   128 |   537 |  1581 |   906 |       ||  3152
       Sabre             |       |       |       |       |   622 |       ||   622
 Cast: Magic Dart        |    45 |    40 |    58 |    62 |    46 |    12 ||   263
       Call Imp          |     2 |    12 |    12 |     6 |     2 |     3 ||    37
       Blink             |       |     6 |    11 |    16 |    30 |     8 ||    71
       Mephitic Cloud    |       |     1 |    23 |    57 |    76 |    16 ||   173
       Conjure Flame     |       |       |     2 |     4 |    24 |       ||    30
       Repel Missiles    |       |       |       |     1 |     5 |     7 ||    13
       Ensorcelled Hiber |       |       |       |       |   328 |   177 ||   505
       Passage of Golubr |       |       |       |       |    48 |    29 ||    77
       Invisibility      |       |       |       |       |     8 |    10 ||    18
Evoke: Wand              |       |     1 |     8 |    14 |    21 |     1 ||    45
  Use: Scroll            |     6 |     4 |     8 |     8 |    22 |     8 ||    56
       Potion            |       |     2 |     4 |     1 |    13 |     6 ||    26
 Stab: Sleeping          |     2 |     2 |     6 |    17 |   154 |    97 ||   278
       Distracted        |       |     1 |     1 |     4 |     9 |     1 ||    16
       Confused          |       |     1 |    12 |    72 |    73 |    12 ||   170
       Paralysed         |       |       |       |       |     3 |       ||     3
       Invisible         |       |       |       |       |    34 |    46 ||    80


Okay, so I actually went all in for Hexes and Short Blades, and Ash made it fairly easy to train them up. Invisistab took me through Shoals. I never realized how good Passage of Golubria is. It's an escape, it's a stabbing aid, it can pull monsters ahead of a pack or throw them behind one, and it can jump across water and lava. I didn't feel the need for flight even when the tides were high.

Ashenzari hasn't 'clicked' for me in the past, but it seems that taking heavy advantage of the flexibility the stat boosts give you is critical. I might actually go in for M&F now -- I just found a +2,+6 vampiric demon whip and I'm about to see a lot of hard-to-stab monsters in Snake and Vaults.
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)

Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Friday, 29th November 2013, 08:24

Re: CIP: Melee HuWz^Ash

...and I died. Potions of Lignifaction block Tele. That's pretty rough.
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 29th November 2013, 14:40

Re: CIP: Melee HuWz^Ash

I usually use Confuse with my Hex-based stabbers, it is always useful. I am not sure how you got 170 stabs of confused monsters without casting confusion even once. Did you have lots of wands of confusion or am I missing something?
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Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Friday, 29th November 2013, 14:43

Re: CIP: Melee HuWz^Ash

Sandman25 wrote:I usually use Confuse with my Hex-based stabbers, it is always useful. I am not sure how you got 170 stabs of confused monsters without casting confusion even once. Did you have lots of wands of confusion or am I missing something?


Mephitic Cloud?
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

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Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 29th November 2013, 14:51

Re: CIP: Melee HuWz^Ash

Sprucery wrote:Mephitic Cloud?


Thank you. Never used stabbing Wz ;)

Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Friday, 29th November 2013, 19:28

Re: CIP: Melee HuWz^Ash

Unless you luck into a beatstick of true quality, starting with Mephitic Cloud pretty much locks your starting weapon choice into Short Blades. ;)

On the other hand, SInv undead were pretty annoying on this build -- pretty much an instant reason to blow consumables.
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 29th November 2013, 19:43

Re: CIP: Melee HuWz^Ash

Yes, I used stabbing with Mephitic Cloud but not on characters with EH.

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Friday, 29th November 2013, 22:10

Re: CIP: Melee HuWz^Ash

Sandman25 wrote:Yes, I used stabbing with Mephitic Cloud but not on characters with EH.

Options are good. EH has low spell power cap. Confuse checks MR. Mephitic Cloud checks rPois. Dazzling Spray checks... whatever Dazzling Spray checks. You can stab a wider variety of monsters if you use all your disables.

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Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 29th November 2013, 22:42

Re: CIP: Melee HuWz^Ash

Also I used Fedhas for stabs, that was fun too.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 30th November 2013, 07:17

Re: CIP: Melee HuWz^Ash

Hurkyl wrote:Dazzling Spray checks... whatever Dazzling Spray checks..


It checks "Has eyes" other than that there's just a set random chance of blinding, it works on damn near anything except slimes and jellies :)
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