CIP TrWi of Chei -- no idea what I'm doing


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Snake Sneak

Posts: 124

Joined: Thursday, 22nd March 2012, 21:34

Post Tuesday, 19th November 2013, 00:10

CIP TrWi of Chei -- no idea what I'm doing

Hi all,

This character has been a breeze so far, but I have no real plan or idea what I'm doing. It's my first troll and my first Chei worshiper.

I found an early Chei altar and an early Ring of the Mage, so spellcasting is easy. (Easier than many non-trolls, anyway.) However, I only have the wizard starting book and the book of frost. So far I've used magic dart to plink things until they stand next to me, then shred. I've also used repel missiles for centaurs, and mephitic could and slouch in various dicey situations.

For skills, I did UA->10, then a few low level spells online (easy with ring of the mage), then UA 15, shields 9, fighting 10. I also got invocations around 6.

But now I have literally no idea what to aim for. More UA? Dodging? Some spellcasting so I can use spells with less hunger? If I had a level 6 attack spell or stone form to aim at, i would. But I don't.

I'm planning to clear Lair:8 and then Orc. Where should the xp go?

Dump
  Code:
 Dungeon Crawl Stone Soup version 0.13.0-59-g13bd910 (console) character file.

prospero the Brawler (Troll Wizard)                Turns: 15818, Time: 01:52:51

HP 120/120       AC 11     Str 33      XL: 13   Next: 70%
MP  20/20        EV 12     Int 36      God: Cheibriados [******]
Gold 919         SH 27     Dex 23      Spells:  6 memorised,  1 level left

Res.Fire  : . . .   See Invis. : .     - Unarmed
Res.Cold  : . . .   Warding    : .   a - +1 robe
Life Prot.: . . .   Conserve   : .   f - +0 shield
Res.Poison: .       Res.Corr.  : +   b - +2 wizard hat
Res.Elec. : .       Clarity    : .   m - +2 cloak
Sust.Abil.: . .     Spirit.Shd : .   (gloves unavailable)
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : .   e - amulet of resist corrosion
Gourmand  : +                        v - ring of the Mage {Wiz MR+ Int+3}
                                     r - +2 ring of evasion

@: very slow, quite resistant to hostile enchantments, fairly stealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
saprovore 2, tough skin 2, AC +1
a: Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion


You are on level 7 of the Lair of Beasts.
You worship Cheibriados.
Cheibriados is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 19 of its levels.

You have collected 899 gold pieces.

Inventory:

Missiles
 p - 6 large rocks (quivered)
Armour
 a - a +1 robe (worn)
 b - a +2 wizard hat (worn)
 f - a +0 shield (worn)
 m - a +2 cloak (worn)
Magical devices
 k - a wand of fireball {zapped: 2}
 o - a wand of digging {zapped: 1}
 x - a wand of disintegration {zapped: 3}
 y - a wand of polymorph (6)
 A - a wand of slowing {zapped: 1}
 C - a twisted copper wand {zapped: 2} {tried}
 K - a wand of cold {zapped: 4}
 M - a wand of fire {empty}
 O - a wand of magic darts {zapped: 1}
 P - a wand of cold {zapped: 4}
 S - a wand of polymorph
Comestibles
 h - 8 bread rations
 q - 3 apples
 s - 28 sultanas
 u - a sausage
 G - 2 chokos
 H - 2 meat rations
 N - a pear
 R - a banana
 T - 4 rotting chunks of elephant flesh
 U - 7 rotting chunks of elephant flesh
Scrolls
 c - a scroll of enchant weapon I
 l - 2 scrolls of fear
 w - 4 scrolls of fog
 z - a scroll of enchant armour
 D - 3 scrolls labeled TWEMAT HAECHIG {tried}
 E - 3 scrolls of teleportation
 F - 5 scrolls of remove curse
 I - a scroll of enchant weapon II
Jewellery
 e - an amulet of resist corrosion (around neck)
 r - a +2 ring of evasion (left claw)
 v - the ring of the Mage (right claw) {Wiz MR+ Int+3}
   (You found it on level 5 of the Dungeon)   
   
   [ring of wizardry]
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 L - a +3 ring of strength
Potions
 d - a potion of invisibility
 g - 2 potions of agility
 i - 2 potions of flight
 j - 4 potions of restore abilities
 n - 2 potions of curing
 t - 2 potions of brilliance
 B - 2 potions of might
 J - a potion of heal wounds


   Skills:
 - Level 10.0 Fighting
 - Level 1.5 Dodging
 - Level 1.1 Stealth
 - Level 9.0 Shields
 + Level 15.0 Unarmed Combat
 - Level 2.0 Spellcasting
 - Level 3.1 Conjurations
   Level 0.6 Summonings
 - Level 0.6 Translocations
 - Level 0.1 Air Magic
 - Level 3.0 Poison Magic
 - Level 6.1 Invocations


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Repel Missiles        Chrm/Air       #.........   3%          2    ##.....
c - Mephitic Cloud        Conj/Pois/Air  ###.....     3%          3    ###....
d - Blink                 Tloc           N/A          3%          2    ##.....
e - Conjure Flame         Conj/Fire      ##......     3%          3    ###....
f - Throw Icicle          Conj/Ice       ##......     11%         4    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/27)            Temple (1/1) D:7             Orc (0/4) D:7
   Lair (7/8) D:11         Shoals (0/5) Lair:3        Snake (0/5) Lair:4
  Slime (0/6) Lair:6     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One

Shops:
D:10 (

Annotations:
D:3 scotticus' ghost, average MiFi
Lair:6 exclusions: electric eel and 1 more exclusion


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).


Message History

The yak bellows!
You see here a yak corpse.
Casting: Magic Dart
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart
Press: ? - help, Shift-Dir - straight line, f - yak
Aim: a yak
The magic dart hits the yak.
The yak is lightly wounded.
You mangle the yak!!
The yak begins to bleed from its wounds!
The yak is heavily wounded.
You block the yak's attack.
You claw the yak!
The yak is almost dead.
The yak barely misses you.
You hit the yak.
You kill the yak!
Cheibriados appreciates the change of pace.
Your Fighting skill increases to level 10!

          ..
         ...
        ....##
       .......##
       ........#
       ........###
      .........%@#
      ..........##
      ..P#P......####         ###
         #.........P###      ##.#
        ##............########.##
        #...............##.....##
       ##..............###......#
      ##...............###......#
      #.................###......
      ##...............##........
#     #..f...............#fff....


There are no monsters in sight!

Vanquished Creatures
  The ghost of mrm664 the Grappler, a powerful TrGl of Okawaru (Lair:1)
  Harold (Lair:2)
  A hydra (Lair:5)
  The ghost of Hybrid the Basher, an experienced TrBe of Trog (D:8)
  Erolcha (D:9)
  A lindwurm (Lair:4)
  Pikel (D:8)
  A hill giant (D:10)
  2 giant amoebae (Lair:6)
  Joseph (D:7)
  A griffon (D:10)
  2 black mambas (Lair:3)
  13 elephants
  Maurice (D:9)
  5 spiny frogs
  A naga mage (Lair:4)
  2 brown oozes (Lair:6)
  Grinder (D:6)
  2 trolls (D:10)
  Sonja (D:10)
  5 komodo dragons
  A grizzly bear (Lair:3)
  31 blink frogs
  A snapping turtle (Lair:3)
  2 basilisks (Lair:2)
  A wyvern (D:10)
  3 sharks (D:9)
  36 yaks
  Eustachio (D:10)
  A hungry ghost (D:9)
  2 manticores
  3 hippogriffs
  10 wolves
  A swamp drake (D:7)
  4 porcupines
  3 orc warriors
  A slave (D:8)
  2 sky beasts
  3 black bears
  4 ice beasts
  A giant goldfish (Lair:6)
  4 centaurs
  10 ogres
  A phantom (D:6)
  11 crocodiles
  Duvessa (D:7)
  A komodo dragon zombie (D:8)
  A giant slug (Lair:1)
  10 water moccasins
  16 giant frogs
  6 agate snails
  An eye of draining (D:9)
  4 electric eels (D:9)
  3 jellyfish (Lair:3)
  6 killer bees (D:10)
  3 goliath beetles
  An oklob sapling (D:7)
  Dowan (D:7)
  5 crimson imps
  3 orc priests
  2 big fish (D:9)
  A centaur zombie (D:8)
  A centaur skeleton (D:7)
  4 iguanas
  6 hounds
  A scorpion (D:8)
  14 orc wizards
  15 worker ants
  A killer bee zombie (D:9)
  14 sheep (Lair:1)
  A sky beast zombie (D:8)
  An ogre skeleton (D:9)
  4 gnolls (D:8)
  A mummy (D:9)
  A worker ant zombie (D:10)
  4 giant centipedes
  45 green rats
  15 adders
  5 worms
  5 giant mites
  An iguana skeleton (D:10)
  A giant eyeball (D:5)
  An ooze (D:4)
  39 orcs
  2 ball pythons (D:1)
  A bat skeleton (D:7)
  9 goblins
  9 hobgoblins
  33 jackals
  19 kobolds
  12 quokkas
  21 bats
  6 giant cockroaches
  7 giant geckos
  11 giant newts
  An orc skeleton (D:9)
  An orc zombie (D:10)
  A quokka zombie (D:9)
  21 rats
  A rat skeleton (D:7)
  2 fungi (D:6)
  A plant (D:7)
585 creatures vanquished.

Vanquished Creatures (others)
  A slave (D:8)
  A jellyfish (D:9)
  An electric eel (D:9)
  A jelly (D:8)
  A kobold (D:8)
  An orc zombie (D:8)
  4 fungi
  A plant (Lair:6)
11 creatures vanquished.

Grand Total: 596 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | prospero, the Troll Wizard, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 5/5
    48 | D:1      | Reached skill level 1 in Unarmed Combat
    50 | D:1      | Reached XP level 2. HP: 22/22 MP: 6/6
   307 | D:1      | Reached XP level 3. HP: 28/28 MP: 7/7
   487 | D:1      | Learned a level 2 spell: Repel Missiles
   491 | D:1      | Learned a level 3 spell: Mephitic Cloud
   514 | D:2      | Reached skill level 3 in Unarmed Combat
  1056 | D:2      | Found a shattered altar of Ashenzari.
  1057 | D:2      | Found a snail-covered altar of Cheibriados.
  1064 | D:2      | Became a worshipper of Cheibriados the Contemplative
  1270 | D:3      | Noticed scotticus' ghost (average MiFi)
  1284 | D:4      | Reached XP level 4. HP: 27/36 MP: 8/8
  1402 | D:4      | Reached skill level 4 in Unarmed Combat
  1457 | D:4      | Reached XP level 5. HP: 37/42 MP: 8/8
  1464 | D:4      | Acquired Cheibriados' first power
  1470 | D:4      | Reached skill level 5 in Unarmed Combat
  1486 | D:4      | HP: 2/42 [orc wizard/glowing orcish dagger (4)]
  1658 | D:4      | Reached skill level 1 in Conjurations
  1962 | D:4      | Reached skill level 1 in Poison Magic
  1962 | D:4      | Reached XP level 6. HP: 50/50 MP: 10/10
  2456 | D:4      | Noticed a centaur
  2461 | D:4      | Killed a centaur
  2603 | D:5      | Entered Level 5 of the Dungeon
  2609 | D:5      | Reached XP level 7. HP: 49/57 MP: 8/10
  2873 | D:5      | Reached skill level 6 in Unarmed Combat
  3239 | D:6      | Noticed Grinder
  3389 | D:6      | Killed Grinder
  3389 | D:6      | Reached skill level 7 in Unarmed Combat
  3389 | D:6      | Reached XP level 8. HP: 19/65 MP: 0/11
  3553 | D:6      | Acquired Cheibriados' second power
  3553 | D:6      | Reached skill level 8 in Unarmed Combat
  3785 | D:6      | Reached skill level 9 in Unarmed Combat
  4144 | D:7      | Noticed Duvessa
  4149 | D:7      | Noticed Dowan
  4154 | D:7      | Killed Duvessa
  4177 | D:7      | Killed Dowan
  4180 | D:7      | Reached skill level 10 in Unarmed Combat
  4180 | D:7      | Reached XP level 9. HP: 10/71 MP: 2/12
  4284 | D:7      | Learned a level 2 spell: Blink
  4310 | D:7      | Found a staircase to the Ecumenical Temple.
  4325 | Temple   | Entered the Ecumenical Temple
  4514 | D:7      | Acquired Cheibriados' third power
  4623 | D:7      | Reached skill level 1 in Invocations
  4866 | D:7      | Noticed Joseph
  4876 | D:7      | Killed Joseph
  5223 | D:7      | Reached skill level 5 in Invocations
  5224 | D:7      | Found a staircase to the Orcish Mines.
  5543 | D:7      | Learned a level 3 spell: Conjure Flame
  5753 | D:8      | Acquired Cheibriados' fourth power
  5789 | D:8      | Noticed Pikel
  5801 | D:8      | Killed Pikel
  5801 | D:8      | Reached skill level 11 in Unarmed Combat
  5801 | D:8      | Reached XP level 10. HP: 43/79 MP: 18/18
  5890 | D:8      | Noticed Hybrid's ghost (experienced TrBe)
  5902 | D:8      | Killed Hybrid's ghost
  6019 | D:8      | Found a bloodstained altar of Trog.
  6109 | D:8      | Found a shimmering altar of Xom.
  6401 | D:8      | Reached skill level 12 in Unarmed Combat
  6806 | D:9      | Noticed Erolcha
  6814 | D:9      | Killed Erolcha
  7190 | D:9      | Reached skill level 13 in Unarmed Combat
  7660 | D:9      | Got a pitted granite ring
  7752 | D:9      | Noticed Maurice
  7764 | D:9      | Killed Maurice
  8004 | D:9      | Found a deep blue altar of Sif Muna.
  8016 | D:9      | Reached XP level 11. HP: 74/85 MP: 17/18
  8232 | D:10     | Entered Level 10 of the Dungeon
  8232 | D:10     | Noticed Sonja
  8232 | D:10     | Noticed Eustachio
  8237 | D:10     | Killed Sonja
  8238 | D:10     | Reached skill level 14 in Unarmed Combat
  8238 | D:10     | Killed Eustachio
  8391 | D:10     | Noticed a hill giant
  8397 | D:10     | Killed a hill giant
  8445 | D:10     | Identified the ring of Ashenzari's Outrage {+Rage +Fly rC- SInv} (You found it on level 9 of the Dungeon)
  8526 | D:10     | Found Zida's Weapon Boutique.
  8855 | D:10     | Reached skill level 15 in Unarmed Combat
  9042 | D:11     | Reached skill level 1 in Shields
  9097 | D:11     | Found a deep blue altar of Sif Muna.
  9162 | D:11     | Found a staircase to the Lair.
  9170 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9188 | Lair:1   | Noticed mrm664's ghost (powerful TrGl)
  9200 | Lair:1   | Killed mrm664's ghost
 10066 | Lair:2   | Reached skill level 5 in Shields
 10236 | Lair:2   | Noticed Harold
 10253 | Lair:2   | Killed Harold
 10253 | Lair:2   | Reached XP level 12. HP: 84/93 MP: 20/20
 10290 | Lair:2   | Found a basalt altar of Yredelemnul.
 11083 | Lair:3   | Found a staircase to the Shoals.
 11538 | Lair:3   | Reached skill level 1 in Fighting
 12458 | Lair:4   | Found a staircase to the Snake Pit.
 12772 | Lair:2   | Learned a level 4 spell: Throw Icicle
 12870 | Lair:4   | Reached skill level 5 in Fighting
 13428 | Lair:5   | Reached XP level 13. HP: 96/111 MP: 20/20
 13815 | Lair:5   | Noticed an eight-headed hydra
 13821 | Lair:5   | Killed an eight-headed hydra
 14619 | Lair:6   | Found a staircase to the Slime Pits.
 15817 | Lair:7   | Reached skill level 10 in Fighting


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |   140 |   126 |   322 |   787 |   282 ||  1657
Throw: Dart              |       |       |     2 |       |       ||     2
 Cast: Magic Dart        |       |    24 |   116 |   189 |    23 ||   352
       Repel Missiles    |       |       |     1 |     2 |       ||     3
       Mephitic Cloud    |       |       |     1 |     3 |       ||     4
Invok: Slouch            |       |       |       |     6 |     2 ||     8
       Temporal Distorti |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |     3 |     7 |    11 ||    21
  Use: Scroll            |     8 |     3 |    18 |     7 |     3 ||    39
       Potion            |       |     1 |     1 |     6 |     1 ||     9
 Stab: Distracted        |       |     1 |       |       |     1 ||     2
       Sleeping          |       |     1 |     1 |     4 |     1 ||     7
       Invisible         |       |       |     1 |       |       ||     1

Snake Sneak

Posts: 124

Joined: Thursday, 22nd March 2012, 21:34

Post Tuesday, 19th November 2013, 00:38

Re: CIP TrWi of Chei -- no idea what I'm doing

Update: Just found the book of the warp and the book of earth on Lair:7. Stone form and controlled blink and now possible long term plans. Do I start sinking xp there now, or do something else first?

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Tuesday, 19th November 2013, 01:32

Re: CIP TrWi of Chei -- no idea what I'm doing

I would train more Invocations to have abilities more reliable.
You can use wizmode to see how much Dodging will help you.
Training Fighting is always a good idea for Tr who does not have high AC/EV usually.
Do you have Large Shield somewhere?

Snake Sneak

Posts: 124

Joined: Thursday, 22nd March 2012, 21:34

Post Tuesday, 19th November 2013, 03:22

Re: CIP TrWi of Chei -- no idea what I'm doing

YASD sun demon Lair:8
User avatar

Vestibule Violator

Posts: 1509

Joined: Wednesday, 21st September 2011, 01:10

Location: St. John's, NL, Canada

Post Tuesday, 19th November 2013, 05:15

Re: CIP TrWi of Chei -- no idea what I'm doing

sorry this is too late, but 23 dex with a robe and no dodging is a bit of a waste. More invocations would also have been good.
Won all race/bg, unwon (online): Nem* Hep Uka
Favourites: 15-rune Trog, OgNe/OgIE/OgSu (usually Ash), Ds, Ru, SpEn, Ce of Chei, Qaz

Snake Sneak

Posts: 124

Joined: Thursday, 22nd March 2012, 21:34

Post Tuesday, 19th November 2013, 15:22

Re: CIP TrWi of Chei -- no idea what I'm doing

in particular, with more invocations I could have Stepped from Time away from that sun demon.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Tuesday, 19th November 2013, 15:26

Re: CIP TrWi of Chei -- no idea what I'm doing

prospero14 wrote:in particular, with more invocations I could have Stepped from Time away from that sun demon.


That lair ending is tricky for new players. Now you know how it looks so you can avoid it with next characters if you like.

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