Mines Malingerer
Posts: 43
Joined: Sunday, 11th August 2013, 15:03
CiP: VpEn of Ash|Where to go now?
After clearing the whole Lair, I have come to the fact:
I don't know how to clear orc with a Stealth char...
- Code:
Dungeon Crawl Stone Soup version 0.13.0 (console) character file.
clorid the Bewitcher (Vampire Enchanter) Turns: 27715, Time: 02:43:57
HP 100/100 AC 24 Str 6 (7) XL: 14 Next: 25%
MP 33/33 EV 20 Int 17 God: Ashenzari [*****.]
Gold 1121 SH 13 Dex 18 Spells: 6 memorised, 15 levels left
Res.Fire : + . . See Invis. : + m - +5 orc dagger (protect) (curse)
Res.Cold : + + . Warding : . b - +2 robe (curse)
Life Prot.: + + + Conserve : + i - +1 dwarf buckler (curse)
Res.Poison: + Res.Corr. : . l - +2 helmet (curse)
Res.Elec. : . Clarity : + c - +0 cloak
Sust.Abil.: . . Spirit.Shd : . E - +2 pair of gloves of Springtime {SInv}
Res.Mut. : . Stasis : . (no boots)
Res.Rott. : + Flight : . n - cursed amulet of conservation
Saprovore : . . . y - cursed ring of Robustness {AC+8}
x - cursed ring of protection from fire
@: regenerating slowly, somewhat resistant to hostile enchantments,
extraordinarily stealthy
A: bottle blood, fangs 3, see invisible, unbreathing
a: Bat Form, Bottle Blood, Scrying, Transfer Knowledge, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Ashenzari.
Ashenzari is extremely pleased with you.
You are near bloodless.
You have visited 2 branches of the dungeon, and seen 21 of its levels.
You have also visited: Ossuary.
You have collected 1101 gold pieces.
Inventory:
Hand weapons
m - a cursed +5,+5 orcish dagger of protection (weapon)
Missiles
d - 11 darts (quivered)
Armour
b - a cursed +2 robe (worn)
c - a +0 cloak (worn)
i - a cursed +1 dwarven buckler (worn)
l - a cursed +2 helmet (worn)
E - the +2 pair of gloves of Springtime (worn) {SInv}
(You found it on level 5 of the Dungeon)
It enhances your eyesight.
Magical devices
e - a wand of confusion (12)
k - a wand of draining (9)
s - a wand of paralysis (8)
Scrolls
g - 4 scrolls of blinking
h - 6 scrolls of identify
p - 3 scrolls of fog
v - 4 scrolls of teleportation
I - 2 scrolls of immolation
Jewellery
n - a cursed amulet of conservation (around neck)
x - a cursed ring of protection from fire (left hand)
y - the cursed ring of Robustness (right hand) {AC+8}
(You took it off an orc priest on level 11 of the Dungeon)
[ring of protection]
It affects your AC (+8).
It has a curse placed upon it.
Potions
t - 4 potions of heal wounds
u - 9 potions of curing
B - a potion of coagulated blood
Skills:
+ Level 9,0 Fighting
- Level 9,3(13,2) Short Blades
- Level 0,7 Throwing
+ Level 10,5 Dodging
+ Level 14,6 Stealth
- Level 3,0(5,3) Shields
- Level 12,0 Spellcasting
- Level 15,0(18,5) Hexes
You have 15 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Ensorcelled Hibernat Hex/Ice #####. 1% 2 None
b - Confuse Hex ######.. 0% 3 None
c - Corona Hex ######. 0% 1 None
d - Enslavement Hex ######.. 1% 4 ##.....
e - Invisibility Hex ######.. 1% 6 ######.
f - Mass Confusion Hex ######.... 1% 6 ######.
Dungeon Overview and Level Annotations
Branches:
Dungeon (13/27) Temple (0/1) D:7 Orc (0/4) D:6
Lair (8/8) D:11 Swamp (0/5) Lair:3 Snake (0/5) Lair:4
Slime (0/6) Lair:7
Altars:
Ashenzari
Fedhas
Kikubaaqudgha
Okawaru
Sif Muna
Trog
Yredelemnul
Portals:
Ziggurat: D:3 (4900 gp)
Innate Abilities, Weirdness & Mutations
You heal slowly.
You can bottle blood from corpses.
You have razor-sharp teeth.*
You have supernaturally acute eyesight.
You can survive without breathing.*
Message History
Items 'ere: ||| }}}
a bottled efreet; a phial o' floods; an uncursed staff o' wizardry
a plain deck o' cards; an uncursed staff o' fire
an uncursed staff o' conjuration
Ye see 'ere a +0 gold'n helmet o' see invisible.
Thar be a staircase back ta tha Dungeon 'ere.
Thin's tha be 'ere:
a +1,+1 sabre o' speed; a +0 troll hide; a +0,+1 demon blade o' electrocution
5 javelins
Thar be several objects 'ere.
Pick up a +1,+1 sabre o' speed? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Pick up a +0 troll hide? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
a - a +0 troll hide
Pick up a +0,+1 demon blade o' electrocution? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Pick up 5 javelins? ((y)'s/(n)o/(a)ll/(m)enu/*?g,/q)
Okay, than.
Ye see 'ere a +0 gold'n helmet o' see invisible.
Drop what? (_ fer help) (? fer menu, 'sc ta quit)
Ye drop a +0 troll hide.
Thar be a staircase back ta tha Dungeon 'ere.
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f#..#########P##..##
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I got the following books:
Beast, Death, Dreams, Frost, Maledictions, Necromancy, War Chants, Earth.
Is Darkness worth it? I would have it at 2% so I have it as an option in my mind.
Also, how about getting some ice or necromancy spells? Which are good, and which aren't out of these books?
I consider learning: Vampiric draining, Throw Frost/Icicle, Summon Butterflies, Repel Missiles, Sublimitaion of Blood
(Maybe) Important stuff I have lying around:
- a Troll hide. Is the regeneration still applied when I'm bloodless?
- a +0 +1 demon blade of electrolution. Is it worth training some long blades for that?
Well I think this was it at the moment.
General advice:
Which skills should get more attention?
(Main question)Where should I go now?
I think these were all questions for now. Thank you for helping in Advance