Temple Termagant
Posts: 13
Joined: Tuesday, 16th April 2013, 20:49
If everything is running just fine... YASD now DsWz
This is just one of many things I had to learn while playing crawl...
But first things first:
So I am playing crawl again after a break of like 2 or 3 months.
Back then I played a lot for like 2 months and managed to descend a DsAK (which I played as a firestorming hybrid)
right to the Orb of Zot. After a crawl session of about 5hrs I grabbed the object of my dreams...
...and just got humiliated on my way back up.
It could've worked out just fine if I wouldn't have been that greedy and took a break to reconsider the whole situation instead.
After this I started some halfhearted attempts to get thus far again but literally gave up and took a break.
So here I am again and this time I want to keep things slow and efficient.
I started a game as DsWz and everything is too good to be true to this moment.
- Code:
Dungeon Crawl Stone Soup version 0.13-a0-3008-g2a6619c (tiles) character file.
Kim Il Sung the Conjurer (Demonspawn Wizard) Turns: 9896, Time: 00:34:00
HP 61/61 AC 11 Str 11 XL: 10 Next: 0%
MP 20/20 EV 12 Int 22 God: Vehumet [**....]
Gold 149 SH 0 Dex 19 Spells: 5 memorised, 4 levels left
Res.Fire : + + . See Invis. : . O - +0,-1 scimitar "Jellybane" {slice, rF++ rC
Res.Cold : + . . Warding : . y - +2 robe {rN+}
Life Prot.: + . . Conserve : . (no shield)
Res.Poison: . Res.Corr. : . b - +0 wizard hat
Res.Elec. : . Clarity : . G - +2 cloak {MR+} (curse)
Sust.Abil.: . . Spirit.Shd : . (no gloves)
Res.Mut. : . Stasis : . n - +1 pair of boots
Res.Rott. : . Flight : . (no amulet)
Saprovore : + . . u - +3 ring of dexterity
t - ring "Poris" {MR Str+5 Dex+3}
@: very resistant to hostile enchantments, fairly stealthy
A: antennae 2, saprovore 1, spiny 1, AC +2
a: Renounce Religion
You are on level 8 of the Dungeon.
You worship Vehumet.
Vehumet is most pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 10 of its levels.
You have collected 388 gold pieces.
You have spent 259 gold pieces at shops.
Inventory:
Hand weapons
O - the +0,-1 scimitar "Jellybane" (weapon) {slice, rF++ rC+ Str-1}
(You found it on level 6 of the Dungeon)
It inflicts extra damage upon your enemies.
It affects your strength (-1).
It greatly protects you from fire.
It protects you from cold.
Armour
b - a +0 wizard hat (worn)
n - a +1 pair of boots (worn)
y - a +2 robe of positive energy (worn)
G - a cursed +2 cloak of magic resistance (worn)
Magical devices
A - a wand of cold {zapped: 4} (quivered)
H - a tapered iron wand
J - a wand of frost {zapped: 6}
P - a wand of fire {zapped: 5}
S - a tapered iron wand {recharged}
Comestibles
d - 8 bread rations
f - 7 meat rations
m - 5 beef jerkies
F - a sausage
R - an orange
Scrolls
e - 2 scrolls of amnesia
k - 6 scrolls of teleportation
o - 2 scrolls of enchant weapon II
q - 4 scrolls of remove curse
v - a scroll of enchant weapon I
E - a scroll of recharging
Jewellery
r - an uncursed ring of sustain abilities
t - the ring "Poris" (left hand) {MR Str+5 Dex+3}
(You found it on level 7 of the Dungeon)
[ring of protection from magic]
It affects your strength (+5).
It affects your dexterity (+3).
u - a +3 ring of dexterity (right hand)
K - a coral ring
Potions
g - 4 potions of curing
h - a potion of flight
i - 2 red potions
l - a potion of agility
s - 2 potions of restore abilities
w - 2 potions of speed
z - 2 potions of heal wounds
M - a fuming blue potion
N - 2 emulsified inky potions
Q - an orange potion
Books
c - a book of Minor Magic
Spells Type Level
*Magic Dart Conjuration 1
*Blink Translocation 2
Call Imp Summoning 2
Repel Missiles Charms/Air 2
Slow Hexes 2
*Conjure Flame Conjuration/Fire 3
*Mephitic Cloud Conjuration/Poison/Air 3
x - a book of War Chants
Spells Type Level
Fire Brand Charms/Fire 2
Freezing Aura Charms/Ice 2
Shroud of Golubria Charms/Translocation 2
Repel Missiles Charms/Air 2
Poison Weapon Charms/Poison 3
Regeneration Charms/Necromancy 3
D - a book of Frost
Spells Type Level
Freeze Ice 1
Throw Frost Conjuration/Ice 2
Ozocubu's Armour Charms/Ice 3
Throw Icicle Conjuration/Ice 4
Summon Ice Beast Ice/Summoning 4
Condensation Shield Ice 4
I - a book of Wizardry
Spells Type Level
Summon Elemental Summoning 4
Agony Necromancy 5
Force Lance Conjuration 5
Fireball Conjuration/Fire 5
Haste Charms 6
Invisibility Hexes 6
Magical staves
j - an uncursed staff of summoning
Skills:
- Level 1,7 Dodging
- Level 1,7 Stealth
- Level 3,0 Spellcasting
- Level 13,1 Conjurations
Level 1,0 Summonings
- Level 0,8 Translocations
+ Level 4,2 Fire Magic
- Level 0,2 Evocations
You have 4 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Throw Flame Conj/Fire #####. 1% 2 ##.....
b - Mephitic Cloud Conj/Pois/Air ###..... 8% 3 ###....
c - Conjure Flame Conj/Fire #####... 1% 3 ###....
d - Blink Tloc N/A 14% 2 ##.....
e - Magic Dart Conj #### 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (8/27) Temple (1/1) D:5 Lair (1/8) D:8
Orc: D:6-11
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Jiyva
Shops:
D:5 [ D:7 *
Portals:
Ziggurat: D:8 (4230 gp)
Annotations:
D:2 1 exclusion, Sigmund
Innate Abilities, Weirdness & Mutations
You have a pair of antennae on your head.
You are partially covered in slimy green scales (AC +2).
You can tolerate rotten meat.
You are partially covered in sharp spines.
Message History
As you read the scroll of random uselessness, it crumbles to dust.
You smell wet wool.
Read which item? (? for menu, Esc to quit)
As you read the scroll labeled CRENER ZYHU, it crumbles to dust.
Use on which item? (\ to view known items) (? for menu, Esc to quit)
Your tapered iron wand glows for a moment.
It was a scroll of recharging.
Read which item? (? for menu, Esc to quit)
As you read the scroll labeled HATSICW SYDI, it crumbles to dust.
The air around you briefly surges with heat, but it dissipates.
It was a scroll of immolation.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a scroll of immolation.
Read which item? (? for menu, Esc to quit)
Okay, then.
There is a staircase to the Lair here.
Save game and exit?
Okay, then.
Char dumped to 'morgue/KimIlSung.txt'.
Save game and exit?
###############.# #.####.#
...#..........#.# #.......
###..########.#.#####.....
##.## ######.......>
####..## ######..####
..##.#.########.###.#..##
#.##.##.##...##....###..#
...#.###...#...##### ##.#
.....# ##......# ###
.....###.##?.@.##
....###.###.....###
...###.###..#.##..#
....#.....##..###.####
#..###.######....#...#
........# ##..##...# ##
#..####.#####.##.#...# #.
#.)##.........##....#####.
#.>##.#.#.###.............
There are no monsters in sight!
Vanquished Creatures
Pikel (D:4)
A two-headed ogre (D:7)
Prince Ribbit (D:4)
A wraith (D:6)
A hungry ghost (D:8)
2 ice beasts
A necrophage (D:8)
A phantom (D:5)
3 ogres
2 slaves (D:4)
3 sky beasts
Duvessa (D:4)
2 boring beetles (D:8)
Blork the orc (D:4)
A wyvern skeleton (D:5)
6 killer bees (D:7)
2 goliath beetles
A yak skeleton (D:8)
Dowan (D:4)
4 crimson imps
A hound (D:8)
3 orc priests
6 jellies
A quasit (D:6)
A scorpion (D:8)
5 orc wizards
3 iguanas
4 worker ants
An ogre zombie (D:7)
A hound skeleton (D:8)
A mummy (D:7)
9 adders
3 gnolls (D:3)
A goliath beetle zombie (D:3)
3 worms
A giant eyeball (D:4)
5 giant geckos
3 oozes
22 orcs
A ball python (D:2)
3 bat skeletons
4 giant cockroaches
15 goblins
9 hobgoblins
10 kobolds
3 quokkas
20 bats
A giant gecko zombie (D:6)
5 giant newts
A hobgoblin skeleton (D:5)
A hobgoblin zombie (D:6)
7 jackals
A kobold skeleton (D:6)
An orc skeleton (D:6)
9 rats
A rat skeleton (D:7)
202 creatures vanquished.
Vanquished Creatures (others)
An adder (D:4)
A toadstool (D:5)
2 creatures vanquished.
Grand Total: 204 creatures vanquished
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Kim Il Sung, the Demonspawn Wizard, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5
327 | D:1 | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
327 | D:1 | Reached XP level 2. HP: 12/17 MP: 2/7
911 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/9
916 | D:2 | Learned a level 3 spell: Mephitic Cloud
922 | D:2 | Learned a level 3 spell: Conjure Flame
1204 | D:2 | Noticed Sigmund
1387 | D:3 | Reached XP level 4. HP: 26/28 MP: 7/11
1631 | D:3 | Reached skill level 4 in Conjurations
2235 | D:3 | Learned a level 2 spell: Blink
2327 | D:3 | Gained mutation: You can tolerate rotten meat. [demonic ancestry]
2327 | D:3 | Reached XP level 5. HP: 33/33 MP: 6/12
2346 | D:3 | Reached skill level 5 in Conjurations
2616 | D:4 | Noticed an ogre
2769 | D:3 | Killed an ogre
2769 | D:3 | Reached skill level 6 in Conjurations
2769 | D:3 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
2769 | D:3 | Reached XP level 6. HP: 39/39 MP: 0/14
2971 | D:4 | Noticed Prince Ribbit
3008 | D:4 | Killed Prince Ribbit
3008 | D:4 | Reached skill level 7 in Conjurations
3334 | D:4 | Noticed a slave
3344 | D:4 | Killed a slave
3400 | D:4 | Noticed Pikel
3413 | D:4 | Noticed a slave
3420 | D:4 | Noticed a slave
3426 | D:4 | Killed Pikel
3426 | D:4 | Reached skill level 9 in Conjurations
3426 | D:4 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry]
3426 | D:4 | Reached XP level 7. HP: 44/44 MP: 1/16
3426 | D:4 | Killed a slave
3604 | D:4 | Noticed Blork the orc
3615 | D:4 | Killed Blork the orc
3615 | D:4 | Gained mutation: You have a pair of antennae on your head. [demonic ancestry]
3615 | D:4 | Reached XP level 8. HP: 50/50 MP: 0/18
3757 | D:4 | Found a sparkling altar of Nemelex Xobeh.
3769 | D:4 | Noticed Duvessa
3772 | D:4 | Noticed Dowan
3779 | D:4 | Killed Duvessa
3787 | D:4 | Killed Dowan
4062 | D:4 | Noticed a freed slave
4199 | D:5 | Entered Level 5 of the Dungeon
4254 | D:5 | Reached skill level 10 in Conjurations
4261 | D:5 | Found a staircase to the Ecumenical Temple.
4278 | Temple | Entered the Ecumenical Temple
4316 | Temple | Became a worshipper of Vehumet
4494 | D:5 | Found Waptomp's Armour Shoppe.
5068 | D:5 | Reached skill level 11 in Conjurations
5071 | D:5 | Found a viscous altar of Jiyva.
5345 | D:6 | Got an iridescent scimitar
5373 | D:6 | Identified the +0,-1 scimitar "Jellybane" {slice, rF++ rC+ Str-1} (You found it on level 6 of the Dungeon)
5391 | D:6 | Acquired Vehumet's first power
5391 | D:6 | Offered knowledge of Sting by Vehumet.
5834 | D:5 | Reached XP level 9. HP: 55/55 MP: 5/18
5921 | D:5 | Bought a +2 cloak of magic resistance for 229 gold pieces
6122 | D:6 | Found an ancient bone altar of Kikubaaqudgha.
6729 | D:7 | Found Kleur's General Store.
6733 | D:7 | Bought a scroll of teleportation for 30 gold pieces
6827 | D:7 | Found a bloodstained altar of Trog.
6840 | D:7 | Reached skill level 12 in Conjurations
7577 | D:7 | Got a shimmering glass ring
7578 | D:7 | Identified the ring "Poris" {MR Str+5 Dex+3} (You found it on level 7 of the Dungeon)
8020 | D:8 | Found a gateway to a ziggurat.
8020 | D:8 | Noticed an angel
8020 | D:8 | Noticed an angel
8053 | D:8 | Reached skill level 13 in Conjurations
8224 | D:8 | Offered knowledge of Throw Flame by Vehumet.
8228 | D:8 | Learned a level 2 spell: Throw Flame
8314 | D:8 | Found a staircase to the Lair.
8411 | D:8 | Reached skill level 1 in Fire Magic
9774 | D:8 | Reached XP level 10. HP: 61/61 MP: 13/20
9859 | Lair:1 | Entered Level 1 of the Lair of Beasts
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed | 6 | | | || 6
Dagger | 32 | 33 | | || 65
Whip | | | 10 | || 10
Scimitar | | | 12 | || 12
Cast: Magic Dart | 79 | 128 | 332 | || 539
Conjure Flame | 1 | 7 | 47 | || 55
Mephitic Cloud | | 10 | 17 | || 27
Throw Flame | | | 69 | 1 || 70
Evoke: Wand | | 1 | 10 | || 11
Use: Scroll | | | 18 | 9 || 27
Potion | | | 1 | || 1
Stab: Confused | | 1 | 1 | || 2
As you can see I am pretty lucky in finding some solid resistances.
Lair is just in front of me on D:8 and I'm totally happy with my mutations thus far.
I got a book with haste in it and to get things going now I just started training Fire for Fireball.
I just want to keep you guys involved in my current state so you can blame me if I'm messing things up.
I'm also going to tell you how the story of this character ends.
Don't expect me to beat the game. I just want to be some kind of responsible for my actions and hope I
don't end up doing something stupid like the flatfooted ascend last time...
Going to bed now.
Advice is very welcome at any time.