YAVP. DsNe of Kiku - Robust rules


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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 5th October 2013, 15:06

YAVP. DsNe of Kiku - Robust rules

I failed to find any Ne guides except one for DDNe who relies on pain being safe due to damage shaving.
How do you play them?
I tried to train some Dodging after getting Vampiric Draining castable but still was one-shot (I didn't have chance to react) while using different stairs to D5.
I was going to train M&F for that Dire Flail in inventory eventually.
Do necromancers hybridize that early?

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

554 DsNe the Grave Robber (level 6, -3/41 HPs)
             Began as a Demonspawn Necromancer on Oct 5, 2013.
             Shot with an arrow of flame by a centaur (10 damage)
             ... on Level 5 of the Dungeon.
             The game lasted 00:30:05 (3650 turns).

DsNe the Grave Robber (Demonspawn Necromancer)      Turns: 3650, Time: 00:30:05

HP  -3/41        AC  2     Str  9      XL: 6   Next: 37%
MP  12/12        EV 13     Int 18      God:
Gold 196         SH  0     Dex 13      Spells:  5 memorised,  0 levels left

Res.Fire  : . . .   See Invis. : .   e - +0 spear
Res.Cold  : + . .   Warding    : .   a - +0 robe (curse)
Life Prot.: . . .   Conserve   : .   (no shield)
Res.Poison: .       Res.Corr.  : .   (no helmet)
Res.Elec. : .       Clarity    : .   (no cloak)
Sust.Abil.: . .     Spirit.Shd : .   (no gloves)
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   (no amulet)
Saprovore : + . .                    (no ring)
                                     (no ring)

@: slightly resistant to hostile enchantments, fairly stealthy
A: claws 2, cold resistance 1, saprovore 1
a: no special abilities


You were on level 5 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 176 gold pieces.

Inventory:

Hand weapons
 e - a +0,+0 spear (weapon)
 i - a +1 orcish blowgun
 o - a +0,+0 dire flail
Missiles
 d - 21 poisoned needles
 f - 81 stones (quivered)
 h - 29 sling bullets
 n - 31 darts
 v - 3 tomahawks
Armour
 a - a cursed +0 robe (worn)
Comestibles
 c - 2 bread rations
 j - 2 chokos
 m - 2 meat rations
 B - a rotting chunk of worm flesh
Scrolls
 g - 2 scrolls of noise
 k - 6 scrolls of remove curse {remove curse, unknown}
 l - a scroll of curse armour
 p - a scroll of teleportation
 q - a scroll of enchant weapon II {unknown}
 r - a scroll of enchant armour {unknown}
 s - a scroll of curse jewellery {unknown}
 u - a scroll of magic mapping {unknown}
Potions
 w - 3 potions of curing
 x - a potion of restore abilities {unknown}
 C - a potion of brilliance {unknown}
Books
 b - a book of Necromancy   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Animate Skeleton                  Necromancy                   1
   *Lethal Infusion                   Charms/Necromancy            2
   *Vampiric Draining                 Necromancy                   3
   Regeneration                       Charms/Necromancy            3
   Animate Dead                       Necromancy                   4
   *Control Undead                    Necromancy                   4


   Skills:
 + Level 2.7 Dodging
 - Level 1.7 Stealth
 - Level 3.1 Spellcasting
 - Level 7.1 Necromancy


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Lethal Infusion       Chrm/Necr      ###.......   8%          2    ##.....
c - Vampiric Draining     Necr           ####......   2%          3    ###....
d - Control Undead        Necr           ####......   12%         4    ####...
z - Pain                  Necr           ####         1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/27)           
Temple: D:4-7       

Altars:
Fedhas
Trog
Xom

Shops:
D:4 }

Annotations:
D:3 exclusion: downstairs


Innate Abilities, Weirdness & Mutations

You have very sharp fingernails.
Your flesh is cold resistant.
You can tolerate rotten meat.


Message History

Damage: -12%(-5hp)   hp: 71%(29hp)
The water moccasin completely misses you.
You climb upwards.
There is a stone staircase leading down here.
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
There is nothing here that can be animated!
Unknown command.
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f - water moccasin
Aim: a water moccasin (moderately wounded)
The water moccasin struggles to resist.
Water moccasin rolled base damage 2 out of 10, preac 2, postac 2
The water moccasin bites you.
You are poisoned.
The water moccasin poisons you!
Your orc skeleton hits the water moccasin with an orcish club.
The water moccasin lost 3, current 14, max 22
Damage: -7%(-3hp)   hp: 64%(26hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (moderately wounded)
The water moccasin convulses in agony!
Rolled 2 out of 1-9
The water moccasin lost 2, current 12, max 22
The water moccasin closely misses you.
Water moccasin rolled base damage 10 out of 10, preac 10, postac 9
The water moccasin bites you!
* * * LOW HITPOINT WARNING * * *
Your adder skeleton misses the water moccasin.
Huge Dmg: -24%(-10hp) hp: 40%(16hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Vampiric Draining
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (heavily wounded)
The water moccasin lost 10, current 3, max 22
The water moccasin is almost dead.
You feel life coursing into your body.
You are feeling hungry.
* * * LOW HITPOINT WARNING * * *
You feel sick.
Your orc skeleton hits the water moccasin with an orcish club.
The water moccasin lost 5, current -2, max 22
The water moccasin dies!
Eating a rotting chunk of hobgoblin flesh.
This raw flesh tastes unpleasant.
* * * LOW HITPOINT WARNING * * *
You feel sick.
* * * LOW HITPOINT WARNING * * *
You feel sick.
Damage: -2%(-1hp)   hp: 47%(19hp)
* * * LOW HITPOINT WARNING * * *
You feel sick.
You see here a water moccasin corpse.
Damage: -3%(-1hp)   hp: 44%(18hp)
Casting: Vampiric Draining
Confirm with . or Enter, or press ? or * to list all spells.
You attempt to give life to the dead...
Before your eyes, flesh is ripped from the corpse!
The dead are slithering!
You see here 2 chunks of water moccasin flesh.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
* * * LOW HITPOINT WARNING * * *
You feel sick.
* * * LOW HITPOINT WARNING * * *
You feel sick.
* * * LOW HITPOINT WARNING * * *
You feel sick.
* * * LOW HITPOINT WARNING * * *
You feel sick.
* * * LOW HITPOINT WARNING * * *
You feel sick.
You feel a little better.
* * * LOW HITPOINT WARNING * * *
You feel sick.
You feel better.
There is a stone staircase leading down here.
Damage: -7%(-3hp)   hp: 37%(15hp)
You start resting.
You start resting.
Magic restored.
You start resting.
You climb downwards. Your mindless thralls stay behind.
The orc hp 5, ac 3, ev 10, hd 1 ; The kobold hp 5, ac 2, ev 12, hd 1
A kobold and an orc come into view.
The centaur shoots an arrow of flame. The arrow of flame hits you!
Rolled 13 out of 2-26
The centaur shoots an arrow of flame. The arrow of flame hits you!
Rolled 20 out of 1-20
* * * LOW HITPOINT WARNING * * *
The orc throws a tomahawk. The tomahawk misses you.
The centaur shoots an arrow of flame. The arrow of flame hits you!
Rolled 11 out of 1-15
You die...

.......<.oo........
....#...##gc.......
.   #...##%.c......
  .........g.......
  #.##...##...###.
  #. #...o#...#
  #  ##.o.#...###
      ..........#
     ####.....#.#.###..
      ..o.....@........
      #(......#(#.##...
       ...#... .#
       .  #K.. .#
          #... .#
          #.#. ..
          .... .(
          #.#. #.
             .


You could see a centaur, 2 orcs, a hobgoblin and a kobold (sleeping).

Vanquished Creatures
  Edmund (D:4)
  2 worker ants (D:4)
  A gnoll (D:1)
  6 adders
  A giant mite (D:4)
  A worm (D:2)
  2 giant geckos
  6 orcs (D:4)
  A ball python (D:2)
  2 giant cockroaches
  4 goblins
  8 hobgoblins
  A quokka (D:2)
  8 bats
  4 giant newts
  5 kobolds
  9 rats
62 creatures vanquished.

Vanquished Creatures (collateral kills)
  A water moccasin (D:4)
  An adder (D:2)
  A worm (D:4)
  A goblin (D:2)
  A hobgoblin (D:4)
  2 rats (D:2)
7 creatures vanquished.

Vanquished Creatures (others)
  4 bat skeletons
  A giant newt skeleton (D:2)
  A kobold skeleton (D:4)
  An orc skeleton (D:4)
  2 rat skeletons
9 creatures vanquished.

Grand Total: 78 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
     2 | D:1      | Learned a level 1 spell: Animate Skeleton
   118 | D:1      | Gained mutation: You have sharp fingernails. [demonic ancestry]
   118 | D:1      | Reached XP level 2. HP: 16/19 MP: 0/4
   382 | D:1      | Reached skill level 5 in Necromancy
   845 | D:2      | Gained mutation: Your flesh is cold resistant. [demonic ancestry]
   845 | D:2      | Reached XP level 3. HP: 21/24 MP: 2/5
   899 | D:2      | Found a shimmering altar of Xom.
  1001 | D:2      | Huge Dmg: 4 dmg
  1205 | D:2      | Huge Dmg: 5 dmg
  1350 | D:2      | Learned a level 2 spell: Lethal Infusion
  1412 | D:2      | Found a blossoming altar of Fedhas.
  1813 | D:3      | Huge Dmg: 6 dmg
  1931 | D:3      | Gained mutation: You have very sharp fingernails. [demonic ancestry]
  1931 | D:3      | Reached XP level 4. HP: 28/30 MP: 5/8
  2127 | D:3      | Found a bloodstained altar of Trog.
  2449 | D:4      | Noticed Edmund
  2672 | D:4      | Huge Dmg: 7 dmg
  2674 | D:4      | Huge Dmg: 4 dmg
  2860 | D:4      | Huge Dmg: 5 dmg
  2861 | D:4      | Huge Dmg: 4 dmg
  2861 | D:4      | Reached skill level 6 in Necromancy
  2861 | D:4      | Gained mutation: You can tolerate rotten meat. [demonic ancestry]
  2861 | D:4      | Reached XP level 5. HP: 17/35 MP: 6/10
  2916 | D:4      | Found Smasogoi's Gadget Shop.
  3000 | D:4      | Learned a level 3 spell: Vampiric Draining
  3046 | D:4      | Huge Dmg: 8 dmg
  3046 | D:4      | Killed Edmund
  3046 | D:4      | Reached skill level 7 in Necromancy
  3046 | D:4      | Reached XP level 6. HP: 31/41 MP: 2/12
  3246 | D:4      | Learned a level 4 spell: Control Undead
  3412 | D:5      | Entered Level 5 of the Dungeon
  3434 | D:4      | Huge Dmg: 10 dmg
  3650 | D:5      | Shot with an arrow of flame by a centaur


Action                   |  1- 3 |  4- 6 || total
-------------------------+-------+-------++-------
Melee: Spear             |    67 |    40 ||   107
 Fire: Blowgun           |       |     2 ||     2
Throw: Stone             |    18 |    34 ||    52
 Cast: Pain              |    38 |    51 ||    89
       Animate Skeleton  |    20 |     9 ||    29
       Lethal Infusion   |     1 |       ||     1
       Vampiric Draining |       |     3 ||     3
  Use: Scroll            |       |    13 ||    13
       Potion            |       |     1 ||     1
 Stab: Distracted        |     1 |     1 ||     2
       Sleeping          |       |     1 ||     1

Vault maps used:
D:1:      minmay_entry_hallway, minmay_stone_trees_medium,
          minmay_misc_feat_cross
D:2:      lemuel_doored_altar, fedhas_ov_isle_minmay
D:3:      lemuel_crystal_altar
D:4:      serial_shops, shop, uniq_edmund
D:5:      minmay_temple_entry_fiery, serial_shops, shop_fountains, first_bread,
          cheibriados_altar_wand_db
Last edited by Sandman25 on Sunday, 10th November 2013, 16:33, edited 6 times in total.

Shoals Surfer

Posts: 258

Joined: Monday, 4th July 2011, 16:26

Post Saturday, 5th October 2013, 16:23

Re: Necromancer guide?

Train a melee weapon. It is not a pure caster, more of a skald with some ranged offense at the start. Animate Dead beats the crap out of Control Undead, at least in the early game.

Early splats happen once in a while. You should probably wear leather if you don't have a special robe, though - the spellcasting hits are negligible and it gives you some GDR.

For this message the author defen has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 5th October 2013, 16:31

Re: Necromancer guide?

defen wrote:Train a melee weapon. It is not a pure caster, more of a skald with some ranged offense at the start. Animate Dead beats the crap out of Control Undead, at least in the early game.

Early splats happen once in a while. You should probably wear leather if you don't have a special robe, though - the spellcasting hits are negligible and it gives you some GDR.


Thank you. I have never played skald so it is a completely new playing style for me. I will train weapon much earlier next time.

Snake Sneak

Posts: 95

Joined: Wednesday, 17th July 2013, 06:20

Post Saturday, 5th October 2013, 16:39

Re: Necromancer guide?

I have limited experience with necromancers, having only won with a DjNe which was really a fire elementalist in disguise. In my experience necromancers need to pick up conjurations or some other non-resistible method of dealing damage fairly early on. The only direct damage methods necro has is bolt of draining, which is much less useful later on in the game, and dispel undead, which only works versus undead. Demons, golems, orbs of fire etc. need something other than necro to be dealt with. For your ds unarmed would have been a good choice since you had the claws mutation, using that as your main damage-dealing method and necro as awesome backup.

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Sandman25

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Saturday, 5th October 2013, 16:43

Re: Necromancer guide?

Yes, early hybridization is a common route for necromancer start. Centaur on bad terrain is hard for nearly every character in early game, I wouldn't read too much into that particular death. A situation like that when you start D5 could easily have killed elementalists, conjurers, etc., not just a necromancer.

Anyway, how I play necromancers: Get animate skeleton, and raise as many skeletons as you can on every floor. Every weak enemy you kill becomes a chance at an ally that increases your chances to clear (or at least survive) that floor and get to the next one. So when considering how to approach floors, keep that in mind.

At first focus on raising necromany, just make sure you have spell slots for vampiric draining when you hit level 3. Once you get draining raise necromancy exclusively, you want it to be powerful. It isn't uncommon for my necromancers to have like 2 spellcasting and 9 or 10 necromancy or something by around Temple (with pain, draining, and animate skeleton memorized). At that point you can begin hybridizing, though you'll want to pick up regeneration too. Later on animate dead for better minions and control undead, but those can wait a little while in my experience. If you do hybridize, lethal infusion will be useful when you have a decently hefty weapon, but probably not worth bothering with early on if you only have a whip or dagger on hand, save those 2 MP for more pain casting or for 2/3rds cost of another vampiric draining.

This puts emphasis on maxing out pain damage and also gives strong vampiric draining. At that point you can hybridize or try to go more of a caster route, depending on what you've found and which god you decide to worship.

Note that how you use vampiric draining is a bit different from other attack spells, not only because you have to be adjacent to the enemy, but also because it doesn't do much if you aren't at least somewhat damaged already. Using the spell to full effect can take some getting used to.

Normal caster stuff applies, of course. Hope for early blowgun and needles, foo of venom/electrocution, foo of protection, etc.

For this message the author and into has received thanks:
Sandman25

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Saturday, 5th October 2013, 17:03

Re: Necromancer guide?

Don't underestimate control undead. An early wight pack or phantom can be a big problem for a necromancer, but if you convert one or more to your side, every hit they deal and take is attributable to control undead. It works on vampire mosquitos too.

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Sandman25

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Saturday, 5th October 2013, 17:09

Re: Necromancer guide?

BlackSheep wrote:Don't underestimate control undead. An early wight pack or phantom can be a big problem for a necromancer, but if you convert one or more to your side, every hit they deal and take is attributable to control undead. It works on vampire mosquitos too.


Yes, because animate skeleton works well enough early on, I usually pick up control undead before animate dead for precisely this reason.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 5th October 2013, 17:40

Re: Necromancer guide?

zugundertherug wrote:I have limited experience with necromancers, having only won with a DjNe which was really a fire elementalist in disguise. In my experience necromancers need to pick up conjurations or some other non-resistible method of dealing damage fairly early on. The only direct damage methods necro has is bolt of draining, which is much less useful later on in the game, and dispel undead, which only works versus undead. Demons, golems, orbs of fire etc. need something other than necro to be dealt with. For your ds unarmed would have been a good choice since you had the claws mutation, using that as your main damage-dealing method and necro as awesome backup.


Thank you, it makes much sense to train unarmed with claws indeed and I didn't differentiate claws/talons/etc mutations before, they looked the same to me.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 5th October 2013, 17:45

Re: Necromancer guide?

Thank you, guys, I read many new (to me) things in your answers.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Saturday, 5th October 2013, 18:11

Re: Necromancer guide?

zugundertherug wrote:I have limited experience with necromancers, having only won with a DjNe which was really a fire elementalist in disguise. In my experience necromancers need to pick up conjurations or some other non-resistible method of dealing damage fairly early on. The only direct damage methods necro has is bolt of draining, which is much less useful later on in the game, and dispel undead, which only works versus undead. Demons, golems, orbs of fire etc. need something other than necro to be dealt with. For your ds unarmed would have been a good choice since you had the claws mutation, using that as your main damage-dealing method and necro as awesome backup.


You forget vampiric draining, pain, and agony. Corpse rot gives access to miasma but it is probably fair to say that it is not "direct damage" since you need corpses around.

Admittedly it is "indirect," but you also have lots of summoned creatures that are going to deal (usually physical) damage, though also cold (through simulacrum) and draining (haunt, death channel). From what you say it sounds a lot like you tried to play your necromancer more like a conjurer or fire elementalist build, so if you do that then yeah, of course you are going to feel like necromancy is lacking, because you are trying to use necromancy to do something it doesn't really support that well, outside of bolt of draining. (Which is powerful by itself but *really* shines when you shoot through your draining-immune undead minions with it.)

It is true that you can't use bolt of draining, agony, and the like on many tough creatures, but for the vast majority of the game, the only creatures you'll see are 1.) living, 2.) undead, and 3.) demons.

Few living creatures have rN+ (Shadow dragons, I think necromancers and elven death mages... the rare deep dwarf enemey... maybe 1 or 2 I'm forgetting?) Necromancy gives strong answers to number 2, one of them in the starting book. And of the last, you'll generally only come across 5s in the dungeon outside of summoners, who usually don't resist negative energy, even if their summons do. And if you happen across abjuration then hurrah, a level 3 spell makes #3 *almost* zero concern in a standard game.

It doesn't make a lot of sense to me to worry about Orbs of Fire, shadow dragons, and dangerous demons until very late in the game at which point you will have had plenty of opportunities to find ways to support necromancy with other things or, if the RNG provides the means to, simply stick with necro as primary offense. (Quite possible, even rather easy if you get Haunt or if you worship Kiku.)


EDIT: Forgot death oozes, they resist negative energy. Again, not exactly a common sight outside of Slime.

Crypt Cleanser

Posts: 718

Joined: Monday, 14th February 2011, 05:35

Post Saturday, 5th October 2013, 18:57

Re: Necromancer guide?

To me, this looks fine; this character looks almost exactly like mine would at this point in the game. A noticeable difference might be that I would be *wielding* the dire flail, though. =P
mikee_ has won 166 times in 396 games (41.92%): 4xDSFi 4xMDFi 3xDDCK 3xDDEE 3xHOPr 2xDDHe 2xDDNe 2xDSBe 2xKeAE 2xMfCr 2xMfSt 2xMiAr 2xMiBe 2xNaTm 1xCeAr 1xCeAs 1xCeBe 1xCeEn 1xCeFE 1xCePa 1xCeTm 1xCeWz 1xDDAs 1xDDCr 1xDDHu 1xDDTm 1xDENe 1xDEWz

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pratamawirya, Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 5th October 2013, 21:48

Re: Necromancer guide?

After killing 2 more DsNe I had a really lucky start with D3 Kiku, amulet of conservation, rings of wizardry and +5 dexterity. Unfortunately there are no decent weapons (plain quarterstaff and mace).
I am not sure what to train now, I run out of magic vs orcish hoards (powered by death is great there) and have problems with centaurs. It is still a long way to 4 stars of piety so there is little point in training necromancy I think.

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Grave Robber (Demonspawn Necromancer)      Turns: 7452, Time: 01:02:57

HP  51/52        AC  8     Str  8      XL: 8   Next: 91%
MP  19/20        EV 16     Int 19      God: Kikubaaqudgha [**....]
Gold 337         SH  0     Dex 19      Spells:  5 memorised,  8 levels left

Res.Fire  : . . .   See Invis. : .   k - -1,+2 orc dagger (drain)
Res.Cold  : . . .   Warding    : .   z - +0 leather armour
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: .       Res.Corr.  : .   (no helmet)
Res.Elec. : .       Clarity    : .   y - +0 dwarf cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    l - ring of wizardry
                                     h - +5 ring of dexterity

@: slightly resistant to hostile enchantments, unstealthy
A: hooves 2, powered by death 1, AC +3
a: Receive Corpses, Renounce Religion


You are on level 7 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is pleased with you.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 8 of its levels.

You have collected 339 gold pieces.
You have spent 22 gold pieces at shops.

Inventory:

Hand weapons
 b - a +0,+2 sling
 k - a -1,+2 orcish dagger of draining (weapon)
 p - a +8,+3 elven dagger of speed
Missiles
 e - 68 darts (quivered)
 j - 30 poisoned needles
 m - 57 stones
 q - 56 sling bullets
 r - a sling bullet of flame
 s - a throwing net
 v - 4 silver darts
 H - 2 tomahawks
Armour
 y - a +0 dwarven cloak (worn)
 z - a +0 leather armour (worn)
 D - a +0 pair of gloves (worn)
Magical devices
 a - a wand of fire {zapped: 1}
Comestibles
 d - 2 chokos
 t - 2 meat rations
 G - a pear
 J - 2 rotting chunks of worker ant flesh
 L - an apple
 M - 4 rotting chunks of orc flesh
 N - a rotting chunk of adder flesh
 P - 2 chunks of orc flesh
Scrolls
 c - 2 scrolls labeled RASIXY KUSOGRO
 x - a scroll of remove curse
 B - 2 scrolls labeled ESARGH REPAQEE
 C - a scroll labeled MEELI LUURIBU
 F - a scroll labeled FASIOD TWIAZ
 I - a scroll labeled XATACR UCVAT
 O - a scroll labeled ZENUH XEKU
Jewellery
 h - a +5 ring of dexterity (left hand)
 l - a ring of wizardry (right hand)
 w - an amulet of conservation (around neck)
Potions
 f - 2 potions of magic
 i - a bubbling green potion
 n - a silvery potion
 o - 2 potions of speed
 u - 2 potions of heal wounds
 A - 3 slimy cyan potions
Books
 g - a book of Necromancy   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Animate Skeleton                  Necromancy                   1
   Lethal Infusion                    Charms/Necromancy            2
   *Vampiric Draining                 Necromancy                   3
   Regeneration                       Charms/Necromancy            3
   Animate Dead                       Necromancy                   4
   *Control Undead                    Necromancy                   4
 E - Kikubaaqudgha's Incunabulum of Sinister Magic
   (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Corpse Rot                        Necromancy                   2
   Sublimation of Blood               Necromancy                   2
   Regeneration                       Charms/Necromancy            3
   *Control Undead                    Necromancy                   4


   Skills:
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 + Level 6.2 Spellcasting
 - Level 7.6 Necromancy


You have 8 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Vampiric Draining     Necr           ####......   1%          3    ##.....
c - Control Undead        Necr           ####......   2%          4    ####...
d - Corpse Rot            Necr           N/A          1%          2    None
z - Pain                  Necr           ####         1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (7/27)             Temple (1/1) D:5             Orc (0/4) D:7

Altars:
Elyvilon
Kikubaaqudgha

Shops:
D:4 [


Innate Abilities, Weirdness & Mutations

You have hoof-like feet.
You are mostly covered in slimy green scales (AC +3).
You can steal the life force of nearby defeated enemies.


Message History

Rolled 4 out of 1-11; Base damage 3 out of 4
You hit the orc.
The orc lost 3, current 2, max 5
The orc is severely wounded.
You feel less regenerative.
You hear some strange, mumbled words.
The magic dart hits you!
Rolled 11 out of 3-12
Orc rolled base damage 4 out of 9, preac 4, postac 2
The orc hits you with an orcish dagger. The orc shoots an arrow.
Rolled 1 out of 1-4
The arrow misses you.
Rolled 2 out of 1-4
The arrow hits the orc.
The orc lost 2, current 0, max 5
The orc dies!
Huge Dmg: -21%(-11hp) hp: 79%(41hp)
Zapping: a - an encrusted bone wand
Press: ? - help, Shift-Dir - straight line, f - orc
Aim: an orc, wielding an orcish morningstar and wearing an orcish ring mail
Rolled 17 out of 6-30; Rolled 21 out of 6-30
The bolt of fire hits the orc.
The orc lost 20, current -17, max 10
You kill the orc!
Rolled 22 out of 6-30
The bolt of fire misses the big kobold skeleton.
Rolled 22 out of 6-30
The bolt of fire hits the orc.
The orc lost 19, current -11, max 8
You kill the orc!
a - a wand of fire {zapped: 1}
It rolled base damage 2 out of 9, preac 2, postac 0
It hits you but does no damage.
An orc comes into view. hp 9, ac 3, ev 10, hd 1 It is wielding an orcish hand axe.
The orc shouts! You hear some strange, mumbled words.
Something tries to affect you, but you resist.
The orc picks up an uncursed bow.
The orc unwields an uncursed orcish mace.
The orc drops an uncursed orcish mace.
The orc picks up an uncursed orcish short sword.
The orc wields an uncursed orcish short sword.
Things that are here:
an arrow; an orcish dagger; 4 chunks of orc flesh; a dagger
Things that are here:
a chunk of orc flesh; an orcish scale mail; an orcish falchion
Things that are here:
an orcish flail; an orcish scale mail
An orc comes into view. hp 10, ac 3, ev 10, hd 1 It is wielding an orcish club.
The orc throws a stone. The stone misses you.
There is a stone staircase leading up here.
You see here a stone.
You climb upwards.
There is a stone staircase leading down here.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game... Eating a chunk of bat flesh.
This raw flesh tastes terrible.
You see here 23 stones.
You see here an orcish club.
There is a stone staircase leading down here.
You start resting.
HP restored.
Magic restored.
You climb downwards.
A crimson imp comes into view. hp 15, ac 3, ev 14, hd 3
Found a buckler.
There is a stone staircase leading up here.
You see here a buckler.
Found a peridot ring.
A kobold comes into view. hp 3, ac 2, ev 12, hd 1
The kobold shouts!
Casting: Vampiric Draining
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f - kobold
Aim: a kobold
The kobold convulses in agony!
Rolled 1 out of 1-9; The kobold lost 1, current 2, max 3
The gnoll hp 17, ac 2, ev 9, hd 2 ; The gnoll hp 11, ac 2, ev 9, hd 2
2 gnolls come into view.
Damage: -1%(-1hp)   hp: 99%(51hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - kobold
Aim: a kobold (moderately wounded)
The kobold convulses in agony!
Rolled 1 out of 1-9; The kobold lost 1, current 1, max 3
Damage: -2%(-1hp)   hp: 97%(50hp)
A gnoll sergeant comes into view. hp 33, ac 7, ev 8, hd 4 It is wielding a spear.
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - kobold
Aim: a kobold (severely wounded)
The kobold convulses in agony!
Rolled 9 out of 1-9; The kobold lost 9, current -8, max 3
You kill the kobold!
You smell decay. Yuck! (slots M and N)
Search for what [? for help]? weapon
Saving game... please wait.

   #.#
   #.#
   #.#
   #.#
   #.#
   #.#
   #.#
 #.#.#
 #.#.#
 #5#@#
##.#.##
#....[#
#.....#
#.....#
#...<.#
#.....#
#.....#
#.....#


There are no monsters in sight!

Vanquished Creatures
  Menkaure (D:5)
  A phantom (D:4)
  3 ice beasts
  3 centaurs
  3 ogres
  Duvessa (D:4)
  2 giant frogs (D:6)
  A crimson imp (D:5)
  Dowan (D:4)
  An iguana (D:5)
  A jelly (D:5)
  A giant frog skeleton (D:6)
  3 hounds
  4 worker ants
  4 gnolls (D:5)
  13 adders
  An inept feature mimic (D:7)
  2 worms
  An adder zombie (D:5)
  2 giant geckos
  An ooze (D:5)
  23 orcs
  10 bats
  6 giant cockroaches
  10 hobgoblins
  12 jackals
  4 quokkas
  2 ball pythons (D:4)
  3 giant newts
  10 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  15 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  10 rats
159 creatures vanquished.

Vanquished Creatures (collateral kills)
  An ice beast (D:5)
  2 crimson imps (D:5)
  A giant gecko (D:5)
  An ooze (D:4)
  A giant cockroach (D:4)
  A giant newt (D:3)
  2 kobolds
9 creatures vanquished.

Vanquished Creatures (others)
  A giant frog skeleton (D:6)
  An ogre skeleton (D:4)
  5 adder skeletons
  An elf skeleton (D:4)
  An iguana skeleton (D:5)
  An orc (D:7)
  2 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A goblin skeleton (D:5)
  2 jackal skeletons
  3 kobold skeletons
  5 orc skeletons
  A quokka skeleton (D:4)
27 creatures vanquished.

Grand Total: 195 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg


Action                   |  1- 3 |  4- 6 |  7- 9 || total
-------------------------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       ||     1
       Whip              |       |     2 |       ||     2
       Dagger            |       |     3 |    25 ||    28
 Fire: Sling             |       |    78 |   105 ||   183
Throw: Dart              |    13 |     1 |     9 ||    23
 Cast: Pain              |    64 |    78 |   146 ||   288
       Animate Skeleton  |    15 |    15 |    22 ||    52
       Vampiric Draining |       |     2 |    11 ||    13
Evoke: Wand              |       |       |     1 ||     1
  Use: Scroll            |     1 |     8 |     5 ||    14

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Saturday, 5th October 2013, 22:07

Re: Necromancer guide?

Memorize regeneration, get animate dead since you have the spell levels anyway.

If nothing better has spawned just grab a war axe, morning star, falchion, etc., and put some skill into it. If literally none of those have spawned (unlikely), then a spiked flail or mace. That's what a lot of characters have to do. Those characters are usually able to wear heavy armor right off the bat, but on the other hand you have undead minions and regeneration (or should have it!) and vampiric draining. So I'd say "Advantage you," mostly. Especially since 8 AC / 16 EV is pretty damn good for character level 8.

EDIT: +3 Dagger of speed with the ridiculous accuracy bonus is better than the -1/+2 draining one, by the way, in the meantime.

DOUBLE EDIT: actually just saw that you mentioned quarterstaff, since you don't have a shield, that is in fact one of the best weapons for early game, if you don't have a shield, just so you know. Very good base accuracy, low delay, 10 base damage is great. If you roll with that pick up lethal infusion and voila, you have a serviceable weapon.

For this message the author and into has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 5th October 2013, 22:26

Re: CiP. DsNe (was Necromancer guide?)

I have access to falchion 0, -1 only (I checked it before previous post). I didn't want to use quarterstaff because lajatang is a very rare weapon and there are no demonic staves, it cannot be safely used without training Staves skill. I will use it though, at least it will be an unusual game.

Snake Sneak

Posts: 95

Joined: Wednesday, 17th July 2013, 06:20

Post Saturday, 5th October 2013, 22:39

Re: CiP. DsNe (was Necromancer guide?)

Also this is just general advice but don't be afraid to use consumables early on. You've got a wand of fire so if you find that you've run out of mana or you have a couple of dangerous foes lined up in a hallway blast away. You've also got some speed pots to escape in a pinch or use before a tough fight.

Concerning the quarterstaff and into is saying that it's a servicable weapon at zero skill early on with lethal infusion. Eventually you'll probably want to use something else but for the meantime you can use it without devoting xp to training staves. However even if you do choose to channel some xp into staves it isn't wasted xp as you may wish to use an enhancer staff later on.

For this message the author zugundertherug has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 00:15

Re: CiP. DsNe (was Necromancer guide?)

I have just entered lair and a hydra is coming after me. Is there any way to kill it except by wand of fire? I don't know how many zaps that wand has...
There is a sleeping Spiny Frog in LoS also and who knows perhaps another hydra will come into view if I retreat out of Spiny Frog's LoS.
Or maybe I should go into Orcish Mines, the character seems much stronger vs a group of weaker monsters than vs a single powerful enemy.

Edit. I used Pain and then quaffed potion of invisibility.

Long term advices are welcome also, I trained some Fighting and M&F (I think Demon Whip with pain brand is the best weapon vs single enemy and I have a great mace and flail for now) but there are 2 options - continue training maces (powered by pain is really great) or necromancy for bolt of draining and simulacra. And maybe more Fighting.
  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Reanimator (Demonspawn Necromancer)       Turns: 10650, Time: 02:08:21

HP  66/66        AC 15     Str  8      XL: 10   Next: 78%
MP  24/24        EV 16     Int 20      God: Kikubaaqudgha [****..]
Gold 573         SH  0     Dex 19      Spells:  8 memorised,  1 level left

Res.Fire  : . . .   See Invis. : .   c - +2,+3 flail (curse)
Res.Cold  : . . .   Warding    : .   e - +3 orc leather armour
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: .       Res.Corr.  : .   (no helmet)
Res.Elec. : .       Clarity    : .   y - +1 dwarf cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    p - +3 ring of protection
                                     h - +5 ring of dexterity

@: somewhat resistant to hostile enchantments, fairly stealthy
A: hooves 2, powered by death 1, spiny 1, AC +3
a: Receive Corpses, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is greatly pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 11 of its levels.

You have collected 575 gold pieces.
You have spent 22 gold pieces at shops.

Inventory:

Hand weapons
 b - a +0,+2 sling
 c - a cursed +2,+3 flail (weapon)
Missiles
 j - 39 poisoned needles
 q - 38 sling bullets
 r - 4 sling bullets of flame
 H - 5 tomahawks (quivered)
Armour
 e - a +3 orcish leather armour (worn)
 y - a +1 dwarven cloak (worn)
 D - a +0 pair of gloves (worn)
Magical devices
 J - a wand of fire {zapped: 1}
Comestibles
 a - a rotting chunk of giant frog flesh
 d - 2 chokos
 t - 2 meat rations
 G - a pear
 I - a rotting chunk of rat flesh
 K - 4 chunks of orc flesh
 L - 3 chunks of orc flesh
 M - a chunk of water moccasin flesh
 N - 2 bread rations
Scrolls
 z - a scroll of remove curse
 B - a scroll of fog
 C - a scroll of teleportation
 F - 2 scrolls of magic mapping
Jewellery
 h - a +5 ring of dexterity (left hand)
 l - an uncursed ring of wizardry
 p - a +3 ring of protection (right hand)
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
Potions
 f - 2 potions of magic
 i - a bubbling green potion
 m - a blue potion
 n - 2 potions of curing
 o - 2 potions of speed
 s - a fizzy yellow potion
 u - 2 potions of heal wounds
 A - 3 potions of invisibility
 S - an inky potion
Books
 g - a book of Necromancy   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Animate Skeleton                  Necromancy                   1
   Lethal Infusion                    Charms/Necromancy            2
   *Vampiric Draining                 Necromancy                   3
   *Regeneration                      Charms/Necromancy            3
   Animate Dead                       Necromancy                   4
   *Control Undead                    Necromancy                   4
 x - a book of Envenomations   
   
   Spells                             Type                      Level
   Spider Form                        Transmutation/Poison         3
   Poison Weapon                      Charms/Poison                3
   Summon Scorpions                   Summoning/Poison             4
   Olgreb's Toxic Radiance            Poison                       4
   Poisonous Cloud                    Conjuration/Poison/Air       6
 E - Kikubaaqudgha's Incunabulum of Sinister Magic
   (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Corpse Rot                        Necromancy                   2
   *Sublimation of Blood              Necromancy                   2
   *Regeneration                      Charms/Necromancy            3
   *Control Undead                    Necromancy                   4
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   Twisted Resurrection               Necromancy                   5
   Bolt of Draining                   Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6


   Skills:
 - Level 3.1 Fighting
 + Level 6.5 Maces & Flails
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 - Level 6.8 Spellcasting
 - Level 3.0 Charms
 - Level 11.0 Necromancy


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Vampiric Draining     Necr           ######....   1%          3    ##.....
c - Control Undead        Necr           ######....   1%          4    ###....
d - Corpse Rot            Necr           N/A          1%          2    None
e - Sublimation of Blood  Necr           ######....   1%          2    None
f - Dispel Undead         Necr           ######..     3%          5    #####..
r - Regeneration          Chrm/Necr      #####.....   1%          3    ##.....
z - Pain                  Necr           ####         1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5             Orc (0/4) D:7
   Lair (1/8) D:9         

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Yredelemnul
Beogh

Shops:
D:4 [   D:7 (


Innate Abilities, Weirdness & Mutations

You have hoof-like feet.
You are mostly covered in slimy green scales (AC +3).
You can steal the life force of nearby defeated enemies.
You are partially covered in sharp spines.


Message History

The water moccasin lost 2, current 12, max 22
The water moccasin closely misses you.
Water moccasin rolled base damage 1 out of 10, preac 1, postac 0
The water moccasin bites you but does no damage.
Damage: -1%(-1hp)   hp: 96%(63hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (heavily wounded)
The water moccasin convulses in agony!
Rolled 2 out of 1-9
The water moccasin lost 2, current 10, max 22
Water moccasin rolled base damage 6 out of 10, preac 6, postac 0
The water moccasin bites you but does no damage.
Damage: -2%(-1hp)   hp: 94%(62hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (heavily wounded)
The water moccasin resists with some effort.
Water moccasin rolled base damage 9 out of 10, preac 9, postac 0
The water moccasin bites you but does no damage.
Your orc skeleton closely misses the water moccasin.
Water moccasin rolled base damage 5 out of 10, preac 5, postac 2
The water moccasin bites you.
Damage: -3%(-2hp)   hp: 91%(60hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - water moccasin
Aim: a water moccasin (heavily wounded)
The water moccasin convulses in agony!
Rolled 4 out of 1-9
The water moccasin lost 4, current 6, max 22
Water moccasin rolled base damage 6 out of 10, preac 6, postac 1
The water moccasin bites you.
Your orc skeleton hits the water moccasin with an orcish hand axe.
The water moccasin lost 4, current 2, max 22
Damage: -3%(-2hp)   hp: 88%(58hp)
Rolled 10 out of 1-11; Base damage 5 out of 10
You hit the water moccasin.
The water moccasin lost 6, current -4, max 22
You kill the water moccasin!
Rolled 2 out of 2-16
Things that are here:
a water moccasin corpse; an orcish hand axe
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
You attempt to give life to the dead...
Before your eyes, flesh is ripped from the corpse!
The dead are slithering!
You can't pick everything up without burdening yourself.
M - a chunk of water moccasin flesh
Things that are here:
a chunk of water moccasin flesh; an orcish hand axe
(D) Dungeon        (T) Temple         (O) Orcish Mines   (L) Lair           
Where to? (Enter - D:9 @ (x,y), ? - help)
You see here a glowing orcish dagger.
Things that are here:
a glowing robe; a glowing mace
You feel less regenerative.
Things that are here:
a robe; an orcish hand axe; a robe; an uncursed orcish mace
The black bear zombie is too close now for your liking.
You see here a robe.
You see here 2 darts.
You see here a dart.
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Dispel Undead
Press: ? - help, Shift-Dir - straight line, f - black bear zombie
Aim: a black bear zombie
The black bear zombie convulses!
Rolled 26 out of 3-57
Casting: Dispel Undead
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Dispel Undead
Press: ? - help, Shift-Dir - straight line, f/p - black bear zombie
Aim: a black bear zombie
The black bear zombie convulses!
Rolled 16 out of 3-57
You destroy the black bear zombie!
There is a staircase to the Lair here.
You start resting.
HP restored.
You start resting.
Magic restored.
You climb downwards. Welcome to the Lair of Beasts!
Your mindless thralls stay behind.
Rolled 22 out of 3-30; Rolled 21 out of 3-33
The spiny frog hp 37, ac 6, ev 9, hd 7
The four-headed hydra hp 67, ac 0, ev 5, hd 13
A hydra and a spiny frog come into view.
The four-headed hydra roars!
Found a gluggy silvery potion, 2 viscous cyan potions and a bread ration.
There is a staircase back to the Dungeon here.
Okay, then.
Saving game... please wait.

   #F       .#
    .#   ###.
     ..  ...  ..
      .##P.##D.#
       ......!..
   #####.........
   #....@....#
.........!...#
 #.#.........#
   #..%......#
   #..........#
   #.........##
   ##.##+#####
    ..


You can see a four-headed hydra and a spiny frog (sleeping).

Vanquished Creatures
  A feature mimic (D:9)
  A hydra skeleton (D:8)
  An elf zombie (D:9)
  A wraith (D:9)
  2 hippogriffs
  Menkaure (D:5)
  A phantom (D:4)
  3 ice beasts
  4 centaurs
  5 orc warriors
  2 sky beasts (D:9)
  6 ogres
  Duvessa (D:4)
  A crocodile (D:8)
  A gnoll sergeant (D:7)
  A warg (D:9)
  8 giant frogs
  2 water moccasins (D:9)
  An agate snail (D:9)
  A troll zombie (D:9)
  6 killer bees (D:8)
  11 wights (D:9)
  3 crimson imps
  A goliath beetle (D:7)
  Dowan (D:4)
  5 orc priests
  A quasit (D:7)
  An iguana (D:5)
  2 jellies
  A scorpion (D:9)
  A giant frog skeleton (D:6)
  5 hounds
  A black bear zombie (D:9)
  5 orc wizards
  6 worker ants
  An ogre zombie (D:8)
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  2 mummies (D:9)
  7 gnolls
  14 adders
  An inept feature mimic (D:7)
  3 worms
  6 human zombies (D:9)
  An adder zombie (D:5)
  A giant eyeball (D:9)
  3 giant geckos
  An ooze (D:5)
  45 orcs
  12 bats
  6 giant cockroaches
  12 hobgoblins
  14 jackals
  5 quokkas
  2 ball pythons (D:4)
  3 giant newts
  A giant spore (D:7)
  12 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  18 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  12 rats
  2 ballistomycetes (D:7)
286 creatures vanquished.

Vanquished Creatures (collateral kills)
  A hungry ghost (D:8)
  2 necrophages (D:7)
  An ice beast (D:5)
  2 giant frogs
  3 crimson imps
  2 orc priests
  A hound (D:8)
  A gnoll (D:6)
  An adder (D:7)
  A giant mite (D:9)
  A giant gecko (D:5)
  An ooze (D:4)
  10 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  A hobgoblin (D:8)
  A quokka (D:9)
  A bat (D:7)
  A giant newt (D:3)
  A jackal (D:6)
  2 kobolds
  An orc skeleton (D:7)
37 creatures vanquished.

Vanquished Creatures (others)
  A centaur skeleton (D:8)
  3 giant frog skeletons
  An orc wizard (D:8)
  2 necrophage skeletons
  2 ogre skeletons
  5 adder skeletons
  An elf skeleton (D:4)
  An iguana skeleton (D:5)
  An orc (D:7)
  5 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  A goblin skeleton (D:5)
  2 hobgoblin skeletons
  3 jackal skeletons
  5 kobold skeletons
  20 orc skeletons
  2 quokka skeletons
  A rat skeleton (D:9)
60 creatures vanquished.

Grand Total: 383 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 ||     5
       Whip              |       |     2 |       |       ||     2
       Dagger            |       |     3 |    25 |       ||    28
       Quarterstaff      |       |       |   100 |     2 ||   102
       Morningstar       |       |       |       |   138 ||   138
       Flail             |       |       |       |    65 ||    65
 Fire: Sling             |       |    78 |   154 |     8 ||   240
Throw: Dart              |    13 |     1 |    11 |       ||    25
 Cast: Pain              |    64 |    78 |   253 |    62 ||   457
       Animate Skeleton  |    15 |    15 |    55 |    20 ||   105
       Vampiric Draining |       |     2 |    29 |     8 ||    39
       Control Undead    |       |       |     1 |       ||     1
       Dispel Undead     |       |       |       |    23 ||    23
       Sublimation of Bl |       |       |       |     2 ||     2
       Regeneration      |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     1 |       ||     1
  Use: Scroll            |     1 |     8 |    17 |     2 ||    28
 Stab: Distracted        |       |       |     1 |     1 ||     2

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 03:13

Re: CiP. DsNe (was Necromancer guide?)

I entered Lab and completely forgot that I had switched to Morningstar and that my average melee delay was 1.015. Minotaur with 28hp got double move and dealt 30 damage bringing me down to 44hp. Now I had hard choice. Obviously attacking it in melee again was not an option, I could miss and my average damage was not high enough (only 14 damage with quite lucky base roll).

  Code:
Rolled 5 out of 1-11; Base damage 11 out of 13
You sock the minotaur!
The minotaur lost 14, current 31, max 66
The minotaur looks even sicker.
The minotaur lost 3, current 28, max 66
You kick the minotaur.


I didn't have cBlink. Invisibility does not help in such situations so my only option was Vampiric Draining.

  Code:
Aiming: Vampiric Draining
Press: ? - help, Shift-Dir - straight line, f/p - minotaur
Aim: a minotaur (severely wounded, poisoned)
Vampiric Draining was going to take 12 hp
The minotaur lost 12, current 14, max 66
The minotaur is severely wounded.
You are healed by 6 hp
You feel life coursing into your body.
Minotaur rolled base damage 35 out of 35, preac 35, postac 21
The minotaur hits you!
* * * LOW HITPOINT WARNING * * *
Minotaur rolled base damage 18 out of 20, preac 18, postac 8
The minotaur gores you!
* * * LOW HITPOINT WARNING * * *
Huge Dmg: -30%(-23hp) hp: 28%(21hp)


As you can see above, Minotaur was quite lucky with both main and aux attack.
Now I had 21 hp, Minotaur had 14. I was lucky with Vampiric Draining too (12 is higher than average at my current spell power). I had no choice but juse the same spell again.

  Code:
Aim: a minotaur (severely wounded, poisoned)
Vampiric Draining was going to take 5 hp
The minotaur lost 5, current 9, max 66
The minotaur is almost dead.
You are healed by 3 hp
You feel life coursing into your body.
Rolled 1 out of 1-3; The minotaur lost 1, current 8, max 66
The minotaur completely misses you.
Minotaur rolled base damage 2 out of 20, preac 2, postac 0
The minotaur gores you but does no damage.


I was lucky, minotaur missed me. I felt proud for my decision to use the rings I am wearing (the game is weird, I found +3 AC ring, two +2 AC rings and two +5 Dex rings).
I cast the same spell again.

  Code:
Vampiric Draining was going to take 8 hp
The minotaur lost 8, current 1, max 66
The minotaur is almost dead.
You are healed by 4 hp
You feel life coursing into your body.
Minotaur rolled base damage 26 out of 35, preac 26, postac 22
The minotaur hits you!
* * * LOW HITPOINT WARNING * * *
The minotaur barely misses you.
Huge Dmg: -24%(-18hp) hp: 8%(6hp)


I was not so lucky this time. I am down to 6hp, minotaur has 1hp.
Of course I cast the spell again knowing in advance that I win (minimal damage for vampiric draining is 3, minotaur cannot heal 3 hp per turn so he definitely has less than 4 hp).
  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Reanimator (Demonspawn Necromancer)       Turns: 13672, Time: 02:54:35

HP   7/76        AC 14     Str  8      XL: 11   Next: 79%
MP  12/26        EV 16     Int 20      God: Kikubaaqudgha [*****.]
Gold 950         SH  0     Dex 19      Spells:  8 memorised,  4 levels left

Res.Fire  : + . .   See Invis. : .   M - +0 morningstar (venom)
Res.Cold  : . . .   Warding    : .   z - +2 elf leather armour {rF+}
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: .       Res.Corr.  : .   (no helmet)
Res.Elec. : .       Clarity    : .   y - +1 dwarf cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    p - +3 ring of protection
                                     h - +5 ring of dexterity

@: somewhat resistant to hostile enchantments, unstealthy
A: hooves 2, powered by death 1, spiny 2, AC +3
a: Receive Corpses, Torment, Renounce Religion


You are in a labyrinth.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 13 of its levels.
You have also visited: Labyrinth and Volcano.

You have collected 952 gold pieces.
You have spent 22 gold pieces at shops.

Inventory:

Hand weapons
 b - a +0,+2 sling
 c - a +2,+3 flail
 M - a +0,+0 morningstar of venom (weapon)
Missiles
 j - 39 poisoned needles
 q - 65 sling bullets
 r - 4 sling bullets of flame
Armour
 y - a +1 dwarven cloak (worn)
 z - a +2 elven leather armour of fire resistance (worn)
 D - a +0 pair of gloves (worn)
 F - an elven robe of cold resistance
Magical devices
 G - a wand of enslavement {zapped: 1}
 H - a wand of flame {zapped: 2}
 J - a wand of fire {zapped: 1}
 L - a short lead wand {zapped: 1} {tried}
Comestibles
 d - 2 chokos
 k - a pear
 t - 2 meat rations
 N - 4 bread rations
Scrolls
 a - 2 scrolls of remove curse
 e - a scroll labeled GHOSIOSM ODASCH
 B - a scroll of fog
 C - 3 scrolls of teleportation
Jewellery
 h - a +5 ring of dexterity (left hand)
 l - an uncursed ring of wizardry
 m - an uncursed small cameo amulet {tried}
 p - a +3 ring of protection (right hand)
 u - a ring of ice
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
 T - a +2 ring of protection
Potions
 f - 2 potions of magic
 i - 2 potions of berserk rage
 n - 4 potions of curing
 o - a potion of speed
 s - a fizzy yellow potion
 A - a potion of invisibility
 I - a potion of resistance
 K - a gluggy silvery potion
 S - an inky potion
Books
 g - a book of Necromancy   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Animate Skeleton                  Necromancy                   1
   Lethal Infusion                    Charms/Necromancy            2
   *Vampiric Draining                 Necromancy                   3
   *Regeneration                      Charms/Necromancy            3
   Animate Dead                       Necromancy                   4
   *Control Undead                    Necromancy                   4
 E - Kikubaaqudgha's Incunabulum of Sinister Magic
   (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)   
   
   Spells                             Type                      Level
   *Pain                              Necromancy                   1
   *Corpse Rot                        Necromancy                   2
   *Sublimation of Blood              Necromancy                   2
   *Regeneration                      Charms/Necromancy            3
   *Control Undead                    Necromancy                   4
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   Twisted Resurrection               Necromancy                   5
   Bolt of Draining                   Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6


   Skills:
 - Level 5.9 Fighting
 - Level 9.7 Maces & Flails
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 + Level 7.5 Spellcasting
 - Level 3.0 Charms
 - Level 11.0 Necromancy


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Vampiric Draining     Necr           ######....   1%          3    #......
c - Control Undead        Necr           ######....   1%          4    ###....
d - Corpse Rot            Necr           N/A          1%          2    None
e - Sublimation of Blood  Necr           ######....   1%          2    None
f - Dispel Undead         Necr           ######..     3%          5    ####...
r - Regeneration          Chrm/Necr      #####.....   1%          3    #......
z - Pain                  Necr           ####         1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5             Orc (0/4) D:7
   Lair (3/8) D:9         
 Swamp: Lair:3-6    Shoals: Lair:3-6     Snake: Lair:3-6    Spider: Lair:3-6

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Yredelemnul
Beogh

Shops:
D:4 [   D:7 (


Innate Abilities, Weirdness & Mutations

You have hoof-like feet.
You are mostly covered in slimy green scales (AC +3).
You can steal the life force of nearby defeated enemies.
You are mostly covered in sharp spines.


Message History

Found a ring of positive energy and a papyrus book.
Found an escape hatch in the ceiling.
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f - minotaur
Aim: a minotaur
The minotaur convulses in agony!
Rolled 8 out of 1-9; The minotaur lost 8, current 58, max 66
Damage: -1%(-1hp)   hp: 99%(75hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Pain
Press: ? - help, Shift-Dir - straight line, f/p - minotaur
Aim: a minotaur (lightly wounded)
The minotaur convulses in agony!
Rolled 9 out of 1-9; The minotaur lost 9, current 50, max 66
Damage: -1%(-1hp)   hp: 98%(74hp)
Rolled 2 out of 1-11; Base damage 4 out of 13
Minotaur decreased damage by 1 (initial 5)
You hit the minotaur.
The minotaur lost 4, current 47, max 66
The minotaur is poisoned.
The minotaur is moderately wounded.
Rolled 2 out of 1-2; The minotaur lost 2, current 45, max 66
Rolled 5 out of 1-11; Base damage 11 out of 13
You sock the minotaur!
The minotaur lost 14, current 31, max 66
The minotaur looks even sicker.
The minotaur lost 3, current 28, max 66
You kick the minotaur.
The minotaur is heavily wounded.
Rolled 3 out of 1-3; The minotaur lost 3, current 25, max 66
Minotaur rolled base damage 15 out of 35, preac 15, postac 1
The minotaur hits you.
Minotaur rolled base damage 14 out of 20, preac 14, postac 2
The minotaur gores you.
Minotaur rolled base damage 29 out of 35, preac 29, postac 25
The minotaur hits you!
Minotaur rolled base damage 7 out of 20, preac 7, postac 3
The minotaur gores you.
Huge Dmg: -40%(-30hp) hp: 58%(44hp)
Casting: Pain
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Vampiric Draining
Press: ? - help, Shift-Dir - straight line, f/p - minotaur
Aim: a minotaur (severely wounded, poisoned)
Vampiric Draining was going to take 12 hp
The minotaur lost 12, current 14, max 66
The minotaur is severely wounded.
You are healed by 6 hp
You feel life coursing into your body.
Minotaur rolled base damage 35 out of 35, preac 35, postac 21
The minotaur hits you!
* * * LOW HITPOINT WARNING * * *
Minotaur rolled base damage 18 out of 20, preac 18, postac 8
The minotaur gores you!
* * * LOW HITPOINT WARNING * * *
Huge Dmg: -30%(-23hp) hp: 28%(21hp)
Casting: Vampiric Draining
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Vampiric Draining
Press: ? - help, Shift-Dir - straight line, f/p - minotaur
Aim: a minotaur (severely wounded, poisoned)
Vampiric Draining was going to take 5 hp
The minotaur lost 5, current 9, max 66
The minotaur is almost dead.
You are healed by 3 hp
You feel life coursing into your body.
Rolled 1 out of 1-3; The minotaur lost 1, current 8, max 66
The minotaur completely misses you.
Minotaur rolled base damage 2 out of 20, preac 2, postac 0
The minotaur gores you but does no damage.
Casting: Vampiric Draining
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Vampiric Draining
Press: ? - help, Shift-Dir - straight line, f/p - minotaur
Aim: a minotaur (almost dead, poisoned)
Vampiric Draining was going to take 8 hp
The minotaur lost 8, current 1, max 66
The minotaur is almost dead.
You are healed by 4 hp
You feel life coursing into your body.
Minotaur rolled base damage 26 out of 35, preac 26, postac 22
The minotaur hits you!
* * * LOW HITPOINT WARNING * * *
The minotaur barely misses you.
Huge Dmg: -24%(-18hp) hp: 8%(6hp)
Casting: Vampiric Draining
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Vampiric Draining
Press: ? - help, Shift-Dir - straight line, f/p - minotaur
Aim: a minotaur (almost dead, poisoned)
Vampiric Draining was going to take 11 hp
The minotaur lost 2, current 0, max 66
You kill the minotaur!
Your Spellcasting skill increases to level 7!
You are healed by 1 hp
You feel life coursing into your body.
Saving game... please wait.

    #.# .. .. ..... ....
    #.# ## ######. .####
     . .#     #...#
    #.#.#     #.# #
    # #.#     #...#
#  # .###   ###.###
. #  .#     #.  ..#
# #  #### ###.###.#
    #...#.#...#...#
 # .#.###.....@...#
#.# .. .#..##'##..#
 .#    ##  #8. #.##
 ... .#    #.. #..
#          #8. #.#
    .      #=.  ..
   #  #    #8. #..
           #:. #..
             <  .


There are no monsters in sight!

Vanquished Creatures
  A minotaur (Lab)
  Fannar (Lair:2)
  A hydra (Lair:1)
  A deep elf knight (Volcano)
  A feature mimic (D:9)
  2 deep elf priests (Volcano)
  A komodo dragon (Lair:1)
  A hydra skeleton (D:8)
  4 blink frogs (Lair:2)
  An elf zombie (D:9)
  A deep elf fighter (Volcano)
  A wraith (D:9)
  A clay golem (Volcano)
  3 hippogriffs
  Menkaure (D:5)
  A porcupine (Lair:1)
  A black bear (Lair:1)
  A phantom (D:4)
  5 ice beasts
  4 centaurs
  5 orc warriors
  2 sky beasts (D:9)
  6 ogres
  Duvessa (D:4)
  A crocodile (D:8)
  A gnoll sergeant (D:7)
  A warg (D:9)
  9 giant frogs
  5 water moccasins
  3 agate snails
  A troll zombie (D:9)
  6 killer bees (D:8)
  A lava fish (Volcano)
  11 wights (D:9)
  A fire bat (Volcano)
  3 crimson imps
  A goliath beetle (D:7)
  Dowan (D:4)
  5 orc priests
  A quasit (D:7)
  3 iguanas
  2 jellies
  A scorpion (D:9)
  A giant frog skeleton (D:6)
  6 hounds
  A black bear zombie (D:9)
  5 orc wizards
  6 worker ants
  An ogre zombie (D:8)
  A sheep (Lair:2)
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  2 mummies (D:9)
  7 gnolls
  2 giant centipedes
  9 green rats
  17 adders
  An inept feature mimic (D:7)
  3 worms
  A giant mite (Lair:2)
  6 human zombies (D:9)
  An adder zombie (D:5)
  A giant eyeball (D:9)
  4 giant geckos
  An ooze (D:5)
  45 orcs
  15 bats
  6 giant cockroaches
  12 hobgoblins
  17 jackals
  6 quokkas
  2 ball pythons (D:4)
  3 giant newts
  A giant spore (D:7)
  12 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  18 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  18 rats
  2 ballistomycetes (D:7)
345 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 black mambas (Lair:2)
  3 spiny frogs
  2 deep elf fighters (Volcano)
  A clay golem (Volcano)
  A hungry ghost (D:8)
  2 necrophages (D:7)
  3 ice beasts
  3 crocodiles
  3 water moccasins
  4 giant frogs
  3 crimson imps
  2 orc priests
  A hound (D:8)
  4 sheep (Lair:2)
  A gnoll (D:6)
  9 green rats
  An adder (D:7)
  A giant centipede (Lair:2)
  A giant mite (D:9)
  A giant gecko (D:5)
  An ooze (D:4)
  10 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  A hobgoblin (D:8)
  A quokka (D:9)
  2 bats
  A giant newt (D:3)
  3 jackals
  2 kobolds
  An orc skeleton (D:7)
72 creatures vanquished.

Vanquished Creatures (others)
  A black mamba skeleton (Lair:2)
  A spiny frog skeleton (Lair:2)
  3 blink frog skeletons (Lair:2)
  A hippogriff skeleton (Lair:2)
  A centaur skeleton (D:8)
  3 giant frog skeletons
  An orc wizard (D:8)
  2 necrophage skeletons
  2 ogre skeletons
  7 adder skeletons
  An elf skeleton (D:4)
  2 iguana skeletons
  An orc (D:7)
  7 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  A goblin skeleton (D:5)
  A green rat skeleton (Lair:2)
  2 hobgoblin skeletons
  3 jackal skeletons
  5 kobold skeletons
  20 orc skeletons
  3 quokka skeletons
  3 rat skeletons
75 creatures vanquished.

Grand Total: 492 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra
 10660 | Lair:1   | Huge Dmg: 12 dmg
 10667 | Lair:1   | Huge Dmg: 16 dmg
 10670 | Lair:1   | Killed a four-headed hydra
 10687 | Lair:1   | Gained mutation: You are mostly covered in sharp spines. [demonic ancestry]
 10687 | Lair:1   | Reached XP level 11. HP: 43/72 MP: 17/25
 11093 | Lair:1   | Acquired Kikubaaqudgha's fourth power
 11595 | Lair:2   | Noticed Fannar
 11683 | Lair:2   | Huge Dmg: 18 dmg
 11683 | Lair:2   | Reached skill level 5 in Fighting
 11688 | Lair:2   | Huge Dmg: 16 dmg
 11730 | Lair:1   | Huge Dmg: 26 dmg
 11731 | Lair:1   | Huge Dmg: 19 dmg
 12151 | Lair:2   | Found a dark tunnel.
 12168 | Volcano  | Entered a volcano
 12257 | Volcano  | Found a burning altar of Makhleb.
 12257 | Volcano  | Noticed a deep elf knight
 12266 | Volcano  | Killed a deep elf knight
 12267 | Volcano  | Huge Dmg: 24 dmg
 12268 | Volcano  | Huge Dmg: 13 dmg
 12540 | Lair:2   | Huge Dmg: 19 dmg
 12541 | Lair:2   | Killed Fannar
 12543 | Lair:2   | Huge Dmg: 27 dmg
 12547 | Lair:2   | Huge Dmg: 14 dmg
 13357 | Lair:3   | Found a labyrinth entrance.
 13379 | Lab      | Entered a labyrinth
 13663 | Lab      | Noticed a minotaur
 13668 | Lab      | Huge Dmg: 30 dmg
 13669 | Lab      | Huge Dmg: 23 dmg
 13671 | Lab      | Huge Dmg: 18 dmg
 13671 | Lab      | Killed a minotaur


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 ||     5
       Whip              |       |     2 |       |       ||     2
       Dagger            |       |     3 |    25 |       ||    28
       Quarterstaff      |       |       |   100 |     2 ||   102
       Morningstar       |       |       |       |   167 ||   167
       Flail             |       |       |       |   247 ||   247
 Fire: Sling             |       |    78 |   154 |     8 ||   240
Throw: Dart              |    13 |     1 |    11 |       ||    25
       Tomahawk          |       |       |       |     1 ||     1
 Cast: Pain              |    64 |    78 |   253 |   133 ||   528
       Animate Skeleton  |    15 |    15 |    55 |    52 ||   137
       Vampiric Draining |       |     2 |    29 |    41 ||    72
       Control Undead    |       |       |     1 |       ||     1
       Dispel Undead     |       |       |       |    23 ||    23
       Sublimation of Bl |       |       |       |     4 ||     4
       Regeneration      |       |       |       |     5 ||     5
Evoke: Wand              |       |       |     1 |     4 ||     5
  Use: Scroll            |     1 |     8 |    17 |     8 ||    34
       Potion            |       |       |       |     5 ||     5
 Stab: Distracted        |       |       |     1 |     4 ||     5
       Invisible         |       |       |       |     4 ||     4
       Sleeping          |       |       |       |     2 ||     2

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Sunday, 6th October 2013, 04:38

Re: CiP. DsNe (was Necromancer guide?)

Wand of Fire was an option too, wasn't it? I can't tell from your map: was running in circles not feasible?

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Sunday, 6th October 2013, 05:38

Re: CiP. DsNe (was Necromancer guide?)

zugundertherug wrote:Concerning the quarterstaff and into is saying that it's a servicable weapon at zero skill early on with lethal infusion. Eventually you'll probably want to use something else but for the meantime you can use it without devoting xp to training staves. However even if you do choose to channel some xp into staves it isn't wasted xp as you may wish to use an enhancer staff later on.


Yep, that's exactly what I was saying (or trying to, anyway). An enhancer staff is great of course, but even if you did put 4 or 5 levels into staves and did not end up going enhancer staff: if the biggest thing you regret about a character in the mid game is that you put 5 levels into a weapon you didn't end up using, then you've had a very, very successful run.

Sandman25: I am a bit torn now. From a design perspective, I still don't like the numbers patch (though I'm completely cool with you using it obviously). But I really like the blow-by-blow recap you can give on tough fights now on CIPs. I was really worried you were gonna miscast and be like, "gg" at the end. Glad you showed the minotaur what for.

For this message the author and into has received thanks:
Sandman25

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Sunday, 6th October 2013, 08:34

Re: CiP. DsNe (was Necromancer guide?)

I think you should have been more careful with that minotaur. Maybe you should have quaffed a potion of invisibility and zapped some wands

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 13:48

Re: CiP. DsNe (was Necromancer guide?)

Hurkyl wrote:Wand of Fire was an option too, wasn't it? I can't tell from your map: was running in circles not feasible?


Yes, wand of fire was an option too, but I didn't know whether it was empty or not.
I had the same speed as minotaur so I could be attacked with his double move.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 13:57

Re: CiP. DsNe (was Necromancer guide?)

Amnesiac wrote:I think you should have been more careful with that minotaur. Maybe you should have quaffed a potion of invisibility and zapped some wands


Yes, when I saw his params (HP higher than mine, but AC and EV lower than mine) I realized it will be a close battle, I considered potion of invisibility too. From my previous fights under invisibility I knew my stabbing damage is very low and monsters still attack me almost all the time so I keep invisibility for cases when I will need to run from melee-only fast monsters (like Wiglaf). Wand of flame deals 2-10 damage, pain deals 1-9 damage, again I am saving it for monsters who are immune to pain and are not affected by dispel undead. I have only one wand of fire, again I am saving it for groups (like Blink Frogs in open). Perhaps I should not be so greedy with consumables, but the fight went smoothly until that moment, minotaur lost 40 hp rather quickly to pain/melee.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 14:01

Re: CiP. DsNe (was Necromancer guide?)

Basically I don't feel the game is too different from my DsFi winner, I think I will stop training weapon/dodging, my intention was to play like a necromancer (not just to win with DsNe) and now I must train spellcasting/necromancy/conjuration for bolt of draining and eventually simulacra.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Sunday, 6th October 2013, 14:10

Re: CiP. DsNe (was Necromancer guide?)

I don't think it's a good idea to save something for later in such situations, tbh. I always use available consumables if I can't be sure that I can easily kill him with a stab or conjurations. And your Ne is a good example of a character that's not strong enough to safely go melee with a Minotaur. You were just lucky that he didn't roll more or hit with that last attack.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 14:28

Re: CiP. DsNe (was Necromancer guide?)

Amnesiac wrote:I don't think it's a good idea to save something for later in such situations, tbh. I always use available consumables if I can't be sure that I can easily kill him with a stab or conjurations. And your Ne is a good example of a character that's not strong enough to safely go melee with a Minotaur. You were just lucky that he didn't roll more or hit with that last attack.


Yes, you are right. But I am right too ;) It's better to have 30% chance to die in 2 battles than 80% chance in one battle. That potion of invisibility has just saved me vs Spiny Frog, Elephant and Blink Frog. I was fighting a elephant when a group of blink frogs, a spiny frog and another elephant appeared, I tried to fight them in 2-wide "corridor" but apparently I am too weak for that even with AC 25, EV 14 and regeneration so I used the potion to run to stairs and still got down to 3hp). It's very hard to escape without potion of speed or scroll of blink :(
I guess I will die soon, there are both tactical and strategic mistakes with the character.
But at least now I cannot say it's similar to my DsFi ;)

  Code:
The blink frog hits you!
* * * LOW HITPOINT WARNING * * *
The blink frog blinks! The spiny frog completely misses you.
Elephant rolled base damage 16 out of 20, preac 16, postac 1
The elephant tramples you.
* * * LOW HITPOINT WARNING * * *
You hold your ground!
Elephant rolled base damage 5 out of 5, preac 5, postac 5
The elephant trunk-slaps you.
* * * LOW HITPOINT WARNING * * *
A blink frog comes into view. hp 38, ac 0, ev 16, hd 6
Huge Dmg: -16%(-14hp) hp: 41%(36hp)
You feel much better. The blink frog blinks!
Your water moccasin skeleton barely misses the elephant.
Rolled 8 out of 3-15
The spiny frog is struck by your spines.
The spiny frog lost 7, current 37, max 51
Spiny frog rolled base damage 19 out of 26, preac 19, postac 7
The spiny frog stings you!
You are poisoned.
The spiny frog poisons you!
Your komodo dragon skeleton bites the elephant but does no damage.
Your water moccasin skeleton bites the elephant!
The elephant lost 7, current 33, max 67
Elephant rolled base damage 9 out of 20, preac 9, postac 0
The elephant tramples you but does no damage.
The elephant closely misses you.
Spiny frog rolled base damage 17 out of 26, preac 17, postac 0
The spiny frog stings you but does no damage.
Blink frog rolled base damage 16 out of 20, preac 16, postac 14
The blink frog hits you!
* * * LOW HITPOINT WARNING * * *
Your water moccasin skeleton bites the elephant.
The elephant lost 3, current 30, max 67
The elephant tramples your water moccasin skeleton!
Your water moccasin skeleton is destroyed!
Spiny frog rolled base damage 20 out of 26, preac 20, postac 12
The spiny frog stings you!
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
The spiny frog poisons you!
Your komodo dragon skeleton barely misses the elephant.
Huge Dmg: -28%(-25hp) hp: 30%(26hp)
You fade into invisibility! Your skin stops crawling.
The blink frog misses you.
Spiny frog rolled base damage 13 out of 26, preac 13, postac 0
The spiny frog stings you but does no damage.
Rolled 3 out of 2-10
The blink frog is struck by your spines.
The blink frog lost 2, current 31, max 33
The blink frog misses you.
You are very lightly contaminated with residual magic.
* * * LOW HITPOINT WARNING * * *
You feel sick.
Your komodo dragon skeleton bites the elephant!
The elephant lost 10, current 21, max 67
The elephant completely misses your komodo dragon skeleton.
The elephant trunk-slaps your komodo dragon skeleton.
Damage: -1%(-1hp)   hp: 30%(26hp)
* * * LOW HITPOINT WARNING * * *
You feel sick.
You feel a little better.
The blink frog blinks!
Your komodo dragon skeleton bites the elephant!
The elephant lost 7, current 14, max 67
The elephant tramples your komodo dragon skeleton.
Damage: -1%(-1hp)   hp: 29%(25hp)
Your komodo dragon skeleton bites the elephant.
The elephant lost 4, current 10, max 67
The elephant tramples your komodo dragon skeleton!
The spiny frog misses you.
Kikubaaqudgha accepts your slave's kill.
Rolled 13 out of 2-16
You feel a bit more experienced.
There is a stone staircase leading up here.
* * * LOW HITPOINT WARNING * * *
You feel sick.
Spiny frog rolled base damage 24 out of 26, preac 24, postac 21
The spiny frog stings you!
* * * LOW HITPOINT WARNING * * *
You climb upwards.
* * * LOW HITPOINT WARNING * * *
You feel sick.
There is a stone staircase leading down here.
Huge Dmg: -25%(-22hp) hp: 4%(3hp)
* * * LOW HITPOINT WARNING * * *
You feel sick.
The spiny frog stings your death yak skeleton!
Your komodo dragon skeleton bites the spiny frog!
The spiny frog lost 10, current 28, max 51
Huge Dmg: -1%(-1hp) hp: 3%(2hp)
The spiny frog stings your death yak skeleton.
Your death yak skeleton gores the spiny frog!
The spiny frog lost 15, current 13, max 51
Your komodo dragon skeleton bites the spiny frog!
The spiny frog lost 14, current -1, max 51
The spiny frog dies!
Kikubaaqudgha accepts your slave's kill.
Rolled 9 out of 2-16


  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Basher (Demonspawn Necromancer)           Turns: 18424, Time: 04:17:31

HP   3/88        AC 21     Str  9      XL: 13   Next: 43%
MP  27/29        EV 14     Int 21      God: Kikubaaqudgha [******]
Gold 1429        SH  0     Dex 14      Spells: 11 memorised,  1 level left

Res.Fire  : + . .   See Invis. : .   a - +1,+0 morningstar (venom)
Res.Cold  : . . .   Warding    : .   z - +2 elf leather armour {rF+}
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: .       Res.Corr.  : .   F - +0 winged helmet
Res.Elec. : .       Clarity    : .   y - +1 dwarf cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    d - +6 ring of protection
                                     p - +3 ring of protection

@: invisible, mildly poisoned, very slightly contaminated, somewhat resistant to
hostile enchantments, unstealthy
A: hooves 2, powered by death 1, spiny 2, AC +3
a: Receive Corpses, Torment, Renounce Religion


You are on level 6 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 17 of its levels.
You have also visited: Labyrinth, Ice Cave and Volcano.

You have collected 1431 gold pieces.
You have spent 22 gold pieces at shops.

Inventory:

Hand weapons
 a - a +1,+0 morningstar of venom (weapon)
 b - a +0,+2 sling
Missiles
 j - 39 poisoned needles
 q - 20 sling bullets
 r - 4 sling bullets of flame
Armour
 y - a +1 dwarven cloak (worn)
 z - a +2 elven leather armour of fire resistance (worn)
 D - a +0 pair of gloves (worn)
 F - a +0 winged helmet (worn)
Magical devices
 c - a wand of disintegration {zapped: 1}
 i - a wand of teleportation {zapped: 1}
 s - a wand of polymorph {zapped: 1}
 A - a wand of digging {zapped: 2}
 B - a wand of cold {zapped: 1}
 H - a wand of flame {zapped: 2}
 J - a wand of fire {zapped: 2}
 L - a wand of paralysis {zapped: 3}
Comestibles
 k - a pear
 m - 3 chunks of wyvern flesh
 t - 2 meat rations
 C - 4 chunks of komodo dragon flesh
 N - 3 bread rations
Scrolls
 M - a scroll of fog
 R - 3 scrolls of remove curse
 U - 2 scrolls of teleportation
Jewellery
 d - a +6 ring of protection (right hand)
 e - an uncursed ring of protection from cold
 h - a +5 ring of dexterity
 l - an uncursed ring of wizardry
 p - a +3 ring of protection (left hand)
 u - an uncursed ring of ice
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
 x - an uncursed ring of protection from fire
 O - the ring "Kiethas" {Fire Stlth++}
   (You found it in a labyrinth)   
   
   [ring of fire]
   It makes you much more stealthy.
Potions
 f - a green potion
 g - a fizzy yellow potion
 n - 2 potions of berserk rage
 o - a purple potion
 I - 3 potions of curing
 K - a gluggy silvery potion
 S - 3 inky potions
 X - 2 potions of magic
 Y - a potion of resistance
Books
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   Twisted Resurrection               Necromancy                   5
   Bolt of Draining                   Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6


   Skills:
 - Level 5.9 Fighting
 - Level 14.0 Maces & Flails
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 + Level 8.4 Spellcasting
 - Level 5.7 Charms
 - Level 11.0 Necromancy


You have one spell level left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Vampiric Draining     Necr           ######....   1%          3    None
c - Control Undead        Necr           ######....   1%          4    ###....
d - Corpse Rot            Necr           N/A          1%          2    None
e - Sublimation of Blood  Necr           ######....   1%          2    None
f - Dispel Undead         Necr           ######..     2%          5    ####...
g - Repel Missiles        Chrm/Air       ###.......   3%          2    None
h - Ozocubu's Armour      Chrm/Ice       ###.......   10%         3    None
i - Apportation           Tloc           #.........   10%         1    None
r - Regeneration          Chrm/Necr      #####.....   1%          3    None
z - Pain                  Necr           ####         1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5             Orc (0/4) D:7
   Lair (7/8) D:9          Shoals (0/5) Lair:3        Snake (0/5) Lair:3
 Slime: Lair:6-8   

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Yredelemnul
Zin
Beogh

Shops:
D:4 [   D:7 (


Innate Abilities, Weirdness & Mutations

You have hoof-like feet.
You are mostly covered in slimy green scales (AC +3).
You can steal the life force of nearby defeated enemies.
You are mostly covered in sharp spines.


Message History

The blink frog hits you!
* * * LOW HITPOINT WARNING * * *
The blink frog blinks! The spiny frog completely misses you.
Elephant rolled base damage 16 out of 20, preac 16, postac 1
The elephant tramples you.
* * * LOW HITPOINT WARNING * * *
You hold your ground!
Elephant rolled base damage 5 out of 5, preac 5, postac 5
The elephant trunk-slaps you.
* * * LOW HITPOINT WARNING * * *
A blink frog comes into view. hp 38, ac 0, ev 16, hd 6
Huge Dmg: -16%(-14hp) hp: 41%(36hp)
You feel much better. The blink frog blinks!
Your water moccasin skeleton barely misses the elephant.
Rolled 8 out of 3-15
The spiny frog is struck by your spines.
The spiny frog lost 7, current 37, max 51
Spiny frog rolled base damage 19 out of 26, preac 19, postac 7
The spiny frog stings you!
You are poisoned.
The spiny frog poisons you!
Your komodo dragon skeleton bites the elephant but does no damage.
Your water moccasin skeleton bites the elephant!
The elephant lost 7, current 33, max 67
Elephant rolled base damage 9 out of 20, preac 9, postac 0
The elephant tramples you but does no damage.
The elephant closely misses you.
Spiny frog rolled base damage 17 out of 26, preac 17, postac 0
The spiny frog stings you but does no damage.
Blink frog rolled base damage 16 out of 20, preac 16, postac 14
The blink frog hits you!
* * * LOW HITPOINT WARNING * * *
Your water moccasin skeleton bites the elephant.
The elephant lost 3, current 30, max 67
The elephant tramples your water moccasin skeleton!
Your water moccasin skeleton is destroyed!
Spiny frog rolled base damage 20 out of 26, preac 20, postac 12
The spiny frog stings you!
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
The spiny frog poisons you!
Your komodo dragon skeleton barely misses the elephant.
Huge Dmg: -28%(-25hp) hp: 30%(26hp)
You fade into invisibility! Your skin stops crawling.
The blink frog misses you.
Spiny frog rolled base damage 13 out of 26, preac 13, postac 0
The spiny frog stings you but does no damage.
Rolled 3 out of 2-10
The blink frog is struck by your spines.
The blink frog lost 2, current 31, max 33
The blink frog misses you.
You are very lightly contaminated with residual magic.
* * * LOW HITPOINT WARNING * * *
You feel sick.
Your komodo dragon skeleton bites the elephant!
The elephant lost 10, current 21, max 67
The elephant completely misses your komodo dragon skeleton.
The elephant trunk-slaps your komodo dragon skeleton.
Damage: -1%(-1hp)   hp: 30%(26hp)
* * * LOW HITPOINT WARNING * * *
You feel sick.
You feel a little better.
The blink frog blinks!
Your komodo dragon skeleton bites the elephant!
The elephant lost 7, current 14, max 67
The elephant tramples your komodo dragon skeleton.
Damage: -1%(-1hp)   hp: 29%(25hp)
Your komodo dragon skeleton bites the elephant.
The elephant lost 4, current 10, max 67
The elephant tramples your komodo dragon skeleton!
The spiny frog misses you.
Kikubaaqudgha accepts your slave's kill.
Rolled 13 out of 2-16
You feel a bit more experienced.
There is a stone staircase leading up here.
* * * LOW HITPOINT WARNING * * *
You feel sick.
Spiny frog rolled base damage 24 out of 26, preac 24, postac 21
The spiny frog stings you!
* * * LOW HITPOINT WARNING * * *
You climb upwards.
* * * LOW HITPOINT WARNING * * *
You feel sick.
There is a stone staircase leading down here.
Huge Dmg: -25%(-22hp) hp: 4%(3hp)
* * * LOW HITPOINT WARNING * * *
You feel sick.
The spiny frog stings your death yak skeleton!
Your komodo dragon skeleton bites the spiny frog!
The spiny frog lost 10, current 28, max 51
Huge Dmg: -1%(-1hp) hp: 3%(2hp)
The spiny frog stings your death yak skeleton.
Your death yak skeleton gores the spiny frog!
The spiny frog lost 15, current 13, max 51
Your komodo dragon skeleton bites the spiny frog!
The spiny frog lost 14, current -1, max 51
The spiny frog dies!
Kikubaaqudgha accepts your slave's kill.
Rolled 9 out of 2-16
Saving game... please wait.

...........P....##...........
................#...##...#.##
.....................###.####
.....................P##....#
....................P........
.............(...........##..
.....###.....f%#.....##.###..
......#.....PZZ#..#.f##.##...
..##..P...PP.ZZ......f.......
..f.......PPP.@..............
..Pf#...f.PPP......###......=
.......f...##......##%#.##...
..........#.#..........####..
..<.....................f....
.............................
............#P#..#....###..#.
............####..##.## ##..P
..........#.  #.######   ##..


You can see a friendly komodo dragon skeleton, 2 friendly death yak skeletons
and a friendly wyvern skeleton.

Vanquished Creatures
  A minotaur (Lab)
  Fannar (Lair:2)
  2 hydras
  Erica (Lair:5)
  5 death yaks
  A deep elf knight (Volcano)
  A catoblepas (Lair:4)
  A griffon (Lair:3)
  A black mamba (Lair:3)
  4 elephants
  A feature mimic (D:9)
  2 fire drakes
  A spiny frog (Lair:4)
  2 deep elf priests (Volcano)
  8 polar bears (IceCv)
  A giant firefly (IceCv)
  2 komodo dragons
  A hydra skeleton (D:8)
  6 blink frogs
  An elf zombie (D:9)
  A basilisk (Lair:5)
  17 yaks
  A deep elf fighter (Volcano)
  A wraith (D:9)
  A wyvern (Lair:6)
  A clay golem (Volcano)
  3 hippogriffs
  Menkaure (D:5)
  3 porcupines
  14 wolves (IceCv)
  A black bear (Lair:1)
  A phantom (D:4)
  5 ice beasts
  4 centaurs
  5 orc warriors
  2 sky beasts (D:9)
  A boring beetle (Lair:3)
  6 ogres
  Duvessa (D:4)
  2 crocodiles
  A gnoll sergeant (D:7)
  A warg (D:9)
  11 giant frogs
  2 giant slugs (Lair:5)
  9 water moccasins
  5 agate snails
  A troll zombie (D:9)
  6 killer bees (D:8)
  A lava fish (Volcano)
  11 wights (D:9)
  An electric eel (Lair:4)
  A fire bat (Volcano)
  3 crimson imps
  A goliath beetle (D:7)
  Dowan (D:4)
  5 orc priests
  A quasit (D:7)
  4 iguanas
  2 jellies
  A scorpion (D:9)
  A giant frog skeleton (D:6)
  8 hounds
  A black bear zombie (D:9)
  5 orc wizards
  6 worker ants
  An ogre zombie (D:8)
  A sheep (Lair:2)
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  2 mummies (D:9)
  7 gnolls
  2 giant centipedes
  15 green rats
  18 adders
  An inept feature mimic (D:7)
  6 white imps (Lair:5)
  3 worms
  A giant mite (Lair:2)
  6 human zombies (D:9)
  An adder zombie (D:5)
  A giant eyeball (D:9)
  5 giant geckos
  An ooze (D:5)
  45 orcs
  18 bats
  6 giant cockroaches
  12 hobgoblins
  17 jackals
  8 quokkas
  2 ball pythons (D:4)
  3 giant newts
  A giant spore (D:7)
  12 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  18 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  21 rats
  2 ballistomycetes (D:7)
  A fungus (Lair:6)
448 creatures vanquished.

Vanquished Creatures (collateral kills)
  A death yak (Lair:6)
  An ice statue (IceCv)
  A griffon (Lair:3)
  2 black mambas (Lair:2)
  7 elephants
  7 spiny frogs
  A fire drake (Lair:6)
  2 komodo dragons
  A polar bear (IceCv)
  2 blink frogs
  An elephant slug (Lair:6)
  2 deep elf fighters (Volcano)
  A clay golem (Volcano)
  5 yaks
  A hungry ghost (D:8)
  2 hippogriffs
  A steam dragon (Lair:4)
  2 wolves (IceCv)
  2 necrophages (D:7)
  2 manticores (Lair:3)
  2 porcupines
  5 ice beasts
  6 crocodiles
  5 water moccasins
  4 giant frogs
  An agate snail (Lair:3)
  3 crimson imps
  2 orc priests
  2 hounds
  An electric eel (Lair:4)
  An iguana (Lair:6)
  4 sheep (Lair:2)
  A gnoll (D:6)
  12 green rats
  An adder (D:7)
  A giant centipede (Lair:2)
  A giant mite (D:9)
  6 white imps (Lair:5)
  A worm (Lair:5)
  2 giant geckos
  An ooze (D:4)
  10 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  A hobgoblin (D:8)
  3 quokkas
  3 bats
  A giant newt (D:3)
  3 jackals
  2 kobolds
  An orc skeleton (D:7)
  2 rats
134 creatures vanquished.

Vanquished Creatures (others)
  A death yak skeleton (Lair:6)
  A black mamba skeleton (Lair:2)
  2 spiny frog skeletons
  2 elephant skeletons (Lair:5)
  5 blink frog skeletons
  2 polar bear skeletons (IceCv)
  A hippogriff skeleton (Lair:2)
  8 yak skeletons
  10 wolf skeletons (IceCv)
  A centaur skeleton (D:8)
  4 giant frog skeletons
  3 water moccasin skeletons
  An orc wizard (D:8)
  2 necrophage skeletons
  2 ogre skeletons
  7 adder skeletons
  An elf skeleton (D:4)
  2 iguana skeletons
  An orc (D:7)
  9 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  A goblin skeleton (D:5)
  3 green rat skeletons
  2 hobgoblin skeletons
  3 jackal skeletons
  5 kobold skeletons
  20 orc skeletons
  3 quokka skeletons
  5 rat skeletons
  A fungus (Lair:3)
112 creatures vanquished.

Grand Total: 694 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra
 10660 | Lair:1   | Huge Dmg: 12 dmg
 10667 | Lair:1   | Huge Dmg: 16 dmg
 10670 | Lair:1   | Killed a four-headed hydra
 10687 | Lair:1   | Gained mutation: You are mostly covered in sharp spines. [demonic ancestry]
 10687 | Lair:1   | Reached XP level 11. HP: 43/72 MP: 17/25
 11093 | Lair:1   | Acquired Kikubaaqudgha's fourth power
 11595 | Lair:2   | Noticed Fannar
 11683 | Lair:2   | Huge Dmg: 18 dmg
 11683 | Lair:2   | Reached skill level 5 in Fighting
 11688 | Lair:2   | Huge Dmg: 16 dmg
 11730 | Lair:1   | Huge Dmg: 26 dmg
 11731 | Lair:1   | Huge Dmg: 19 dmg
 12151 | Lair:2   | Found a dark tunnel.
 12168 | Volcano  | Entered a volcano
 12257 | Volcano  | Found a burning altar of Makhleb.
 12257 | Volcano  | Noticed a deep elf knight
 12266 | Volcano  | Killed a deep elf knight
 12267 | Volcano  | Huge Dmg: 24 dmg
 12268 | Volcano  | Huge Dmg: 13 dmg
 12540 | Lair:2   | Huge Dmg: 19 dmg
 12541 | Lair:2   | Killed Fannar
 12543 | Lair:2   | Huge Dmg: 27 dmg
 12547 | Lair:2   | Huge Dmg: 14 dmg
 13357 | Lair:3   | Found a labyrinth entrance.
 13379 | Lab      | Entered a labyrinth
 13663 | Lab      | Noticed a minotaur
 13668 | Lab      | Huge Dmg: 30 dmg
 13669 | Lab      | Huge Dmg: 23 dmg
 13671 | Lab      | Huge Dmg: 18 dmg
 13671 | Lab      | Killed a minotaur
 13795 | Lab      | Got a crude silver ring
 13807 | Lab      | Identified Roxanne's Compendium of Clay
 13818 | Lab      | Got a twisted robe
 13819 | Lab      | Identified Maurice's Catalogue of the Lucky Compass (You found it in a labyrinth)
 13878 | Lair:3   | Learned a level 2 spell: Repel Missiles
 13942 | Lair:3   | Found a staircase to the Shoals.
 13983 | Lair:3   | Reached skill level 10 in Maces & Flails
 14125 | Lair:3   | Identified the ring "Kiethas" {Fire Stlth++} (You found it in a labyrinth)
 14159 | Lair:3   | Huge Dmg: 23 dmg
 14371 | Lair:3   | Found a staircase to the Snake Pit.
 14458 | Lair:3   | Reached XP level 12. HP: 82/82 MP: 27/27
 14817 | Lair:4   | Noticed a seven-headed hydra
 14828 | Lair:4   | Killed a seven-headed hydra
 15063 | Lair:4   | Huge Dmg: 19 dmg
 15234 | Lair:4   | Learned a level 3 spell: Ozocubu's Armour
 15316 | Lair:5   | Identified the +3 robe "Suiplad" {+Inv rPois rC+ MR+ Dex+2 Int-6} (You found it in a labyrinth)
 15423 | Lair:5   | Reached skill level 12 in Maces & Flails
 15448 | Lair:5   | Found a glowing silver altar of Zin.
 15548 | Lair:5   | Noticed Erica
 15564 | Lair:5   | Found a frozen archway.
 15587 | IceCv    | Entered an ice cave
 15736 | IceCv    | Huge Dmg: 11 dmg
 15880 | IceCv    | Reached skill level 13 in Maces & Flails
 16156 | IceCv    | Huge Dmg: 17 dmg
 16211 | IceCv    | Huge Dmg: 19 dmg
 16216 | IceCv    | Huge Dmg: 26 dmg
 16230 | IceCv    | Reached XP level 13. HP: 64/88 MP: 17/28
 16275 | IceCv    | Huge Dmg: 18 dmg
 16377 | IceCv    | Noticed a frost giant
 16522 | IceCv    | Huge Dmg: 22 dmg
 16560 | IceCv    | Huge Dmg: 35 dmg
 16574 | IceCv    | Huge Dmg: 15 dmg
 16578 | IceCv    | Huge Dmg: 24 dmg
 16578 | IceCv    | HP: 4/88 [frost giant/battleaxe of freezing (2)]
 16579 | IceCv    | Huge Dmg: 20 dmg
 16862 | Lair:5   | Reached skill level 14 in Maces & Flails
 16884 | Lair:5   | Learned a level 1 spell: Apportation
 17100 | Lair:5   | Huge Dmg: 19 dmg
 17103 | Lair:5   | Killed Erica
 17823 | Lair:6   | Huge Dmg: 18 dmg
 17826 | Lair:6   | Reached skill level 5 in Charms
 17827 | Lair:6   | Huge Dmg: 15 dmg
 17832 | Lair:6   | Huge Dmg: 23 dmg
 17882 | Lair:6   | Huge Dmg: 21 dmg
 17889 | Lair:6   | Huge Dmg: 14 dmg
 17947 | Lair:6   | Huge Dmg: 19 dmg
 18087 | Lair:6   | Huge Dmg: 20 dmg
 18413 | Lair:7   | Huge Dmg: 14 dmg
 18415 | Lair:7   | Huge Dmg: 25 dmg
 18420 | Lair:7   | HP: 4/88 [spiny frog (21)]
 18422 | Lair:6   | Huge Dmg: 22 dmg
 18423 | Lair:6   | Huge Dmg: 1 dmg


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 |       ||     5
       Whip              |       |     2 |       |       |       ||     2
       Dagger            |       |     3 |    25 |       |       ||    28
       Quarterstaff      |       |       |   100 |     2 |       ||   102
       Morningstar       |       |       |       |   499 |   252 ||   751
       Flail             |       |       |       |   247 |       ||   247
 Fire: Sling             |       |    78 |   154 |    27 |       ||   259
Throw: Dart              |    13 |     1 |    11 |       |       ||    25
       Tomahawk          |       |       |       |     1 |       ||     1
 Cast: Pain              |    64 |    78 |   253 |   147 |     7 ||   549
       Animate Skeleton  |    15 |    15 |    55 |    89 |    23 ||   197
       Vampiric Draining |       |     2 |    29 |    78 |    13 ||   122
       Control Undead    |       |       |     1 |     1 |       ||     2
       Dispel Undead     |       |       |       |    23 |       ||    23
       Sublimation of Bl |       |       |       |    20 |     6 ||    26
       Regeneration      |       |       |       |    35 |    30 ||    65
       Ozocubu's Armour  |       |       |       |       |     6 ||     6
       Repel Missiles    |       |       |       |       |     3 ||     3
       Apportation       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     1 |    10 |     3 ||    14
  Use: Scroll            |     1 |     8 |    17 |    11 |     4 ||    41
       Potion            |       |       |       |     6 |     3 ||     9
 Stab: Distracted        |       |       |     1 |     8 |     2 ||    11
       Invisible         |       |       |       |     4 |       ||     4
       Sleeping          |       |       |       |     3 |       ||     3
       Paralysed         |       |       |       |     3 |       ||     3
       Petrifying        |       |       |       |     1 |       ||     1

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 15:19

Re: CiP. DsNe (was Necromancer guide?)

My strategic mistake was lack of rush to Excruciating Wounds, that +3 Flail could be a great weapon. I am trying to fix the error now though (training spellcasting for spell slots, one spell slot is needed).
It's much easier to escape from petrification when you know how it works, I felt safe to retreat from a heavily wounded Black Mamba, a couple of Yaks and Basilisk allowing the former to attack me and get damage from my spines (I was retreating closer to upstairs of course). Eventually I got petrifying status, read teleportation scroll, got stoned and watched water moccasin dying while attacking me (I had Regeneration and Ozocubu's Armour).

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 15:26

Re: CiP. DsNe (was Necromancer guide?)

What would you do when you are adjacent to Basilisk and have just got Petrifying status?
I think I will swap to +3 AC ring and will try to paralyze Basilisk, it can be fun ;)
But I am interested to see if there are other options.

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Basher (Demonspawn Necromancer)           Turns: 19639, Time: 04:37:10

HP  87/88        AC 22     Str  9      XL: 13   Next: 65%
MP  26/30        EV  9     Int 21      God: Kikubaaqudgha [******]
Gold 1429        SH  0     Dex 14      Spells: 11 memorised,  4 levels left

Res.Fire  : + . .   See Invis. : .   a - +1,+0 morningstar (venom)
Res.Cold  : . . .   Warding    : .   z - +2 elf leather armour {rF+}
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: .       Res.Corr.  : .   F - +0 winged helmet
Res.Elec. : .       Clarity    : .   y - +1 dwarf cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    d - +6 ring of protection
                                     Q - +4 ring of evasion

@: petrifying, icy armour, regenerating, very slow, somewhat resistant to
hostile enchantments, unstealthy
A: hooves 2, powered by death 1, spiny 2, AC +3
a: Receive Corpses, Torment, Renounce Religion


You are on level 8 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 18 of its levels.
You have also visited: Labyrinth, Ice Cave and Volcano.

You have collected 1431 gold pieces.
You have spent 22 gold pieces at shops.

Inventory:

Hand weapons
 a - a +1,+0 morningstar of venom (weapon)
 b - a +0,+2 sling
Missiles
 j - 39 poisoned needles
 q - 20 sling bullets
 r - 4 sling bullets of flame
Armour
 y - a +1 dwarven cloak (worn)
 z - a +2 elven leather armour of fire resistance (worn)
 D - a +0 pair of gloves (worn)
 F - a +0 winged helmet (worn)
Magical devices
 c - a wand of disintegration {zapped: 1}
 i - a wand of teleportation {zapped: 1}
 s - a wand of polymorph {zapped: 1}
 A - a wand of digging {zapped: 2}
 B - a wand of cold {zapped: 1}
 H - a wand of flame {zapped: 2}
 J - a wand of fire {zapped: 2}
 L - a wand of paralysis {zapped: 3}
Comestibles
 h - a rotting chunk of adder flesh
 k - a pear
 m - a chunk of water moccasin flesh
 t - 2 meat rations
 G - 2 rotting chunks of hippogriff flesh
 N - 3 bread rations
Scrolls
 M - a scroll of fog
 R - 3 scrolls of remove curse
 U - 2 scrolls of teleportation
Jewellery
 d - a +6 ring of protection (right hand)
 e - an uncursed ring of protection from cold
 l - an uncursed ring of wizardry
 p - a +3 ring of protection
 u - an uncursed ring of ice
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
 x - an uncursed ring of protection from fire
 O - the ring "Kiethas" {Fire Stlth++}
   (You found it in a labyrinth)   
   
   [ring of fire]
   It makes you much more stealthy.
 Q - a +4 ring of evasion (left hand)
Potions
 f - 2 potions of agility
 g - a fizzy yellow potion
 n - 4 potions of berserk rage
 o - a purple potion
 I - 3 potions of curing
 K - a gluggy silvery potion
 S - 3 potions of flight
 X - 2 potions of magic
 Y - a potion of resistance
Books
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   Twisted Resurrection               Necromancy                   5
   Bolt of Draining                   Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6


   Skills:
 - Level 5.9 Fighting
 - Level 14.0 Maces & Flails
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 + Level 9.7 Spellcasting
 - Level 5.7 Charms
 - Level 11.0 Necromancy


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Vampiric Draining     Necr           ######....   1%          3    None
c - Control Undead        Necr           ######....   1%          4    ##.....
d - Corpse Rot            Necr           N/A          1%          2    None
e - Sublimation of Blood  Necr           ######....   1%          2    None
f - Dispel Undead         Necr           ######..     1%          5    ####...
g - Repel Missiles        Chrm/Air       ###.......   3%          2    None
h - Ozocubu's Armour      Chrm/Ice       ###.......   10%         3    None
i - Apportation           Tloc           ##........   10%         1    None
r - Regeneration          Chrm/Necr      #####.....   1%          3    None
z - Pain                  Necr           ####         1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5             Orc (0/4) D:7
   Lair (8/8) D:9          Shoals (0/5) Lair:3        Snake (0/5) Lair:3
  Slime (0/6) Lair:7     

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Yredelemnul
Zin
Beogh

Shops:
D:4 [   D:7 (

Annotations:
Lair:7 exclusion: 2 oklob plants


Innate Abilities, Weirdness & Mutations

You have hoof-like feet.
You are mostly covered in slimy green scales (AC +3).
You can steal the life force of nearby defeated enemies.
You are mostly covered in sharp spines.


Message History

Damage: -1%(-1hp)   hp: 99%(87hp)
Casting: Animate Skeleton
Confirm with . or Enter, or press ? or * to list all spells.
A film of ice covers your body!
You feel sick.
Damage: -1%(-1hp)   hp: 99%(87hp)
You feel sick.
You feel better.
Damage: -1%(-1hp)   hp: 99%(87hp)
The smell of rotting flesh makes you sick. (slot h)
Found a wand of teleportation and a wand of paralysis.
The adder hp 7, ac 1, ev 15, hd 2
The blink frog hp 33, ac 0, ev 16, hd 6
The blink frog hp 27, ac 0, ev 16, hd 6
An adder and 2 blink frogs come into view.
The blink frog gives a loud, deep croak!
Your water moccasin skeleton is moving more slowly.
An adder comes into view. hp 10, ac 1, ev 15, hd 2
Found a potion of berserk rage.
Your water moccasin skeleton stops moving altogether!
The blink frog blinks!
Your icy armour starts to melt.
The blink frog blinks!
The blink frog completely misses you.
Your icy armour evaporates.
Rolled 3 out of 1-10
You closely miss the blink frog. The blink frog blinks!
Casting: Ozocubu's Armour
Confirm with . or Enter, or press ? or * to list all spells.
A film of ice covers your body! The blink frog misses you.
Casting: Ozocubu's Armour
Confirm with . or Enter, or press ? or * to list all spells.
Rolled 23 out of 2-32
Your skin crawls. The blink frog completely misses you.
Rolled 5 out of 1-10
You closely miss the blink frog.
The blink frog lost 6, current 21, max 27
You kick the blink frog.
The blink frog is moderately wounded.
Blink frog rolled base damage 16 out of 20, preac 16, postac 8
The blink frog hits you! The blink frog blinks!
Damage: -9%(-8hp)   hp: 91%(80hp)
Rolled 1 out of 1-10; Base damage 11 out of 13
You puncture the blink frog!
The blink frog lost 17, current 16, max 33
The blink frog is poisoned.
The blink frog lost 4, current 12, max 33
You kick the blink frog.
The blink frog is severely wounded.
The blink frog barely misses you.
Rolled 4 out of 1-10; Base damage 5 out of 13
You hit the blink frog.
The blink frog lost 6, current 6, max 33
The blink frog looks even sicker.
The blink frog is almost dead.
The blink frog blinks!
Adder rolled base damage 3 out of 5, preac 3, postac 0
The adder bites you but does no damage.
Rolled 8 out of 1-10; Base damage 8 out of 13
Adder decreased damage by 1 (initial 9)
You puncture the adder!
The adder lost 8, current 2, max 10
The adder is poisoned. Your kick misses the adder.
The adder is almost dead.
The blink frog blinks!
Adder rolled base damage 3 out of 5, preac 3, postac 0
The adder bites you but does no damage.
Rolled 7 out of 1-10
You closely miss the adder.
The adder is almost dead.
Rolled 2 out of 1-3; Rolled 2 out of 1-2
The adder lost 2, current 0, max 10
You kill the adder!
Rolled 7 out of 1-10; Base damage 11 out of 13
You sock the blink frog!
The blink frog lost 16, current 7, max 27
The blink frog is poisoned.
The blink frog is severely wounded.
Rolled 2 out of 1-2
The blink frog lost 2, current 5, max 27
Blink frog rolled base damage 8 out of 20, preac 8, postac 0
The blink frog hits you but does no damage.
Rolled 1 out of 1-10; Base damage 3 out of 13
You hit the blink frog.
The blink frog lost 3, current 2, max 27
The blink frog is almost dead.
Rolled 2 out of 1-3; Rolled 2 out of 1-2
The blink frog lost 2, current 0, max 27
You kill the blink frog!
Rolled 9 out of 2-16
Rolled 2 out of 1-10; Base damage 5 out of 13
You hit the basilisk.
The basilisk lost 6, current 33, max 39
The basilisk is poisoned. Your kick misses the basilisk.
The basilisk is lightly wounded.
Rolled 1 out of 1-3; Rolled 1 out of 1-2
The basilisk lost 1, current 32, max 39
The basilisk gazes at you.
You are slowing down.
Saving game... please wait.

.........P## ##.......
...........###PP......
...........#.#.......#
...##!#..PP.#....#####
 .  ###..........#
      ##...##.P..###
       #..###P.....#
       #..####....##
      ##l#.##..ff##
      #@#.###.f..f#
      ##### ##...##
             ##.##
             #..#
             ####


You can see a basilisk.

Vanquished Creatures
  A minotaur (Lab)
  Fannar (Lair:2)
  3 hydras
  Erica (Lair:5)
  5 death yaks
  A deep elf knight (Volcano)
  A catoblepas (Lair:4)
  A griffon (Lair:3)
  A black mamba (Lair:3)
  4 elephants
  A feature mimic (D:9)
  3 fire drakes
  A spiny frog (Lair:4)
  2 deep elf priests (Volcano)
  8 polar bears (IceCv)
  A giant firefly (IceCv)
  2 komodo dragons
  A hydra skeleton (D:8)
  9 blink frogs
  An elf zombie (D:9)
  A basilisk (Lair:5)
  19 yaks
  A deep elf fighter (Volcano)
  A wraith (D:9)
  A wyvern (Lair:6)
  A clay golem (Volcano)
  5 hippogriffs
  Menkaure (D:5)
  3 porcupines
  17 wolves
  A black bear (Lair:1)
  A phantom (D:4)
  5 ice beasts
  4 centaurs
  5 orc warriors
  2 sky beasts (D:9)
  A boring beetle (Lair:3)
  6 ogres
  Duvessa (D:4)
  2 crocodiles
  A gnoll sergeant (D:7)
  A warg (D:9)
  12 giant frogs
  4 giant slugs
  12 water moccasins
  6 agate snails
  A troll zombie (D:9)
  6 killer bees (D:8)
  A lava fish (Volcano)
  11 wights (D:9)
  An electric eel (Lair:4)
  A fire bat (Volcano)
  3 crimson imps
  A goliath beetle (D:7)
  Dowan (D:4)
  5 orc priests
  A quasit (D:7)
  4 iguanas
  2 jellies
  A scorpion (D:9)
  A giant frog skeleton (D:6)
  9 hounds
  A black bear zombie (D:9)
  5 orc wizards
  6 worker ants
  An ogre zombie (D:8)
  A sheep (Lair:2)
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  2 mummies (D:9)
  7 gnolls
  2 giant centipedes
  15 green rats
  20 adders
  An inept feature mimic (D:7)
  6 white imps (Lair:5)
  3 worms
  A giant mite (Lair:2)
  6 human zombies (D:9)
  An adder zombie (D:5)
  A giant eyeball (D:9)
  5 giant geckos
  An ooze (D:5)
  45 orcs
  18 bats
  6 giant cockroaches
  12 hobgoblins
  17 jackals
  8 quokkas
  2 ball pythons (D:4)
  3 giant newts
  A giant spore (D:7)
  12 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  18 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  21 rats
  2 ballistomycetes (D:7)
  A fungus (Lair:6)
470 creatures vanquished.

Vanquished Creatures (collateral kills)
  A death yak (Lair:6)
  An ice statue (IceCv)
  A griffon (Lair:3)
  3 black mambas
  9 elephants
  7 spiny frogs
  A fire drake (Lair:6)
  3 komodo dragons
  A polar bear (IceCv)
  A wandering mushroom (Lair:7)
  2 blink frogs
  An elephant slug (Lair:6)
  2 deep elf fighters (Volcano)
  A clay golem (Volcano)
  9 yaks
  A hungry ghost (D:8)
  3 hippogriffs
  A steam dragon (Lair:4)
  4 wolves
  2 necrophages (D:7)
  2 manticores (Lair:3)
  2 porcupines
  5 ice beasts
  6 crocodiles
  A boring beetle (Lair:7)
  5 water moccasins
  4 giant frogs
  An agate snail (Lair:3)
  3 crimson imps
  2 orc priests
  2 hounds
  2 electric eels
  A big fish (Lair:7)
  An iguana (Lair:6)
  4 sheep (Lair:2)
  A gnoll (D:6)
  12 green rats
  2 adders
  A giant centipede (Lair:2)
  A giant mite (D:9)
  6 white imps (Lair:5)
  A worm (Lair:5)
  2 giant geckos
  An ooze (D:4)
  10 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  A hobgoblin (D:8)
  3 quokkas
  3 bats
  A giant newt (D:3)
  3 jackals
  2 kobolds
  An orc skeleton (D:7)
  2 rats
150 creatures vanquished.

Vanquished Creatures (others)
  A death yak skeleton (Lair:6)
  A black mamba skeleton (Lair:2)
  2 spiny frog skeletons
  3 elephant skeletons
  6 blink frog skeletons
  A komodo dragon skeleton (Lair:7)
  2 polar bear skeletons (IceCv)
  2 hippogriff skeletons
  8 yak skeletons
  11 wolf skeletons
  A centaur skeleton (D:8)
  5 giant frog skeletons
  5 water moccasin skeletons
  An orc wizard (D:8)
  2 necrophage skeletons
  2 ogre skeletons
  A hound skeleton (Lair:7)
  8 adder skeletons
  An elf skeleton (D:4)
  2 iguana skeletons
  An orc (D:7)
  9 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  A goblin skeleton (D:5)
  3 green rat skeletons
  2 hobgoblin skeletons
  3 jackal skeletons
  5 kobold skeletons
  20 orc skeletons
  3 quokka skeletons
  5 rat skeletons
  A fungus (Lair:3)
122 creatures vanquished.

Grand Total: 742 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra
 10660 | Lair:1   | Huge Dmg: 12 dmg
 10667 | Lair:1   | Huge Dmg: 16 dmg
 10670 | Lair:1   | Killed a four-headed hydra
 10687 | Lair:1   | Gained mutation: You are mostly covered in sharp spines. [demonic ancestry]
 10687 | Lair:1   | Reached XP level 11. HP: 43/72 MP: 17/25
 11093 | Lair:1   | Acquired Kikubaaqudgha's fourth power
 11595 | Lair:2   | Noticed Fannar
 11683 | Lair:2   | Huge Dmg: 18 dmg
 11683 | Lair:2   | Reached skill level 5 in Fighting
 11688 | Lair:2   | Huge Dmg: 16 dmg
 11730 | Lair:1   | Huge Dmg: 26 dmg
 11731 | Lair:1   | Huge Dmg: 19 dmg
 12151 | Lair:2   | Found a dark tunnel.
 12168 | Volcano  | Entered a volcano
 12257 | Volcano  | Found a burning altar of Makhleb.
 12257 | Volcano  | Noticed a deep elf knight
 12266 | Volcano  | Killed a deep elf knight
 12267 | Volcano  | Huge Dmg: 24 dmg
 12268 | Volcano  | Huge Dmg: 13 dmg
 12540 | Lair:2   | Huge Dmg: 19 dmg
 12541 | Lair:2   | Killed Fannar
 12543 | Lair:2   | Huge Dmg: 27 dmg
 12547 | Lair:2   | Huge Dmg: 14 dmg
 13357 | Lair:3   | Found a labyrinth entrance.
 13379 | Lab      | Entered a labyrinth
 13663 | Lab      | Noticed a minotaur
 13668 | Lab      | Huge Dmg: 30 dmg
 13669 | Lab      | Huge Dmg: 23 dmg
 13671 | Lab      | Huge Dmg: 18 dmg
 13671 | Lab      | Killed a minotaur
 13795 | Lab      | Got a crude silver ring
 13807 | Lab      | Identified Roxanne's Compendium of Clay
 13818 | Lab      | Got a twisted robe
 13819 | Lab      | Identified Maurice's Catalogue of the Lucky Compass (You found it in a labyrinth)
 13878 | Lair:3   | Learned a level 2 spell: Repel Missiles
 13942 | Lair:3   | Found a staircase to the Shoals.
 13983 | Lair:3   | Reached skill level 10 in Maces & Flails
 14125 | Lair:3   | Identified the ring "Kiethas" {Fire Stlth++} (You found it in a labyrinth)
 14159 | Lair:3   | Huge Dmg: 23 dmg
 14371 | Lair:3   | Found a staircase to the Snake Pit.
 14458 | Lair:3   | Reached XP level 12. HP: 82/82 MP: 27/27
 14817 | Lair:4   | Noticed a seven-headed hydra
 14828 | Lair:4   | Killed a seven-headed hydra
 15063 | Lair:4   | Huge Dmg: 19 dmg
 15234 | Lair:4   | Learned a level 3 spell: Ozocubu's Armour
 15316 | Lair:5   | Identified the +3 robe "Suiplad" {+Inv rPois rC+ MR+ Dex+2 Int-6} (You found it in a labyrinth)
 15423 | Lair:5   | Reached skill level 12 in Maces & Flails
 15448 | Lair:5   | Found a glowing silver altar of Zin.
 15548 | Lair:5   | Noticed Erica
 15564 | Lair:5   | Found a frozen archway.
 15587 | IceCv    | Entered an ice cave
 15736 | IceCv    | Huge Dmg: 11 dmg
 15880 | IceCv    | Reached skill level 13 in Maces & Flails
 16156 | IceCv    | Huge Dmg: 17 dmg
 16211 | IceCv    | Huge Dmg: 19 dmg
 16216 | IceCv    | Huge Dmg: 26 dmg
 16230 | IceCv    | Reached XP level 13. HP: 64/88 MP: 17/28
 16275 | IceCv    | Huge Dmg: 18 dmg
 16377 | IceCv    | Noticed a frost giant
 16522 | IceCv    | Huge Dmg: 22 dmg
 16560 | IceCv    | Huge Dmg: 35 dmg
 16574 | IceCv    | Huge Dmg: 15 dmg
 16578 | IceCv    | Huge Dmg: 24 dmg
 16578 | IceCv    | HP: 4/88 [frost giant/battleaxe of freezing (2)]
 16579 | IceCv    | Huge Dmg: 20 dmg
 16862 | Lair:5   | Reached skill level 14 in Maces & Flails
 16884 | Lair:5   | Learned a level 1 spell: Apportation
 17100 | Lair:5   | Huge Dmg: 19 dmg
 17103 | Lair:5   | Killed Erica
 17823 | Lair:6   | Huge Dmg: 18 dmg
 17826 | Lair:6   | Reached skill level 5 in Charms
 17827 | Lair:6   | Huge Dmg: 15 dmg
 17832 | Lair:6   | Huge Dmg: 23 dmg
 17882 | Lair:6   | Huge Dmg: 21 dmg
 17889 | Lair:6   | Huge Dmg: 14 dmg
 17947 | Lair:6   | Huge Dmg: 19 dmg
 18087 | Lair:6   | Huge Dmg: 20 dmg
 18413 | Lair:7   | Huge Dmg: 14 dmg
 18415 | Lair:7   | Huge Dmg: 25 dmg
 18420 | Lair:7   | HP: 4/88 [spiny frog (21)]
 18422 | Lair:6   | Huge Dmg: 22 dmg
 18423 | Lair:6   | Huge Dmg: 1 dmg
 19078 | Lair:7   | Huge Dmg: 17 dmg
 19117 | Lair:7   | Found a staircase to the Slime Pits.
 19194 | Lair:8   | Entered Level 8 of the Lair of Beasts


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 |       ||     5
       Whip              |       |     2 |       |       |       ||     2
       Dagger            |       |     3 |    25 |       |       ||    28
       Quarterstaff      |       |       |   100 |     2 |       ||   102
       Morningstar       |       |       |       |   499 |   380 ||   879
       Flail             |       |       |       |   247 |       ||   247
 Fire: Sling             |       |    78 |   154 |    27 |       ||   259
Throw: Dart              |    13 |     1 |    11 |       |       ||    25
       Tomahawk          |       |       |       |     1 |       ||     1
 Cast: Pain              |    64 |    78 |   253 |   147 |    21 ||   563
       Animate Skeleton  |    15 |    15 |    55 |    89 |    39 ||   213
       Vampiric Draining |       |     2 |    29 |    78 |    15 ||   124
       Control Undead    |       |       |     1 |     1 |       ||     2
       Dispel Undead     |       |       |       |    23 |       ||    23
       Sublimation of Bl |       |       |       |    20 |     6 ||    26
       Regeneration      |       |       |       |    35 |    52 ||    87
       Ozocubu's Armour  |       |       |       |       |    23 ||    23
       Apportation       |       |       |       |       |     5 ||     5
       Repel Missiles    |       |       |       |       |     4 ||     4
Evoke: Wand              |       |       |     1 |    10 |     3 ||    14
  Use: Scroll            |     1 |     8 |    17 |    11 |     7 ||    44
       Potion            |       |       |       |     6 |     3 ||     9
 Stab: Distracted        |       |       |     1 |     8 |     6 ||    15
       Invisible         |       |       |       |     4 |       ||     4
       Sleeping          |       |       |       |     3 |       ||     3
       Paralysed         |       |       |       |     3 |       ||     3
       Petrifying        |       |       |       |     1 |       ||     1

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Sunday, 6th October 2013, 16:01

Re: CiP. DsNe - Petrification problem again - Advices?

If it's alone, I don't think that it will be able to kill you while you are petrified

For this message the author Amnesiac has received thanks:
Sandman25

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 16:14

Re: CiP. DsNe - Petrification problem again - Advices?

Amnesiac wrote:If it's alone, I don't think that it will be able to kill you while you are petrified


True, but I don't know how many turns I will be petrified :( I will try to find it in source code.

Edit. Right, I am unlikely to be killed by it.
Spoiler: show
duration[DUR_PETRIFIED] = 6 * BASELINE_DELAY
+ random2(4 * BASELINE_DELAY);

So it is 6-10 turns, damage is halved, Basilisk has plain attack 20 so I can get 100 damage max (not sure if GDR applies in petrified form)

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 16:56

Re: CiP. DsNe - Petrification problem again - Advices?

There was a Demon Whip of poison in Lair 8, I asked Kiku to curse it with pain so I am training some Ice Magic now for Ozocubu's armour. About to enter Mines, going to use Corpse Rot for the first time. Then I will train some Conjurations for Bolt of Draining.

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Sunday, 6th October 2013, 17:18

Re: CiP. DsNe (was Necromancer guide?)

Sandman25 wrote:
Hurkyl wrote:Wand of Fire was an option too, wasn't it? I can't tell from your map: was running in circles not feasible?


Yes, wand of fire was an option too, but I didn't know whether it was empty or not.
I had the same speed as minotaur so I could be attacked with his double move.

As I understand the mechanics, that is incredibly unlikely. Since he already got a double attack on you from a 1.1 aut swing, his actions are now happening 0.9 auts after yours.

This means that if you run in circles, he would need to get 10 more fast moves than slow moves before he could hit you even a single time while you try to regain health. As I understand it, fast moves and slow moves happen with equal probability and are infrequent, but I don't know the actual odds.

For this message the author Hurkyl has received thanks:
Sandman25

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Sunday, 6th October 2013, 18:07

Re: CiP. DsNe - Petrification problem again - Advices?

so how much damage that basilisk did to you?

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 18:10

Re: CiP. DsNe (was Necromancer guide?)

Hurkyl wrote:
Sandman25 wrote:
Hurkyl wrote:Wand of Fire was an option too, wasn't it? I can't tell from your map: was running in circles not feasible?


Yes, wand of fire was an option too, but I didn't know whether it was empty or not.
I had the same speed as minotaur so I could be attacked with his double move.

As I understand the mechanics, that is incredibly unlikely. Since he already got a double attack on you from a 1.1 aut swing, his actions are now happening 0.9 auts after yours.

This means that if you run in circles, he would need to get 10 more fast moves than slow moves before he could hit you even a single time while you try to regain health. As I understand it, fast moves and slow moves happen with equal probability and are infrequent, but I don't know the actual odds.


Yes, you are right, that would be a better solution. I used it vs Death Yaks but basically I could not fight 3 Death Yaks any way ;)

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 18:15

Re: CiP. DsNe - Petrification problem again - Advices?

Amnesiac wrote:so how much damage that basilisk did to you?


About 5. Basilisk had several lucky rolls like 20 out of 20 but still most of them had text "postac 0". When Basilisk died, I lost much more to Blink Frogs. Blink Frogs were hard to fight because they attacked me and blinked immediately so I could not attack them in melee or with Vampiric Draining.

I purchased FDA in orcs:4 for 2300+ gold but it makes me have AC 24, EV 4 instead of AC 24, EV 14 which I have with current leather armour and OA. I was punished for my laziness to use wizmode before the purchase ;)

Spoiler: show
By the way pain brand does not trigger always with high Necromancy, I've seen in source it has chance (N-1)/N, that's about 96% at skill 27

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Sunday, 6th October 2013, 18:48

Re: CiP. DsNe - Petrification problem again - Advices?

blink frogs are fast so you usully need to move away from them or just swing your weapon if it's at min delay to not let them do extra attacks while they are moving to you. there is no way to skip just a half of a turn, is there? I mean if you don't let them attack you and blink while you pass 1 turn, you will at least be able to do 1 attack(for example drain of of them).

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 19:24

Re: CiP. DsNe - Petrification problem again - Advices?

Amnesiac wrote:blink frogs are fast so you usully need to move away from them or just swing your weapon if it's at min delay to not let them do extra attacks while they are moving to you. there is no way to skip just a half of a turn, is there? I mean if you don't let them attack you and blink while you pass 1 turn, you will at least be able to do 1 attack.


I was standing in the same corner where I was petrified. Usually I do what you suggest, it increases chance to get first attack vs every monster who is faster than you.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Sunday, 6th October 2013, 23:17

Re: CiP. DsNe - Petrification problem again - Advices?

Oops, I have just been cast into Abyss at entrance to Vaults. I guess crawl is trying to tell me I fought too much for a necromancer ;)
I think I should request corpses (if it works in Abyss) and crease some allies.
I received a mottle dragon corpse from Kiku at dungeon 18 but it was in the middle of a battle so I couldn't create MDA.

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Necromancer (Demonspawn Necromancer)      Turns: 34423, Time: 08:06:47

HP  84/112       AC 25     Str 11      XL: 16   Next: 36%
MP  14/35        EV 14     Int 21      God: Kikubaaqudgha [******]
Gold 793         SH  0     Dex 14      Spells: 13 memorised,  2 levels left

Res.Fire  : + . .   See Invis. : .   a - +3,+5 demon whip (pain)
Res.Cold  : + . .   Warding    : .   z - +2 elf leather armour {rF+}
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: +       Res.Corr.  : .   F - +0 winged helmet
Res.Elec. : .       Clarity    : .   k - +2 cloak {MR+}
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (no boots)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    d - +6 ring of protection
                                     e - ring of protection from cold

@: icy armour, repel missiles, quite resistant to hostile enchantments,
unstealthy
A: hooves 2, powered by death 1, spiny 3, AC +4
a: Receive Corpses, Torment, Renounce Religion


You are on level 1 of the Abyss.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 33 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth, Ice Cave and Volcano.

You have collected 3541 gold pieces.
You have spent 2768 gold pieces at shops.

Inventory:

Hand weapons
 a - a +3,+5 demon whip of pain (weapon)
 j - an uncursed blowgun
Missiles
 C - 5 curare-tipped needles
 U - a dart of dispersal
 V - 23 darts (quivered)
 W - 4 darts of frost
 Y - an exploding dart
Armour
 k - a +2 cloak of magic resistance (worn)
 z - a +2 elven leather armour of fire resistance (worn)
 D - a +0 pair of gloves (worn)
 F - a +0 winged helmet (worn)
Magical devices
 c - a wand of disintegration {zapped: 1}
 i - a wand of teleportation (3)
 o - a wand of lightning {zapped: 2}
 s - a wand of polymorph {zapped: 1}
 A - a wand of digging {zapped: 4}
 B - a wand of cold {zapped: 1}
 E - a wand of teleportation
 M - a wand of fire
Comestibles
 H - 3 honeycombs
 N - 5 bread rations
 Z - a chunk of human flesh
Scrolls
 h - 7 scrolls of teleportation
 m - a scroll of fog
 t - 3 scrolls of fear
 y - a scroll of blinking
 K - a scroll of magic mapping
 R - 5 scrolls of remove curse
Jewellery
 b - an uncursed amulet of stasis
 d - a +6 ring of protection (right hand)
 e - a ring of protection from cold (left hand)
 l - an uncursed ring of wizardry
 p - a +3 ring of protection
 q - the ring of Secrets {+Inv +Fly rElec}
   (You found it on level 13 of the Dungeon)   
   
   [ring of flight]
   It insulates you from electricity.
   It lets you turn invisible.
 r - an uncursed ring of see invisible
 u - an uncursed ring of ice
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
 x - an uncursed ring of protection from fire
 O - the ring "Kiethas" {Fire Stlth++}
   (You found it in a labyrinth)   
   
   [ring of fire]
   It makes you much more stealthy.
 Q - a +4 ring of evasion
 T - an uncursed ring of teleportation
Potions
 f - a potion of agility
 g - 2 potions of brilliance
 n - a potion of berserk rage
 G - a potion of might
 I - 5 potions of curing
 J - a potion of heal wounds
 L - a potion of resistance
 S - a potion of flight
 X - a potion of magic
Books
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   *Twisted Resurrection              Necromancy                   5
   *Bolt of Draining                  Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6


   Skills:
 + Level 8.1 Fighting
 - Level 14.0 Maces & Flails
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 - Level 12.8 Spellcasting
 - Level 9.6 Conjurations
 - Level 6.0 Charms
 - Level 15.4 Necromancy
 - Level 3.9 Ice Magic


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          0%          1    None
b - Vampiric Draining     Necr           ######....   1%          3    None
c - Control Undead        Necr           ######....   1%          4    None
d - Corpse Rot            Necr           N/A          0%          2    None
e - Sublimation of Blood  Necr           ######....   0%          2    None
f - Dispel Undead         Necr           ######..     1%          5    ###....
g - Repel Missiles        Chrm/Air       ####......   1%          2    None
h - Ozocubu's Armour      Chrm/Ice       ####......   1%          3    None
i - Apportation           Tloc           ##........   6%          1    None
j - Twisted Resurrection  Necr           ######....   1%          5    ###....
k - Bolt of Draining      Conj/Necr      ######....   6%          6    #####..
r - Regeneration          Chrm/Necr      ######....   1%          3    None
z - Pain                  Necr           ####         0%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (20/27)            Temple (1/1) D:5             Orc (4/4) D:7
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:3
  Snake (0/5) Lair:3        Slime (0/6) Lair:7       Vaults (0/5) D:20

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:4 [   D:7 (   D:10 (!+(=   D:13 =   D:17 ?   Orc:4 [([=

Annotations:
D:15 exclusion: oklob plant
D:17 exclusion: ball lightning
D:20 8 exclusions
Orc:4 Saint Roka
Lair:7 exclusion: 2 oklob plants


Innate Abilities, Weirdness & Mutations

You have hoof-like feet.
You are completely covered in slimy green scales (AC +4, rPois).
You can steal the life force of nearby defeated enemies.
You are completely covered in sharp spines.


Message History

The human dies!
Kikubaaqudgha accepts your slave's kill.
Rolled 10 out of 2-16
Your large abomination hits the human!
The human lost 26, current -20, max 6
The human dies!
Kikubaaqudgha accepts your slave's kill.
Rolled 5 out of 2-16
Casting: Repel Missiles
Confirm with . or Enter, or press ? or * to list all spells.
The corpses meld into agglomerations of writhing flesh!
Your icy armour starts to melt.
There is an open gate here.
Two macabre masses merge to form a small abomination.
You now have 793 gold pieces (gained 15).
Your icy armour evaporates.
Your pack is full.
You see here a potion of heal wounds.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 2 rotting chunks of yaktaur flesh.
J - a potion of heal wounds
You open the gate.
The human hp 44, ac 4, ev 11, hd 8
The necromancer hp 41, ac 2, ev 13, hd 10
The vault guard hp 77, ac 11, ev 10, hd 13
The necromancer hp 39, ac 2, ev 13, hd 10
The vault guard hp 71, ac 9, ev 11, hd 13
The necromancer hp 35, ac 4, ev 13, hd 10
The human hp 45, ac 0, ev 11, hd 7
2 humans, 3 necromancers and 2 vault guards come into view.
The necromancer shouts! The vault guard shouts! The necromancer shouts!
The vault guard shouts!
Found six items. Found a staircase to the Vaults.
Casting: Twisted Resurrection
Confirm with . or Enter, or press ? or * to list all spells.
A film of ice covers your body!
You feel less regenerative.
Rolled 9 out of 1-9; Base damage 8 out of 11
Vault guard decreased damage by 6 (initial 16)
You whack the vault guard!
The vault guard lost 10, current 67, max 77
The vault guard writhes in agony.
The vault guard lost 14, current 53, max 77
The vault guard is moderately wounded.
The vault guard hits your large abomination with a runed battleaxe!
Your large abomination lost 23, current 0, max 44
Your large abomination dies!
Vault guard rolled base damage 28 out of 35, preac 28, postac 11
The vault guard hits you with a runed battleaxe!
You feel your power leaking away.
Damage: -9%(-11hp)   hp: 91%(101hp)
Rolled 8 out of 1-9; Base damage 3 out of 11
Necromancer decreased damage by 2 (initial 6)
You hit the necromancer.
The necromancer lost 4, current 37, max 41
The necromancer writhes in agony.
The necromancer lost 2, current 35, max 41
Your kick misses the necromancer.
The necromancer is lightly wounded.
Rolled 8 out of 1-9; Base damage 5 out of 11
Necromancer decreased damage by 2 (initial 13)
You whack the necromancer!
The necromancer lost 11, current 24, max 41
The necromancer writhes in agony.
The necromancer lost 4, current 20, max 41
The necromancer is heavily wounded.
Your small abomination hits the vault guard!
The vault guard lost 15, current 38, max 77
Rolled 2 out of 1-9; Base damage 8 out of 11
Necromancer decreased damage by 2 (initial 13)
You whack the necromancer!
The necromancer lost 11, current 9, max 41
The necromancer writhes in agony.
The necromancer lost 10, current -1, max 41
You kill the necromancer!
Rolled 4 out of 2-16
The vault guard hits your large abomination with an anti-magic battleaxe!
Your large abomination lost 23, current 44, max 67
Vault guard rolled base damage 27 out of 35, preac 27, postac 6
The vault guard hits you with an anti-magic battleaxe.
You feel your power leaking away.
The vault guard hits your small abomination with an anti-magic battleaxe.
Your small abomination lost 4, current 40, max 44
Your small abomination hits the vault guard.
The vault guard lost 3, current 35, max 77
Damage: -6%(-6hp)   hp: 86%(96hp)
Rolled 4 out of 1-9
You barely miss the vault guard.
The vault guard is heavily wounded.
The necromancer hits your large abomination but does no damage.
The human hits your small abomination but does no damage.
Vault guard rolled base damage 22 out of 38, preac 22, postac 13
The vault guard hits you from afar with a glowing bardiche!
You are cast into the Abyss!
To return, you must find a gate leading back.
Rolled 12 out of 3-33
You sense a powerful magical force warping space.
Found a scimitar, 17 arrows and 20 gold pieces.
Damage: -11%(-12hp)   hp: 75%(84hp)
Saving game... please wait.

         .
         ....
   .     .....
  ...  # ..)(
 ....##.#.'.##..
 ......#.......#
 ......'.....#
 #..n..'..(..#
 #.....'@....#
$......#.....#
 .#.## ###.#.#
          .....
           ... .
           ....
            .#
            .


There are no monsters in sight!

Vanquished Creatures
  Norris (D:18)
  Aizul (D:14)
  A minotaur (Lab)
  Fannar (Lair:2)
  Harold (Orc:2)
  Nessos (D:12)
  9 hydras
  Erica (Lair:5)
  2 plague shamblers (D:16)
  11 death yaks
  A fire crab (D:17)
  An orc high priest (D:19)
  A storm dragon zombie (D:19)
  Nergalle (D:10)
  A deep elf knight (Volcano)
  3 centaur warriors
  2 catoblepae
  2 orc knights
  11 skeletal warriors
  4 unseen horrors
  An ice statue (D:13)
  2 necromancers (D:20)
  A giant amoeba (D:18)
  An orc sorcerer (Orc:4)
  Joseph (D:10)
  4 hill giants
  4 cyclopes
  A sixfirhy (D:19)
  A wolf spider (D:18)
  3 griffons
  A red wasp (D:19)
  A fire giant zombie (D:19)
  A sphinx skeleton (D:20)
  A black mamba (Lair:3)
  Maurice (Orc:1)
  2 stone giant skeletons (D:19)
  4 elephants
  A guardian serpent (shapeshifter) (D:18)
  2 feature mimics
  3 fire drakes
  A fire drake (shapeshifter) (D:13)
  10 yaktaurs
  A spiny frog (Lair:4)
  A redback zombie (D:16)
  2 deep elf priests (Volcano)
  3 hydra zombies
  8 polar bears (IceCv)
  A harpy skeleton (D:15)
  A giant firefly (IceCv)
  Sonja (Orc:2)
  4 trolls
  5 komodo dragons
  A hydra skeleton (D:8)
  A two-headed ogre (Orc:3)
  A wandering mushroom (D:15)
  13 blink frogs
  An elf zombie (D:9)
  2 griffon zombies (D:16)
  3 basilisks
  10 slime creatures
  2 dragon skeletons (D:17)
  A shadow (D:18)
  47 yaks
  A hill giant zombie (D:16)
  37 ugly things
  A vampire (D:17)
  A deep elf fighter (Volcano)
  3 wraiths
  2 wyverns
  A clay golem (Volcano)
  A spriggan skeleton (D:10)
  7 hippogriffs
  A manticore (D:18)
  Menkaure (D:5)
  3 porcupines
  A hungry ghost (D:11)
  17 wolves
  2 kobold demonologists (D:16)
  A yellow wasp (D:10)
  2 black bears
  2 phantoms
  A soldier ant (D:15)
  5 ice beasts
  19 centaurs
  24 orc warriors
  4 sky beasts
  A boring beetle (Lair:3)
  13 ogres
  Duvessa (D:4)
  4 crocodiles
  A gnoll sergeant (D:7)
  3 wargs
  15 giant frogs
  A giant slug zombie (D:16)
  6 big kobolds
  Blork the orc (Orc:1)
  5 giant slugs
  A yaktaur zombie (D:18)
  A manticore zombie (D:13)
  8 insubstantial wisps (D:17)
  13 water moccasins
  6 agate snails
  A boulder beetle zombie (D:19)
  A cyclops skeleton (D:14)
  3 humans (D:20)
  A troll zombie (D:9)
  An eye of draining (D:10)
  6 killer bees (D:8)
  A lava fish (Volcano)
  A troll skeleton (D:10)
  A yak zombie (D:15)
  21 wights
  An electric eel (Lair:4)
  A fire bat (Volcano)
  9 crimson imps
  4 goliath beetles
  Dowan (D:4)
  26 orc priests
  A quasit (D:7)
  5 iguanas
  3 jellies
  A scorpion (D:9)
  A centaur skeleton (D:10)
  A giant frog skeleton (D:6)
  11 hounds
  A black bear zombie (D:9)
  37 orc wizards
  A shapeshifter simulacrum (D:18)
  10 worker ants
  An ogre zombie (D:8)
  7 sheep
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  A mottled dragon skeleton (D:16)
  2 ogre skeletons (D:10)
  3 mummies
  7 gnolls
  4 giant centipedes
  19 green rats
  23 adders
  A shadow imp (D:10)
  An inept feature mimic (D:7)
  An inept item mimic (D:10)
  6 white imps (Lair:5)
  3 worms
  A giant mite (Lair:2)
  6 human zombies (D:9)
  An adder zombie (D:5)
  A giant eyeball (D:9)
  5 giant geckos
  An ooze (D:5)
  171 orcs
  18 bats
  6 giant cockroaches
  15 hobgoblins
  17 jackals
  8 quokkas
  2 ball pythons (D:4)
  3 giant newts
  2 giant spores
  16 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  46 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  21 rats
  2 spectral orcs (D:10)
  4 ballistomycetes
  A fungus (Lair:6)
  2 plants (Lair:8)
1016 creatures vanquished.

Vanquished Creatures (collateral kills)
  A storm dragon (D:15)
  A stone giant (D:15)
  A yaktaur captain (D:19)
  A dragon (D:19)
  A centaur warrior (D:19)
  A hydra (D:19)
  An ogre mage (D:15)
  4 death yaks
  Urug (D:11)
  2 catoblepae (Lair:8)
  2 skeletal warriors (D:18)
  An ice statue (IceCv)
  3 hill giants
  A red wasp (D:20)
  A wolf spider (D:17)
  An orc knight (D:16)
  3 orc sorcerers
  2 griffons
  A wizard (D:19)
  A stone giant zombie (D:19)
  A spiny worm (Lair:8)
  A cyclops (D:19)
  3 slime creatures
  3 black mambas
  A fire giant skeleton (D:20)
  12 elephants
  An orange demon (Orc:4)
  8 spiny frogs
  A yaktaur (D:18)
  A fire drake (Lair:6)
  4 komodo dragons
  An efreet (D:16)
  A polar bear (IceCv)
  A hellwing (D:19)
  A wandering mushroom (Lair:7)
  2 blink frogs
  A sphinx simulacrum (D:20)
  20 ugly things
  A wraith (D:15)
  A vampire (D:19)
  2 elephant slugs
  2 deep elf fighters (Volcano)
  A hill giant zombie (D:16)
  A clay golem (Volcano)
  19 yaks
  2 hungry ghosts
  4 hippogriffs
  A neqoxec (D:16)
  A steam dragon (Lair:4)
  4 wolves
  3 necrophages
  2 manticores (Lair:3)
  2 porcupines
  6 ice beasts
  9 orc warriors
  2 phantoms
  6 crocodiles
  2 centaurs
  A rotting devil (D:16)
  A boring beetle (Lair:7)
  A brain worm (D:15)
  A giant slug (D:19)
  A warg (Orc:3)
  5 water moccasins
  5 giant frogs
  An agate snail (Lair:3)
  4 insubstantial wisps (D:17)
  2 jellies (D:12)
  A yak zombie (D:12)
  10 wights
  A goliath beetle (D:15)
  2 quasits
  4 crimson imps
  6 orc priests
  2 hounds
  2 electric eels
  An iron imp (D:16)
  A big fish (Lair:7)
  6 humans (D:20)
  An iguana (Lair:6)
  3 orc wizards
  5 sheep
  A gnoll (D:6)
  17 green rats
  2 adders
  A giant centipede (Lair:2)
  A giant mite (D:9)
  A shadow imp (D:16)
  8 white imps
  A worm (Lair:5)
  A human zombie (D:20)
  2 giant geckos
  An ooze (D:4)
  25 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  2 hobgoblins
  3 quokkas
  3 bats
  A giant newt (D:3)
  3 jackals
  3 kobolds
  An orc skeleton (D:7)
  2 rats
  A spectral orc (D:10)
  A plant (Lair:8)
314 creatures vanquished.

Vanquished Creatures (others)
  14 large abominations
  5 death yak skeletons
  A hydra skeleton (Lair:8)
  2 catoblepas skeletons (Lair:8)
  A griffon skeleton (D:12)
  A black mamba skeleton (Lair:2)
  3 small abominations
  2 spiny frog skeletons
  3 elephant skeletons
  9 blink frog skeletons
  A komodo dragon skeleton (Lair:7)
  A cyclops skeleton (D:11)
  2 polar bear skeletons (IceCv)
  3 hippogriff skeletons
  10 yak skeletons
  11 wolf skeletons
  A centaur skeleton (D:8)
  5 giant frog skeletons
  5 water moccasin skeletons
  An orc wizard (D:8)
  2 necrophage skeletons
  3 ogre skeletons
  2 hound skeletons
  A white imp (D:16)
  11 adder skeletons
  An elf skeleton (D:4)
  2 iguana skeletons
  A sheep skeleton (Lair:8)
  An orc (D:7)
  9 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  2 goblin skeletons
  5 green rat skeletons
  3 hobgoblin skeletons
  3 jackal skeletons
  A kobold (D:11)
  7 kobold skeletons
  40 orc skeletons
  3 quokka skeletons
  5 rat skeletons
  8 crawling corpses
  A fungus (Lair:3)
  4 macabre masses (Orc:4)
  A plant (Lair:8)
201 creatures vanquished.

Grand Total: 1531 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra
 10660 | Lair:1   | Huge Dmg: 12 dmg
 10667 | Lair:1   | Huge Dmg: 16 dmg
 10670 | Lair:1   | Killed a four-headed hydra
 10687 | Lair:1   | Gained mutation: You are mostly covered in sharp spines. [demonic ancestry]
 10687 | Lair:1   | Reached XP level 11. HP: 43/72 MP: 17/25
 11093 | Lair:1   | Acquired Kikubaaqudgha's fourth power
 11595 | Lair:2   | Noticed Fannar
 11683 | Lair:2   | Huge Dmg: 18 dmg
 11683 | Lair:2   | Reached skill level 5 in Fighting
 11688 | Lair:2   | Huge Dmg: 16 dmg
 11730 | Lair:1   | Huge Dmg: 26 dmg
 11731 | Lair:1   | Huge Dmg: 19 dmg
 12151 | Lair:2   | Found a dark tunnel.
 12168 | Volcano  | Entered a volcano
 12257 | Volcano  | Found a burning altar of Makhleb.
 12257 | Volcano  | Noticed a deep elf knight
 12266 | Volcano  | Killed a deep elf knight
 12267 | Volcano  | Huge Dmg: 24 dmg
 12268 | Volcano  | Huge Dmg: 13 dmg
 12540 | Lair:2   | Huge Dmg: 19 dmg
 12541 | Lair:2   | Killed Fannar
 12543 | Lair:2   | Huge Dmg: 27 dmg
 12547 | Lair:2   | Huge Dmg: 14 dmg
 13357 | Lair:3   | Found a labyrinth entrance.
 13379 | Lab      | Entered a labyrinth
 13663 | Lab      | Noticed a minotaur
 13668 | Lab      | Huge Dmg: 30 dmg
 13669 | Lab      | Huge Dmg: 23 dmg
 13671 | Lab      | Huge Dmg: 18 dmg
 13671 | Lab      | Killed a minotaur
 13795 | Lab      | Got a crude silver ring
 13807 | Lab      | Identified Roxanne's Compendium of Clay
 13818 | Lab      | Got a twisted robe
 13819 | Lab      | Identified Maurice's Catalogue of the Lucky Compass (You found it in a labyrinth)
 13878 | Lair:3   | Learned a level 2 spell: Repel Missiles
 13942 | Lair:3   | Found a staircase to the Shoals.
 13983 | Lair:3   | Reached skill level 10 in Maces & Flails
 14125 | Lair:3   | Identified the ring "Kiethas" {Fire Stlth++} (You found it in a labyrinth)
 14159 | Lair:3   | Huge Dmg: 23 dmg
 14371 | Lair:3   | Found a staircase to the Snake Pit.
 14458 | Lair:3   | Reached XP level 12. HP: 82/82 MP: 27/27
 14817 | Lair:4   | Noticed a seven-headed hydra
 14828 | Lair:4   | Killed a seven-headed hydra
 15063 | Lair:4   | Huge Dmg: 19 dmg
 15234 | Lair:4   | Learned a level 3 spell: Ozocubu's Armour
 15316 | Lair:5   | Identified the +3 robe "Suiplad" {+Inv rPois rC+ MR+ Dex+2 Int-6} (You found it in a labyrinth)
 15423 | Lair:5   | Reached skill level 12 in Maces & Flails
 15448 | Lair:5   | Found a glowing silver altar of Zin.
 15548 | Lair:5   | Noticed Erica
 15564 | Lair:5   | Found a frozen archway.
 15587 | IceCv    | Entered an ice cave
 15736 | IceCv    | Huge Dmg: 11 dmg
 15880 | IceCv    | Reached skill level 13 in Maces & Flails
 16156 | IceCv    | Huge Dmg: 17 dmg
 16211 | IceCv    | Huge Dmg: 19 dmg
 16216 | IceCv    | Huge Dmg: 26 dmg
 16230 | IceCv    | Reached XP level 13. HP: 64/88 MP: 17/28
 16275 | IceCv    | Huge Dmg: 18 dmg
 16377 | IceCv    | Noticed a frost giant
 16522 | IceCv    | Huge Dmg: 22 dmg
 16560 | IceCv    | Huge Dmg: 35 dmg
 16574 | IceCv    | Huge Dmg: 15 dmg
 16578 | IceCv    | Huge Dmg: 24 dmg
 16578 | IceCv    | HP: 4/88 [frost giant/battleaxe of freezing (2)]
 16579 | IceCv    | Huge Dmg: 20 dmg
 16862 | Lair:5   | Reached skill level 14 in Maces & Flails
 16884 | Lair:5   | Learned a level 1 spell: Apportation
 17100 | Lair:5   | Huge Dmg: 19 dmg
 17103 | Lair:5   | Killed Erica
 17823 | Lair:6   | Huge Dmg: 18 dmg
 17826 | Lair:6   | Reached skill level 5 in Charms
 17827 | Lair:6   | Huge Dmg: 15 dmg
 17832 | Lair:6   | Huge Dmg: 23 dmg
 17882 | Lair:6   | Huge Dmg: 21 dmg
 17889 | Lair:6   | Huge Dmg: 14 dmg
 17947 | Lair:6   | Huge Dmg: 19 dmg
 18087 | Lair:6   | Huge Dmg: 20 dmg
 18413 | Lair:7   | Huge Dmg: 14 dmg
 18415 | Lair:7   | Huge Dmg: 25 dmg
 18420 | Lair:7   | HP: 4/88 [spiny frog (21)]
 18422 | Lair:6   | Huge Dmg: 22 dmg
 18423 | Lair:6   | Huge Dmg: 1 dmg
 19078 | Lair:7   | Huge Dmg: 17 dmg
 19117 | Lair:7   | Found a staircase to the Slime Pits.
 19194 | Lair:8   | Entered Level 8 of the Lair of Beasts
 19673 | Lair:8   | Reached skill level 10 in Spellcasting
 19952 | Lair:8   | Huge Dmg: 14 dmg
 20078 | Lair:8   | Learned a level 5 spell: Excruciating Wounds
 20723 | Lair:8   | Huge Dmg: 21 dmg
 20729 | Lair:8   | Huge Dmg: 15 dmg
 20916 | Lair:8   | Huge Dmg: 19 dmg
 20958 | Lair:8   | Huge Dmg: 20 dmg
 20960 | Lair:8   | Huge Dmg: 15 dmg
 20972 | Lair:8   | Gained mutation: You are completely covered in sharp spines. [demonic ancestry]
 20972 | Lair:8   | Reached XP level 14. HP: 66/95 MP: 20/31
 21563 | D:4      | Noticed an ogre
 21571 | D:4      | Killed an ogre
 21601 | D:3      | Identified a +1,+1 demon whip of pain (a +0,+0 demon whip of venom bloodied by Kikubaaqudgha)
 21602 | D:3      | Huge Dmg: 46 dmg
 21693 | D:5      | Reached skill level 1 in Ice Magic
 21787 | Orc:1    | Entered Level 1 of the Orcish Mines
 21817 | Orc:1    | Noticed Maurice
 22146 | Orc:2    | Noticed Sonja
 22166 | Orc:2    | Found Sajadata's Book Shoppe.
 22236 | Orc:2    | Killed Sonja
 22286 | Orc:2    | Sajadata's Book Shoppe was a mimic.
 22400 | Orc:2    | Noticed Harold
 22422 | Orc:2    | Killed Harold
 22573 | Orc:1    | Found a bloodstained altar of Trog.
 22601 | Orc:1    | Killed Maurice
 22662 | Orc:1    | Noticed Blork the orc
 22668 | Orc:1    | Killed Blork the orc
 23204 | D:8      | Learned a level 5 spell: Twisted Resurrection
 23348 | Orc:3    | Found a staircase to the Elven Halls.
 23871 | Orc:4    | Entered Level 4 of the Orcish Mines
 24074 | Orc:4    | Found a roughly hewn altar of Beogh.
 24131 | Orc:4    | Found a roughly hewn altar of Beogh.
 24248 | Orc:4    | Found Waumad's Jewellery Emporium.
 24248 | Orc:4    | Found a roughly hewn altar of Beogh.
 24289 | Orc:4    | Bought an uncursed amulet of stasis for 210 gold pieces
 24450 | Orc:4    | Found a roughly hewn altar of Beogh.
 24550 | Orc:4    | Found Mnaanned's Armour Boutique.
 24550 | Orc:4    | Found a roughly hewn altar of Beogh.
 24652 | Orc:4    | Noticed Saint Roka
 24659 | Orc:4    | Huge Dmg: 12 dmg
 24662 | Orc:4    | Huge Dmg: 19 dmg
 24663 | Orc:4    | Huge Dmg: 12 dmg
 24709 | Orc:4    | Huge Dmg: 19 dmg
 24719 | Orc:4    | Huge Dmg: 11 dmg
 24928 | Orc:4    | Found a roughly hewn altar of Beogh.
 24928 | Orc:4    | Found Thoihoz's Antique Weapon Emporium.
 24932 | Orc:4    | Huge Dmg: 26 dmg
 24940 | Orc:4    | Found Paegi's Antique Armour Shoppe.
 24946 | Orc:4    | Bought a glowing cloak for 31 gold pieces
 24964 | Orc:4    | Bought a fire dragon armour for 2325 gold pieces
 25267 | D:10     | Entered Level 10 of the Dungeon
 25267 | D:10     | Found Buarph's Distillery.
 25269 | D:10     | Noticed Nergalle
 25279 | D:10     | Found Plimna Raodgh's Book Boutique.
 25411 | D:10     | Found Klaakh's Weapon Boutique.
 25492 | D:10     | Killed Nergalle
 25537 | D:10     | Noticed Joseph
 25558 | D:10     | Killed Joseph
 25801 | D:10     | Found Xaxkery's Antique Weapon Shop.
 25938 | D:10     | Found Omiaki's Jewellery Shop.
 26355 | D:11     | Noticed Urug
 26367 | D:11     | Killed Urug
 27183 | D:12     | Huge Dmg: 29 dmg
 27239 | D:12     | Noticed Nessos
 27265 | D:12     | Killed Nessos
 27663 | D:13     | Got a glittering wooden ring
 27878 | D:13     | Identified the ring of Secrets {+Inv +Fly rElec} (You found it on level 13 of the Dungeon)
 27969 | D:13     | Found Wianik's Jewellery Shoppe.
 27980 | D:13     | Bought an uncursed ring of see invisible for 180 gold pieces
 28001 | D:13     | Identified Lehudib's Grimoire of Confrontation
 28401 | D:14     | Entered Level 14 of the Dungeon
 28497 | D:14     | Noticed Aizul
 28503 | D:14     | Huge Dmg: 44 dmg
 28516 | D:14     | Killed Aizul
 28644 | D:14     | Gained mutation: You are completely covered in slimy green scales (AC +4, rPois). [demonic ancestry]
 28644 | D:14     | Reached XP level 15. HP: 103/103 MP: 10/33
 28824 | D:15     | Entered Level 15 of the Dungeon
 29220 | D:15     | Found a radiant altar of Vehumet.
 29220 | D:15     | Found a glowing silver altar of Zin.
 29247 | D:15     | Noticed a storm dragon
 29261 | D:15     | Huge Dmg: 26 dmg
 29344 | D:15     | Killed a storm dragon
 29704 | D:16     | Huge Dmg: 21 dmg
 29731 | D:16     | Learned a level 6 spell: Bolt of Draining
 29800 | D:16     | Reached skill level 1 in Conjurations
 30471 | D:16     | Reached skill level 5 in Conjurations
 30713 | D:16     | Huge Dmg: 21 dmg
 30715 | D:16     | Huge Dmg: 19 dmg
 30940 | D:17     | Found Targhitte's Magic Scroll Emporium.
 31734 | D:18     | Huge Dmg: 19 dmg
 31872 | D:18     | Got a brightly glowing leather armour
 32204 | D:18     | Huge Dmg: 20 dmg
 32224 | D:18     | Noticed Norris
 32255 | D:18     | Huge Dmg: 28 dmg
 32264 | D:18     | Huge Dmg: 16 dmg
 32266 | D:18     | Killed Norris
 32339 | D:18     | Reached skill level 15 in Necromancy
 32627 | D:18     | Reached XP level 16. HP: 110/110 MP: 24/35
 32982 | D:19     | Huge Dmg: 27 dmg
 32998 | D:19     | Huge Dmg: 28 dmg
 33222 | D:19     | Huge Dmg: 36 dmg
 33297 | D:19     | Huge Dmg: 38 dmg
 33298 | D:19     | Huge Dmg: 16 dmg
 33305 | D:19     | Huge Dmg: 16 dmg
 33344 | D:19     | Huge Dmg: 25 dmg
 33347 | D:19     | Huge Dmg: 34 dmg
 33410 | D:19     | Huge Dmg: 17 dmg
 33418 | D:19     | Huge Dmg: 16 dmg
 33741 | D:19     | Got a bloodstained leather armour
 33742 | D:19     | Identified the cursed +2 leather armour "Psyumut" {+Blink} (You found it on level 18 of the Dungeon)
 33743 | D:19     | Identified the +1 leather armour "Qemn" {Str+2 Dex+3} (You found it on level 19 of the Dungeon)
 34086 | D:20     | Entered Level 20 of the Dungeon
 34252 | D:20     | Found a shimmering altar of Xom.
 34254 | D:20     | Found a shimmering altar of Xom.
 34256 | D:20     | Found a shimmering altar of Xom.
 34264 | D:20     | Found a shimmering altar of Xom.
 34285 | D:20     | Huge Dmg: 51 dmg
 34416 | D:20     | Found a staircase to the Vaults.
 34422 | D:20     | Cast into the Abyss (vault guard)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 |     5 |       ||    10
       Whip              |       |     2 |       |       |       |       ||     2
       Dagger            |       |     3 |    25 |       |       |       ||    28
       Quarterstaff      |       |       |   100 |     2 |       |       ||   102
       Morningstar       |       |       |       |   499 |   473 |       ||   972
       Flail             |       |       |       |   247 |   102 |       ||   349
       Demon whip        |       |       |       |       |  1359 |   182 ||  1541
 Fire: Sling             |       |    78 |   154 |    27 |       |       ||   259
Throw: Dart              |    13 |     1 |    11 |       |       |     1 ||    26
       Tomahawk          |       |       |       |     1 |       |       ||     1
       Javelin           |       |       |       |       |     2 |       ||     2
 Cast: Pain              |    64 |    78 |   253 |   147 |    59 |     4 ||   605
       Animate Skeleton  |    15 |    15 |    55 |    89 |   135 |     3 ||   312
       Vampiric Draining |       |     2 |    29 |    78 |    39 |     6 ||   154
       Control Undead    |       |       |     1 |     1 |     9 |     1 ||    12
       Dispel Undead     |       |       |       |    23 |    57 |    18 ||    98
       Sublimation of Bl |       |       |       |    20 |    39 |     1 ||    60
       Regeneration      |       |       |       |    35 |   140 |     8 ||   183
       Ozocubu's Armour  |       |       |       |       |   159 |    15 ||   174
       Excruciating Woun |       |       |       |       |    10 |       ||    10
       Apportation       |       |       |       |       |     5 |       ||     5
       Repel Missiles    |       |       |       |       |    84 |    10 ||    94
       Twisted Resurrect |       |       |       |       |    65 |    16 ||    81
       Corpse Rot        |       |       |       |       |     3 |       ||     3
       Bolt of Draining  |       |       |       |       |     2 |     2 ||     4
Invok: Receive Corpses   |       |       |       |       |     2 |     5 ||     7
       Torment           |       |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |     1 |    10 |    16 |       ||    27
  Use: Scroll            |     1 |     8 |    17 |    11 |    28 |     3 ||    68
       Potion            |       |       |       |     6 |     9 |     1 ||    16
 Stab: Distracted        |       |       |     1 |     8 |    14 |     5 ||    28
       Invisible         |       |       |       |     4 |       |       ||     4
       Sleeping          |       |       |       |     3 |     2 |     1 ||     6
       Paralysed         |       |       |       |     3 |     1 |       ||     4
       Petrifying        |       |       |       |     1 |       |       ||     1
       Betrayed ally     |       |       |       |       |     2 |       ||     2

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Monday, 7th October 2013, 00:51

Re: CiP. DsNe - Petrification problem again - Advices?

Amnesiac wrote: there is no way to skip just a half of a turn, is there? I mean if you don't let them attack you and blink while you pass 1 turn, you will at least be able to do 1 attack(for example drain of of them).

Swap weapons. I think swapping jewelry works too.

If you have a sufficiently fast weapon, you can attack an empty space to pass less than a turn.

zrn

User avatar

Snake Sneak

Posts: 112

Joined: Friday, 25th February 2011, 01:38

Post Monday, 7th October 2013, 00:57

Re: CiP. DsNe - Petrification problem again - Advices?

Hurkyl wrote:If you have a sufficiently fast weapon, you can attack an empty space to pass less than a turn.

Attacking empty space with a melee weapon takes 1 turn regardless of your weapon speed.

Vestibule Violator

Posts: 1601

Joined: Sunday, 14th July 2013, 16:36

Post Monday, 7th October 2013, 02:16

Re: CiP. DsNe - Petrification problem again - Advices?

zrn wrote:
Hurkyl wrote:If you have a sufficiently fast weapon, you can attack an empty space to pass less than a turn.

Attacking empty space with a melee weapon takes 1 turn regardless of your weapon speed.

Sorry, meant 1 aut. :P

zrn

User avatar

Snake Sneak

Posts: 112

Joined: Friday, 25th February 2011, 01:38

Post Monday, 7th October 2013, 02:26

Re: CiP. DsNe - Petrification problem again - Advices?

Hurkyl wrote:
zrn wrote:
Hurkyl wrote:If you have a sufficiently fast weapon, you can attack an empty space to pass less than a turn.

Attacking empty space with a melee weapon takes 1 turn regardless of your weapon speed.

Sorry, meant 1 aut. :P

Whoops, I'm wrong. Maybe I imagined that it took 1 turn to attack empty space but it does indeed depend on your weapon speed. I apologize for saying you were wrong.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 7th October 2013, 03:20

Re: CiP. DsNe - Petrification problem again - Advices?

Mennas has just come into view and is already adjacent to me when I can do something. Autoexploring is not a good idea sometimes :(
What would you do? I suspect Mennas can one-shot me and the terrain is not favorable... Is there any other option except teleporting and losing all those allies?

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Necromancer (Demonspawn Necromancer)      Turns: 40513, Time: 09:19:30

HP 114/124       AC 20     Str 11      XL: 17   Next: 38%
MP  28/37        EV 14     Int 21      God: Kikubaaqudgha [******]
Gold 1125        SH  0     Dex 12 (14) Spells: 12 memorised,  6 levels left

Res.Fire  : + . .   See Invis. : .   a - +4,+6 demon whip (pain)
Res.Cold  : . . .   Warding    : .   z - +2 elf leather armour {rF+}
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: +       Res.Corr.  : .   F - +0 winged helmet
Res.Elec. : +       Clarity    : .   k - +2 cloak {MR+}
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    d - +6 ring of protection
                                     q - ring of Secrets {+Inv +Fly rElec}

@: glowing, quite resistant to hostile enchantments, very unstealthy
A: hooves 3, powered by death 1, spiny 3, AC +4
a: Receive Corpses, Torment, Renounce Religion, Evoke Invisibility, Evoke Flight


You are on level 5 of the Snake Pit.
You worship Kikubaaqudgha.
Kikubaaqudgha is exalted by your worship.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 38 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth, Ice Cave and Volcano.

You have collected 3873 gold pieces.
You have spent 2768 gold pieces at shops.

Inventory:

Hand weapons
 a - a +4,+6 demon whip of pain (weapon)
 j - an uncursed blowgun
Missiles
 C - 5 curare-tipped needles
Armour
 k - a +2 cloak of magic resistance (worn)
 z - a +2 elven leather armour of fire resistance (worn)
 D - a +0 pair of gloves (worn)
 F - a +0 winged helmet (worn)
Magical devices
 c - a wand of disintegration {zapped: 1}
 i - a wand of teleportation (3)
 o - a wand of lightning {zapped: 2}
 s - a wand of polymorph {zapped: 1}
 A - a wand of digging {zapped: 4}
 B - a wand of cold {zapped: 1}
 E - a wand of teleportation (5)
 M - a wand of fire
 T - a wand of teleportation (2)
 Z - a wand of polymorph
Comestibles
 H - 3 honeycombs
 N - 6 bread rations
 U - 2 meat rations
 W - a chunk of naga flesh
Scrolls
 h - 9 scrolls of teleportation
 m - 4 scrolls of fog
 t - 3 scrolls of fear
 y - 2 scrolls of blinking
 K - 3 scrolls of magic mapping
 R - 3 scrolls of remove curse
 Y - 2 scrolls of identify
Jewellery
 b - an uncursed amulet of stasis
 d - a +6 ring of protection (right hand)
 e - an uncursed ring of protection from cold
 g - an uncursed amulet of warding
 l - an uncursed ring of wizardry
 p - a +3 ring of protection
 q - the ring of Secrets (left hand) {+Inv +Fly rElec}
   (You found it on level 13 of the Dungeon)   
   
   [ring of flight]
   It insulates you from electricity.
   It lets you turn invisible.
 r - an uncursed ring of see invisible
 u - an uncursed ring of ice
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
 x - an uncursed ring of protection from fire
 O - the ring "Kiethas" {Fire Stlth++}
   (You found it in a labyrinth)   
   
   [ring of fire]
   It makes you much more stealthy.
 Q - a +4 ring of evasion
Potions
 f - a potion of agility
 n - a potion of berserk rage
 G - 2 potions of might
 I - 11 potions of curing
 J - 3 potions of speed
 L - 2 potions of resistance
 V - a potion of heal wounds
 X - a potion of magic
Books
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   *Twisted Resurrection              Necromancy                   5
   *Bolt of Draining                  Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6
Rods
 S - a +3 rod of warding (14/14) {!a}
   (You found it on level 1 of the Abyss)


   Skills:
 - Level 11.2 Fighting
 - Level 14.0 Maces & Flails
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 - Level 14.0 Spellcasting
 - Level 9.6 Conjurations
 - Level 6.0 Charms
 - Level 15.4 Necromancy
 + Level 7.2 Ice Magic


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          0%          1    None
b - Animate Dead          Necr           N/A          1%          4    None
c - Control Undead        Necr           ######....   1%          4    None
d - Corpse Rot            Necr           N/A          0%          2    None
e - Sublimation of Blood  Necr           ######....   0%          2    None
f - Dispel Undead         Necr           ######..     1%          5    ##.....
g - Repel Missiles        Chrm/Air       ####......   1%          2    None
h - Ozocubu's Armour      Chrm/Ice       #####.....   1%          3    None
i - Apportation           Tloc           ##........   4%          1    None
j - Twisted Resurrection  Necr           ######....   1%          5    ##.....
k - Bolt of Draining      Conj/Necr      ######....   4%          6    #####..
r - Regeneration          Chrm/Necr      ######....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (20/27)            Temple (1/1) D:5             Orc (4/4) D:7
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:3
  Snake (5/5) Lair:3        Slime (0/6) Lair:7       Vaults (0/5) D:20

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:4 [   D:7 (   D:10 (!+(=   D:13 =   D:17 ?   D:20 ?   Orc:4 [([=

Annotations:
D:15 exclusion: oklob plant
D:17 exclusion: ball lightning
D:20 9 exclusions
Orc:4 Saint Roka
Lair:7 exclusion: 2 oklob plants
Snake:5 Mennas


Innate Abilities, Weirdness & Mutations

You have hooves in place of feet.
You are completely covered in slimy green scales (AC +4, rPois).
You can steal the life force of nearby defeated enemies.
You are completely covered in sharp spines.


Message History

You whack the naga!
The naga lost 8, current 9, max 33
The naga writhes in agony.
The naga lost 4, current 5, max 33
The naga is almost dead.
The naga mage gestures at you while chanting.
The bolt of poison hits you!
Rolled 19 out of 3-36
You resist.
Rolled 23 out of 3-36
The bolt of poison hits your large abomination.
Your large abomination completely resists.
Rolled 17 out of 3-36
The bolt of poison hits your large abomination.
Your large abomination completely resists.
Rolled 7 out of 1-9; Base damage 0 out of 11
Naga decreased damage by 6 (initial 6)
You hit the naga but do no damage. The naga writhes in agony.
The naga lost 5, current 0, max 33
You kill the naga!
Rolled 5 out of 2-16
The naga mage gestures at you while chanting.
The poison arrow is repelled.
Rolled 15 out of 3-42
The poison arrow hits your large abomination.
Your large abomination partially resists.
Your large abomination lost 5, current 61, max 66
The naga unwields an uncursed scimitar. The naga drops an uncursed scimitar.
The naga picks up a great mace. The naga wields a great mace.
Rolled 6 out of 1-9; Base damage 11 out of 11
You whack the naga mage!
The naga mage lost 15, current 28, max 43
The naga mage writhes in agony.
The naga mage lost 6, current 22, max 43
The naga mage is heavily wounded.
Rolled 3 out of 1-9; Base damage 8 out of 11
Naga mage decreased damage by 1 (initial 16)
You whack the naga mage!
The naga mage lost 15, current 7, max 43
The naga mage writhes in agony.
The naga mage lost 9, current -2, max 43
You kill the naga mage!
Rolled 2 out of 1-9; Base damage 3 out of 11
Naga decreased damage by 4 (initial 9)
You hit the naga.
The naga lost 5, current 24, max 29
The naga writhes in agony.
The naga lost 6, current 18, max 29
The naga is moderately wounded.
A naga comes into view. hp 23, ac 8, ev 10, hd 5 It is wielding a broad axe.
Rolled 7 out of 1-9
You barely miss the naga.
The naga is moderately wounded.
Naga rolled base damage 8 out of 35, preac 8, postac 0
The naga hits you but does no damage. The naga grabs you.
The naga constricts you.
Unknown command.
Rolled 5 out of 1-9
You closely miss the naga.
The naga is moderately wounded.
Rolled 9 out of 1-9; Base damage 9 out of 11
Naga decreased damage by 4 (initial 22)
You thrash the naga!!
The naga lost 18, current 0, max 29
You kill the naga!
Your icy armour starts to melt.
Items here: % ))) [
a great mace; a robe; a great mace; a short sword; a naga corpse
Rolled 7 out of 1-9
You closely miss the naga. Your kick misses the naga.
Rolled 3 out of 1-9; Base damage 2 out of 11
Naga decreased damage by 1 (initial 6)
You hit the naga.
The naga lost 5, current 18, max 23
The naga writhes in agony.
The naga lost 13, current 5, max 23
The naga is severely wounded.
Naga rolled base damage 14 out of 30, preac 14, postac 2
The naga hits you with a broad axe. The naga grabs you.
The naga constricts you.
Damage: -0%(-1hp)   hp: 88%(108hp)
Rolled 1 out of 1-9; Base damage 8 out of 11
Naga decreased damage by 6 (initial 14)
You whack the naga!
The naga lost 8, current -3, max 23
You kill the naga!
Casting: Bolt of Draining
Confirm with . or Enter, or press ? or * to list all spells.
The corpses begin to drag themselves along the ground!
Things that are here:
a broad axe; a robe; an uncursed scimitar
Your icy armour evaporates.
Two crawling corpses merge to form a macabre mass.
A crawling corpse merges with a macabre mass to form a small abomination.
You feel less regenerative.
You see here a stone of tremors.
Your repel missiles spell is about to expire...
You feel less protected from missiles.
Mennas comes into view. hp 150, ac 15, ev 26, hd 19 He is wielding a blessed falchion of holy wrath.
Saving game... please wait.

         #
   #####.#
    ...#.      ######
     ...       ......
     #A#       ......
     #@#       ######
#.####x#
#....XX#
#####XX#
    #X.#.#
    #X.#.#
    #.Z#.#
    #..#.#
    #..#.#


You can see Mennas, 6 friendly large abominations, a friendly small abomination
and a friendly naga skeleton.

Vanquished Creatures
  Norris (D:18)
  Jory (Snake:5)
  Maud (Snake:1)
  Aizul (D:14)
  A starcursed mass (Abyss:1)
  Snorg (Snake:1)
  2 vault guards (D:20)
  A yaktaur captain (D:20)
  A minotaur (Lab)
  Fannar (Lair:2)
  Harold (Orc:2)
  Nessos (D:12)
  9 hydras
  7 anacondas
  Erica (Lair:5)
  A thrashing horror (Abyss:1)
  2 plague shamblers (D:16)
  11 death yaks
  A fire crab (D:17)
  An orc high priest (D:19)
  A storm dragon zombie (D:19)
  A naga warrior (Snake:2)
  Nergalle (D:10)
  A very ugly thing (D:20)
  A deep elf knight (Volcano)
  4 centaur warriors
  2 catoblepae
  2 orc knights
  11 skeletal warriors
  3 large abominations (Abyss:1)
  4 unseen horrors
  An ice statue (D:13)
  2 necromancers (D:20)
  A giant amoeba (D:18)
  An orc sorcerer (Orc:4)
  Joseph (D:10)
  4 hill giants
  4 cyclopes
  A sixfirhy (D:19)
  A wolf spider (D:18)
  3 griffons
  A red wasp (D:19)
  A fire giant zombie (D:19)
  A sphinx skeleton (D:20)
  17 black mambas
  Maurice (Orc:1)
  2 stone giant skeletons (D:19)
  3 smoke demons (Abyss:1)
  4 elephants
  A guardian serpent (shapeshifter) (D:18)
  2 orange demons (Abyss:1)
  A guardian serpent (Snake:3)
  2 feature mimics
  3 fire drakes
  A fire drake (shapeshifter) (D:13)
  3 hellwings (Abyss:1)
  19 yaktaurs
  A spiny frog (Lair:4)
  A redback zombie (D:16)
  3 naga magi
  2 deep elf priests (Volcano)
  3 hydra zombies
  8 polar bears (IceCv)
  An ancient zyme (Abyss:1)
  A harpy skeleton (D:15)
  A giant firefly (IceCv)
  Sonja (Orc:2)
  A blue devil (Abyss:1)
  4 trolls
  5 komodo dragons
  A hydra skeleton (D:8)
  A two-headed ogre (Orc:3)
  A wandering mushroom (D:15)
  13 blink frogs
  An elf zombie (D:9)
  2 griffon zombies (D:16)
  3 basilisks
  A red wasp zombie (D:20)
  12 slime creatures
  3 ynoxinuls (Abyss:1)
  2 dragon skeletons (D:17)
  A shadow (D:18)
  47 yaks
  A hill giant zombie (D:16)
  45 ugly things
  A vampire (D:17)
  A deep elf fighter (Volcano)
  3 wraiths
  2 wyverns
  A clay golem (Volcano)
  3 neqoxecs (Abyss:1)
  A spriggan skeleton (D:10)
  7 hippogriffs
  2 manticores
  Menkaure (D:5)
  3 porcupines
  A hungry ghost (D:11)
  17 wolves
  7 small abominations (Abyss:1)
  4 giant goldfish (Snake:3)
  2 kobold demonologists (D:16)
  2 hell hounds (Abyss:1)
  A yellow wasp (D:10)
  2 black bears
  49 nagas
  2 phantoms
  A soldier ant (D:15)
  5 ice beasts
  20 centaurs
  24 orc warriors
  4 sky beasts
  A deep dwarf (Abyss:1)
  A boring beetle (Lair:3)
  13 ogres
  Duvessa (D:4)
  A rotting devil (Abyss:1)
  4 crocodiles
  A gnoll sergeant (D:7)
  3 wargs
  15 giant frogs
  A giant slug zombie (D:16)
  6 big kobolds
  Blork the orc (Orc:1)
  5 giant slugs
  A yaktaur zombie (D:18)
  A manticore zombie (D:13)
  8 insubstantial wisps (D:17)
  29 water moccasins
  6 agate snails
  A boulder beetle zombie (D:19)
  A cyclops skeleton (D:14)
  4 humans (D:20)
  A troll zombie (D:9)
  An eye of draining (D:10)
  6 killer bees (D:8)
  A lava fish (Volcano)
  A troll skeleton (D:10)
  A yak zombie (D:15)
  21 wights
  A jellyfish (Snake:3)
  2 electric eels
  A fire bat (Volcano)
  9 crimson imps
  4 goliath beetles
  Dowan (D:4)
  26 orc priests
  A quasit (D:7)
  2 iron imps (Abyss:1)
  5 iguanas
  3 jellies
  A scorpion (D:9)
  A centaur skeleton (D:10)
  A giant frog skeleton (D:6)
  11 hounds
  A black bear zombie (D:9)
  37 orc wizards
  A shapeshifter simulacrum (D:18)
  10 worker ants
  An ogre zombie (D:8)
  7 sheep
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  A mottled dragon skeleton (D:16)
  2 ogre skeletons (D:10)
  3 mummies
  7 gnolls
  4 giant centipedes
  19 green rats
  A lemure (Abyss:1)
  37 adders
  A shadow imp (D:10)
  An inept feature mimic (D:7)
  An inept item mimic (D:10)
  8 white imps
  3 worms
  A giant mite (Lair:2)
  13 ufetubi (Abyss:1)
  6 human zombies (D:9)
  An adder zombie (D:5)
  A giant eyeball (D:9)
  5 giant geckos
  An ooze (D:5)
  171 orcs
  18 bats
  6 giant cockroaches
  15 hobgoblins
  17 jackals
  8 quokkas
  2 ball pythons (D:4)
  3 giant newts
  2 giant spores
  16 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  46 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  21 rats
  2 spectral orcs (D:10)
  4 ballistomycetes
  A fungus (Lair:6)
  2 plants (Lair:8)
1210 creatures vanquished.

Vanquished Creatures (collateral kills)
  Lamia (Snake:3)
  A storm dragon (D:15)
  Agnes (Snake:1)
  A greater naga (Snake:3)
  A stone giant (D:15)
  2 yaktaur captains
  2 dragons
  A centaur warrior (D:19)
  A hydra (D:19)
  An anaconda (Snake:1)
  An ogre mage (D:15)
  4 death yaks
  Urug (D:11)
  3 naga warriors
  A deep elf knight (D:20)
  2 catoblepae (Lair:8)
  2 skeletal warriors (D:18)
  A large abomination (Abyss:1)
  A flayed ghost (D:20)
  An ice statue (IceCv)
  5 hill giants
  A red wasp (D:20)
  A wolf spider (D:17)
  An orc knight (D:16)
  3 orc sorcerers
  2 griffons
  2 necromancers (D:20)
  A wizard (D:19)
  A stone giant zombie (D:19)
  A spiny worm (Lair:8)
  A cyclops (D:19)
  3 slime creatures
  6 black mambas
  A fire giant skeleton (D:20)
  12 elephants
  2 orange demons
  8 spiny frogs
  A guardian serpent (Snake:3)
  3 yaktaurs
  A fire drake (Lair:6)
  4 komodo dragons
  2 efreet
  3 naga magi
  A polar bear (IceCv)
  A hellwing (D:19)
  A wandering mushroom (Lair:7)
  2 blink frogs
  A sphinx simulacrum (D:20)
  25 ugly things
  A wraith (D:15)
  A vampire (D:19)
  2 elephant slugs
  2 deep elf fighters (Volcano)
  A hill giant zombie (D:16)
  A clay golem (Volcano)
  19 yaks
  2 hungry ghosts
  4 hippogriffs
  A neqoxec (D:16)
  A steam dragon (Lair:4)
  4 wolves
  3 necrophages
  2 manticores (Lair:3)
  2 porcupines
  A human skeleton (D:20)
  A giant goldfish (Snake:3)
  6 ice beasts
  9 orc warriors
  2 phantoms
  6 crocodiles
  19 nagas
  3 centaurs
  A rotting devil (D:16)
  A boring beetle (Lair:7)
  A brain worm (D:15)
  A giant slug (D:19)
  A warg (Orc:3)
  7 water moccasins
  5 giant frogs
  An agate snail (Lair:3)
  4 insubstantial wisps (D:17)
  2 jellies (D:12)
  A yak zombie (D:12)
  10 wights
  A goliath beetle (D:15)
  2 quasits
  4 crimson imps
  6 orc priests
  2 hounds
  2 electric eels
  An iron imp (D:16)
  A big fish (Lair:7)
  7 humans (D:20)
  An iguana (Lair:6)
  3 orc wizards
  5 sheep
  A gnoll (D:6)
  17 green rats
  11 adders
  A giant centipede (Lair:2)
  A giant mite (D:9)
  2 shadow imps
  8 white imps
  A worm (Lair:5)
  A human zombie (D:20)
  2 giant geckos
  An ooze (D:4)
  25 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  2 hobgoblins
  3 quokkas
  3 bats
  A giant newt (D:3)
  3 jackals
  3 kobolds
  An orc skeleton (D:7)
  2 rats
  A spectral orc (D:10)
  A plant (Lair:8)
381 creatures vanquished.

Vanquished Creatures (others)
  17 large abominations
  A green draconian skeleton (Abyss:1)
  5 death yak skeletons
  A hydra skeleton (Lair:8)
  2 catoblepas skeletons (Lair:8)
  A guardian serpent skeleton (Abyss:1)
  A griffon skeleton (D:12)
  A black mamba skeleton (Lair:2)
  9 small abominations
  A naga (Snake:3)
  2 spiny frog skeletons
  3 elephant skeletons
  9 blink frog skeletons
  A yaktaur skeleton (D:20)
  A komodo dragon skeleton (Lair:7)
  A cyclops skeleton (D:11)
  2 polar bear skeletons (IceCv)
  3 hippogriff skeletons
  10 yak skeletons
  11 wolf skeletons
  A centaur skeleton (D:8)
  5 giant frog skeletons
  5 water moccasin skeletons
  An orc wizard (D:8)
  2 necrophage skeletons
  3 ogre skeletons
  2 hound skeletons
  A naga skeleton (Snake:1)
  A white imp (D:16)
  14 adder skeletons
  An elf skeleton (D:4)
  2 iguana skeletons
  A sheep skeleton (Lair:8)
  An orc (D:7)
  9 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  2 goblin skeletons
  5 green rat skeletons
  3 hobgoblin skeletons
  A human skeleton (D:20)
  3 jackal skeletons
  A kobold (D:11)
  7 kobold skeletons
  40 orc skeletons
  3 quokka skeletons
  5 rat skeletons
  9 crawling corpses
  A fungus (Lair:3)
  5 macabre masses
  3 plants
223 creatures vanquished.

Grand Total: 1814 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra
 10660 | Lair:1   | Huge Dmg: 12 dmg
 10667 | Lair:1   | Huge Dmg: 16 dmg
 10670 | Lair:1   | Killed a four-headed hydra
 10687 | Lair:1   | Gained mutation: You are mostly covered in sharp spines. [demonic ancestry]
 10687 | Lair:1   | Reached XP level 11. HP: 43/72 MP: 17/25
 11093 | Lair:1   | Acquired Kikubaaqudgha's fourth power
 11595 | Lair:2   | Noticed Fannar
 11683 | Lair:2   | Huge Dmg: 18 dmg
 11683 | Lair:2   | Reached skill level 5 in Fighting
 11688 | Lair:2   | Huge Dmg: 16 dmg
 11730 | Lair:1   | Huge Dmg: 26 dmg
 11731 | Lair:1   | Huge Dmg: 19 dmg
 12151 | Lair:2   | Found a dark tunnel.
 12168 | Volcano  | Entered a volcano
 12257 | Volcano  | Found a burning altar of Makhleb.
 12257 | Volcano  | Noticed a deep elf knight
 12266 | Volcano  | Killed a deep elf knight
 12267 | Volcano  | Huge Dmg: 24 dmg
 12268 | Volcano  | Huge Dmg: 13 dmg
 12540 | Lair:2   | Huge Dmg: 19 dmg
 12541 | Lair:2   | Killed Fannar
 12543 | Lair:2   | Huge Dmg: 27 dmg
 12547 | Lair:2   | Huge Dmg: 14 dmg
 13357 | Lair:3   | Found a labyrinth entrance.
 13379 | Lab      | Entered a labyrinth
 13663 | Lab      | Noticed a minotaur
 13668 | Lab      | Huge Dmg: 30 dmg
 13669 | Lab      | Huge Dmg: 23 dmg
 13671 | Lab      | Huge Dmg: 18 dmg
 13671 | Lab      | Killed a minotaur
 13795 | Lab      | Got a crude silver ring
 13807 | Lab      | Identified Roxanne's Compendium of Clay
 13818 | Lab      | Got a twisted robe
 13819 | Lab      | Identified Maurice's Catalogue of the Lucky Compass (You found it in a labyrinth)
 13878 | Lair:3   | Learned a level 2 spell: Repel Missiles
 13942 | Lair:3   | Found a staircase to the Shoals.
 13983 | Lair:3   | Reached skill level 10 in Maces & Flails
 14125 | Lair:3   | Identified the ring "Kiethas" {Fire Stlth++} (You found it in a labyrinth)
 14159 | Lair:3   | Huge Dmg: 23 dmg
 14371 | Lair:3   | Found a staircase to the Snake Pit.
 14458 | Lair:3   | Reached XP level 12. HP: 82/82 MP: 27/27
 14817 | Lair:4   | Noticed a seven-headed hydra
 14828 | Lair:4   | Killed a seven-headed hydra
 15063 | Lair:4   | Huge Dmg: 19 dmg
 15234 | Lair:4   | Learned a level 3 spell: Ozocubu's Armour
 15316 | Lair:5   | Identified the +3 robe "Suiplad" {+Inv rPois rC+ MR+ Dex+2 Int-6} (You found it in a labyrinth)
 15423 | Lair:5   | Reached skill level 12 in Maces & Flails
 15448 | Lair:5   | Found a glowing silver altar of Zin.
 15548 | Lair:5   | Noticed Erica
 15564 | Lair:5   | Found a frozen archway.
 15587 | IceCv    | Entered an ice cave
 15736 | IceCv    | Huge Dmg: 11 dmg
 15880 | IceCv    | Reached skill level 13 in Maces & Flails
 16156 | IceCv    | Huge Dmg: 17 dmg
 16211 | IceCv    | Huge Dmg: 19 dmg
 16216 | IceCv    | Huge Dmg: 26 dmg
 16230 | IceCv    | Reached XP level 13. HP: 64/88 MP: 17/28
 16275 | IceCv    | Huge Dmg: 18 dmg
 16377 | IceCv    | Noticed a frost giant
 16522 | IceCv    | Huge Dmg: 22 dmg
 16560 | IceCv    | Huge Dmg: 35 dmg
 16574 | IceCv    | Huge Dmg: 15 dmg
 16578 | IceCv    | Huge Dmg: 24 dmg
 16578 | IceCv    | HP: 4/88 [frost giant/battleaxe of freezing (2)]
 16579 | IceCv    | Huge Dmg: 20 dmg
 16862 | Lair:5   | Reached skill level 14 in Maces & Flails
 16884 | Lair:5   | Learned a level 1 spell: Apportation
 17100 | Lair:5   | Huge Dmg: 19 dmg
 17103 | Lair:5   | Killed Erica
 17823 | Lair:6   | Huge Dmg: 18 dmg
 17826 | Lair:6   | Reached skill level 5 in Charms
 17827 | Lair:6   | Huge Dmg: 15 dmg
 17832 | Lair:6   | Huge Dmg: 23 dmg
 17882 | Lair:6   | Huge Dmg: 21 dmg
 17889 | Lair:6   | Huge Dmg: 14 dmg
 17947 | Lair:6   | Huge Dmg: 19 dmg
 18087 | Lair:6   | Huge Dmg: 20 dmg
 18413 | Lair:7   | Huge Dmg: 14 dmg
 18415 | Lair:7   | Huge Dmg: 25 dmg
 18420 | Lair:7   | HP: 4/88 [spiny frog (21)]
 18422 | Lair:6   | Huge Dmg: 22 dmg
 18423 | Lair:6   | Huge Dmg: 1 dmg
 19078 | Lair:7   | Huge Dmg: 17 dmg
 19117 | Lair:7   | Found a staircase to the Slime Pits.
 19194 | Lair:8   | Entered Level 8 of the Lair of Beasts
 19673 | Lair:8   | Reached skill level 10 in Spellcasting
 19952 | Lair:8   | Huge Dmg: 14 dmg
 20078 | Lair:8   | Learned a level 5 spell: Excruciating Wounds
 20723 | Lair:8   | Huge Dmg: 21 dmg
 20729 | Lair:8   | Huge Dmg: 15 dmg
 20916 | Lair:8   | Huge Dmg: 19 dmg
 20958 | Lair:8   | Huge Dmg: 20 dmg
 20960 | Lair:8   | Huge Dmg: 15 dmg
 20972 | Lair:8   | Gained mutation: You are completely covered in sharp spines. [demonic ancestry]
 20972 | Lair:8   | Reached XP level 14. HP: 66/95 MP: 20/31
 21563 | D:4      | Noticed an ogre
 21571 | D:4      | Killed an ogre
 21601 | D:3      | Identified a +1,+1 demon whip of pain (a +0,+0 demon whip of venom bloodied by Kikubaaqudgha)
 21602 | D:3      | Huge Dmg: 46 dmg
 21693 | D:5      | Reached skill level 1 in Ice Magic
 21787 | Orc:1    | Entered Level 1 of the Orcish Mines
 21817 | Orc:1    | Noticed Maurice
 22146 | Orc:2    | Noticed Sonja
 22166 | Orc:2    | Found Sajadata's Book Shoppe.
 22236 | Orc:2    | Killed Sonja
 22286 | Orc:2    | Sajadata's Book Shoppe was a mimic.
 22400 | Orc:2    | Noticed Harold
 22422 | Orc:2    | Killed Harold
 22573 | Orc:1    | Found a bloodstained altar of Trog.
 22601 | Orc:1    | Killed Maurice
 22662 | Orc:1    | Noticed Blork the orc
 22668 | Orc:1    | Killed Blork the orc
 23204 | D:8      | Learned a level 5 spell: Twisted Resurrection
 23348 | Orc:3    | Found a staircase to the Elven Halls.
 23871 | Orc:4    | Entered Level 4 of the Orcish Mines
 24074 | Orc:4    | Found a roughly hewn altar of Beogh.
 24131 | Orc:4    | Found a roughly hewn altar of Beogh.
 24248 | Orc:4    | Found Waumad's Jewellery Emporium.
 24248 | Orc:4    | Found a roughly hewn altar of Beogh.
 24289 | Orc:4    | Bought an uncursed amulet of stasis for 210 gold pieces
 24450 | Orc:4    | Found a roughly hewn altar of Beogh.
 24550 | Orc:4    | Found Mnaanned's Armour Boutique.
 24550 | Orc:4    | Found a roughly hewn altar of Beogh.
 24652 | Orc:4    | Noticed Saint Roka
 24659 | Orc:4    | Huge Dmg: 12 dmg
 24662 | Orc:4    | Huge Dmg: 19 dmg
 24663 | Orc:4    | Huge Dmg: 12 dmg
 24709 | Orc:4    | Huge Dmg: 19 dmg
 24719 | Orc:4    | Huge Dmg: 11 dmg
 24928 | Orc:4    | Found a roughly hewn altar of Beogh.
 24928 | Orc:4    | Found Thoihoz's Antique Weapon Emporium.
 24932 | Orc:4    | Huge Dmg: 26 dmg
 24940 | Orc:4    | Found Paegi's Antique Armour Shoppe.
 24946 | Orc:4    | Bought a glowing cloak for 31 gold pieces
 24964 | Orc:4    | Bought a fire dragon armour for 2325 gold pieces
 25267 | D:10     | Entered Level 10 of the Dungeon
 25267 | D:10     | Found Buarph's Distillery.
 25269 | D:10     | Noticed Nergalle
 25279 | D:10     | Found Plimna Raodgh's Book Boutique.
 25411 | D:10     | Found Klaakh's Weapon Boutique.
 25492 | D:10     | Killed Nergalle
 25537 | D:10     | Noticed Joseph
 25558 | D:10     | Killed Joseph
 25801 | D:10     | Found Xaxkery's Antique Weapon Shop.
 25938 | D:10     | Found Omiaki's Jewellery Shop.
 26355 | D:11     | Noticed Urug
 26367 | D:11     | Killed Urug
 27183 | D:12     | Huge Dmg: 29 dmg
 27239 | D:12     | Noticed Nessos
 27265 | D:12     | Killed Nessos
 27663 | D:13     | Got a glittering wooden ring
 27878 | D:13     | Identified the ring of Secrets {+Inv +Fly rElec} (You found it on level 13 of the Dungeon)
 27969 | D:13     | Found Wianik's Jewellery Shoppe.
 27980 | D:13     | Bought an uncursed ring of see invisible for 180 gold pieces
 28001 | D:13     | Identified Lehudib's Grimoire of Confrontation
 28401 | D:14     | Entered Level 14 of the Dungeon
 28497 | D:14     | Noticed Aizul
 28503 | D:14     | Huge Dmg: 44 dmg
 28516 | D:14     | Killed Aizul
 28644 | D:14     | Gained mutation: You are completely covered in slimy green scales (AC +4, rPois). [demonic ancestry]
 28644 | D:14     | Reached XP level 15. HP: 103/103 MP: 10/33
 28824 | D:15     | Entered Level 15 of the Dungeon
 29220 | D:15     | Found a radiant altar of Vehumet.
 29220 | D:15     | Found a glowing silver altar of Zin.
 29247 | D:15     | Noticed a storm dragon
 29261 | D:15     | Huge Dmg: 26 dmg
 29344 | D:15     | Killed a storm dragon
 29704 | D:16     | Huge Dmg: 21 dmg
 29731 | D:16     | Learned a level 6 spell: Bolt of Draining
 29800 | D:16     | Reached skill level 1 in Conjurations
 30471 | D:16     | Reached skill level 5 in Conjurations
 30713 | D:16     | Huge Dmg: 21 dmg
 30715 | D:16     | Huge Dmg: 19 dmg
 30940 | D:17     | Found Targhitte's Magic Scroll Emporium.
 31734 | D:18     | Huge Dmg: 19 dmg
 31872 | D:18     | Got a brightly glowing leather armour
 32204 | D:18     | Huge Dmg: 20 dmg
 32224 | D:18     | Noticed Norris
 32255 | D:18     | Huge Dmg: 28 dmg
 32264 | D:18     | Huge Dmg: 16 dmg
 32266 | D:18     | Killed Norris
 32339 | D:18     | Reached skill level 15 in Necromancy
 32627 | D:18     | Reached XP level 16. HP: 110/110 MP: 24/35
 32982 | D:19     | Huge Dmg: 27 dmg
 32998 | D:19     | Huge Dmg: 28 dmg
 33222 | D:19     | Huge Dmg: 36 dmg
 33297 | D:19     | Huge Dmg: 38 dmg
 33298 | D:19     | Huge Dmg: 16 dmg
 33305 | D:19     | Huge Dmg: 16 dmg
 33344 | D:19     | Huge Dmg: 25 dmg
 33347 | D:19     | Huge Dmg: 34 dmg
 33410 | D:19     | Huge Dmg: 17 dmg
 33418 | D:19     | Huge Dmg: 16 dmg
 33741 | D:19     | Got a bloodstained leather armour
 33742 | D:19     | Identified the cursed +2 leather armour "Psyumut" {+Blink} (You found it on level 18 of the Dungeon)
 33743 | D:19     | Identified the +1 leather armour "Qemn" {Str+2 Dex+3} (You found it on level 19 of the Dungeon)
 34086 | D:20     | Entered Level 20 of the Dungeon
 34252 | D:20     | Found a shimmering altar of Xom.
 34254 | D:20     | Found a shimmering altar of Xom.
 34256 | D:20     | Found a shimmering altar of Xom.
 34264 | D:20     | Found a shimmering altar of Xom.
 34285 | D:20     | Huge Dmg: 51 dmg
 34416 | D:20     | Found a staircase to the Vaults.
 34422 | D:20     | Cast into the Abyss (vault guard)
 34540 | Abyss:1  | Huge Dmg: 31 dmg
 34542 | Abyss:1  | Huge Dmg: 19 dmg
 34547 | Abyss:1  | Noticed a bone dragon
 34885 | Abyss:1  | Huge Dmg: 28 dmg
 34969 | Abyss:1  | Huge Dmg: 18 dmg
 34972 | Abyss:1  | Huge Dmg: 10 dmg
 34998 | Abyss:1  | Found a corrupted altar of Lugonu.
 35138 | Abyss:1  | Huge Dmg: 15 dmg
 35152 | Abyss:1  | Gained mutation: You cover ground very slowly. [a neqoxec]
 35163 | Abyss:1  | Gained mutation: Your body is rapidly deteriorating. [a neqoxec]
 35166 | Abyss:1  | Gained mutation: You are very dopey. (Int -4) [a neqoxec]
 35169 | Abyss:1  | Gained mutation: Space occasionally distorts in your vicinity. [a neqoxec]
 35300 | Abyss:1  | Huge Dmg: 20 dmg
 35307 | Abyss:1  | Huge Dmg: 15 dmg
 35339 | Abyss:1  | Identified a +3 rod of warding (14/14) (You found it on level 1 of the Abyss)
 35364 | D:20     | Escaped the Abyss
 35369 | D:20     | Reached skill level 10 in Fighting
 35606 | D:16     | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
 35606 | D:16     | Lost mutation: You cover ground slowly. [potion of cure mutation]
 35606 | D:16     | Lost mutation: You are dopey. (Int -2) [potion of cure mutation]
 35606 | D:16     | Lost mutation: Space occasionally distorts in your vicinity. [potion of cure mutation]
 36101 | D:20     | Found Qitzamem's Magic Scroll Shop.
 36662 | Lair:3   | Learned a level 4 spell: Animate Dead
 36732 | Snake:1  | Entered Level 1 of the Snake Pit
 36906 | Snake:1  | Noticed Maud
 36914 | Snake:1  | Huge Dmg: 29 dmg
 36916 | Snake:1  | Huge Dmg: 24 dmg
 36917 | Snake:1  | Killed Maud
 36964 | Snake:1  | Noticed Snorg
 36977 | Snake:1  | Killed Snorg
 36977 | Snake:1  | Reached skill level 5 in Ice Magic
 37254 | Snake:1  | Noticed Agnes
 37257 | Snake:1  | Huge Dmg: 30 dmg
 37260 | Snake:1  | Huge Dmg: 20 dmg
 37262 | Snake:1  | Huge Dmg: 23 dmg
 37262 | Snake:1  | Killed Agnes
 37782 | Snake:2  | Gained mutation: You have hooves in place of feet. [demonic ancestry]
 37782 | Snake:2  | Reached XP level 17. HP: 117/124 MP: 18/36
 38786 | Snake:3  | Noticed Lamia
 38797 | Snake:3  | Killed Lamia
 40234 | Snake:5  | Entered Level 5 of the Snake Pit
 40234 | Snake:5  | Noticed Jory
 40254 | Snake:5  | Killed Jory
 40512 | Snake:5  | Noticed Mennas


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 |     5 |       ||    10
       Whip              |       |     2 |       |       |       |       ||     2
       Dagger            |       |     3 |    25 |       |       |       ||    28
       Quarterstaff      |       |       |   100 |     2 |       |       ||   102
       Morningstar       |       |       |       |   499 |   473 |       ||   972
       Flail             |       |       |       |   247 |   102 |       ||   349
       Demon whip        |       |       |       |       |  1359 |   882 ||  2241
 Fire: Sling             |       |    78 |   154 |    27 |       |       ||   259
Throw: Dart              |    13 |     1 |    11 |       |       |     1 ||    26
       Tomahawk          |       |       |       |     1 |       |       ||     1
       Javelin           |       |       |       |       |     2 |       ||     2
 Cast: Pain              |    64 |    78 |   253 |   147 |    59 |     6 ||   607
       Animate Skeleton  |    15 |    15 |    55 |    89 |   135 |    23 ||   332
       Vampiric Draining |       |     2 |    29 |    78 |    39 |    11 ||   159
       Control Undead    |       |       |     1 |     1 |     9 |     1 ||    12
       Dispel Undead     |       |       |       |    23 |    57 |    20 ||   100
       Sublimation of Bl |       |       |       |    20 |    39 |     8 ||    67
       Regeneration      |       |       |       |    35 |   140 |    38 ||   213
       Ozocubu's Armour  |       |       |       |       |   159 |    71 ||   230
       Excruciating Woun |       |       |       |       |    10 |       ||    10
       Apportation       |       |       |       |       |     5 |       ||     5
       Repel Missiles    |       |       |       |       |    84 |    33 ||   117
       Twisted Resurrect |       |       |       |       |    65 |    53 ||   118
       Corpse Rot        |       |       |       |       |     3 |     4 ||     7
       Bolt of Draining  |       |       |       |       |     2 |    30 ||    32
Invok: Receive Corpses   |       |       |       |       |     2 |     8 ||    10
       Torment           |       |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |     1 |    10 |    16 |     1 ||    28
  Use: Scroll            |     1 |     8 |    17 |    11 |    28 |     9 ||    74
       Potion            |       |       |       |     6 |     9 |     6 ||    21
 Stab: Distracted        |       |       |     1 |     8 |    14 |     7 ||    30
       Invisible         |       |       |       |     4 |       |       ||     4
       Sleeping          |       |       |       |     3 |     2 |     1 ||     6
       Paralysed         |       |       |       |     3 |     1 |       ||     4
       Petrifying        |       |       |       |     1 |       |       ||     1
       Betrayed ally     |       |       |       |       |     2 |       ||     2

Snake Sneak

Posts: 95

Joined: Wednesday, 17th July 2013, 06:20

Post Monday, 7th October 2013, 03:53

Re: CiP. DsNe - Mennas?

I don't see you winning this fight, especially since Mennas is in a narrow chokepoint and can just kill your allies one by one. Uncontrolled tele is risky in Snake 5, probably better to quaff speed then flee and let your allies act as a meatshield, or burn a blinking scroll.

For this message the author zugundertherug has received thanks:
Sandman25

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 7th October 2013, 08:16

Re: CiP. DsNe - Mennas?

well, he won't kill you in one turn, but you need to retreat and I'm afraid your allies will have to die. for saving allies in such a situation, teleportating and casting recall is needed. maybe we need a fix for autoexplore to stop when you see halo if it doesn't stop now

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 7th October 2013, 11:33

Re: CiP. DsNe - Mennas?

Amnesiac wrote:well, he won't kill you in one turn, but you need to retreat and I'm afraid your allies will have to die. for saving allies in such a situation, teleportating and casting recall is needed. maybe we need a fix for autoexplore to stop when you see halo if it doesn't stop now


Mennas with blessed falchion has 2 attacks: 48 and 38, both with holy brand as far as I know. GDR for leather armour is 14%, my AC is 20 (I got tired of recasting OA during autoexplore) so Mennas can deal me 41 and 33 damage, holy brand adds up to 71 and 57, total 115 and 90 damage. I have only 114 hp at the moment (got lazy to wait, even greater naga cannot hurt me much and I can hide behind my allies to cast Bolt of Draining, previous fights were very easy), Mennas even does not need his second attack with lucky roll and expected (average) damage from both attacks is close to my current hp. So I guess neither teleport nor potion of speed is a good idea, only scroll of blinking guarantees my survival. Too bad Mennas has rN+++, torment could be useful otherwise.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 7th October 2013, 11:52

Re: CiP. DsNe - Mennas?

I used scroll of blinking and tried to kill Mennas (I had to test if Torment is that good). Quaffed speed, told allies to attack, requested corpses, used torment thrice, got Mennas down to 7hp, shot with curare 4 times, used wand of lightning, wand of fire. No luck, Mennas is still alive. So am I though ;)
Perhaps my mistake was that I told allies to attack him (only 2 could do it simultaneously), on the other side it allowed me to have more turns with those wands.
Kiku does not seem to protect from torment well enough, I was down to 26 hp after 3 torments (no luck I guess).

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 7th October 2013, 12:07

Re: CiP. DsNe - Mennas?

he has rPois and 28 EV, so don't waste turns on shooting curare(it's the first thing that comes to mind if you don't know about rPois, though...). Kiku's torment protection is random - sometimes 100%, sometimes close to 0, as far as I remember. I forgot that you are Ds, so I thought that it can't be that bad, so yeah, meleeing him is not a good idea...

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Sandman25

Halls Hopper

Posts: 76

Joined: Saturday, 3rd August 2013, 19:57

Post Monday, 7th October 2013, 15:30

Re: CiP. DsNe - Mennas?

Mennas is a menace it seems.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 7th October 2013, 16:33

Re: CiP. DsNe - Mennas?

Amnesiac wrote:he has rPois and 28 EV, so don't waste turns on shooting curare(it's the first thing that comes to mind if you don't know about rPois, though...). Kiku's torment protection is random - sometimes 100%, sometimes close to 0, as far as I remember. I forgot that you are Ds, so I thought that it can't be that bad, so yeah, meleeing him is not a good idea...



Oops, I didn't expect him to have rPois. I have to check monsters in game more often, even if I have killed them dozens of times before...

He has rElec and very high MR so I guess wand of fire was the only good option.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 7th October 2013, 22:10

Re: CiP. DsNe - Mennas?

I had 7 scrolls of enchant armour so I switched to +7 FDA. D21 proved me unable to fight as pure warrior, I lost 5 Large Abominations - my mistake was going from a corner into center - I had monsters attacking me from 3 sides and used both ?Blink and !speed to survive. Dying to a single Harpy would be shameful (it decreased my health from at least 50+ to 14).

  Code:
 Dungeon Crawl Stone Soup version 0.14-a0-176-g2c399f3 (tiles) character file.

DsNe the Necromancer (Demonspawn Necromancer)      Turns: 43676, Time: 10:09:05

HP  47/124       AC 31     Str 11      XL: 17   Next: 66%
MP  37/37        EV  7     Int 21      God: Kikubaaqudgha [*****.]
Gold 98          SH  0     Dex 14      Spells: 12 memorised,  6 levels left

Res.Fire  : + + .   See Invis. : .   a - +4,+7 demon whip (pain)
Res.Cold  : . . .   Warding    : .   V - +7 fire dragon armour
Life Prot.: . . .   Conserve   : +   (no shield)
Res.Poison: +       Res.Corr.  : .   F - +0 winged helmet
Res.Elec. : +       Clarity    : .   k - +2 cloak {MR+}
Sust.Abil.: . .     Spirit.Shd : .   D - +0 pair of gloves
Res.Mut.  : .       Stasis     : .   (boots unavailable)
Res.Rott. : .       Flight     : .   w - amulet of conservation
Saprovore : . . .                    d - +6 ring of protection
                                     H - ring of the Camelopard {+Inv rElec rC+ MR}

@: regenerating, very slightly contaminated, hasted, very quick, extremely
resistant to hostile enchantments, extremely unstealthy
A: hooves 3, powered by death 1, spiny 3, AC +4
a: Receive Corpses, Torment, Renounce Religion, Evoke Invisibility


You are on level 20 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are very hungry.

You have visited 6 branches of the dungeon, and seen 40 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth, Ice Cave and Volcano.

You have collected 3920 gold pieces.
You have spent 3842 gold pieces at shops.

Inventory:

Hand weapons
 a - a +4,+7 demon whip of pain (weapon)
 j - a +0 blowgun
Armour
 k - a +2 cloak of magic resistance (worn)
 D - a +0 pair of gloves (worn)
 F - a +0 winged helmet (worn)
 V - a +7 fire dragon armour (worn)
Magical devices
 c - a wand of disintegration {zapped: 1}
 i - a wand of teleportation (3)
 s - a wand of polymorph {zapped: 1}
 A - a wand of digging {zapped: 4}
 B - a wand of cold {zapped: 1}
 E - a wand of teleportation (5)
 M - a wand of fire {zapped: 1}
 T - a wand of teleportation (7)
 Z - a wand of polymorph
Scrolls
 h - 4 scrolls of teleportation
 m - 2 scrolls of fog
 t - 4 scrolls of fear
 y - a scroll of silence
 K - a scroll of magic mapping
 R - 3 scrolls of remove curse
 Y - 3 scrolls of identify
Jewellery
 b - an uncursed amulet of stasis
 d - a +6 ring of protection (right hand)
 e - an uncursed ring of protection from cold
 g - an uncursed amulet of warding
 l - an uncursed ring of wizardry
 q - the ring of Secrets {+Inv +Fly rElec}
   (You found it on level 13 of the Dungeon)   
   
   [ring of flight]
   It insulates you from electricity.
   It lets you turn invisible.
 r - an uncursed ring of see invisible
 u - an uncursed ring of ice
 v - an uncursed ring of positive energy
 w - an amulet of conservation (around neck)
 x - an uncursed ring of protection from fire
 H - the ring of the Camelopard (left hand) {+Inv rElec rC+ MR}
   (You bought it in a shop on level 10 of the Dungeon)   
   
   [ring of protection from magic]
   It protects you from cold.
   It insulates you from electricity.
   It lets you turn invisible.
Potions
 f - a potion of agility
 n - a potion of berserk rage
 G - 2 potions of might
 I - a potion of curing
 J - a potion of speed
 L - 2 potions of resistance
 X - a potion of magic
Books
 P - Kikubaaqudgha's Volume of Unholy Rites
   (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)   
   
   Spells                             Type                      Level
   Excruciating Wounds                Charms/Necromancy            5
   *Dispel Undead                     Necromancy                   5
   *Twisted Resurrection              Necromancy                   5
   *Bolt of Draining                  Conjuration/Necromancy       6
   Simulacrum                         Ice/Necromancy               6
Rods
 S - a +3 rod of warding (14/14) {!a}
   (You found it on level 1 of the Abyss)


   Skills:
 - Level 11.2 Fighting
 - Level 14.0 Maces & Flails
 + Level 2.5 Armour
 - Level 7.0 Dodging
 - Level 1.7 Stealth
 - Level 14.0 Spellcasting
 - Level 9.6 Conjurations
 - Level 6.4 Charms
 - Level 15.4 Necromancy
 - Level 4.0 Translocations
   Level 7.2 Ice Magic
 - Level 1.7 Air Magic


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    None
b - Animate Dead          Necr           N/A          1%          4    None
c - Control Undead        Necr           ######....   1%          4    None
d - Corpse Rot            Necr           N/A          1%          2    None
e - Sublimation of Blood  Necr           ######....   1%          2    None
f - Dispel Undead         Necr           ######..     1%          5    ##.....
g - Repel Missiles        Chrm/Air       ####......   12%         2    None
i - Apportation           Tloc           ####......   8%          1    None
j - Twisted Resurrection  Necr           ######....   1%          5    ##.....
k - Bolt of Draining      Conj/Necr      ######....   30%         6    #####..
l - Recall                Summ/Tloc      N/A          45%         3    None
r - Regeneration          Chrm/Necr      ######....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (21/27)            Temple (1/1) D:5             Orc (4/4) D:7
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (1/5) Lair:3
  Snake (5/5) Lair:3        Slime (0/6) Lair:7       Vaults (0/5) D:20

Altars:
Elyvilon
Kikubaaqudgha
Okawaru
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:4 [   D:7 (   D:10 (!+(=   D:13 =   D:17 ?   D:20 ?   Orc:4 [([=

Annotations:
D:15 exclusion: oklob plant
D:17 exclusion: ball lightning
D:20 4 exclusions
Orc:4 Saint Roka
Lair:7 exclusion: 2 oklob plants
Snake:5 Mennas


Innate Abilities, Weirdness & Mutations

You have hooves in place of feet.
You are completely covered in slimy green scales (AC +4, rPois).
You can steal the life force of nearby defeated enemies.
You are completely covered in sharp spines.


Message History

The harpy lost 3, current 29, max 42
The harpy writhes in agony.
The harpy lost 4, current 25, max 42
The harpy is heavily wounded.
The harpy barely misses you.
Rolled 32 out of 1-65
You closely miss the harpy.
The harpy is heavily wounded.
Harpy rolled base damage 17 out of 19, preac 17, postac 11
The harpy claws you!
* * * LOW HITPOINT WARNING * * *
Harpy rolled base damage 14 out of 14, preac 14, postac 0
The harpy claws you but does no damage.
Huge Dmg: -9%(-11hp) hp: 23%(28hp)
You feel yourself speed up.
You feel less protected from missiles.
The harpy screeches!
Harpy rolled base damage 11 out of 19, preac 11, postac 1
The harpy claws you.
* * * LOW HITPOINT WARNING * * *
Harpy rolled base damage 8 out of 14, preac 8, postac 0
The harpy claws you but does no damage. The harpy closely misses you.
Harpy rolled base damage 14 out of 14, preac 14, postac 10
The harpy claws you!
* * * LOW HITPOINT WARNING * * *
The harpy lunges at you hungrily!
Huge Dmg: -7%(-9hp) hp: 16%(19hp)
You feel better.
The harpy screeches!
Harpy rolled base damage 16 out of 19, preac 16, postac 10
The harpy claws you!
* * * LOW HITPOINT WARNING * * *
Harpy rolled base damage 14 out of 14, preac 14, postac 5
The harpy claws you.
* * * LOW HITPOINT WARNING * * *
The harpy lunges at you hungrily!
Rolled 10 out of 3-15
The harpy is struck by your spines.
The harpy lost 6, current 20, max 42
Harpy rolled base damage 15 out of 19, preac 15, postac 0
The harpy claws you but does no damage.
Harpy rolled base damage 12 out of 14, preac 12, postac 0
The harpy claws you but does no damage.
Rolled 10 out of 2-34
Stone giant rolled base damage 3 out of 45, preac 3, postac 0
The stone giant hits you but does no damage.
Huge Dmg: -3%(-4hp) hp: 13%(15hp)
The harpy screeches!
Harpy rolled base damage 6 out of 19, preac 6, postac 0
The harpy claws you but does no damage.
Harpy rolled base damage 10 out of 14, preac 10, postac 0
The harpy claws you but does no damage.
Rolled 19 out of 2-26
Harpy rolled base damage 9 out of 19, preac 9, postac 3
The harpy claws you.
* * * LOW HITPOINT WARNING * * *
Harpy rolled base damage 12 out of 14, preac 12, postac 0
The harpy claws you but does no damage.
Damage: -1%(-2hp)   hp: 12%(14hp)
You feel less regenerative.
The harpy screeches!
The harpy barely misses you. The harpy closely misses you.
You are too injured to fight recklessly!
Rolled 49 out of 1-65
Your fire dragon armour prevents you from hitting the harpy.
Your kick misses the harpy.
The harpy is heavily wounded.
Harpy rolled base damage 15 out of 19, preac 15, postac 2
The harpy claws you.
* * * LOW HITPOINT WARNING * * *
Harpy rolled base damage 7 out of 14, preac 7, postac 0
The harpy claws you but does no damage.
Damage: -1%(-2hp)   hp: 12%(14hp)
You feel better.
The harpy screeches!
The harpy barely misses you.
Harpy rolled base damage 8 out of 14, preac 8, postac 0
The harpy claws you but does no damage.
Rolled 33 out of 1-65; Base damage 7 out of 11
You whack the harpy!
The harpy lost 12, current 8, max 42
The harpy writhes in agony.
The harpy is almost dead.
Harpy rolled base damage 12 out of 19, preac 12, postac 0
The harpy claws you but does no damage. The harpy completely misses you.
Rolled 40 out of 1-65; Base damage 6 out of 11
Harpy decreased damage by 1 (initial 14)
You whack the harpy!
The harpy lost 13, current -5, max 42
You kill the harpy!
Rolled 7 out of 2-16
You feel better.
There is a stone staircase leading up here.
You climb upwards.
Level annotation: 4 exclusions
There is a stone staircase leading down here.
Things that are here:
a +3 ring of protection; the ring "Kiethas" {Fire Stlth++}
a +4 ring of evasion
Saving game... please wait.

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You can see a friendly large abomination, a friendly rat skeleton, a friendly
elf skeleton and a friendly hill giant skeleton.

Vanquished Creatures
  Norris (D:18)
  Jory (Snake:5)
  A kraken (Shoals:1)
  Maud (Snake:1)
  Aizul (D:14)
  A starcursed mass (Abyss:1)
  An ettin (D:21)
  Snorg (Snake:1)
  2 vault guards (D:20)
  A yaktaur captain (D:20)
  A minotaur (Lab)
  Fannar (Lair:2)
  Harold (Orc:2)
  Nessos (D:12)
  9 hydras
  7 anacondas
  Erica (Lair:5)
  A thrashing horror (Abyss:1)
  2 plague shamblers (D:16)
  12 death yaks
  A fire crab (D:17)
  An orc high priest (D:19)
  A storm dragon zombie (D:19)
  A naga warrior (Snake:2)
  Nergalle (D:10)
  A very ugly thing (D:20)
  A deep elf knight (Volcano)
  4 centaur warriors
  2 catoblepae
  3 orc knights
  11 skeletal warriors
  A sea snake (Shoals:1)
  3 large abominations (Abyss:1)
  4 unseen horrors
  An ice statue (D:13)
  2 necromancers (D:20)
  A giant amoeba (D:18)
  An orc sorcerer (Orc:4)
  9 harpies
  Joseph (D:10)
  5 hill giants
  5 cyclopes
  A sixfirhy (D:19)
  A wolf spider (D:18)
  3 griffons
  A red wasp (D:19)
  A fire giant zombie (D:19)
  A sphinx skeleton (D:20)
  17 black mambas
  Maurice (Orc:1)
  2 stone giant skeletons (D:19)
  3 smoke demons (Abyss:1)
  5 elephants
  A guardian serpent (shapeshifter) (D:18)
  2 orange demons (Abyss:1)
  A guardian serpent (Snake:3)
  2 feature mimics
  3 fire drakes
  A vapour (D:21)
  A fire drake (shapeshifter) (D:13)
  3 hellwings (Abyss:1)
  19 yaktaurs
  A spiny frog (Lair:4)
  A redback zombie (D:16)
  3 naga magi
  2 deep elf priests (Volcano)
  3 hydra zombies
  8 polar bears (IceCv)
  An ancient zyme (Abyss:1)
  A harpy skeleton (D:15)
  3 mermaids (Shoals:1)
  A giant firefly (IceCv)
  Sonja (Orc:2)
  A blue devil (Abyss:1)
  4 trolls
  5 komodo dragons
  A hydra skeleton (D:8)
  A two-headed ogre (Orc:3)
  A wandering mushroom (D:15)
  13 blink frogs
  An elf zombie (D:9)
  2 griffon zombies (D:16)
  3 basilisks
  A red wasp zombie (D:20)
  14 slime creatures
  3 ynoxinuls (Abyss:1)
  2 dragon skeletons (D:17)
  A trapdoor spider (D:13)
  A shadow (D:18)
  48 yaks
  4 sharks (Shoals:1)
  A hill giant zombie (D:16)
  48 ugly things
  A vampire (D:17)
  A deep elf fighter (Volcano)
  3 wraiths
  2 wyverns
  A clay golem (Volcano)
  A merfolk (Shoals:1)
  3 neqoxecs (Abyss:1)
  A spriggan skeleton (D:10)
  10 hippogriffs
  3 manticores
  Menkaure (D:5)
  3 porcupines
  A hungry ghost (D:11)
  17 wolves
  7 small abominations (Abyss:1)
  4 giant goldfish (Snake:3)
  2 kobold demonologists (D:16)
  2 hell hounds (Abyss:1)
  A yellow wasp (D:10)
  2 black bears
  52 nagas
  2 phantoms
  A soldier ant (D:15)
  5 ice beasts
  20 centaurs
  24 orc warriors
  4 sky beasts
  A deep dwarf (Abyss:1)
  A boring beetle (Lair:3)
  13 ogres
  Duvessa (D:4)
  A rotting devil (Abyss:1)
  4 crocodiles
  A gnoll sergeant (D:7)
  3 wargs
  15 giant frogs
  A giant slug zombie (D:16)
  6 big kobolds
  Blork the orc (Orc:1)
  5 giant slugs
  A yaktaur zombie (D:18)
  A manticore zombie (D:13)
  8 insubstantial wisps (D:17)
  29 water moccasins
  6 agate snails
  A boulder beetle zombie (D:19)
  A cyclops skeleton (D:14)
  4 humans (D:20)
  A troll zombie (D:9)
  An eye of draining (D:10)
  6 killer bees (D:8)
  A lava fish (Volcano)
  A troll skeleton (D:10)
  A yak zombie (D:15)
  21 wights
  A jellyfish (Snake:3)
  2 electric eels
  A fire bat (Volcano)
  9 crimson imps
  4 goliath beetles
  Dowan (D:4)
  26 orc priests
  A quasit (D:7)
  2 iron imps (Abyss:1)
  5 iguanas
  3 jellies
  A scorpion (D:9)
  A centaur skeleton (D:10)
  A giant frog skeleton (D:6)
  11 hounds
  A black bear zombie (D:9)
  37 orc wizards
  A shapeshifter simulacrum (D:18)
  10 worker ants
  An ogre zombie (D:8)
  9 sheep
  A crocodile skeleton (D:9)
  A big kobold skeleton (D:7)
  A mottled dragon skeleton (D:16)
  2 ogre skeletons (D:10)
  3 mummies
  7 gnolls
  4 giant centipedes
  21 green rats
  A lemure (Abyss:1)
  37 adders
  A shadow imp (D:10)
  An inept feature mimic (D:7)
  An inept item mimic (D:10)
  8 white imps
  3 worms
  A giant mite (Lair:2)
  13 ufetubi (Abyss:1)
  6 human zombies (D:9)
  An adder zombie (D:5)
  2 giant eyeballs
  5 giant geckos
  An ooze (D:5)
  171 orcs
  20 bats
  6 giant cockroaches
  15 hobgoblins
  17 jackals
  8 quokkas
  2 ball pythons (D:4)
  3 giant newts
  2 giant spores
  16 goblins
  A goblin skeleton (D:4)
  A hobgoblin zombie (D:5)
  46 kobolds
  A kobold skeleton (D:4)
  A kobold zombie (D:6)
  An orc skeleton (D:7)
  A quokka skeleton (D:9)
  21 rats
  2 spectral orcs (D:10)
  4 ballistomycetes
  A fungus (Lair:6)
  4 plants
  3 tentacles (Shoals:1)
  A tentacle segment (Shoals:1)
1263 creatures vanquished.

Vanquished Creatures (collateral kills)
  Lamia (Snake:3)
  A storm dragon (D:15)
  Agnes (Snake:1)
  A greater naga (Snake:3)
  3 stone giants
  2 yaktaur captains
  2 dragons
  A siren (Shoals:1)
  A centaur warrior (D:19)
  A hydra (D:19)
  An anaconda (Snake:1)
  An ogre mage (D:15)
  4 death yaks
  Urug (D:11)
  3 naga warriors
  A deep elf knight (D:20)
  2 catoblepae (Lair:8)
  2 skeletal warriors (D:18)
  A large abomination (Abyss:1)
  A flayed ghost (D:20)
  An ice statue (IceCv)
  5 hill giants
  A red wasp (D:20)
  A wolf spider (D:17)
  An orc knight (D:16)
  3 orc sorcerers
  2 griffons
  2 necromancers (D:20)
  A wizard (D:19)
  A stone giant zombie (D:19)
  A spiny worm (Lair:8)
  A cyclops (D:19)
  7 slime creatures
  6 black mambas
  A fire giant skeleton (D:20)
  12 elephants
  2 orange demons
  8 spiny frogs
  A guardian serpent (Snake:3)
  3 yaktaurs
  An iron troll zombie (D:21)
  A fire drake (Lair:6)
  4 komodo dragons
  2 efreet
  3 naga magi
  A polar bear (IceCv)
  A hellwing (D:19)
  A wandering mushroom (Lair:7)
  2 blink frogs
  A redback (D:21)
  A sphinx simulacrum (D:20)
  28 ugly things
  A wraith (D:15)
  A vampire (D:19)
  2 elephant slugs
  2 deep elf fighters (Volcano)
  A hill giant zombie (D:16)
  A clay golem (Volcano)
  19 yaks
  2 hungry ghosts
  4 hippogriffs
  A neqoxec (D:16)
  A deep troll zombie (D:21)
  A steam dragon (Lair:4)
  4 wolves
  3 necrophages
  3 manticores
  2 porcupines
  A human skeleton (D:20)
  A giant goldfish (Snake:3)
  6 ice beasts
  9 orc warriors
  2 phantoms
  6 crocodiles
  19 nagas
  3 centaurs
  A rotting devil (D:16)
  A boring beetle (Lair:7)
  A brain worm (D:15)
  2 giant slugs
  A warg (Orc:3)
  7 water moccasins
  5 giant frogs
  An agate snail (Lair:3)
  4 insubstantial wisps (D:17)
  2 jellies (D:12)
  A yak zombie (D:12)
  10 wights
  A goliath beetle (D:15)
  2 quasits
  4 crimson imps
  6 orc priests
  2 hounds
  3 electric eels
  An iron imp (D:16)
  A big fish (Lair:7)
  7 humans (D:20)
  An iguana (Lair:6)
  3 orc wizards
  6 sheep
  A gnoll (D:6)
  21 green rats
  11 adders
  A giant centipede (Lair:2)
  A giant mite (D:9)
  2 shadow imps
  8 white imps
  A worm (Lair:5)
  A human zombie (D:20)
  2 giant geckos
  An ooze (D:4)
  27 orcs
  A ball python (D:7)
  A giant cockroach (D:4)
  2 hobgoblins
  3 quokkas
  3 bats
  A giant newt (D:3)
  3 jackals
  3 kobolds
  An orc skeleton (D:7)
  2 rats
  A spectral orc (D:10)
  8 plants
411 creatures vanquished.

Vanquished Creatures (others)
  34 large abominations
  A green draconian skeleton (Abyss:1)
  5 death yak skeletons
  2 hydra skeletons
  2 catoblepas skeletons (Lair:8)
  2 harpy skeletons (Shoals:1)
  A guardian serpent skeleton (Abyss:1)
  A griffon skeleton (D:12)
  A black mamba skeleton (Lair:2)
  10 small abominations
  A naga (Snake:3)
  3 spiny frog skeletons
  3 elephant skeletons
  9 blink frog skeletons
  A yaktaur skeleton (D:20)
  A komodo dragon skeleton (Lair:7)
  A cyclops skeleton (D:11)
  2 polar bear skeletons (IceCv)
  3 hippogriff skeletons
  10 yak skeletons
  11 wolf skeletons
  A centaur skeleton (D:8)
  6 giant frog skeletons
  6 water moccasin skeletons
  An orc wizard (D:8)
  A porcupine skeleton (Lair:1)
  2 necrophage skeletons
  3 ogre skeletons
  2 hound skeletons
  2 naga skeletons
  A white imp (D:16)
  14 adder skeletons
  An elf skeleton (D:4)
  2 iguana skeletons
  A sheep skeleton (Lair:8)
  An orc (D:7)
  10 bat skeletons
  A jackal (D:5)
  A ball python skeleton (D:4)
  A giant gecko (D:5)
  A gnoll skeleton (D:7)
  2 goblin skeletons
  6 green rat skeletons
  3 hobgoblin skeletons
  A human skeleton (D:20)
  4 jackal skeletons
  A kobold (D:11)
  7 kobold skeletons
  40 orc skeletons
  3 quokka skeletons
  5 rat skeletons
  10 crawling corpses
  A fungus (Lair:3)
  6 macabre masses
  3 plants
  5 tentacles (Shoals:1)
  48 tentacle segments (Shoals:1)
307 creatures vanquished.

Grand Total: 1981 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | DsNe, the Demonspawn Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   138 | D:1      | Learned a level 1 spell: Animate Skeleton
   581 | D:1      | Gained mutation: You have large cloven feet. [demonic ancestry]
   581 | D:1      | Reached XP level 2. HP: 19/19 MP: 3/5
   997 | D:2      | Huge Dmg: 5 dmg
  1279 | D:2      | Gained mutation: You are partially covered in slimy green scales (AC +2). [demonic ancestry]
  1279 | D:2      | Reached XP level 3. HP: 21/24 MP: 3/6
  1439 | D:2      | Learned a level 3 spell: Vampiric Draining
  1767 | D:3      | Reached skill level 5 in Necromancy
  2118 | D:3      | Found an ancient bone altar of Kikubaaqudgha.
  2127 | D:3      | Became a worshipper of Kikubaaqudgha
  2265 | D:3      | Reached XP level 4. HP: 25/30 MP: 1/8
  3067 | D:4      | Reached skill level 6 in Necromancy
  3230 | D:4      | Noticed Duvessa
  3230 | D:4      | Noticed Dowan
  3236 | D:4      | Noticed an ogre
  3299 | D:4      | Noticed a phantom
  3300 | D:3      | Huge Dmg: 7 dmg
  3410 | D:4      | Killed Dowan
  3410 | D:4      | Gained mutation: You are mostly covered in slimy green scales (AC +3). [demonic ancestry]
  3410 | D:4      | Reached XP level 5. HP: 29/35 MP: 6/10
  3597 | D:4      | Huge Dmg: 8 dmg
  3602 | D:4      | Killed Duvessa
  3602 | D:4      | Reached skill level 7 in Necromancy
  3721 | D:4      | Killed an ogre
  3721 | D:4      | Gained mutation: You have hoof-like feet. [demonic ancestry]
  3721 | D:4      | Reached XP level 6. HP: 39/41 MP: 8/11
  3727 | D:4      | Learned a level 4 spell: Control Undead
  3904 | D:4      | Found Bacesh's Armour Emporium.
  3926 | D:4      | Bought a +0 pair of gloves for 22 gold pieces
  3949 | D:4      | Acquired Kikubaaqudgha's first power
  3949 | D:4      | Received a gift from Kikubaaqudgha
  3950 | D:4      | Identified Kikubaaqudgha's Incunabulum of Sinister Magic (Kikubaaqudgha gifted it to you on level 4 of the Dungeon)
  4035 | D:4      | Killed a phantom
  4256 | D:5      | Entered Level 5 of the Dungeon
  4467 | D:5      | Reached XP level 7. HP: 40/46 MP: 5/13
  4598 | D:5      | Huge Dmg: 15 dmg
  4689 | D:5      | Learned a level 2 spell: Corpse Rot
  4810 | D:4      | Your ally Dowan died
  4958 | D:5      | Noticed Menkaure
  4965 | D:5      | Killed Menkaure
  4965 | D:5      | Reached skill level 5 in Dodging
  4979 | D:5      | Found a white marble altar of Elyvilon.
  4994 | D:5      | Found a staircase to the Ecumenical Temple.
  5012 | Temple   | Entered the Ecumenical Temple
  5311 | D:5      | Huge Dmg: 15 dmg
  5461 | D:5      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5461 | D:5      | Reached XP level 8. HP: 50/52 MP: 12/15
  6341 | D:5      | Acquired Kikubaaqudgha's second power
  6759 | D:6      | Reached skill level 5 in Spellcasting
  7301 | D:7      | Found a staircase to the Orcish Mines.
  7347 | D:7      | Huge Dmg: 11 dmg
  7580 | D:6      | Gained mutation: You are partially covered in sharp spines. [demonic ancestry]
  7580 | D:6      | Reached XP level 9. HP: 52/57 MP: 16/22
  7790 | D:7      | Received a gift from Kikubaaqudgha
  7791 | D:7      | Identified Kikubaaqudgha's Volume of Unholy Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
  7802 | D:7      | Learned a level 3 spell: Regeneration
  7839 | D:7      | Reached skill level 1 in Charms
  7842 | D:7      | Found Schecion's Weapon Shoppe.
  7910 | D:7      | Learned a level 2 spell: Sublimation of Blood
  8013 | D:7      | Reached skill level 8 in Necromancy
  8073 | D:7      | Found an iron altar of Okawaru.
  8202 | D:7      | Huge Dmg: 14 dmg
  8207 | D:7      | Huge Dmg: 12 dmg
  8439 | D:7      | Reached skill level 1 in Maces & Flails
  8713 | D:8      | Learned a level 5 spell: Dispel Undead
  8883 | D:8      | Acquired Kikubaaqudgha's third power
  9042 | D:8      | Reached skill level 5 in Maces & Flails
  9119 | D:8      | Huge Dmg: 13 dmg
  9120 | D:8      | Reached XP level 10. HP: 50/63 MP: 9/24
  9150 | D:8      | Got a dazzling war axe
  9422 | D:8      | Reached skill level 9 in Necromancy
  9530 | D:9      | Paralysed by a giant eyeball for 3 turns
  9580 | D:9      | Found a staircase to the Orcish Mines.
  9598 | D:9      | the staircase to the Orcish Mines was a mimic.
  9627 | D:9      | Identified the cursed -1,+1 war axe of Inflation {drain, rC+} (You found it on level 8 of the Dungeon)
  9734 | D:9      | Reached skill level 10 in Necromancy
  9938 | D:9      | Found a staircase to the Lair.
 10090 | D:9      | Reached skill level 11 in Necromancy
 10151 | D:9      | Found a basalt altar of Yredelemnul.
 10160 | D:9      | Reached skill level 1 in Fighting
 10472 | D:9      | Found a roughly hewn altar of Beogh.
 10649 | Lair:1   | Entered Level 1 of the Lair of Beasts
 10649 | Lair:1   | Noticed a four-headed hydra
 10660 | Lair:1   | Huge Dmg: 12 dmg
 10667 | Lair:1   | Huge Dmg: 16 dmg
 10670 | Lair:1   | Killed a four-headed hydra
 10687 | Lair:1   | Gained mutation: You are mostly covered in sharp spines. [demonic ancestry]
 10687 | Lair:1   | Reached XP level 11. HP: 43/72 MP: 17/25
 11093 | Lair:1   | Acquired Kikubaaqudgha's fourth power
 11595 | Lair:2   | Noticed Fannar
 11683 | Lair:2   | Huge Dmg: 18 dmg
 11683 | Lair:2   | Reached skill level 5 in Fighting
 11688 | Lair:2   | Huge Dmg: 16 dmg
 11730 | Lair:1   | Huge Dmg: 26 dmg
 11731 | Lair:1   | Huge Dmg: 19 dmg
 12151 | Lair:2   | Found a dark tunnel.
 12168 | Volcano  | Entered a volcano
 12257 | Volcano  | Found a burning altar of Makhleb.
 12257 | Volcano  | Noticed a deep elf knight
 12266 | Volcano  | Killed a deep elf knight
 12267 | Volcano  | Huge Dmg: 24 dmg
 12268 | Volcano  | Huge Dmg: 13 dmg
 12540 | Lair:2   | Huge Dmg: 19 dmg
 12541 | Lair:2   | Killed Fannar
 12543 | Lair:2   | Huge Dmg: 27 dmg
 12547 | Lair:2   | Huge Dmg: 14 dmg
 13357 | Lair:3   | Found a labyrinth entrance.
 13379 | Lab      | Entered a labyrinth
 13663 | Lab      | Noticed a minotaur
 13668 | Lab      | Huge Dmg: 30 dmg
 13669 | Lab      | Huge Dmg: 23 dmg
 13671 | Lab      | Huge Dmg: 18 dmg
 13671 | Lab      | Killed a minotaur
 13795 | Lab      | Got a crude silver ring
 13807 | Lab      | Identified Roxanne's Compendium of Clay
 13818 | Lab      | Got a twisted robe
 13819 | Lab      | Identified Maurice's Catalogue of the Lucky Compass (You found it in a labyrinth)
 13878 | Lair:3   | Learned a level 2 spell: Repel Missiles
 13942 | Lair:3   | Found a staircase to the Shoals.
 13983 | Lair:3   | Reached skill level 10 in Maces & Flails
 14125 | Lair:3   | Identified the ring "Kiethas" {Fire Stlth++} (You found it in a labyrinth)
 14159 | Lair:3   | Huge Dmg: 23 dmg
 14371 | Lair:3   | Found a staircase to the Snake Pit.
 14458 | Lair:3   | Reached XP level 12. HP: 82/82 MP: 27/27
 14817 | Lair:4   | Noticed a seven-headed hydra
 14828 | Lair:4   | Killed a seven-headed hydra
 15063 | Lair:4   | Huge Dmg: 19 dmg
 15234 | Lair:4   | Learned a level 3 spell: Ozocubu's Armour
 15316 | Lair:5   | Identified the +3 robe "Suiplad" {+Inv rPois rC+ MR+ Dex+2 Int-6} (You found it in a labyrinth)
 15423 | Lair:5   | Reached skill level 12 in Maces & Flails
 15448 | Lair:5   | Found a glowing silver altar of Zin.
 15548 | Lair:5   | Noticed Erica
 15564 | Lair:5   | Found a frozen archway.
 15587 | IceCv    | Entered an ice cave
 15736 | IceCv    | Huge Dmg: 11 dmg
 15880 | IceCv    | Reached skill level 13 in Maces & Flails
 16156 | IceCv    | Huge Dmg: 17 dmg
 16211 | IceCv    | Huge Dmg: 19 dmg
 16216 | IceCv    | Huge Dmg: 26 dmg
 16230 | IceCv    | Reached XP level 13. HP: 64/88 MP: 17/28
 16275 | IceCv    | Huge Dmg: 18 dmg
 16377 | IceCv    | Noticed a frost giant
 16522 | IceCv    | Huge Dmg: 22 dmg
 16560 | IceCv    | Huge Dmg: 35 dmg
 16574 | IceCv    | Huge Dmg: 15 dmg
 16578 | IceCv    | Huge Dmg: 24 dmg
 16578 | IceCv    | HP: 4/88 [frost giant/battleaxe of freezing (2)]
 16579 | IceCv    | Huge Dmg: 20 dmg
 16862 | Lair:5   | Reached skill level 14 in Maces & Flails
 16884 | Lair:5   | Learned a level 1 spell: Apportation
 17100 | Lair:5   | Huge Dmg: 19 dmg
 17103 | Lair:5   | Killed Erica
 17823 | Lair:6   | Huge Dmg: 18 dmg
 17826 | Lair:6   | Reached skill level 5 in Charms
 17827 | Lair:6   | Huge Dmg: 15 dmg
 17832 | Lair:6   | Huge Dmg: 23 dmg
 17882 | Lair:6   | Huge Dmg: 21 dmg
 17889 | Lair:6   | Huge Dmg: 14 dmg
 17947 | Lair:6   | Huge Dmg: 19 dmg
 18087 | Lair:6   | Huge Dmg: 20 dmg
 18413 | Lair:7   | Huge Dmg: 14 dmg
 18415 | Lair:7   | Huge Dmg: 25 dmg
 18420 | Lair:7   | HP: 4/88 [spiny frog (21)]
 18422 | Lair:6   | Huge Dmg: 22 dmg
 18423 | Lair:6   | Huge Dmg: 1 dmg
 19078 | Lair:7   | Huge Dmg: 17 dmg
 19117 | Lair:7   | Found a staircase to the Slime Pits.
 19194 | Lair:8   | Entered Level 8 of the Lair of Beasts
 19673 | Lair:8   | Reached skill level 10 in Spellcasting
 19952 | Lair:8   | Huge Dmg: 14 dmg
 20078 | Lair:8   | Learned a level 5 spell: Excruciating Wounds
 20723 | Lair:8   | Huge Dmg: 21 dmg
 20729 | Lair:8   | Huge Dmg: 15 dmg
 20916 | Lair:8   | Huge Dmg: 19 dmg
 20958 | Lair:8   | Huge Dmg: 20 dmg
 20960 | Lair:8   | Huge Dmg: 15 dmg
 20972 | Lair:8   | Gained mutation: You are completely covered in sharp spines. [demonic ancestry]
 20972 | Lair:8   | Reached XP level 14. HP: 66/95 MP: 20/31
 21563 | D:4      | Noticed an ogre
 21571 | D:4      | Killed an ogre
 21601 | D:3      | Identified a +1,+1 demon whip of pain (a +0,+0 demon whip of venom bloodied by Kikubaaqudgha)
 21602 | D:3      | Huge Dmg: 46 dmg
 21693 | D:5      | Reached skill level 1 in Ice Magic
 21787 | Orc:1    | Entered Level 1 of the Orcish Mines
 21817 | Orc:1    | Noticed Maurice
 22146 | Orc:2    | Noticed Sonja
 22166 | Orc:2    | Found Sajadata's Book Shoppe.
 22236 | Orc:2    | Killed Sonja
 22286 | Orc:2    | Sajadata's Book Shoppe was a mimic.
 22400 | Orc:2    | Noticed Harold
 22422 | Orc:2    | Killed Harold
 22573 | Orc:1    | Found a bloodstained altar of Trog.
 22601 | Orc:1    | Killed Maurice
 22662 | Orc:1    | Noticed Blork the orc
 22668 | Orc:1    | Killed Blork the orc
 23204 | D:8      | Learned a level 5 spell: Twisted Resurrection
 23348 | Orc:3    | Found a staircase to the Elven Halls.
 23871 | Orc:4    | Entered Level 4 of the Orcish Mines
 24074 | Orc:4    | Found a roughly hewn altar of Beogh.
 24131 | Orc:4    | Found a roughly hewn altar of Beogh.
 24248 | Orc:4    | Found Waumad's Jewellery Emporium.
 24248 | Orc:4    | Found a roughly hewn altar of Beogh.
 24289 | Orc:4    | Bought an uncursed amulet of stasis for 210 gold pieces
 24450 | Orc:4    | Found a roughly hewn altar of Beogh.
 24550 | Orc:4    | Found Mnaanned's Armour Boutique.
 24550 | Orc:4    | Found a roughly hewn altar of Beogh.
 24652 | Orc:4    | Noticed Saint Roka
 24659 | Orc:4    | Huge Dmg: 12 dmg
 24662 | Orc:4    | Huge Dmg: 19 dmg
 24663 | Orc:4    | Huge Dmg: 12 dmg
 24709 | Orc:4    | Huge Dmg: 19 dmg
 24719 | Orc:4    | Huge Dmg: 11 dmg
 24928 | Orc:4    | Found a roughly hewn altar of Beogh.
 24928 | Orc:4    | Found Thoihoz's Antique Weapon Emporium.
 24932 | Orc:4    | Huge Dmg: 26 dmg
 24940 | Orc:4    | Found Paegi's Antique Armour Shoppe.
 24946 | Orc:4    | Bought a glowing cloak for 31 gold pieces
 24964 | Orc:4    | Bought a fire dragon armour for 2325 gold pieces
 25267 | D:10     | Entered Level 10 of the Dungeon
 25267 | D:10     | Found Buarph's Distillery.
 25269 | D:10     | Noticed Nergalle
 25279 | D:10     | Found Plimna Raodgh's Book Boutique.
 25411 | D:10     | Found Klaakh's Weapon Boutique.
 25492 | D:10     | Killed Nergalle
 25537 | D:10     | Noticed Joseph
 25558 | D:10     | Killed Joseph
 25801 | D:10     | Found Xaxkery's Antique Weapon Shop.
 25938 | D:10     | Found Omiaki's Jewellery Shop.
 26355 | D:11     | Noticed Urug
 26367 | D:11     | Killed Urug
 27183 | D:12     | Huge Dmg: 29 dmg
 27239 | D:12     | Noticed Nessos
 27265 | D:12     | Killed Nessos
 27663 | D:13     | Got a glittering wooden ring
 27878 | D:13     | Identified the ring of Secrets {+Inv +Fly rElec} (You found it on level 13 of the Dungeon)
 27969 | D:13     | Found Wianik's Jewellery Shoppe.
 27980 | D:13     | Bought an uncursed ring of see invisible for 180 gold pieces
 28001 | D:13     | Identified Lehudib's Grimoire of Confrontation
 28401 | D:14     | Entered Level 14 of the Dungeon
 28497 | D:14     | Noticed Aizul
 28503 | D:14     | Huge Dmg: 44 dmg
 28516 | D:14     | Killed Aizul
 28644 | D:14     | Gained mutation: You are completely covered in slimy green scales (AC +4, rPois). [demonic ancestry]
 28644 | D:14     | Reached XP level 15. HP: 103/103 MP: 10/33
 28824 | D:15     | Entered Level 15 of the Dungeon
 29220 | D:15     | Found a radiant altar of Vehumet.
 29220 | D:15     | Found a glowing silver altar of Zin.
 29247 | D:15     | Noticed a storm dragon
 29261 | D:15     | Huge Dmg: 26 dmg
 29344 | D:15     | Killed a storm dragon
 29704 | D:16     | Huge Dmg: 21 dmg
 29731 | D:16     | Learned a level 6 spell: Bolt of Draining
 29800 | D:16     | Reached skill level 1 in Conjurations
 30471 | D:16     | Reached skill level 5 in Conjurations
 30713 | D:16     | Huge Dmg: 21 dmg
 30715 | D:16     | Huge Dmg: 19 dmg
 30940 | D:17     | Found Targhitte's Magic Scroll Emporium.
 31734 | D:18     | Huge Dmg: 19 dmg
 31872 | D:18     | Got a brightly glowing leather armour
 32204 | D:18     | Huge Dmg: 20 dmg
 32224 | D:18     | Noticed Norris
 32255 | D:18     | Huge Dmg: 28 dmg
 32264 | D:18     | Huge Dmg: 16 dmg
 32266 | D:18     | Killed Norris
 32339 | D:18     | Reached skill level 15 in Necromancy
 32627 | D:18     | Reached XP level 16. HP: 110/110 MP: 24/35
 32982 | D:19     | Huge Dmg: 27 dmg
 32998 | D:19     | Huge Dmg: 28 dmg
 33222 | D:19     | Huge Dmg: 36 dmg
 33297 | D:19     | Huge Dmg: 38 dmg
 33298 | D:19     | Huge Dmg: 16 dmg
 33305 | D:19     | Huge Dmg: 16 dmg
 33344 | D:19     | Huge Dmg: 25 dmg
 33347 | D:19     | Huge Dmg: 34 dmg
 33410 | D:19     | Huge Dmg: 17 dmg
 33418 | D:19     | Huge Dmg: 16 dmg
 33741 | D:19     | Got a bloodstained leather armour
 33742 | D:19     | Identified the cursed +2 leather armour "Psyumut" {+Blink} (You found it on level 18 of the Dungeon)
 33743 | D:19     | Identified the +1 leather armour "Qemn" {Str+2 Dex+3} (You found it on level 19 of the Dungeon)
 34086 | D:20     | Entered Level 20 of the Dungeon
 34252 | D:20     | Found a shimmering altar of Xom.
 34254 | D:20     | Found a shimmering altar of Xom.
 34256 | D:20     | Found a shimmering altar of Xom.
 34264 | D:20     | Found a shimmering altar of Xom.
 34285 | D:20     | Huge Dmg: 51 dmg
 34416 | D:20     | Found a staircase to the Vaults.
 34422 | D:20     | Cast into the Abyss (vault guard)
 34540 | Abyss:1  | Huge Dmg: 31 dmg
 34542 | Abyss:1  | Huge Dmg: 19 dmg
 34547 | Abyss:1  | Noticed a bone dragon
 34885 | Abyss:1  | Huge Dmg: 28 dmg
 34969 | Abyss:1  | Huge Dmg: 18 dmg
 34972 | Abyss:1  | Huge Dmg: 10 dmg
 34998 | Abyss:1  | Found a corrupted altar of Lugonu.
 35138 | Abyss:1  | Huge Dmg: 15 dmg
 35152 | Abyss:1  | Gained mutation: You cover ground very slowly. [a neqoxec]
 35163 | Abyss:1  | Gained mutation: Your body is rapidly deteriorating. [a neqoxec]
 35166 | Abyss:1  | Gained mutation: You are very dopey. (Int -4) [a neqoxec]
 35169 | Abyss:1  | Gained mutation: Space occasionally distorts in your vicinity. [a neqoxec]
 35300 | Abyss:1  | Huge Dmg: 20 dmg
 35307 | Abyss:1  | Huge Dmg: 15 dmg
 35339 | Abyss:1  | Identified a +3 rod of warding (14/14) (You found it on level 1 of the Abyss)
 35364 | D:20     | Escaped the Abyss
 35369 | D:20     | Reached skill level 10 in Fighting
 35606 | D:16     | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
 35606 | D:16     | Lost mutation: You cover ground slowly. [potion of cure mutation]
 35606 | D:16     | Lost mutation: You are dopey. (Int -2) [potion of cure mutation]
 35606 | D:16     | Lost mutation: Space occasionally distorts in your vicinity. [potion of cure mutation]
 36101 | D:20     | Found Qitzamem's Magic Scroll Shop.
 36662 | Lair:3   | Learned a level 4 spell: Animate Dead
 36732 | Snake:1  | Entered Level 1 of the Snake Pit
 36906 | Snake:1  | Noticed Maud
 36914 | Snake:1  | Huge Dmg: 29 dmg
 36916 | Snake:1  | Huge Dmg: 24 dmg
 36917 | Snake:1  | Killed Maud
 36964 | Snake:1  | Noticed Snorg
 36977 | Snake:1  | Killed Snorg
 36977 | Snake:1  | Reached skill level 5 in Ice Magic
 37254 | Snake:1  | Noticed Agnes
 37257 | Snake:1  | Huge Dmg: 30 dmg
 37260 | Snake:1  | Huge Dmg: 20 dmg
 37262 | Snake:1  | Huge Dmg: 23 dmg
 37262 | Snake:1  | Killed Agnes
 37782 | Snake:2  | Gained mutation: You have hooves in place of feet. [demonic ancestry]
 37782 | Snake:2  | Reached XP level 17. HP: 117/124 MP: 18/36
 38786 | Snake:3  | Noticed Lamia
 38797 | Snake:3  | Killed Lamia
 40234 | Snake:5  | Entered Level 5 of the Snake Pit
 40234 | Snake:5  | Noticed Jory
 40254 | Snake:5  | Killed Jory
 40512 | Snake:5  | Noticed Mennas
 40521 | Snake:5  | Huge Dmg: 49 dmg
 40529 | Snake:5  | Huge Dmg: 22 dmg
 40763 | Lair:3   | Learned a level 3 spell: Recall
 40821 | Shoals:1 | Entered Level 1 of the Shoals
 40850 | Shoals:1 | Reached skill level 1 in Translocations
 40853 | Shoals:1 | Huge Dmg: 21 dmg
 40856 | Shoals:1 | Huge Dmg: 19 dmg
 40859 | Shoals:1 | Huge Dmg: 9 dmg
 41086 | Shoals:1 | Huge Dmg: 25 dmg
 41088 | Shoals:1 | Huge Dmg: 18 dmg
 41091 | Shoals:1 | Huge Dmg: 14 dmg
 41651 | D:10     | Bought the ring of the Camelopard {+Inv rElec rC+ MR} for 888 gold pieces
 42187 | Lair:8   | Reached skill level 1 in Armour
 43252 | D:12     | Paralysed by a giant eyeball for 3 turns
 43451 | D:20     | Bought a scroll of enchant weapon II for 93 gold pieces
 43451 | D:20     | Bought a scroll of blinking for 93 gold pieces
 43622 | D:21     | Reached skill level 1 in Air Magic
 43645 | D:21     | Huge Dmg: 18 dmg
 43646 | D:21     | Huge Dmg: 22 dmg
 43648 | D:21     | Huge Dmg: 12 dmg
 43655 | D:21     | Huge Dmg: 11 dmg
 43656 | D:21     | Huge Dmg: 9 dmg
 43657 | D:21     | Huge Dmg: 4 dmg


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |     4 |     5 |       ||    10
       Whip              |       |     2 |       |       |       |       ||     2
       Dagger            |       |     3 |    25 |       |       |       ||    28
       Quarterstaff      |       |       |   100 |     2 |       |       ||   102
       Morningstar       |       |       |       |   499 |   473 |       ||   972
       Flail             |       |       |       |   247 |   102 |       ||   349
       Demon whip        |       |       |       |       |  1359 |  1077 ||  2436
 Fire: Sling             |       |    78 |   154 |    27 |       |       ||   259
       Blowgun           |       |       |       |       |       |     5 ||     5
Throw: Dart              |    13 |     1 |    11 |       |       |     1 ||    26
       Tomahawk          |       |       |       |     1 |       |       ||     1
       Javelin           |       |       |       |       |     2 |       ||     2
 Cast: Pain              |    64 |    78 |   253 |   147 |    59 |     6 ||   607
       Animate Skeleton  |    15 |    15 |    55 |    89 |   135 |    32 ||   341
       Vampiric Draining |       |     2 |    29 |    78 |    39 |    11 ||   159
       Control Undead    |       |       |     1 |     1 |     9 |     1 ||    12
       Dispel Undead     |       |       |       |    23 |    57 |    20 ||   100
       Sublimation of Bl |       |       |       |    20 |    39 |     8 ||    67
       Regeneration      |       |       |       |    35 |   140 |    46 ||   221
       Ozocubu's Armour  |       |       |       |       |   159 |    80 ||   239
       Excruciating Woun |       |       |       |       |    10 |       ||    10
       Apportation       |       |       |       |       |     5 |     1 ||     6
       Repel Missiles    |       |       |       |       |    84 |    41 ||   125
       Twisted Resurrect |       |       |       |       |    65 |    64 ||   129
       Corpse Rot        |       |       |       |       |     3 |     4 ||     7
       Bolt of Draining  |       |       |       |       |     2 |    37 ||    39
       Recall            |       |       |       |       |       |     4 ||     4
Invok: Receive Corpses   |       |       |       |       |     2 |    14 ||    16
       Torment           |       |       |       |       |     1 |     5 ||     6
 Abil: Evoke Flight      |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     1 |    10 |    16 |     6 ||    33
  Use: Scroll            |     1 |     8 |    17 |    11 |    28 |    21 ||    86
       Potion            |       |       |       |     6 |     9 |    12 ||    27
 Stab: Distracted        |       |       |     1 |     8 |    14 |    10 ||    33
       Invisible         |       |       |       |     4 |       |       ||     4
       Sleeping          |       |       |       |     3 |     2 |     1 ||     6
       Paralysed         |       |       |       |     3 |     1 |       ||     4
       Petrifying        |       |       |       |     1 |       |       ||     1
       Betrayed ally     |       |       |       |       |     2 |       ||     2

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