YAVP: DSIE^Veh, Slow as heck 15 runer!


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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Sunday, 15th September 2013, 23:11

YAVP: DSIE^Veh, Slow as heck 15 runer!

So here's where I'm at:
  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

Tasper the Gelid (Demonspawn Ice Elementalist)     Turns: 44331, Time: 05:46:31

HP 106/106       AC 18     Str 14      XL: 16   Next: 73%
MP  35/35        EV 20     Int 23      God: Vehumet [******]
Gold 795         SH 13     Dex 22      Spells: 10 memorised,  7 levels left

Res.Fire  : . . .   See Invis. : +   a - staff of cold
Res.Cold  : + + .   Warding    : .   J - +2 robe {Archmagi}
Life Prot.: . . .   Conserve   : .   x - +0 buckler
Res.Poison: +       Res.Corr.  : +   (helmet unavailable)
Res.Elec. : .       Clarity    : .   c - +2 cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +1 pair of gauntlets
Res.Mut.  : .       Stasis     : .   F - +2 pair of boots of Criest {rPois rC+ Str+
Res.Rott. : .       Flight     : .   I - amulet of the Princeling {rCorr Str+1 Dex+
Saprovore : . . .                    w - ring of sustenance
                                     p - +5 ring of dexterity

@: studying Shields, somewhat resistant to hostile enchantments, very stealthy
A: antennae 3, nightstalker 2, powered by death 2, AC +6, Int +1
a: Renounce Religion


You are on level 19 of the Dungeon.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 32 of its levels.
You have also visited: Bailey and Volcano.

You have collected 3107 gold pieces.
You have spent 2332 gold pieces at shops.

Inventory:

Hand weapons
 b - an uncursed blowgun
Missiles
 f - 27 darts (quivered)
 h - 11 silver darts
 s - 19 darts of frost
 T - 15 needles of frenzy
 V - 21 curare-tipped needles
Armour
 c - a +2 cloak (worn)
 x - a +0 buckler (worn)
 D - a +1 pair of gauntlets (worn)
 F - the +2 pair of boots of Criest (worn) {rPois rC+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
 J - a +2 robe of the Archmagi (worn)
 S - a fire dragon hide
Magical devices
 e - a wand of lightning (3)
 m - a wand of fireball {zapped: 5}
 n - a wand of digging (8)
 o - a wand of heal wounds (4)
 q - a wand of cold (9)
 v - a wand of teleportation (2)
 A - a wand of confusion
 B - a wand of slowing {zapped: 2}
 O - a wand of fireball
Comestibles
 r - 5 bread rations
 H - 3 chunks of dragon flesh
 M - 5 meat rations
Scrolls
 d - 6 scrolls of teleportation
 t - 6 scrolls of remove curse
 y - 4 scrolls of fog
 C - 2 scrolls of identify
 K - 2 scrolls of blinking
 Q - 3 scrolls of fear
Jewellery
 g - an uncursed bone ring {tried}
 k - an uncursed ring of regeneration
 p - a +5 ring of dexterity (left hand)
 w - a ring of sustenance (right hand)
 z - an uncursed ring of ice
 E - an uncursed amulet of resist mutation
 I - the amulet of the Princeling (around neck) {rCorr Str+1 Dex+2 Stlth}
   (You found it on level 5 of the Dungeon)   
   
   [amulet of resist corrosion]
   It affects your strength (+1).
   It affects your dexterity (+2).
   It makes you more stealthy.
 R - a +4 ring of evasion
 U - a ring of ice
Potions
 i - 11 potions of curing
 j - 4 potions of heal wounds
 u - a potion of might
 G - 2 potions of flight
 L - 2 potions of speed
 N - a potion of restore abilities
 P - 2 potions of brilliance
Books
 l - a manual of Shields
Magical staves
 a - an uncursed staff of cold (weapon)


   Skills:
 - Level 5.2 Fighting
 - Level 4.1 Staves
 - Level 1.0 Armour
 - Level 8.0 Dodging
 - Level 1.7 Stealth
 - Level 5.0 Shields
 + Level 13.2 Spellcasting
 - Level 13.1 Conjurations
 - Level 16.0 Ice Magic
 - Level 4.0 Air Magic
 - Level 8.0 Evocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Freeze                Ice            ####         0%          1    None
b - Bolt of Cold          Conj/Ice       ########..   1%          6    #####..
c - Freezing Cloud        Conj/Ice/Air   #######...   2%          6    #####..
f - Throw Frost           Conj/Ice       ######       0%          2    None
i - Throw Icicle          Conj/Ice       ########     1%          4    None
B - Iskenderun's Battles  Conj/Chrm      ######..     1%          4    None
I - Summon Ice Beast      Ice/Summ       #######...   1%          4    None
M - Repel Missiles        Chrm/Air       #####.....   2%          2    None
O - Ozocubu's Armour      Chrm/Ice       #######...   1%          3    None
W - Swiftness             Chrm/Air       #####.....   2%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (19/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (0/3) Orc:4          Lair (8/8) D:13          Swamp (0/5) Lair:6
 Spider (0/5) Lair:4        Slime (0/6) Lair:7       Vaults (0/5) D:19

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   Orc:1 *   Orc:3 [   Orc:4 =(*[(

Portals:
Trove: D:13 (give +4 fire dragon armour)

Annotations:
D:11 exclusion: orange crystal statue


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).
You are mostly covered in iridescent scales (AC +6).
You are significantly more attuned to the shadows.
You can steal the life force of defeated enemies.
Your mind is acute. (Int +2)


Message History

a battleaxe; a plate armour
You start to feel a little slower.
Your repel missiles spell is about to expire...
You feel sluggish.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 4 chunks of dragon flesh.
Your possessions no longer seem quite so burdensome.
You feel less protected from missiles.
Put on which piece of jewellery? (? for menu, Esc to quit)
Wearing an uncursed ring of sustenance.
You're wearing two rings. Remove which one? (p/R/</>/Esc)
 < or p - a +5 ring of dexterity;  > or R - a +4 ring of evasion
You remove your +4 ring of evasion.
w - a ring of sustenance (right hand)
You start resting.
Your ice beast disappears in a puff of smoke!
Magic restored.
Search for what [Enter for "enchant", or ? for help]? enchant
Char dumped to 'morgue/Tasper.txt'.
Save game and exit?

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There are no monsters in sight!

Vanquished Creatures
  2 orc warlords
  8 vault guards (D:19)
  A minotaur (Volcano)
  2 dragons (D:19)
  Nessos (D:13)
  8 hydras
  Erica (D:13)
  4 orc high priests
  5 death yaks
  2 centaur warriors (D:15)
  Nergalle (Lair:5)
  A soul eater (Orc:4)
  4 skeletal warriors
  5 unseen horrors
  11 hill giants
  10 orc knights
  Pikel (D:4)
  A statue (Volcano)
  Joseph (D:8)
  3 griffons
  2 giant amoebae
  7 orc sorcerers
  A wolf spider (D:18)
  6 cyclopes
  A red wasp (D:18)
  An eye of devastation (D:15)
  3 slime creatures (D:16)
  8 spiny frogs
  9 elephants
  3 feature mimics
  2 black mambas
  A hydra zombie (D:13)
  11 trolls
  11 komodo dragons
  A harpy zombie (D:17)
  A fire drake (Lair:1)
  An iron troll skeleton (D:17)
  2 polar bears
  An ice dragon zombie (D:18)
  A harpy skeleton (D:18)
  9 blink frogs
  2 two-headed ogres (D:18)
  A boulder beetle (Lair:8)
  A hydra skeleton (D:14)
  3 brown oozes (Lair:7)
  A baby alligator (shapeshifter) (D:15)
  33 ugly things
  4 wyverns
  A chaos spawn (Orc:2)
  A trapdoor spider (D:12)
  2 wraiths
  A vampire (D:15)
  A hill giant zombie (D:8)
  5 basilisks
  A deep elf mage (Orc:4)
  11 vampire mosquitoes
  Grum (Orc:1)
  An elephant slug (Lair:8)
  A hill giant skeleton (D:10)
  A steam dragon (Lair:6)
  2 deep elf fighters
  9 hippogriffs
  13 wolves
  75 yaks
  A hungry ghost (D:8)
  A manticore (D:15)
  A soldier ant (D:10)
  3 rock worms
  A hog (D:7)
  2 necrophages (D:12)
  11 porcupines
  A hell hound (Lair:8)
  63 orc warriors
  6 ice beasts
  A human (D:7)
  A slave (D:4)
  4 black bears
  2 giant goldfish (Lair:8)
  5 boring beetles
  4 sky beasts
  2 yellow wasps
  7 centaurs
  A phantom (D:10)
  15 ogres
  6 big kobolds
  8 crocodiles
  A rotting devil (Orc:4)
  5 giant slugs
  10 water moccasins
  4 wargs
  Blork the orc (D:9)
  A cyclops zombie (D:15)
  12 agate snails
  An eye of draining (D:14)
  18 giant frogs
  2 troll zombies (D:14)
  3 jellyfish (Lair:8)
  14 wights
  8 lava fish (Volcano)
  3 killer bees (D:13)
  3 fire bats (Volcano)
  A troll skeleton (D:8)
  A hippogriff skeleton (D:13)
  A yaktaur simulacrum (D:18)
  An electric eel (Lair:8)
  4 lava snakes (Volcano)
  3 goliath beetles
  Dowan (D:4)
  4 crimson imps
  49 orc priests
  2 giant frog zombies
  A centaur skeleton (D:5)
  A giant frog skeleton (D:9)
  14 hounds
  2 jellies
  8 spiders (Lair:4)
  2 quasits
  11 iguanas
  47 orc wizards
  2 scorpions
  10 worker ants
  28 sheep
  A hound skeleton (D:10)
  A mummy (D:9)
  21 adders
  4 gnolls
  75 green rats
  2 giant centipedes
  3 worms
  A giant mite (Lair:6)
  3 giant eyeballs
  6 giant geckos
  An ooze (D:2)
  242 orcs
  2 ball pythons
  A bat skeleton (D:4)
  9 giant cockroaches
  16 hobgoblins
  43 jackals
  11 quokkas
  21 bats
  A giant gecko skeleton (D:4)
  5 giant newts
  3 giant spores
  A gnoll zombie (D:5)
  25 goblins
  A goblin skeleton (D:4)
  33 kobolds
  An orc skeleton (D:9)
  13 rats
  A rat skeleton (D:4)
  2 rat zombies
  16 ballistomycetes
  A bush (Lair:8)
  A fungus (Lair:8)
  7 plants
1324 creatures vanquished.

Vanquished Creatures (collateral kills)
  A wolf (Lair:8)
  A hell hound (Lair:8)
  An orc warrior (Orc:2)
  2 wargs (Lair:8)
  4 hounds (Lair:8)
  2 orc wizards (Orc:4)
  4 orcs (Orc:4)
  3 jackals (Lair:8)
18 creatures vanquished.

Vanquished Creatures (others)
  8 ice beasts
  Duvessa (D:4)
  An orc priest (D:11)
  A killer bee zombie (D:13)
  An orc (D:11)
  A goblin (D:4)
  A bat (D:4)
  A giant newt (D:4)
  A giant spore (D:3)
  A rat (D:4)
  A ballistomycete (D:3)
  3 fungi
  3 plants
24 creatures vanquished.

Grand Total: 1366 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Tasper, the Demonspawn Ice Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   217 | D:1      | Reached skill level 3 in Ice Magic
   217 | D:1      | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry]
   217 | D:1      | Reached XP level 2. HP: 2/19 MP: 1/4
  1104 | D:1      | Reached skill level 1 in Shields
  1317 | D:2      | Reached XP level 3. HP: 24/24 MP: 4/6
  1360 | D:2      | Learned a level 3 spell: Ozocubu's Armour
  2006 | D:2      | Found a blossoming altar of Fedhas.
  2037 | D:2      | Reached XP level 4. HP: 30/30 MP: 5/8
  2084 | D:2      | Reached skill level 4 in Ice Magic
  2240 | D:2      | Found a burning altar of Makhleb.
  2240 | D:2      | Noticed a green death
  2328 | D:2      | Found a shimmering altar of Xom.
  2743 | D:3      | Gained mutation: You are mostly covered in iridescent scales (AC +6). [demonic ancestry]
  2743 | D:3      | Reached XP level 5. HP: 29/35 MP: 6/9
  3214 | D:3      | Found a bloodstained altar of Trog.
  3513 | D:3      | Learned a level 4 spell: Throw Icicle
  3645 | D:3      | Reached skill level 5 in Ice Magic
  3645 | D:3      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  3645 | D:3      | Reached XP level 6. HP: 41/41 MP: 11/11
  4364 | D:4      | Noticed Pikel
  4383 | D:4      | Killed Pikel
  4383 | D:4      | Reached skill level 5 in Conjurations
  4383 | D:4      | Reached skill level 6 in Ice Magic
  4383 | D:4      | Reached XP level 7. HP: 34/46 MP: 3/12
  4808 | D:4      | Noticed Duvessa
  4808 | D:4      | Noticed Dowan
  4835 | D:4      | Killed Dowan
  4915 | D:4      | Reached skill level 7 in Ice Magic
  5024 | D:4      | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry]
  5024 | D:4      | Reached XP level 8. HP: 52/52 MP: 11/14
  5087 | D:4      | Found a basalt altar of Yredelemnul.
  5152 | D:4      | Killed Duvessa
  5329 | D:5      | Entered Level 5 of the Dungeon
  5619 | D:5      | Found Ileu's Armour Boutique.
  6253 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  6258 | D:5      | Got a steaming copper amulet
  6325 | D:5      | Bought a +2 robe of the Archmagi for 315 gold pieces
  6430 | D:6      | Identified the amulet of the Princeling {rCorr Str+1 Dex+2 Stlth} (You found it on level 5 of the Dungeon)
  6623 | D:6      | Found a shattered altar of Ashenzari.
  6672 | D:6      | Found Striucir's Distillery.
  6839 | D:6      | Found Freir's Antique Armour Shop.
  6884 | D:6      | Found Charihub's Armour Emporium.
  6913 | D:6      | Found Xepsocit's General Store.
  7096 | D:7      | Found a white marble altar of Elyvilon.
  7173 | D:7      | Reached skill level 8 in Ice Magic
  7217 | D:7      | Learned a level 2 spell: Throw Frost
  7538 | D:7      | Found a staircase to the Ecumenical Temple.
  7558 | D:7      | Reached XP level 9. HP: 55/57 MP: 17/19
  7581 | Temple   | Entered the Ecumenical Temple
  7637 | Temple   | Became a worshipper of Vehumet
  7759 | D:7      | Reached skill level 5 in Spellcasting
  7780 | D:7      | Found a bloodstained altar of Trog.
  8169 | D:8      | Reached skill level 1 in Fighting
  8293 | D:8      | Found a staircase to the Orcish Mines.
  8655 | D:8      | Acquired Vehumet's first power
  8655 | D:8      | Offered knowledge of Sting by Vehumet.
  8680 | D:8      | Noticed Joseph
  8698 | D:8      | Killed Joseph
  8698 | D:8      | Reached skill level 9 in Ice Magic
  8874 | D:8      | Gained mutation: You can steal the life force of defeated enemies. [demonic ancestry]
  8874 | D:8      | Reached XP level 10. HP: 64/67 MP: 16/23
  9103 | D:8      | Reached skill level 10 in Ice Magic
  9736 | D:9      | Found Stear's Gadget Emporium.
  9738 | D:9      | Found Gedghu's General Store.
  9795 | D:9      | Found Brez's Weapon Shoppe.
  9861 | D:9      | Noticed Blork the orc
  9867 | D:9      | Killed Blork the orc
  9896 | D:9      | Offered knowledge of Searing Ray by Vehumet.
  9997 | D:9      | Found Ghaofatywn's General Store.
 10293 | D:9      | Learned a level 2 spell: Searing Ray
 10307 | D:10     | Entered Level 10 of the Dungeon
 10423 | D:10     | Reached skill level 11 in Ice Magic
 10783 | D:10     | Offered knowledge of Static Discharge by Vehumet.
 11321 | D:10     | Killed an unseen horror
 11321 | D:10     | Gained mutation: You have a pair of antennae on your head. [demonic ancestry]
 11321 | D:10     | Reached XP level 11. HP: 29/72 MP: 24/24
 11579 | D:10     | Acquired Vehumet's second power
 11590 | D:10     | Noticed a hill giant
 11601 | D:10     | Killed a hill giant
 12041 | D:10     | Noticed a hill giant
 12046 | D:10     | Killed a hill giant
 12046 | D:10     | Reached skill level 12 in Ice Magic
 12190 | D:11     | Learned a level 6 spell: Freezing Cloud
 12633 | D:11     | Reached skill level 1 in Air Magic
 13136 | D:11     | Offered knowledge of Airstrike by Vehumet.
 13476 | D:11     | Noticed a hill giant
 13494 | D:11     | Killed a hill giant
 13727 | D:11     | Noticed a hill giant
 13735 | D:11     | Killed a hill giant
 13972 | D:12     | Acquired Vehumet's third power
 14343 | D:12     | Offered knowledge of Iskenderun's Battlesphere by Vehumet.
 14366 | D:12     | Learned a level 4 spell: Iskenderun's Battlesphere
 14440 | D:12     | Noticed a skeletal warrior
 14663 | D:12     | Killed a skeletal warrior
 14938 | D:12     | Noticed a skeletal warrior
 14941 | D:12     | Noticed a skeletal warrior
 14966 | D:12     | Killed a skeletal warrior
 15193 | D:11     | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry]
 15193 | D:11     | Reached XP level 12. HP: 23/78 MP: 12/26
 15361 | D:12     | Found a glowing golden altar of the Shining One.
 15447 | D:12     | Killed a skeletal warrior
 15447 | D:12     | Reached skill level 10 in Conjurations
 15821 | D:13     | Found a portal to a secret trove of treasure.
 15896 | D:13     | Found an iron altar of Okawaru.
 15896 | D:13     | Noticed Nessos
 16016 | D:13     | Killed Nessos
 16710 | D:13     | Found a staircase to the Lair.
 16883 | D:13     | Found Ehior's Magical Wand Shoppe.
 16950 | D:13     | Noticed Erica
 16973 | D:13     | Killed Erica
 17173 | D:13     | Found Skajas' Antique Weapon Boutique.
 17310 | D:13     | Reached skill level 13 in Ice Magic
 17344 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17348 | Lair:1   | Got a slimy leather armour
 17352 | Lair:1   | Identified the +4 leather armour of the First Snow {Dex+3} (You found it on level 1 of the Lair of Beasts)
 18247 | Lair:1   | Offered knowledge of Lee's Rapid Deconstruction by Vehumet.
 18649 | Lair:2   | Found a dark tunnel.
 18663 | Volcano  | Entered a volcano
 18797 | Volcano  | Noticed a minotaur
 18799 | Volcano  | Found a burning altar of Makhleb.
 18803 | Volcano  | Killed a minotaur
 19149 | Lair:2   | Reached XP level 13. HP: 84/84 MP: 14/29
 19818 | Lair:2   | Noticed a four-headed hydra
 19832 | Lair:2   | Killed a four-headed hydra
 20533 | Lair:3   | Learned a level 2 spell: Repel Missiles
 20536 | Lair:3   | Learned a level 2 spell: Swiftness
 20567 | Lair:3   | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 20979 | D:9      | Bought a book of Ice for 910 gold pieces
 20987 | D:9      | Learned a level 6 spell: Bolt of Cold
 21136 | Lair:3   | Offered knowledge of Bolt of Draining by Vehumet.
 21156 | Lair:3   | Got a pair of brightly glowing boots
 21159 | Lair:3   | Identified the cursed +2 pair of boots "Guamn" {Str-3 Int+1} (You found it on level 3 of the Lair of Beasts)
 21678 | Lair:4   | Found a hole to the Spider Nest.
 21982 | Lair:4   | Reached skill level 10 in Spellcasting
 23113 | Lair:5   | Noticed Nergalle
 23120 | Lair:5   | Killed Nergalle
 23319 | Lair:5   | Reached skill level 1 in Staves
 23319 | Lair:5   | Reached skill level 1 in Evocations
 23930 | Lair:6   | Found a staircase to the Swamp.
 24235 | Lair:6   | Offered knowledge of Conjure Ball Lightning by Vehumet.
 24980 | Lair:5   | Gained mutation: You have a pair of large antennae on your head (SInv). [demonic ancestry]
 24980 | Lair:5   | Reached XP level 14. HP: 58/90 MP: 21/32
 25330 | Lair:6   | Reached skill level 5 in Evocations
 26035 | Lair:7   | Found a staircase to the Slime Pits.
 26431 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26471 | Lair:8   | Reached skill level 14 in Ice Magic
 26884 | Lair:8   | Offered knowledge of Poison Arrow by Vehumet.
 28288 | Lair:1   | Learned a level 4 spell: Summon Ice Beast
 28465 | Lair:8   | Reached skill level 15 in Ice Magic
 29757 | Orc:1    | Entered Level 1 of the Orcish Mines
 29771 | Orc:1    | Found Ummaefink's Assorted Antiques.
 29828 | Orc:1    | Offered knowledge of Delayed Fireball by Vehumet.
 31041 | Orc:2    | Noticed an orc warlord
 31051 | Orc:2    | Killed an orc warlord
 31653 | Orc:2    | Found a roughly hewn altar of Beogh.
 32079 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 32190 | Orc:1    | Noticed Grum
 32204 | Orc:1    | Killed Grum
 32367 | Orc:1    | Found a roughly hewn altar of Beogh.
 33200 | Orc:3    | Found Saus' Armour Emporium.
 33209 | Orc:3    | Bought a +0 pair of gauntlets for 20 gold pieces
 33308 | Orc:4    | Entered Level 4 of the Orcish Mines
 33338 | Orc:4    | Found a staircase to the Elven Halls.
 33365 | Orc:4    | Found Faoskis' Weapon Shop.
 33524 | Orc:4    | Found a flagged portal.
 33539 | Bailey   | Entered a bailey
 34204 | Bailey   | Reached skill level 1 in Armour
 34321 | Bailey   | Got a dazzling bardiche
 34336 | Bailey   | Identified the cursed bardiche of Disarray {flame, rF+ rC+} (You found it in a bailey)
 35000 | Orc:4    | Gained mutation: You are significantly more attuned to the shadows. [demonic ancestry]
 35000 | Orc:4    | Reached XP level 15. HP: 97/97 MP: 8/33
 35193 | Orc:4    | Offered knowledge of Iron Shot by Vehumet.
 35225 | Orc:4    | Noticed an orc warlord
 35258 | Orc:4    | Killed an orc warlord
 35833 | Orc:4    | Reached skill level 5 in Fighting
 35955 | Orc:4    | Reached skill level 5 in Shields
 36367 | Orc:4    | Found Ziseal's General Store.
 36368 | Orc:4    | Found Yhuxkad's Jewellery Emporium.
 36368 | Orc:4    | Found Pniujolosch's Antique Armour Shoppe.
 36368 | Orc:4    | Found Luahub's Antique Weapon Shoppe.
 36383 | Orc:4    | Bought a pair of smoking boots for 175 gold pieces
 36388 | Orc:4    | Identified the cursed +2 pair of boots of Criest {rPois rC+ Str+3} (You bought it in a shop on level 4 of the Orcish Mines)
 36797 | D:13     | Bought a wand of heal wounds (4) for 864 gold pieces
 36876 | D:14     | Entered Level 14 of the Dungeon
 37067 | D:6      | Bought a scroll of identify for 24 gold pieces
 37209 | Orc:4    | Bought a scroll of identify for 24 gold pieces
 38133 | D:14     | Reached XP level 16. HP: 106/106 MP: 17/34
 38543 | D:15     | Entered Level 15 of the Dungeon
 39066 | D:15     | Noticed a skeletal warrior
 39071 | D:15     | Killed a skeletal warrior
 42254 | D:17     | Offered knowledge of Ice Storm by Vehumet.
 42254 | D:17     | Offered knowledge of Shatter by Vehumet.
 42254 | D:17     | Offered knowledge of Chain Lightning by Vehumet.
 43071 | D:18     | Reached skill level 16 in Ice Magic
 44098 | D:19     | Found a staircase to the Vaults.


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |       |       |       ||     1
       Short sword       |     6 |    13 |    48 |   126 |     6 |       ||   199
       War axe           |     6 |    15 |       |       |       |       ||    21
       Dagger            |       |    88 |       |       |       |       ||    88
       Staff             |       |       |       |       |    63 |    57 ||   120
Throw: Dart              |    78 |    42 |    40 |       |     3 |       ||   163
       Dagger            |       |       |     2 |       |       |       ||     2
       Javelin           |       |       |     1 |       |       |       ||     1
 Cast: Freeze            |    52 |    96 |   213 |   389 |   344 |    55 ||  1149
       Ozocubu's Armour  |       |     1 |     9 |    29 |    28 |    12 ||    79
       Throw Frost       |       |       |    23 |   138 |   502 |    93 ||   756
       Throw Icicle      |       |       |    15 |   159 |   121 |   104 ||   399
       Searing Ray       |       |       |       |     7 |     1 |       ||     8
       Iskenderun's Batt |       |       |       |    10 |   197 |    54 ||   261
       Freezing Cloud    |       |       |       |     1 |    55 |    10 ||    66
       Bolt of Cold      |       |       |       |       |    32 |    12 ||    44
       Swiftness         |       |       |       |       |     6 |     7 ||    13
       Summon Ice Beast  |       |       |       |       |    40 |     8 ||    48
       Repel Missiles    |       |       |       |       |     5 |     9 ||    14
Evoke: Wand              |       |       |       |     9 |     8 |     2 ||    19
       Deck              |       |       |       |       |     1 |       ||     1
  Use: Scroll            |     6 |     5 |    10 |    14 |    15 |     7 ||    57
       Potion            |       |     2 |       |     5 |     5 |       ||    12
 Stab: Sleeping          |       |     1 |     1 |     1 |     3 |     1 ||     7
       Distracted        |       |       |       |       |     1 |       ||     1



I've done Lair, Orc, descending in the dungeon and just got to the Vaults entrance.

I've been using a robe of the archmagi and it's doing Ok, but I just got a Fire dragon hide dropped and so far it's the only fire resistance in the game, I have a staff of cold and two rings of ice, but I haven't been wearing them, simply because I think walking around with rF- is vaguely suicidal.

I have two enchant scrolls, so I *could* enchant my FDA and use it instead of the robes, and still have two enhancers (Staff+1 ring) with rF or even three enhancers and no pips of rF (with two rings of ice and the staff) FDA prevents OA use, but would be 7 points of AC more than the robes (OA gives me 9 points at the moment, and I'm way to lazy to cast it all the time.)

And of course the FDA's encumberance penalty would put memorizing ice storm further out, but my current offense spells haven't lacked for power at all so far (The dragon I took the hide from took two Throw icicles with battlesphere up) and I am at the stage where I really should be training more defenses anyway, so having good reason to invest into the armour skill doesn't really upset me at all. (Wearing FDA right now with no further investment does drop freezing cloud's success to 12%, everything else I can cast right now is <10% failure except swiftness, which again doesn't perturb me to have at a lower failure rate)

So I'm waffling a little, neither option is *bad* but neither option is a clear cut winner afaict, what do you all think?
Last edited by Siegurt on Saturday, 28th September 2013, 01:58, edited 1 time in total.
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Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Sunday, 15th September 2013, 23:34

Re: DSIE^Veh, Robe of the Archmagi, or FDA

I also find that walking around with rF- makes me very nervous (rC- too, but not as much), so I get your point there.

Seeing as how you are wearing sustenance, I take it that there isn't some awesome ring you will be missing out on if you want to put on ring of ice. And the only non-ice offensive spell you cast is battlesphere (I'm not even sure if spell power significantly affects that one, actually, but even if so that's the only thing you're losing out on, spell power of swiftness does not matter). The robe is basically doing nothing for you that a ring of ice wouldn't also do.

So I kind of feel like the only trade-off at the moment is slightly lower spell success rates for FDA, actually. And I imagine you can get the success rates back to an acceptable level very quickly after making the switch, because 6 or 7 levels in armor will come quickly at this point in the game, then you just get a bit more in the respective schools if necessary). In return you get better overall, and also more well-rounded, resistances.

All things considered I think switching to the FDA is a better idea. You can always switch back to the robe later if, say, some really good ring options open up and you want to keep two enhancer effects. The robe is fully enchanted, so if FDA and that robe are your best armor options, you aren't hurting one by burning an enchantment scroll on the other. You'll get the highest overall AC if you go mottled with oz's armor, but as you say you don't really like keeping that spell up religiously, and the fact it melts near fire makes it a bit unreliable at some points in the game, so just sticking with FDA might be more in line with what you like.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Sunday, 15th September 2013, 23:54

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Oh, I just wear the sust ring when I'm travelling, it's not my normal "combat" wear (Actually though all the jewelery in the game so far is in my inventory or in one shop)
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Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Monday, 16th September 2013, 00:13

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt wrote:Oh, I just wear the sust ring when I'm travelling, it's not my normal "combat" wear (Actually though all the jewelery in the game so far is in my inventory or in one shop)


Ah... Hadn't taken other jewelry options into account because I saw the sustenance and assumed nothing else useful had spawned aside from ring of ice, didn't bother to look at that section of your inventory in the character dump. So, that's a consideration, you take up a ring slot rather than armor slot for your enhancer. Don't know how that affects things, then, depends on what you want. Anyway, it is probably unlikely that you'll really regret using one enchant armor scroll to make the dragon armor, if you want to roll with that for a while and see how you like it.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 16th September 2013, 00:32

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Hm, if I would have some means of eliminating rF-(and hopefully even bring it to rF+) I'd go for robe, two rings and a staff of cold as I like to have as much spell power as it possible to have. Otherwise I don't see why you wouldn't want more protection.

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Monday, 16th September 2013, 00:44

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Amnesiac wrote:Hm, if I would have some means of eliminating rF-(and hopefully even bring it to rF+) I'd go for robe, two rings and a staff of cold as I like to have as much spell power as it possible to have. Otherwise I don't see why you wouldn't want more protection.


Except that only three enhancers can apply... So staff of cold, one ring of ice, and robe, *or* staff and two rings of ice, for instance, would give the full spell power boost you can get. If he wants three power enhancers then FDA, staff and two rings is probably the most practical as then you at least don't have rF- which is really dangerous, otherwise two enhancers (one ring + staff), FDA, and a good defensive ring, if one is available, will make for a more well-rounded dude who still gets a very strong spell bower boost.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 16th September 2013, 00:48

Re: DSIE^Veh, Robe of the Archmagi, or FDA

that's the first time I see this info and I haven't been able to find it on bots and crawlwiki..

Edit: ok, I did find it here http://crawl.develz.org/info/index.php?q=200+power

Then I'd probably use FDA and three enhancers.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 16th September 2013, 01:26

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Well, and +0 FDA isn't as much better than +2 robe of the archmagi AC-wise as I thought (I go from 18 to 22 AC, with OA I'm at 27 AC with the robes, so FDA is actually worse right now for AC specifically)

Also my primary attack is throw icicle which is already at max spellpower with one enhancer, the other two are redundant (not for Freezing cloud or Bolt of Cold, but I don't use or need them as much, I avoid using them because of the hunger costs except in situations which really call for them) but with the FDA they get up into the unreliable range, which kinda defeats the point.

So I think that the FDA is probably my best choice eventually, but for now I should probably stick with the Archmagi. I stopped by lair to pick up the enchant scroll so I'm going to pop down and do Swamp/Snake for the exp while I'm up here, and there's not much that does fire damage in Swamp/Spider anyway.
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Snake Sneak

Posts: 95

Joined: Wednesday, 17th July 2013, 06:20

Post Monday, 16th September 2013, 08:05

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Archmage is usually the best armor for a conjurer, but if you've found no other form of fire resist and the failure rate for your spells doesn't go up too much then wearing the fire dragon armor+one ice ring is an alternative. Even if you just wear a robe ice storm is still a long ways off. However if you find any other form of fire resist archmage is better imo. I wouldn't fret too much about AC either way since your offense should be your defense.

Also note that since you've got both the nightstalker mut you'll be able to hit outside of los with ice storm. Unfortunately ice storm is beam targeted so fast monsters that get close to you might be more of a problem than normal (your blinking distance is limited).

Ziggurat Zagger

Posts: 3163

Joined: Friday, 6th January 2012, 18:45

Post Monday, 16th September 2013, 14:28

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Have you identified this yet?
  Code:
g - an uncursed bone ring {tried}

It might be a ring of fire resistance.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 16th September 2013, 15:37

Re: DSIE^Veh, Robe of the Archmagi, or FDA

It was a ring of poison resistance, still no fire-resist-ring love.

an update:
  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

Tasper the Gelid (Demonspawn Ice Elementalist)     Turns: 65039, Time: 09:09:29

HP 123/123       AC 19     Str 14      XL: 18   Next: 80%
MP  47/47        EV 22     Int 24      God: Vehumet [******]
Gold 445         SH 12     Dex 17      Spells: 13 memorised,  0 levels left

Res.Fire  : . . .   See Invis. : +   a - staff of cold
Res.Cold  : + + .   Warding    : .   J - +2 robe {Archmagi}
Life Prot.: + . .   Conserve   : .   L - +0 elf buckler
Res.Poison: +       Res.Corr.  : +   (helmet unavailable)
Res.Elec. : .       Clarity    : .   c - +2 cloak
Sust.Abil.: . .     Spirit.Shd : .   D - +2 pair of gauntlets
Res.Mut.  : .       Stasis     : .   F - +2 pair of boots of Criest {rPois rC+ Str+
Res.Rott. : .       Flight     : .   I - amulet of the Princeling {rCorr Str+1 Dex+
Saprovore : . . .                    k - ring of magical power
                                     R - +4 ring of evasion

@: studying Shields, somewhat resistant to hostile enchantments, very stealthy
A: antennae 3, life protection 1, nightstalker 2, powered by death 2, AC +6, Int
+1
a: Renounce Religion
}: 2/15 runes: decaying, gossamer


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 43 of its levels.
You have also visited: Trove, Bailey and Volcano.

You have collected 4225 gold pieces.
You have spent 3800 gold pieces at shops.

Inventory:

Hand weapons
 b - a +6 blowgun
Missiles
 f - 27 darts (quivered)
 A - 8 needles of slowing
 T - 15 needles of frenzy
 V - 21 curare-tipped needles
Armour
 c - a +2 cloak (worn)
 D - a +2 pair of gauntlets (worn)
 F - the +2 pair of boots of Criest (worn) {rPois rC+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
 J - a +2 robe of the Archmagi (worn)
 L - a +0 elven buckler (worn)
Magical devices
 m - a wand of cold (9)
 r - a wand of disintegration (15)
 v - a wand of hasting (6)
 G - a wand of digging (7)
 H - a wand of fire
 P - a wand of heal wounds (7)
 X - a wand of fire (6)
 Y - a wand of teleportation (6)
Comestibles
 h - 7 pieces of ambrosia
 s - 7 honeycombs
 M - 9 meat rations
Scrolls
 d - 6 scrolls of fog
 p - a scroll of vulnerability
 q - 4 scrolls of recharging
 y - 3 scrolls of teleportation
 C - 2 scrolls of identify
 Z - 2 scrolls of blinking
Jewellery
 e - an uncursed ring of protection from cold
 g - an uncursed ring of poison resistance
 k - a ring of magical power (right hand)
 w - an uncursed ring of sustenance
 z - an uncursed ring of ice
 E - an uncursed amulet of resist mutation
 I - the amulet of the Princeling (around neck) {rCorr Str+1 Dex+2 Stlth}
   (You found it on level 5 of the Dungeon)   
   
   [amulet of resist corrosion]
   It affects your strength (+1).
   It affects your dexterity (+2).
   It makes you more stealthy.
 R - a +4 ring of evasion (left hand)
 U - an uncursed ring of ice
Potions
 i - 2 potions of curing
 j - a potion of speed
 u - 5 potions of heal wounds
 O - a potion of porridge
 S - a potion of resistance
Books
 l - a manual of Shields
Magical staves
 a - an uncursed staff of cold (weapon)
 K - an uncursed staff of wizardry


   Skills:
 - Level 7.5 Fighting
 - Level 4.1 Staves
 - Level 1.0 Armour
 - Level 8.0 Dodging
 - Level 1.7 Stealth
 + Level 5.8 Shields
 - Level 15.0 Spellcasting
 - Level 16.0 Conjurations
 - Level 18.0 Ice Magic
 - Level 4.0 Air Magic
 - Level 8.0 Evocations


You cannot memorise any spells.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Freeze                Ice            ####         0%          1    None
b - Bolt of Cold          Conj/Ice       ########..   1%          6    ####...
c - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    ####...
f - Throw Frost           Conj/Ice       ######       0%          2    None
i - Throw Icicle          Conj/Ice       ########     1%          4    None
s - Ice Storm             Conj/Ice       ########..   78%         9    #######
A - Apportation           Tloc           ####......   3%          1    None
B - Iskenderun's Battles  Conj/Chrm      ######..     1%          4    None
F - Flight                Chrm/Air       #####.....   4%          3    None
I - Summon Ice Beast      Ice/Summ       #######...   1%          4    None
M - Repel Missiles        Chrm/Air       #####.....   1%          2    None
O - Ozocubu's Armour      Chrm/Ice       #######...   1%          3    None
W - Swiftness             Chrm/Air       #####.....   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (19/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (1/3) Orc:4          Lair (8/8) D:13          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (0/6) Lair:7       Vaults (0/5) D:19

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   Orc:1 *   Orc:3 [   Orc:4 =(*[(
Elf:1 ?


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).
You are mostly covered in iridescent scales (AC +6).
You resist negative energy.
You are significantly more attuned to the shadows.
You can steal the life force of defeated enemies.
Your mind is acute. (Int +2)


Message History

There is a staircase to the Lair here.
You climb downwards. Welcome to the Lair of Beasts!
There is a staircase back to the Dungeon here.
Items here: !!!!!! " ((( ) ===== ????? [ }} 8888888888888888
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a scroll of holy word.
You drop 2 scrolls of enchant armour.
You drop a scroll of enchant weapon I.
You drop a book of Enchantments.
You drop 2 scrolls of enchant weapon II.
You drop a wand of draining {zapped: 1}.
You drop a wand of teleportation (2).
You drop a scroll of amnesia.
Unknown command.
Okay, then.
Search for what [Enter for "apport", or ? for help]? shield
Save game and exit?
Welcome back, Tasper the Demonspawn Ice Elementalist.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.

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There are no monsters in sight!

Vanquished Creatures
  Arachne (Spider:3)
  Frances (Spider:4)
  Wiglaf (Swamp:2)
  2 orc warlords
  4 emperor scorpions
  4 ghost moths
  8 vault guards (D:19)
  A minotaur (Volcano)
  2 dragons (D:19)
  A deep elf high priest (Elf:1)
  3 ice dragons (Swamp:5)
  Nessos (D:13)
  15 hydras
  Erica (D:13)
  9 alligators
  4 orc high priests
  5 death yaks
  2 centaur warriors (D:15)
  Nergalle (Lair:5)
  A soul eater (Orc:4)
  7 deep elf knights (Elf:1)
  4 skeletal warriors
  5 unseen horrors
  A swamp dragon (Swamp:2)
  11 hill giants
  10 orc knights
  Pikel (D:4)
  A statue (Volcano)
  Joseph (D:8)
  3 griffons
  2 giant amoebae
  3 deep elf conjurers (Elf:1)
  7 orc sorcerers
  20 wolf spiders
  6 cyclopes
  9 red wasps
  An eye of devastation (D:15)
  43 slime creatures
  15 spiny frogs
  9 elephants
  3 feature mimics
  A deep elf summoner (Orc:4)
  An elephant (shapeshifter) (D:11)
  3 moths of suppression
  2 black mambas
  15 demonic crawlers
  A hydra zombie (D:13)
  A queen bee (Spider:1)
  A deep elf priest (Elf:1)
  11 trolls
  12 komodo dragons
  A harpy zombie (D:17)
  34 jumping spiders
  6 giant leeches
  3 baby alligators (Swamp:5)
  A fire drake (Lair:1)
  19 orb spiders
  An iron troll skeleton (D:17)
  2 polar bears
  An ice dragon zombie (D:18)
  A harpy skeleton (D:18)
  9 blink frogs
  2 two-headed ogres (D:18)
  3 boulder beetles
  A hydra skeleton (D:14)
  5 bog bodies
  3 brown oozes (Lair:7)
  A raven (Swamp:2)
  A baby alligator (shapeshifter) (D:15)
  42 ugly things
  4 wyverns
  45 redbacks
  A chaos spawn (Orc:2)
  20 trapdoor spiders
  2 wraiths
  A vampire (D:15)
  A hill giant zombie (D:8)
  5 basilisks
  8 deep elf magi
  30 tarantellas
  33 vampire mosquitoes
  Grum (Orc:1)
  An elephant slug (Lair:8)
  A hill giant skeleton (D:10)
  A steam dragon (Lair:6)
  14 deep elf fighters
  9 hippogriffs
  13 wolves
  80 yaks
  A hungry ghost (D:8)
  A manticore (D:15)
  A soldier ant (D:10)
  5 rock worms
  36 swamp worms
  A hog (D:7)
  An orange crystal statue (D:11)
  5 freezing wraiths (Swamp:5)
  3 swamp worm simulacra (Swamp:5)
  2 necrophages (D:12)
  11 porcupines
  17 swamp drakes
  A hell hound (Lair:8)
  63 orc warriors
  6 ice beasts
  A human (D:7)
  A slave (D:4)
  4 black bears
  22 giant goldfish
  20 hydra simulacra (Swamp:5)
  5 boring beetles
  4 sky beasts
  4 yellow wasps
  7 centaurs
  A phantom (D:10)
  15 ogres
  6 big kobolds
  10 crocodiles
  A rotting devil (Orc:4)
  5 giant slugs
  18 water moccasins
  4 wargs
  Blork the orc (D:9)
  27 insubstantial wisps
  A cyclops zombie (D:15)
  13 agate snails
  An eye of draining (D:14)
  19 giant frogs
  2 troll zombies (D:14)
  7 jellyfish
  14 wights
  8 lava fish (Volcano)
  22 killer bees
  3 fire bats (Volcano)
  A troll skeleton (D:8)
  A hippogriff skeleton (D:13)
  A yaktaur simulacrum (D:18)
  14 electric eels
  4 lava snakes (Volcano)
  6 goliath beetles
  Dowan (D:4)
  4 crimson imps
  49 orc priests
  2 giant frog zombies
  A centaur skeleton (D:5)
  A giant frog skeleton (D:9)
  14 hounds
  2 jellies
  36 spiders
  20 big fish
  2 quasits
  2 giant goldfish simulacra (Swamp:5)
  11 iguanas
  47 orc wizards
  9 scorpions
  10 worker ants
  An orange rat (Orc:4)
  28 sheep
  A hound skeleton (D:10)
  A mummy (D:9)
  21 adders
  4 gnolls
  75 green rats
  2 giant centipedes
  4 worms
  A giant mite (Lair:6)
  3 giant eyeballs
  6 giant geckos
  An ooze (D:2)
  242 orcs
  2 ball pythons
  A bat skeleton (D:4)
  10 giant cockroaches
  16 hobgoblins
  43 jackals
  11 quokkas
  21 bats
  A giant gecko skeleton (D:4)
  5 giant newts
  3 giant spores
  A gnoll zombie (D:5)
  25 goblins
  A goblin skeleton (D:4)
  37 kobolds
  An orc skeleton (D:9)
  14 rats
  A rat skeleton (D:4)
  2 rat zombies
  16 ballistomycetes
  A bush (Lair:8)
  15 fungi
  15 plants
1953 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 wolf spiders (Spider:5)
  4 redbacks
  A trapdoor spider (Spider:5)
  A swamp worm simulacrum (Swamp:5)
  A vampire mosquito (Swamp:2)
  A deep elf fighter (Elf:1)
  A wolf (Lair:8)
  A hell hound (Lair:8)
  An orc warrior (Orc:2)
  2 wargs (Lair:8)
  2 insubstantial wisps (Swamp:1)
  4 killer bees (Spider:1)
  A jellyfish (Spider:3)
  4 hounds (Lair:8)
  2 orc wizards (Orc:4)
  2 giant goldfish simulacra (Swamp:5)
  4 orcs (Orc:4)
  3 jackals (Lair:8)
37 creatures vanquished.

Vanquished Creatures (others)
  A giant leech (Swamp:5)
  2 swamp worms
  29 ice beasts
  Duvessa (D:4)
  An orc priest (D:11)
  A killer bee zombie (D:13)
  An orc (D:11)
  A goblin (D:4)
  A bat (D:4)
  A giant newt (D:4)
  A giant spore (D:3)
  A rat (D:4)
  A ballistomycete (D:3)
  3 fungi
  3 plants
48 creatures vanquished.

Grand Total: 2038 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Tasper, the Demonspawn Ice Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   217 | D:1      | Reached skill level 3 in Ice Magic
   217 | D:1      | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry]
   217 | D:1      | Reached XP level 2. HP: 2/19 MP: 1/4
  1104 | D:1      | Reached skill level 1 in Shields
  1317 | D:2      | Reached XP level 3. HP: 24/24 MP: 4/6
  1360 | D:2      | Learned a level 3 spell: Ozocubu's Armour
  2006 | D:2      | Found a blossoming altar of Fedhas.
  2037 | D:2      | Reached XP level 4. HP: 30/30 MP: 5/8
  2084 | D:2      | Reached skill level 4 in Ice Magic
  2240 | D:2      | Found a burning altar of Makhleb.
  2240 | D:2      | Noticed a green death
  2328 | D:2      | Found a shimmering altar of Xom.
  2743 | D:3      | Gained mutation: You are mostly covered in iridescent scales (AC +6). [demonic ancestry]
  2743 | D:3      | Reached XP level 5. HP: 29/35 MP: 6/9
  3214 | D:3      | Found a bloodstained altar of Trog.
  3513 | D:3      | Learned a level 4 spell: Throw Icicle
  3645 | D:3      | Reached skill level 5 in Ice Magic
  3645 | D:3      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  3645 | D:3      | Reached XP level 6. HP: 41/41 MP: 11/11
  4364 | D:4      | Noticed Pikel
  4383 | D:4      | Killed Pikel
  4383 | D:4      | Reached skill level 5 in Conjurations
  4383 | D:4      | Reached skill level 6 in Ice Magic
  4383 | D:4      | Reached XP level 7. HP: 34/46 MP: 3/12
  4808 | D:4      | Noticed Duvessa
  4808 | D:4      | Noticed Dowan
  4835 | D:4      | Killed Dowan
  4915 | D:4      | Reached skill level 7 in Ice Magic
  5024 | D:4      | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry]
  5024 | D:4      | Reached XP level 8. HP: 52/52 MP: 11/14
  5087 | D:4      | Found a basalt altar of Yredelemnul.
  5152 | D:4      | Killed Duvessa
  5329 | D:5      | Entered Level 5 of the Dungeon
  5619 | D:5      | Found Ileu's Armour Boutique.
  6253 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  6258 | D:5      | Got a steaming copper amulet
  6325 | D:5      | Bought a +2 robe of the Archmagi for 315 gold pieces
  6430 | D:6      | Identified the amulet of the Princeling {rCorr Str+1 Dex+2 Stlth} (You found it on level 5 of the Dungeon)
  6623 | D:6      | Found a shattered altar of Ashenzari.
  6672 | D:6      | Found Striucir's Distillery.
  6839 | D:6      | Found Freir's Antique Armour Shop.
  6884 | D:6      | Found Charihub's Armour Emporium.
  6913 | D:6      | Found Xepsocit's General Store.
  7096 | D:7      | Found a white marble altar of Elyvilon.
  7173 | D:7      | Reached skill level 8 in Ice Magic
  7217 | D:7      | Learned a level 2 spell: Throw Frost
  7538 | D:7      | Found a staircase to the Ecumenical Temple.
  7558 | D:7      | Reached XP level 9. HP: 55/57 MP: 17/19
  7581 | Temple   | Entered the Ecumenical Temple
  7637 | Temple   | Became a worshipper of Vehumet
  7759 | D:7      | Reached skill level 5 in Spellcasting
  7780 | D:7      | Found a bloodstained altar of Trog.
  8169 | D:8      | Reached skill level 1 in Fighting
  8293 | D:8      | Found a staircase to the Orcish Mines.
  8655 | D:8      | Acquired Vehumet's first power
  8655 | D:8      | Offered knowledge of Sting by Vehumet.
  8680 | D:8      | Noticed Joseph
  8698 | D:8      | Killed Joseph
  8698 | D:8      | Reached skill level 9 in Ice Magic
  8874 | D:8      | Gained mutation: You can steal the life force of defeated enemies. [demonic ancestry]
  8874 | D:8      | Reached XP level 10. HP: 64/67 MP: 16/23
  9103 | D:8      | Reached skill level 10 in Ice Magic
  9736 | D:9      | Found Stear's Gadget Emporium.
  9738 | D:9      | Found Gedghu's General Store.
  9795 | D:9      | Found Brez's Weapon Shoppe.
  9861 | D:9      | Noticed Blork the orc
  9867 | D:9      | Killed Blork the orc
  9896 | D:9      | Offered knowledge of Searing Ray by Vehumet.
  9997 | D:9      | Found Ghaofatywn's General Store.
 10293 | D:9      | Learned a level 2 spell: Searing Ray
 10307 | D:10     | Entered Level 10 of the Dungeon
 10423 | D:10     | Reached skill level 11 in Ice Magic
 10783 | D:10     | Offered knowledge of Static Discharge by Vehumet.
 11321 | D:10     | Killed an unseen horror
 11321 | D:10     | Gained mutation: You have a pair of antennae on your head. [demonic ancestry]
 11321 | D:10     | Reached XP level 11. HP: 29/72 MP: 24/24
 11579 | D:10     | Acquired Vehumet's second power
 11590 | D:10     | Noticed a hill giant
 11601 | D:10     | Killed a hill giant
 12041 | D:10     | Noticed a hill giant
 12046 | D:10     | Killed a hill giant
 12046 | D:10     | Reached skill level 12 in Ice Magic
 12190 | D:11     | Learned a level 6 spell: Freezing Cloud
 12633 | D:11     | Reached skill level 1 in Air Magic
 13136 | D:11     | Offered knowledge of Airstrike by Vehumet.
 13476 | D:11     | Noticed a hill giant
 13494 | D:11     | Killed a hill giant
 13727 | D:11     | Noticed a hill giant
 13735 | D:11     | Killed a hill giant
 13972 | D:12     | Acquired Vehumet's third power
 14343 | D:12     | Offered knowledge of Iskenderun's Battlesphere by Vehumet.
 14366 | D:12     | Learned a level 4 spell: Iskenderun's Battlesphere
 14440 | D:12     | Noticed a skeletal warrior
 14663 | D:12     | Killed a skeletal warrior
 14938 | D:12     | Noticed a skeletal warrior
 14941 | D:12     | Noticed a skeletal warrior
 14966 | D:12     | Killed a skeletal warrior
 15193 | D:11     | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry]
 15193 | D:11     | Reached XP level 12. HP: 23/78 MP: 12/26
 15361 | D:12     | Found a glowing golden altar of the Shining One.
 15447 | D:12     | Killed a skeletal warrior
 15447 | D:12     | Reached skill level 10 in Conjurations
 15821 | D:13     | Found a portal to a secret trove of treasure.
 15896 | D:13     | Found an iron altar of Okawaru.
 15896 | D:13     | Noticed Nessos
 16016 | D:13     | Killed Nessos
 16710 | D:13     | Found a staircase to the Lair.
 16883 | D:13     | Found Ehior's Magical Wand Shoppe.
 16950 | D:13     | Noticed Erica
 16973 | D:13     | Killed Erica
 17173 | D:13     | Found Skajas' Antique Weapon Boutique.
 17310 | D:13     | Reached skill level 13 in Ice Magic
 17344 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17348 | Lair:1   | Got a slimy leather armour
 17352 | Lair:1   | Identified the +4 leather armour of the First Snow {Dex+3} (You found it on level 1 of the Lair of Beasts)
 18247 | Lair:1   | Offered knowledge of Lee's Rapid Deconstruction by Vehumet.
 18649 | Lair:2   | Found a dark tunnel.
 18663 | Volcano  | Entered a volcano
 18797 | Volcano  | Noticed a minotaur
 18799 | Volcano  | Found a burning altar of Makhleb.
 18803 | Volcano  | Killed a minotaur
 19149 | Lair:2   | Reached XP level 13. HP: 84/84 MP: 14/29
 19818 | Lair:2   | Noticed a four-headed hydra
 19832 | Lair:2   | Killed a four-headed hydra
 20533 | Lair:3   | Learned a level 2 spell: Repel Missiles
 20536 | Lair:3   | Learned a level 2 spell: Swiftness
 20567 | Lair:3   | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 20979 | D:9      | Bought a book of Ice for 910 gold pieces
 20987 | D:9      | Learned a level 6 spell: Bolt of Cold
 21136 | Lair:3   | Offered knowledge of Bolt of Draining by Vehumet.
 21156 | Lair:3   | Got a pair of brightly glowing boots
 21159 | Lair:3   | Identified the cursed +2 pair of boots "Guamn" {Str-3 Int+1} (You found it on level 3 of the Lair of Beasts)
 21678 | Lair:4   | Found a hole to the Spider Nest.
 21982 | Lair:4   | Reached skill level 10 in Spellcasting
 23113 | Lair:5   | Noticed Nergalle
 23120 | Lair:5   | Killed Nergalle
 23319 | Lair:5   | Reached skill level 1 in Staves
 23319 | Lair:5   | Reached skill level 1 in Evocations
 23930 | Lair:6   | Found a staircase to the Swamp.
 24235 | Lair:6   | Offered knowledge of Conjure Ball Lightning by Vehumet.
 24980 | Lair:5   | Gained mutation: You have a pair of large antennae on your head (SInv). [demonic ancestry]
 24980 | Lair:5   | Reached XP level 14. HP: 58/90 MP: 21/32
 25330 | Lair:6   | Reached skill level 5 in Evocations
 26035 | Lair:7   | Found a staircase to the Slime Pits.
 26431 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26471 | Lair:8   | Reached skill level 14 in Ice Magic
 26884 | Lair:8   | Offered knowledge of Poison Arrow by Vehumet.
 28288 | Lair:1   | Learned a level 4 spell: Summon Ice Beast
 28465 | Lair:8   | Reached skill level 15 in Ice Magic
 29757 | Orc:1    | Entered Level 1 of the Orcish Mines
 29771 | Orc:1    | Found Ummaefink's Assorted Antiques.
 29828 | Orc:1    | Offered knowledge of Delayed Fireball by Vehumet.
 31041 | Orc:2    | Noticed an orc warlord
 31051 | Orc:2    | Killed an orc warlord
 31653 | Orc:2    | Found a roughly hewn altar of Beogh.
 32079 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 32190 | Orc:1    | Noticed Grum
 32204 | Orc:1    | Killed Grum
 32367 | Orc:1    | Found a roughly hewn altar of Beogh.
 33200 | Orc:3    | Found Saus' Armour Emporium.
 33209 | Orc:3    | Bought a +0 pair of gauntlets for 20 gold pieces
 33308 | Orc:4    | Entered Level 4 of the Orcish Mines
 33338 | Orc:4    | Found a staircase to the Elven Halls.
 33365 | Orc:4    | Found Faoskis' Weapon Shop.
 33524 | Orc:4    | Found a flagged portal.
 33539 | Bailey   | Entered a bailey
 34204 | Bailey   | Reached skill level 1 in Armour
 34321 | Bailey   | Got a dazzling bardiche
 34336 | Bailey   | Identified the cursed bardiche of Disarray {flame, rF+ rC+} (You found it in a bailey)
 35000 | Orc:4    | Gained mutation: You are significantly more attuned to the shadows. [demonic ancestry]
 35000 | Orc:4    | Reached XP level 15. HP: 97/97 MP: 8/33
 35193 | Orc:4    | Offered knowledge of Iron Shot by Vehumet.
 35225 | Orc:4    | Noticed an orc warlord
 35258 | Orc:4    | Killed an orc warlord
 35833 | Orc:4    | Reached skill level 5 in Fighting
 35955 | Orc:4    | Reached skill level 5 in Shields
 36367 | Orc:4    | Found Ziseal's General Store.
 36368 | Orc:4    | Found Yhuxkad's Jewellery Emporium.
 36368 | Orc:4    | Found Pniujolosch's Antique Armour Shoppe.
 36368 | Orc:4    | Found Luahub's Antique Weapon Shoppe.
 36383 | Orc:4    | Bought a pair of smoking boots for 175 gold pieces
 36388 | Orc:4    | Identified the cursed +2 pair of boots of Criest {rPois rC+ Str+3} (You bought it in a shop on level 4 of the Orcish Mines)
 36797 | D:13     | Bought a wand of heal wounds (4) for 864 gold pieces
 36876 | D:14     | Entered Level 14 of the Dungeon
 37067 | D:6      | Bought a scroll of identify for 24 gold pieces
 37209 | Orc:4    | Bought a scroll of identify for 24 gold pieces
 38133 | D:14     | Reached XP level 16. HP: 106/106 MP: 17/34
 38543 | D:15     | Entered Level 15 of the Dungeon
 39066 | D:15     | Noticed a skeletal warrior
 39071 | D:15     | Killed a skeletal warrior
 42254 | D:17     | Offered knowledge of Ice Storm by Vehumet.
 42254 | D:17     | Offered knowledge of Shatter by Vehumet.
 42254 | D:17     | Offered knowledge of Chain Lightning by Vehumet.
 43071 | D:18     | Reached skill level 16 in Ice Magic
 44098 | D:19     | Found a staircase to the Vaults.
 44847 | Swamp:1  | Entered Level 1 of the Swamp
 46748 | Swamp:2  | Got an encrusted ring mail
 46750 | Swamp:2  | Identified the cursed +4 ring mail of Misanthropy {Str+4 Dex+1 Int+4} (You found it on level 2 of the Swamp)
 46798 | Swamp:2  | Learned a level 9 spell: Ice Storm
 47363 | Swamp:2  | Gained mutation: You resist negative energy. [demonic ancestry]
 47363 | Swamp:2  | Reached XP level 17. HP: 112/112 MP: 29/37
 48808 | Swamp:3  | Identified Roxanne's Papyrus of Dusty Changing (You found it on level 3 of the Swamp)
 49105 | Swamp:3  | Noticed Wiglaf
 49389 | Swamp:2  | Killed Wiglaf
 50935 | Swamp:5  | Entered Level 5 of the Swamp
 53683 | Swamp:5  | Got a decaying rune of Zot
 54298 | Spider:1 | Entered Level 1 of the Spider Nest
 54634 | Spider:1 | Reached skill level 17 in Ice Magic
 55630 | Spider:2 | Reached skill level 15 in Conjurations
 57183 | Spider:3 | Reached XP level 18. HP: 89/118 MP: 29/38
 57542 | Spider:3 | Noticed Arachne
 57550 | Spider:3 | Killed Arachne
 58216 | Spider:4 | Noticed Frances
 58227 | Spider:4 | Killed Frances
 58809 | Spider:4 | Learned a level 3 spell: Flight
 59808 | Spider:5 | Entered Level 5 of the Spider Nest
 61959 | Spider:5 | Got a gossamer rune of Zot
 62664 | Orc:1    | Bought 3 scrolls of recharging for 544 gold pieces
 62664 | Orc:1    | Bought a worn silver wand for 660 gold pieces
 63016 | Elf:1    | Entered Level 1 of the Elven Halls
 63932 | Elf:1    | Reached skill level 15 in Spellcasting
 64311 | Elf:1    | Found Pyastroax's Magic Scroll Boutique.
 64317 | Elf:1    | Bought 3 scrolls of enchant armour for 264 gold pieces
 64483 | Lair:1   | Learned a level 1 spell: Apportation
 64528 | Trove    | Entered a treasure trove
 64611 | D:11     | Reached skill level 18 in Ice Magic
 64650 | D:11     | Got a shimmering ring mail
 64702 | D:11     | Identified the +2 ring mail "Scheab" {Str-4 Acc+6} (You found it on level 11 of the Dungeon)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |       |       |       ||     1
       Short sword       |     6 |    13 |    48 |   126 |     6 |       ||   199
       War axe           |     6 |    15 |       |       |       |       ||    21
       Dagger            |       |    88 |       |       |       |       ||    88
       Staff             |       |       |       |       |    63 |   358 ||   421
Throw: Dart              |    78 |    42 |    40 |       |     3 |     1 ||   164
       Dagger            |       |       |     2 |       |       |       ||     2
       Javelin           |       |       |     1 |       |       |       ||     1
 Cast: Freeze            |    52 |    96 |   213 |   389 |   344 |   610 ||  1704
       Ozocubu's Armour  |       |     1 |     9 |    29 |    28 |    92 ||   159
       Throw Frost       |       |       |    23 |   138 |   502 |   182 ||   845
       Throw Icicle      |       |       |    15 |   159 |   121 |   527 ||   822
       Searing Ray       |       |       |       |     7 |     1 |       ||     8
       Iskenderun's Batt |       |       |       |    10 |   197 |   278 ||   485
       Freezing Cloud    |       |       |       |     1 |    55 |    81 ||   137
       Bolt of Cold      |       |       |       |       |    32 |    47 ||    79
       Swiftness         |       |       |       |       |     6 |    15 ||    21
       Summon Ice Beast  |       |       |       |       |    40 |    60 ||   100
       Repel Missiles    |       |       |       |       |     5 |    15 ||    20
       Flight            |       |       |       |       |       |    11 ||    11
Evoke: Wand              |       |       |       |     9 |     8 |    14 ||    31
       Deck              |       |       |       |       |     1 |       ||     1
  Use: Scroll            |     6 |     5 |    10 |    14 |    15 |    36 ||    86
       Potion            |       |     2 |       |     5 |     5 |     8 ||    20
 Stab: Sleeping          |       |     1 |     1 |     1 |     3 |     4 ||    10
       Distracted        |       |       |       |       |     1 |       ||     1



I went ahead and snagged swamp and spider rune and have been poking around in elf (I intend to clear elf 1-2 and leave 3 alone before I head back down to clear the balance of D and vaults) Been doing elf bits just for a little bonus exp and hoping to get a better buckler (Also I'm training shields because I have a manual and plenty of larger shields available should I decide I want them, although I do *not* want to use the shield of the gong :) Probably switch back to getting ice storm on line once I've used it up though.
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Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Monday, 16th September 2013, 18:35

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Since you are an IE, I think you could easily clear elves without making much noise(freezing cloud).

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Tuesday, 17th September 2013, 23:00

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Ok, Update:
  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

Tasper the Cryomancer (DsIE)                      Turns: 108826, Time: 15:31:59

HP 161/161 (164) AC 22     Str 15      XL: 24   Next: 34%
MP  44/44        EV 20     Int 30      God: Vehumet [******]
Gold 1967        SH 24     Dex 15      Spells: 13 memorised, 14 levels left

Res.Fire  : . . .   See Invis. : +   l - staff of energy
Res.Cold  : + + .   Warding    : .   c - +2 robe {Archmagi}
Life Prot.: + + .   Conserve   : +   D - +0 shield
Res.Poison: +       Res.Corr.  : .   (helmet unavailable)
Res.Elec. : .       Clarity    : .   B - +3 cloak of Flash {+Fly EV+4}
Sust.Abil.: . .     Spirit.Shd : .   x - +2 pair of gloves of the Lizard {rF+}
Res.Mut.  : .       Stasis     : .   F - +2 pair of boots of Criest {rPois rC+ Str+
Res.Rott. : .       Flight     : .   Q - amulet of conservation
Saprovore : . . .                    z - ring of ice
                                     W - ring "Extats" {cTele Int+4}

@: studying Translocations, quite resistant to hostile enchantments, very
stealthy
A: antennae 3, blink 1, life protection 2, nightstalker 3, powered by death 3,
50% torment resistance, AC +8, Int +1
a: Blink, Renounce Religion, Evoke Flight, Evoke Teleport Control
}: 4/15 runes: decaying, slimy, silver, gossamer


You are on level 1 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 9 branches of the dungeon, and seen 63 of its levels.
You have also visited: Trove, Bailey and Volcano.

You have collected 7003 gold pieces.
You have spent 5056 gold pieces at shops.

Inventory:

Hand weapons
 b - a +8 blowgun
Missiles
 f - 27 darts (quivered)
 A - 8 needles of slowing
 T - 15 needles of frenzy
 V - 21 curare-tipped needles
Armour
 c - a +2 robe of the Archmagi (worn)
 e - the +1 cloak of Qeamukin {rElec MR++ Dex+2}
   (You acquired it on level 5 of the Vaults)   
   
   It affects your dexterity (+2).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
 x - the +2 pair of gloves of the Lizard (worn) {rF+}
   (You found it on level 5 of the Vaults)   
   
   It protects you from fire.
 B - the +3 cloak of Flash (worn) {+Fly EV+4}
   (You acquired it on level 2 of the Vaults)   
   
   It affects your evasion (+4).
   It lets you fly.
 D - a +0 shield (worn)
 F - the +2 pair of boots of Criest (worn) {rPois rC+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
Magical devices
 g - a wand of fire (1)
 m - a wand of cold (9)
 r - a wand of disintegration (14)
 v - a wand of hasting (3)
 P - a wand of heal wounds (7)
 Y - a wand of teleportation (6)
Comestibles
 n - 4 bread rations
 G - a choko
 L - 2 pears
 M - 6 meat rations
 X - 5 pieces of ambrosia
Scrolls
 d - 2 scrolls of fog
 o - 2 scrolls of teleportation
 p - 2 scrolls of magic mapping
 J - 9 scrolls of remove curse
 R - a scroll of fear
 Z - 4 scrolls of blinking
Jewellery
 h - an uncursed ring of sustain abilities
 w - an uncursed ring of sustenance
 z - a ring of ice (right hand)
 E - an uncursed amulet of resist mutation
 I - the amulet of the Princeling {rCorr Str+1 Dex+2 Stlth}
   (You found it on level 5 of the Dungeon)   
   
   [amulet of resist corrosion]
   It affects your strength (+1).
   It affects your dexterity (+2).
   It makes you more stealthy.
 Q - an amulet of conservation (around neck)
 W - the ring "Extats" (left hand) {cTele Int+4}
   (You took it off a yaktaur captain on level 5 of the Vaults)   
   
   [ring of teleport control]
   It affects your intelligence (+4).
Potions
 i - 2 potions of curing
 j - 2 potions of speed
 q - a potion of resistance
 u - a potion of heal wounds
 N - a potion of magic
Books
 U - a manual of Translocations
Magical staves
 a - an uncursed staff of cold
 l - an uncursed staff of energy (weapon)
Miscellaneous
 H - a crystal ball of energy


   Skills:
 - Level 8.0 Fighting
 - Level 4.1 Staves
 - Level 1.0 Armour
 - Level 8.0 Dodging
 - Level 1.7 Stealth
 - Level 11.0 Shields
 - Level 19.3 Spellcasting
 + Level 22.2 Conjurations
 + Level 22.5 Ice Magic
 - Level 4.0 Air Magic
 - Level 8.0 Evocations


You have 14 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Throw Icicle          Conj/Ice       ########     0%          4    None
b - Bolt of Cold          Conj/Ice       #########.   1%          6    None
c - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
f - Throw Frost           Conj/Ice       ######       0%          2    None
i - Freeze                Ice            ####         0%          1    None
s - Ice Storm             Conj/Ice       #########.   4%          9    None
A - Apportation           Tloc           #####.....   1%          1    None
B - Iskenderun's Battles  Conj/Chrm      #######.     1%          4    None
F - Flight                Chrm/Air       ######....   1%          3    None
I - Summon Ice Beast      Ice/Summ       ########..   1%          4    None
M - Repel Missiles        Chrm/Air       ######....   1%          2    None
O - Ozocubu's Armour      Chrm/Ice       ########..   1%          3    None
W - Swiftness             Chrm/Air       ######....   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (26/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (3/3) Orc:4          Lair (8/8) D:13          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:7       Vaults (5/5) D:19
  Blade (0/1) Vaults:3     Forest (0/5) Vaults:3   

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   D:21 [   Orc:1 *   Orc:3 [   Orc:4 =(*[(
Elf:1 ?   Elf:3 /}*   Vaults:1 *   Vaults:3 *

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26
Abyss: D:21 D:23 D:24 D:25
Pandemonium: D:22 D:24

Annotations:
Slime:5 Dissolution


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).
You are completely covered in iridescent scales (AC +8).
You are quite resistant to negative energy.
You are completely attuned to the shadows.
You can steal the life force of all defeated enemies in sight.
You are somewhat able to resist unholy torments (1 in 2 success).
You can translocate small distances at will.
Your mind is acute. (Int +2)


Message History

You remove your ring of sustenance.
You feel more attuned to ice.
z - a ring of ice (right hand)
Put on which piece of jewellery? (? for menu, Esc to quit)
Okay, then.
H - a crystal ball of energy
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a book of Burglary.
You drop a potion of brilliance.
You drop a fan of gales.
You drop a potion of invisibility.
You drop a potion of berserk rage.
Save game and exit?
Okay, then.
Char dumped to 'morgue/Tasper.txt'.
Save game and exit?

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There are no monsters in sight!

Vanquished Creatures
  the royal jelly (Slime:6)
  2 ancient liches
  A golden dragon (Vaults:4)
  Xtahua (Vaults:3)
  Arachne (Spider:3)
  2 Brimstone Fiends (D:26)
  2 liches
  3 tentacled monstrosities
  2 deep elf blademasters (Elf:3)
  2 titans (Vaults:5)
  17 acid blobs
  3 storm dragons
  3 sphinxes
  Rupert (Vaults:1)
  5 tengu reavers (Vaults:5)
  Frances (Spider:4)
  Kirke (D:19)
  6 shadow dragons (Vaults:5)
  6 fire giants
  7 azure jellies (Slime:6)
  7 deep elf sorcerers
  Wiglaf (Swamp:2)
  2 orc warlords
  5 frost giants
  4 emperor scorpions
  4 ghost moths
  An ancient bear (shapeshifter) (Elf:1)
  15 vault wardens
  46 stone giants
  5 deep elf demonologists
  6 elemental wellsprings
  7 deep elf annihilators (Elf:3)
  3 deep elf death magi (Elf:3)
  11 ettins
  34 vault guards
  6 great orbs of eyes
  A minotaur (Volcano)
  A minotaur (shapeshifter) (D:17)
  19 death oozes
  7 dragons
  5 deep elf high priests
  8 ironheart preservers
  33 yaktaur captains
  6 ice dragons
  10 ogre magi
  A ravenous feature mimic (Vaults:1)
  Nessos (D:13)
  An anaconda (shapeshifter) (Vaults:5)
  9 deep troll earth magi
  17 hydras
  Erica (D:13)
  9 alligators
  3 dancing weapons (Vaults:3)
  A spectral elf (Elf:3)
  9 deep troll shamans
  2 alligators (shapeshifter)
  Urug (Elf:1)
  4 orc high priests
  2 fire crabs
  5 death yaks
  22 centaur warriors
  Nergalle (Lair:5)
  A storm dragon zombie (D:20)
  4 very ugly things (Vaults:4)
  An iron troll (Vaults:5)
  2 soul eaters
  19 deep elf knights
  2 storm dragon skeletons (Vaults:4)
  4 skeletal warriors
  A faun (shapeshifter) (D:25)
  6 unseen horrors
  A death drake (shapeshifter) (D:26)
  5 flayed ghosts
  23 deep trolls
  A swamp dragon (Swamp:2)
  14 hill giants
  25 orc knights
  An unseen horror (shapeshifter) (Vaults:4)
  3 necromancers
  Pikel (D:4)
  A statue (Volcano)
  A sphinx zombie (Vaults:2)
  A giant amoeba (shapeshifter) (Elf:2)
  Joseph (D:8)
  A wizard (Vaults:2)
  11 griffons
  11 giant amoebae
  A wolf spider (shapeshifter) (Vaults:5)
  14 ironbrand convokers
  2 shadow dragon skeletons (Vaults:3)
  A hell beast (Vaults:4)
  2 hellions (Vaults:4)
  7 stone giant zombies
  A phantasmal warrior (D:26)
  A griffon (shapeshifter) (Vaults:2)
  12 harpies
  3 fire giant zombies
  13 deep elf conjurers
  A frost giant zombie (Vaults:1)
  7 orc sorcerers
  24 wolf spiders
  10 cyclopes
  A sixfirhy (Vaults:3)
  A spiny worm (shapeshifter) (D:26)
  10 red wasps
  A guardian serpent (shapeshifter) (Vaults:5)
  4 shining eyes (Slime:6)
  12 stone giant skeletons
  2 black mambas (shapeshifter)
  4 spiny worms
  An eye of devastation (D:15)
  100 slime creatures
  6 fire giant skeletons
  15 spiny frogs
  9 elephants
  3 feature mimics
  5 deep elf summoners
  2 queen ants (shapeshifter)
  An elephant (shapeshifter) (D:11)
  3 moths of suppression
  7 vault sentinels
  2 black mambas
  A spiny frog (shapeshifter) (D:17)
  78 yaktaurs
  3 eyes of devastation (shapeshifter)
  2 small abominations (Elf:3)
  A hellwing (Vaults:3)
  An elf (shapeshifter) (Vaults:4)
  15 demonic crawlers
  2 iron troll zombies
  A fire drake (shapeshifter) (D:20)
  A hydra zombie (D:13)
  A queen bee (Spider:1)
  9 deep elf priests
  13 trolls
  12 komodo dragons
  A harpy zombie (D:17)
  A komodo dragon (shapeshifter) (Vaults:2)
  34 jumping spiders
  6 giant leeches
  3 baby alligators (Swamp:5)
  A fire drake (Lair:1)
  19 orb spiders
  A polar bear (shapeshifter) (D:20)
  2 iron troll skeletons
  2 polar bears
  An ice dragon zombie (D:18)
  2 harpy skeletons
  A red wasp zombie (D:20)
  9 blink frogs
  16 two-headed ogres
  A blink frog (shapeshifter) (D:21)
  9 boulder beetles
  A hydra skeleton (D:14)
  5 bog bodies
  22 brown oozes
  A raven (shapeshifter) (Vaults:2)
  A raven (Swamp:2)
  A baby alligator (shapeshifter) (D:15)
  2 ettin zombies
  An ettin skeleton (D:23)
  110 ugly things
  4 wyverns
  49 redbacks
  2 chaos spawn
  20 trapdoor spiders
  An octopode (shapeshifter) (Vaults:4)
  3 wraiths
  A vampire (D:15)
  A hill giant zombie (D:8)
  2 yaks (shapeshifter)
  A trapdoor spider (shapeshifter) (Vaults:2)
  A merfolk (shapeshifter) (Vaults:4)
  13 water elementals
  5 basilisks
  3 sharks
  A golden eye (Slime:5)
  30 deep elf magi
  31 tarantellas
  33 vampire mosquitoes
  Grum (Orc:1)
  An elephant slug (Lair:8)
  A hill giant skeleton (D:10)
  A steam dragon (Lair:6)
  A hog (shapeshifter) (Vaults:1)
  41 deep elf fighters
  9 hippogriffs
  13 wolves
  85 yaks
  A hungry ghost (D:8)
  A manticore (D:15)
  A soldier ant (D:10)
  7 rock worms
  36 swamp worms
  4 hogs
  An orange crystal statue (D:11)
  10 freezing wraiths
  3 swamp worm simulacra (Swamp:5)
  2 necrophages (D:12)
  11 porcupines
  17 swamp drakes
  A hell hound (Lair:8)
  76 orc warriors
  8 ice beasts
  2 deep troll skeletons
  A human (D:7)
  A slave (D:4)
  4 black bears
  23 giant goldfish
  20 hydra simulacra (Swamp:5)
  A black bear (shapeshifter) (Vaults:5)
  5 boring beetles
  4 sky beasts
  4 yellow wasps
  32 centaurs
  A phantom (D:10)
  55 ogres
  7 big kobolds
  A brain worm (Vaults:1)
  10 crocodiles
  A rotting devil (Orc:4)
  A yaktaur zombie (D:19)
  8 giant slugs
  2 giant slugs (shapeshifter)
  18 water moccasins
  8 wargs
  A deep troll simulacrum (D:22)
  Blork the orc (D:9)
  27 insubstantial wisps
  A brain worm (shapeshifter) (Vaults:5)
  A cyclops zombie (D:15)
  14 agate snails
  6 eyes of draining
  19 giant frogs
  2 troll zombies (D:14)
  8 jellyfish
  14 wights
  8 lava fish (Volcano)
  A boulder beetle zombie (Vaults:2)
  An eye of draining (shapeshifter) (Vaults:2)
  22 killer bees
  3 fire bats (Volcano)
  A troll skeleton (D:8)
  A hippogriff skeleton (D:13)
  A yaktaur simulacrum (D:18)
  14 electric eels
  4 lava snakes (Volcano)
  6 goliath beetles
  Dowan (D:4)
  4 crimson imps
  51 orc priests
  2 giant frog zombies
  A centaur skeleton (D:5)
  A giant frog skeleton (D:9)
  14 hounds
  7 jellies
  36 spiders
  20 big fish
  An iron imp (Vaults:3)
  2 quasits
  2 giant goldfish simulacra (Swamp:5)
  11 iguanas
  51 orc wizards
  A boulder beetle simulacrum (D:20)
  9 scorpions
  10 worker ants
  An orange rat (Orc:4)
  31 sheep
  A hound skeleton (D:10)
  A mummy (D:9)
  21 adders
  4 gnolls
  75 green rats
  2 giant centipedes
  4 worms
  A giant mite (Lair:6)
  6 giant eyeballs
  6 giant geckos
  5 oozes
  274 orcs
  2 ball pythons
  A bat skeleton (D:4)
  10 giant cockroaches
  16 hobgoblins
  43 jackals
  11 quokkas
  9 training dummies (Elf:3)
  21 bats
  A giant gecko skeleton (D:4)
  5 giant newts
  3 giant spores
  A gnoll zombie (D:5)
  25 goblins
  A goblin skeleton (D:4)
  42 kobolds
  An orc skeleton (D:9)
  14 rats
  A rat skeleton (D:4)
  2 rat zombies
  16 ballistomycetes
  A bush (Lair:8)
  2 crawling corpses (Elf:3)
  18 fungi
  15 plants
3040 creatures vanquished.

Vanquished Creatures (collateral kills)
  An acid blob (Slime:2)
  An azure jelly (Slime:6)
  An elemental wellspring (D:24)
  An ettin (D:26)
  A vault guard (Vaults:5)
  A yaktaur captain (Vaults:3)
  A dragon (Vaults:3)
  A giant amoeba (Slime:2)
  3 wolf spiders
  A griffon (Vaults:2)
  2 shining eyes
  A stone giant skeleton (Vaults:2)
  A smoke demon (Vaults:3)
  2 yaktaurs
  A komodo dragon (shapeshifter) (Vaults:3)
  An iron troll skeleton (Vaults:3)
  A raven (shapeshifter) (Vaults:4)
  A brown ooze (Slime:2)
  9 slime creatures
  5 redbacks
  13 ugly things
  A trapdoor spider (Spider:5)
  A swamp worm simulacrum (Swamp:5)
  A vampire mosquito (Swamp:2)
  A deep elf fighter (Elf:1)
  A wolf (Lair:8)
  A deep troll skeleton (Vaults:2)
  A hell hound (Lair:8)
  An orc warrior (Orc:2)
  2 ogres
  A centaur (D:23)
  2 wargs (Lair:8)
  2 insubstantial wisps (Swamp:1)
  4 killer bees (Spider:1)
  A jellyfish (Spider:3)
  A pulsating lump (Slime:6)
  4 hounds (Lair:8)
  A jelly (Slime:6)
  2 orc wizards (Orc:4)
  2 giant goldfish simulacra (Swamp:5)
  4 orcs (Orc:4)
  3 jackals (Lair:8)
86 creatures vanquished.

Vanquished Creatures (others)
  A giant leech (Swamp:5)
  2 swamp worms
  A porcupine (Slime:1)
  130 ice beasts
  An ogre (Vaults:5)
  Duvessa (D:4)
  An orc priest (D:11)
  A killer bee zombie (D:13)
  An orc (D:11)
  A goblin (D:4)
  A bat (D:4)
  A giant newt (D:4)
  A giant spore (D:3)
  A rat (D:4)
  A ballistomycete (D:3)
  3 fungi
  3 plants
151 creatures vanquished.

Grand Total: 3277 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Tasper, the Demonspawn Ice Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   217 | D:1      | Reached skill level 3 in Ice Magic
   217 | D:1      | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry]
   217 | D:1      | Reached XP level 2. HP: 2/19 MP: 1/4
  1104 | D:1      | Reached skill level 1 in Shields
  1317 | D:2      | Reached XP level 3. HP: 24/24 MP: 4/6
  1360 | D:2      | Learned a level 3 spell: Ozocubu's Armour
  2006 | D:2      | Found a blossoming altar of Fedhas.
  2037 | D:2      | Reached XP level 4. HP: 30/30 MP: 5/8
  2084 | D:2      | Reached skill level 4 in Ice Magic
  2240 | D:2      | Found a burning altar of Makhleb.
  2240 | D:2      | Noticed a green death
  2328 | D:2      | Found a shimmering altar of Xom.
  2743 | D:3      | Gained mutation: You are mostly covered in iridescent scales (AC +6). [demonic ancestry]
  2743 | D:3      | Reached XP level 5. HP: 29/35 MP: 6/9
  3214 | D:3      | Found a bloodstained altar of Trog.
  3513 | D:3      | Learned a level 4 spell: Throw Icicle
  3645 | D:3      | Reached skill level 5 in Ice Magic
  3645 | D:3      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  3645 | D:3      | Reached XP level 6. HP: 41/41 MP: 11/11
  4364 | D:4      | Noticed Pikel
  4383 | D:4      | Killed Pikel
  4383 | D:4      | Reached skill level 5 in Conjurations
  4383 | D:4      | Reached skill level 6 in Ice Magic
  4383 | D:4      | Reached XP level 7. HP: 34/46 MP: 3/12
  4808 | D:4      | Noticed Duvessa
  4808 | D:4      | Noticed Dowan
  4835 | D:4      | Killed Dowan
  4915 | D:4      | Reached skill level 7 in Ice Magic
  5024 | D:4      | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry]
  5024 | D:4      | Reached XP level 8. HP: 52/52 MP: 11/14
  5087 | D:4      | Found a basalt altar of Yredelemnul.
  5152 | D:4      | Killed Duvessa
  5329 | D:5      | Entered Level 5 of the Dungeon
  5619 | D:5      | Found Ileu's Armour Boutique.
  6253 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  6258 | D:5      | Got a steaming copper amulet
  6325 | D:5      | Bought a +2 robe of the Archmagi for 315 gold pieces
  6430 | D:6      | Identified the amulet of the Princeling {rCorr Str+1 Dex+2 Stlth} (You found it on level 5 of the Dungeon)
  6623 | D:6      | Found a shattered altar of Ashenzari.
  6672 | D:6      | Found Striucir's Distillery.
  6839 | D:6      | Found Freir's Antique Armour Shop.
  6884 | D:6      | Found Charihub's Armour Emporium.
  6913 | D:6      | Found Xepsocit's General Store.
  7096 | D:7      | Found a white marble altar of Elyvilon.
  7173 | D:7      | Reached skill level 8 in Ice Magic
  7217 | D:7      | Learned a level 2 spell: Throw Frost
  7538 | D:7      | Found a staircase to the Ecumenical Temple.
  7558 | D:7      | Reached XP level 9. HP: 55/57 MP: 17/19
  7581 | Temple   | Entered the Ecumenical Temple
  7637 | Temple   | Became a worshipper of Vehumet
  7759 | D:7      | Reached skill level 5 in Spellcasting
  7780 | D:7      | Found a bloodstained altar of Trog.
  8169 | D:8      | Reached skill level 1 in Fighting
  8293 | D:8      | Found a staircase to the Orcish Mines.
  8655 | D:8      | Acquired Vehumet's first power
  8655 | D:8      | Offered knowledge of Sting by Vehumet.
  8680 | D:8      | Noticed Joseph
  8698 | D:8      | Killed Joseph
  8698 | D:8      | Reached skill level 9 in Ice Magic
  8874 | D:8      | Gained mutation: You can steal the life force of defeated enemies. [demonic ancestry]
  8874 | D:8      | Reached XP level 10. HP: 64/67 MP: 16/23
  9103 | D:8      | Reached skill level 10 in Ice Magic
  9736 | D:9      | Found Stear's Gadget Emporium.
  9738 | D:9      | Found Gedghu's General Store.
  9795 | D:9      | Found Brez's Weapon Shoppe.
  9861 | D:9      | Noticed Blork the orc
  9867 | D:9      | Killed Blork the orc
  9896 | D:9      | Offered knowledge of Searing Ray by Vehumet.
  9997 | D:9      | Found Ghaofatywn's General Store.
 10293 | D:9      | Learned a level 2 spell: Searing Ray
 10307 | D:10     | Entered Level 10 of the Dungeon
 10423 | D:10     | Reached skill level 11 in Ice Magic
 10783 | D:10     | Offered knowledge of Static Discharge by Vehumet.
 11321 | D:10     | Killed an unseen horror
 11321 | D:10     | Gained mutation: You have a pair of antennae on your head. [demonic ancestry]
 11321 | D:10     | Reached XP level 11. HP: 29/72 MP: 24/24
 11579 | D:10     | Acquired Vehumet's second power
 11590 | D:10     | Noticed a hill giant
 11601 | D:10     | Killed a hill giant
 12041 | D:10     | Noticed a hill giant
 12046 | D:10     | Killed a hill giant
 12046 | D:10     | Reached skill level 12 in Ice Magic
 12190 | D:11     | Learned a level 6 spell: Freezing Cloud
 12633 | D:11     | Reached skill level 1 in Air Magic
 13136 | D:11     | Offered knowledge of Airstrike by Vehumet.
 13476 | D:11     | Noticed a hill giant
 13494 | D:11     | Killed a hill giant
 13727 | D:11     | Noticed a hill giant
 13735 | D:11     | Killed a hill giant
 13972 | D:12     | Acquired Vehumet's third power
 14343 | D:12     | Offered knowledge of Iskenderun's Battlesphere by Vehumet.
 14366 | D:12     | Learned a level 4 spell: Iskenderun's Battlesphere
 14440 | D:12     | Noticed a skeletal warrior
 14663 | D:12     | Killed a skeletal warrior
 14938 | D:12     | Noticed a skeletal warrior
 14941 | D:12     | Noticed a skeletal warrior
 14966 | D:12     | Killed a skeletal warrior
 15193 | D:11     | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry]
 15193 | D:11     | Reached XP level 12. HP: 23/78 MP: 12/26
 15361 | D:12     | Found a glowing golden altar of the Shining One.
 15447 | D:12     | Killed a skeletal warrior
 15447 | D:12     | Reached skill level 10 in Conjurations
 15821 | D:13     | Found a portal to a secret trove of treasure.
 15896 | D:13     | Found an iron altar of Okawaru.
 15896 | D:13     | Noticed Nessos
 16016 | D:13     | Killed Nessos
 16710 | D:13     | Found a staircase to the Lair.
 16883 | D:13     | Found Ehior's Magical Wand Shoppe.
 16950 | D:13     | Noticed Erica
 16973 | D:13     | Killed Erica
 17173 | D:13     | Found Skajas' Antique Weapon Boutique.
 17310 | D:13     | Reached skill level 13 in Ice Magic
 17344 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17348 | Lair:1   | Got a slimy leather armour
 17352 | Lair:1   | Identified the +4 leather armour of the First Snow {Dex+3} (You found it on level 1 of the Lair of Beasts)
 18247 | Lair:1   | Offered knowledge of Lee's Rapid Deconstruction by Vehumet.
 18649 | Lair:2   | Found a dark tunnel.
 18663 | Volcano  | Entered a volcano
 18797 | Volcano  | Noticed a minotaur
 18799 | Volcano  | Found a burning altar of Makhleb.
 18803 | Volcano  | Killed a minotaur
 19149 | Lair:2   | Reached XP level 13. HP: 84/84 MP: 14/29
 19818 | Lair:2   | Noticed a four-headed hydra
 19832 | Lair:2   | Killed a four-headed hydra
 20533 | Lair:3   | Learned a level 2 spell: Repel Missiles
 20536 | Lair:3   | Learned a level 2 spell: Swiftness
 20567 | Lair:3   | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 20979 | D:9      | Bought a book of Ice for 910 gold pieces
 20987 | D:9      | Learned a level 6 spell: Bolt of Cold
 21136 | Lair:3   | Offered knowledge of Bolt of Draining by Vehumet.
 21156 | Lair:3   | Got a pair of brightly glowing boots
 21159 | Lair:3   | Identified the cursed +2 pair of boots "Guamn" {Str-3 Int+1} (You found it on level 3 of the Lair of Beasts)
 21678 | Lair:4   | Found a hole to the Spider Nest.
 21982 | Lair:4   | Reached skill level 10 in Spellcasting
 23113 | Lair:5   | Noticed Nergalle
 23120 | Lair:5   | Killed Nergalle
 23319 | Lair:5   | Reached skill level 1 in Staves
 23319 | Lair:5   | Reached skill level 1 in Evocations
 23930 | Lair:6   | Found a staircase to the Swamp.
 24235 | Lair:6   | Offered knowledge of Conjure Ball Lightning by Vehumet.
 24980 | Lair:5   | Gained mutation: You have a pair of large antennae on your head (SInv). [demonic ancestry]
 24980 | Lair:5   | Reached XP level 14. HP: 58/90 MP: 21/32
 25330 | Lair:6   | Reached skill level 5 in Evocations
 26035 | Lair:7   | Found a staircase to the Slime Pits.
 26431 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26471 | Lair:8   | Reached skill level 14 in Ice Magic
 26884 | Lair:8   | Offered knowledge of Poison Arrow by Vehumet.
 28288 | Lair:1   | Learned a level 4 spell: Summon Ice Beast
 28465 | Lair:8   | Reached skill level 15 in Ice Magic
 29757 | Orc:1    | Entered Level 1 of the Orcish Mines
 29771 | Orc:1    | Found Ummaefink's Assorted Antiques.
 29828 | Orc:1    | Offered knowledge of Delayed Fireball by Vehumet.
 31041 | Orc:2    | Noticed an orc warlord
 31051 | Orc:2    | Killed an orc warlord
 31653 | Orc:2    | Found a roughly hewn altar of Beogh.
 32079 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 32190 | Orc:1    | Noticed Grum
 32204 | Orc:1    | Killed Grum
 32367 | Orc:1    | Found a roughly hewn altar of Beogh.
 33200 | Orc:3    | Found Saus' Armour Emporium.
 33209 | Orc:3    | Bought a +0 pair of gauntlets for 20 gold pieces
 33308 | Orc:4    | Entered Level 4 of the Orcish Mines
 33338 | Orc:4    | Found a staircase to the Elven Halls.
 33365 | Orc:4    | Found Faoskis' Weapon Shop.
 33524 | Orc:4    | Found a flagged portal.
 33539 | Bailey   | Entered a bailey
 34204 | Bailey   | Reached skill level 1 in Armour
 34321 | Bailey   | Got a dazzling bardiche
 34336 | Bailey   | Identified the cursed bardiche of Disarray {flame, rF+ rC+} (You found it in a bailey)
 35000 | Orc:4    | Gained mutation: You are significantly more attuned to the shadows. [demonic ancestry]
 35000 | Orc:4    | Reached XP level 15. HP: 97/97 MP: 8/33
 35193 | Orc:4    | Offered knowledge of Iron Shot by Vehumet.
 35225 | Orc:4    | Noticed an orc warlord
 35258 | Orc:4    | Killed an orc warlord
 35833 | Orc:4    | Reached skill level 5 in Fighting
 35955 | Orc:4    | Reached skill level 5 in Shields
 36367 | Orc:4    | Found Ziseal's General Store.
 36368 | Orc:4    | Found Yhuxkad's Jewellery Emporium.
 36368 | Orc:4    | Found Pniujolosch's Antique Armour Shoppe.
 36368 | Orc:4    | Found Luahub's Antique Weapon Shoppe.
 36383 | Orc:4    | Bought a pair of smoking boots for 175 gold pieces
 36388 | Orc:4    | Identified the cursed +2 pair of boots of Criest {rPois rC+ Str+3} (You bought it in a shop on level 4 of the Orcish Mines)
 36797 | D:13     | Bought a wand of heal wounds (4) for 864 gold pieces
 36876 | D:14     | Entered Level 14 of the Dungeon
 37067 | D:6      | Bought a scroll of identify for 24 gold pieces
 37209 | Orc:4    | Bought a scroll of identify for 24 gold pieces
 38133 | D:14     | Reached XP level 16. HP: 106/106 MP: 17/34
 38543 | D:15     | Entered Level 15 of the Dungeon
 39066 | D:15     | Noticed a skeletal warrior
 39071 | D:15     | Killed a skeletal warrior
 42254 | D:17     | Offered knowledge of Ice Storm by Vehumet.
 42254 | D:17     | Offered knowledge of Shatter by Vehumet.
 42254 | D:17     | Offered knowledge of Chain Lightning by Vehumet.
 43071 | D:18     | Reached skill level 16 in Ice Magic
 44098 | D:19     | Found a staircase to the Vaults.
 44847 | Swamp:1  | Entered Level 1 of the Swamp
 46748 | Swamp:2  | Got an encrusted ring mail
 46750 | Swamp:2  | Identified the cursed +4 ring mail of Misanthropy {Str+4 Dex+1 Int+4} (You found it on level 2 of the Swamp)
 46798 | Swamp:2  | Learned a level 9 spell: Ice Storm
 47363 | Swamp:2  | Gained mutation: You resist negative energy. [demonic ancestry]
 47363 | Swamp:2  | Reached XP level 17. HP: 112/112 MP: 29/37
 48808 | Swamp:3  | Identified Roxanne's Papyrus of Dusty Changing (You found it on level 3 of the Swamp)
 49105 | Swamp:3  | Noticed Wiglaf
 49389 | Swamp:2  | Killed Wiglaf
 50935 | Swamp:5  | Entered Level 5 of the Swamp
 53683 | Swamp:5  | Got a decaying rune of Zot
 54298 | Spider:1 | Entered Level 1 of the Spider Nest
 54634 | Spider:1 | Reached skill level 17 in Ice Magic
 55630 | Spider:2 | Reached skill level 15 in Conjurations
 57183 | Spider:3 | Reached XP level 18. HP: 89/118 MP: 29/38
 57542 | Spider:3 | Noticed Arachne
 57550 | Spider:3 | Killed Arachne
 58216 | Spider:4 | Noticed Frances
 58227 | Spider:4 | Killed Frances
 58809 | Spider:4 | Learned a level 3 spell: Flight
 59808 | Spider:5 | Entered Level 5 of the Spider Nest
 61959 | Spider:5 | Got a gossamer rune of Zot
 62664 | Orc:1    | Bought 3 scrolls of recharging for 544 gold pieces
 62664 | Orc:1    | Bought a worn silver wand for 660 gold pieces
 63016 | Elf:1    | Entered Level 1 of the Elven Halls
 63932 | Elf:1    | Reached skill level 15 in Spellcasting
 64311 | Elf:1    | Found Pyastroax's Magic Scroll Boutique.
 64317 | Elf:1    | Bought 3 scrolls of enchant armour for 264 gold pieces
 64483 | Lair:1   | Learned a level 1 spell: Apportation
 64528 | Trove    | Entered a treasure trove
 64611 | D:11     | Reached skill level 18 in Ice Magic
 64650 | D:11     | Got a shimmering ring mail
 64702 | D:11     | Identified the +2 ring mail "Scheab" {Str-4 Acc+6} (You found it on level 11 of the Dungeon)
 65170 | Elf:1    | Noticed Urug
 65176 | Elf:1    | Killed Urug
 67390 | D:19     | Gained mutation: You are completely attuned to the shadows. [demonic ancestry]
 67390 | D:19     | Reached XP level 19. HP: 121/129 MP: 39/39
 67789 | D:19     | Reached skill level 10 in Shields
 69215 | D:19     | Killed Kirke
 69334 | Vaults:1 | Entered Level 1 of the Vaults
 69471 | Vaults:1 | Noticed Rupert
 69478 | Vaults:1 | Killed Rupert
 70074 | Vaults:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 70188 | Vaults:1 | Found Alumadum's General Store.
 70194 | Vaults:1 | Bought a bread ration for 44 gold pieces
 70194 | Vaults:1 | Bought a bread ration for 44 gold pieces
 75448 | Vaults:2 | Identified a scroll of acquirement
 75800 | Vaults:3 | Found a staircase to the Enchanted Forest.
 76123 | Vaults:3 | Found Lommexol's Assorted Antiques.
 76132 | Vaults:3 | Bought an ancient platinum ring for 750 gold pieces
 76133 | Vaults:3 | Identified the ring "Ohepp" {rC+ rN+ MR+} (You bought it in a shop on level 3 of the Vaults)
 76174 | Vaults:3 | Found a staircase to the Hall of Blades.
 76358 | Vaults:3 | Reached skill level 19 in Ice Magic
 76790 | Vaults:3 | Reached XP level 20. HP: 134/136 MP: 25/39
 78314 | Vaults:3 | Found a glowing silver altar of Zin.
 78554 | Vaults:3 | Noticed Xtahua
 78557 | Vaults:3 | Killed Xtahua
 82045 | Vaults:4 | Reached skill level 20 in Ice Magic
 82662 | D:20     | Entered Level 20 of the Dungeon
 83822 | D:21     | Gained mutation: You are quite resistant to negative energy. [demonic ancestry]
 83822 | D:21     | Reached XP level 21. HP: 136/142 MP: 9/40
 83963 | D:21     | Found a gateway to Hell.
 84245 | D:21     | Found Toaciap's Antique Armour Shop.
 84250 | D:21     | Bought a pair of faintly humming gloves for 198 gold pieces
 84251 | D:21     | Identified the +1 pair of gloves "Goif" {Str-3 Dex-1} (You bought it in a shop on level 21 of the Dungeon)
 84902 | D:21     | Found a one-way gate to the infinite horrors of the Abyss.
 85037 | D:22     | Found a one-way gate leading to the halls of Pandemonium.
 88660 | D:24     | Reached skill level 21 in Ice Magic
 88790 | D:25     | Entered Level 25 of the Dungeon
 89491 | D:24     | Got a pitted quarterstaff
 89492 | D:24     | Identified the cursed -3,-4 quarterstaff of the Enemy {freeze, Stlth+} (You found it on level 24 of the Dungeon)
 90464 | D:26     | Noticed an ancient lich
 90965 | D:26     | Gained mutation: You can steal the life force of all defeated enemies in sight. [demonic ancestry]
 90965 | D:26     | Reached XP level 22. HP: 145/149 MP: 41/41
 92630 | D:26     | Killed an ancient lich
 92673 | D:26     | Got a brightly glowing leather armour
 92674 | D:26     | Identified the +1 leather armour "Mautunli" {rF+ rN+ Curse} (You found it on level 26 of the Dungeon)
 93347 | Elf:3    | Entered Level 3 of the Elven Halls
 93502 | Elf:3    | Found a radiant altar of Vehumet.
 93602 | Elf:3    | Found Oloreum's General Store.
 93611 | Elf:3    | Bought a scroll of enchant weapon III for 220 gold pieces
 93703 | Elf:3    | Found Bawkitot's Magical Wand Boutique.
 93919 | Elf:3    | Found Ixkaruoz's Gadget Boutique.
 94598 | Elf:3    | Reached skill level 22 in Ice Magic
 95079 | Elf:3    | Identified the Grimoire of Battle Magic (You found it on level 3 of the Elven Halls)
 95096 | Elf:3    | Got a crystal long sword
 95097 | Elf:3    | Identified the long sword "Payxky" {elec, rF+} (You found it on level 3 of the Elven Halls)
 95162 | Elf:3    | Got an encrusted scimitar
 95198 | Elf:3    | Got a twitching brass ring
 95219 | Elf:3    | Got an ominously black robe
 95318 | Elf:3    | Identified the +1 robe "Varoosm" {rPois} (You found it on level 3 of the Elven Halls)
 95435 | Elf:3    | Identified the scimitar "Chudgh Jaycs" {drain, rPois rC- MR++ Str+1} (You found it on level 3 of the Elven Halls)
 95458 | Elf:3    | Got a bloodstained quarterstaff
 95934 | Lair:1   | Identified a +2 rod of striking (9/9) (You found it on level 3 of the Elven Halls)
 96119 | D:17     | Noticed a tentacled monstrosity
 96131 | D:17     | Killed a tentacled monstrosity
 96413 | D:17     | Noticed a tentacled monstrosity
 96552 | D:17     | Killed a tentacled monstrosity
 97117 | Vaults:5 | Entered Level 5 of the Vaults
 97204 | Vaults:5 | Got a faintly humming ring mail
 97218 | Vaults:5 | Identified the cursed -2 ring mail of Agoraphobia {+Blink rElec rC+} (You found it on level 5 of the Vaults)
 97346 | Vaults:5 | Gained mutation: You are completely covered in iridescent scales (AC +8). [demonic ancestry]
 97346 | Vaults:5 | Reached XP level 23. HP: 155/155 MP: 27/41
 98416 | Vaults:5 | Got a transparent hand axe
 98417 | Vaults:5 | Identified the hand axe of Ishaost {elec, *Tele +Rage rElec} (You found it on level 5 of the Vaults)
 99720 | Vaults:5 | Got a silver rune of Zot
 99735 | Vaults:5 | Got a brightly glowing cloak
 99739 | Vaults:5 | Identified the +1 cloak of Qeamukin {rElec MR++ Dex+2} (You acquired it on level 5 of the Vaults)
101356 | Vaults:5 | Noticed an ancient lich
101424 | Vaults:5 | Killed an ancient lich
101764 | Vaults:5 | Got a distressingly furry cloak
101768 | Vaults:5 | Identified the +0 cloak "Smuy" {Dex+4 Int+2 Dam+3} (You found it on level 5 of the Vaults)
102653 | Vaults:5 | Identified Jaecvi's Handbook of Curses (You found it on level 5 of the Vaults)
102665 | Vaults:5 | Got a pair of fine gloves
102671 | Vaults:5 | Identified the +2 pair of gloves of the Lizard {rF+} (You found it on level 5 of the Vaults)
102874 | Vaults:5 | Got a smoking iron amulet
102929 | Vaults:5 | Got a pitted golden ring
102983 | Vaults:5 | Identified the ring "Extats" {cTele Int+4} (You took it off a yaktaur captain on level 5 of the Vaults)
103535 | Slime:1  | Entered Level 1 of the Pits of Slime
103554 | Slime:1  | Paralysed by a giant eyeball for 4 turns
104666 | Slime:3  | Gained mutation: You are somewhat able to resist unholy torments (1 in 2 success). [demonic ancestry]
104666 | Slime:3  | Reached XP level 24. HP: 144/162 MP: 17/44
105269 | Slime:6  | Entered Level 6 of the Pits of Slime
105803 | Slime:5  | Noticed Dissolution
107357 | Slime:6  | Found a viscous altar of Jiyva.
107548 | Slime:6  | Noticed the royal jelly
107597 | Slime:6  | Killed the royal jelly
108254 | Slime:6  | Identified Wizardry Continued
108312 | Slime:6  | Got a crude bone ring
108356 | Slime:6  | Got a slimy rune of Zot
108381 | Slime:6  | Identified the ring "Giawkod" {AC+3 Str+3 Dex+2} (You found it on level 6 of the Pits of Slime)
108381 | Slime:6  | Identified the amulet "Skuwni" {rMut rPois rN+ Str-2 Acc+1} (You found it on level 5 of the Vaults)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |       |       |       |       |    25 ||    26
       Short sword       |     6 |    13 |    48 |   126 |     6 |       |       |       ||   199
       War axe           |     6 |    15 |       |       |       |       |       |       ||    21
       Dagger            |       |    88 |       |       |       |       |       |       ||    88
       Staff             |       |       |       |       |    63 |   371 |   203 |   192 ||   829
Throw: Dart              |    78 |    42 |    40 |       |     3 |     1 |     1 |       ||   165
       Dagger            |       |       |     2 |       |       |       |       |       ||     2
       Javelin           |       |       |     1 |       |       |       |       |       ||     1
 Cast: Freeze            |    52 |    96 |   213 |   389 |   344 |   610 |    16 |    34 ||  1754
       Ozocubu's Armour  |       |     1 |     9 |    29 |    28 |    96 |   109 |    91 ||   363
       Throw Frost       |       |       |    23 |   138 |   502 |   264 |    82 |   103 ||  1112
       Throw Icicle      |       |       |    15 |   159 |   121 |   556 |   678 |   359 ||  1888
       Searing Ray       |       |       |       |     7 |     1 |       |       |       ||     8
       Iskenderun's Batt |       |       |       |    10 |   197 |   305 |   218 |   112 ||   842
       Freezing Cloud    |       |       |       |     1 |    55 |    82 |   156 |   101 ||   395
       Bolt of Cold      |       |       |       |       |    32 |    48 |    67 |   120 ||   267
       Swiftness         |       |       |       |       |     6 |    15 |    13 |    32 ||    66
       Summon Ice Beast  |       |       |       |       |    40 |    61 |   145 |   109 ||   355
       Repel Missiles    |       |       |       |       |     5 |    15 |    54 |    32 ||   106
       Flight            |       |       |       |       |       |    11 |     1 |       ||    12
       Ice Storm         |       |       |       |       |       |       |       |     8 ||     8
 Abil: Blink             |       |       |       |       |       |       |       |     4 ||     4
Evoke: Wand              |       |       |       |     9 |     8 |    14 |     7 |    17 ||    55
       Deck              |       |       |       |       |     1 |       |       |       ||     1
  Use: Scroll            |     6 |     5 |    10 |    14 |    15 |    40 |    18 |    14 ||   122
       Potion            |       |     2 |       |     5 |     5 |     9 |     3 |     6 ||    30
 Stab: Sleeping          |       |     1 |     1 |     1 |     3 |     4 |     1 |     1 ||    12
       Distracted        |       |       |       |       |     1 |       |     4 |       ||     5


Still not wearing FDA, I probably should switch to it, although it'd put Ice storm out of casting reach for a while, Still haven't found a vanilla ring of rF+, (Although I have rF+ gloves now, which help.)

Now I have a Cloak-Off:
  Code:
the +3 cloak of Flash (worn) {+Fly EV+4}
vs
the +1 cloak of Qeamukin {rElec MR++ Dex+2}


Flash is better AC, and more EV (obviously) However rElec and MR++ is pretty darn sweet too (The Dex+ does give me back 1 EV:)

I've done D->26, Orc, Elf, Lair, Swamp, Spider, Slime, Vaults. I haven't touched Abyss, Hell, Forests, Tomb, Pan, D:27, and Zot.

Probably I should go do Abyss next, although I always end up running out of mana with my spellcasters in the Abyss. Maybe I should do Vestibule and get some evoc to use my CBoE up and running, now that I have a staff of energy as a backup.
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Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Tuesday, 17th September 2013, 23:05

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Abyss is a bit random, but I consider it close to slimes and vault:5 on difficulty level. If you are afraid of running out of mp, just don't use it and run around avoiding monsters, until you find abyss:3 and then run around until you find the rune. Yesterday I found the rune this way and there weren't any monsters around it even. Don't use noisy spells, too. Well, you could train a bit of evocations before going there, too.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Tuesday, 17th September 2013, 23:41

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Yeah, the expected nasty level in the Abyss isn't terribly high, lower than vaults:5, higher than the non TRJ parts of slime, the problem is that as a blasty mage, I blast things, which takes up mana faster than it regens. It's impossible to avoid *everything* in the Abyss, and if you fight anything you have to fight a large chunk of things at a time, which inevitably runs me out of Mana unless I have a source of channeling and plenty of food. My last spellcaster had no problems for a LONG time, then got overrun, and I was being cautious to not expend mana when I didn't have to. It's always a balancing act between "kill things faster so you can get away before too many more nasties come" and "don't use too much mana killing a small crowd or you won't have enough for the larger one when it gets here" and I seem to be able to walk the line for a while, but inevitably seem to fall out of the sweet spot, then spiral out of control ;)

I do have boots of the assassin and nightstalker though, I could probably get really really sneaky really fast, which would cut down on my need to fight as much.
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Snake Sneak

Posts: 95

Joined: Wednesday, 17th July 2013, 06:20

Post Wednesday, 18th September 2013, 00:34

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Is there a plain old vanilla ring of intelligence lying around somewhere? At 38 int + 27 spellcasting ice storm is hungerless and you could wield the cold staff instead of wearing the ice ring, which effectively gives you rF+. Also you've got ice storm down to a decent fail rate, if you train spellcasting up to 27 should go down to 2, maybe 1% with another int boost. Regardless would stop training ice/conj for awhile since you've got more important skills to train like casting, evocations, a little more fighting would be nice. Could train shields for a large shield but that should be a low priorty.

Would wear the MR+relec cloak, it makes you close to omni-resistant and all the branches left have nasty hexers so you really want MR.

As for what to do next, d27 shouldn't be that difficult. Also if you wear the MR+relec cloak forest is relatively easy xp, just don't ice storm every spriggan as it comes into los, wait for large groups or single dangerous foes before unloading all the way. Freezing cloud should work well on the popcorn.

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Wednesday, 18th September 2013, 02:08

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt wrote:I do have boots of the assassin and nightstalker though, I could probably get really really sneaky really fast, which would cut down on my need to fight as much.

That's not a bad idea to train at least a bit of stealth. You could try to stay at full MP by using channeling from a staff of energy(cboe is too dangerous) all turns that you don't need to attack something.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Wednesday, 18th September 2013, 06:09

Re: DSIE^Veh, Robe of the Archmagi, or FDA

zugundertherug wrote:Is there a plain old vanilla ring of intelligence lying around somewhere? At 38 int + 27 spellcasting ice storm is hungerless and you could wield the cold staff instead of wearing the ice ring, which effectively gives you rF+. Also you've got ice storm down to a decent fail rate, if you train spellcasting up to 27 should go down to 2, maybe 1% with another int boost. Regardless would stop training ice/conj for awhile since you've got more important skills to train like casting, evocations, a little more fighting would be nice. Could train shields for a large shield but that should be a low priorty.

Would wear the MR+relec cloak, it makes you close to omni-resistant and all the branches left have nasty hexers so you really want MR.

As for what to do next, d27 shouldn't be that difficult. Also if you wear the MR+relec cloak forest is relatively easy xp, just don't ice storm every spriggan as it comes into los, wait for large groups or single dangerous foes before unloading all the way. Freezing cloud should work well on the popcorn.


Why would I wield the cold staff *instead* of the ice ring, currently I use both, and the robes of the archmagi to get the 3-enhancer bump. I carry the energy staff for channeling (and it's not bad when i need to spam ice storm, but so far that's been in 1 fight against TRJ and I didn't even have the SoE yet)

Why would i train spellcasting to lower my failure rate for ice storm, when it's 1/2 as effective at doing so as training ice magic or conjuration?

I agree I should train other stuff, (Probably fighting, dodging, evocation) Training up to use a large shield isn't high on my priority list, but if I've maxed most other stuff I might do so.

d27 isn't something that I'm worried about doing, I just like doing the last level of any given "branch" after I've done other stuff, I'm weird that way.

Forest is something that I'll probably do pretty soon here, I'd like to have more fighting under my belt, and perhaps enough evocation and appropriate skills and equipment to use CBoE because it has a tendency to throw a lot of crap at you all at once (It's actually similar to abyss in that respect IMHO) I don't have nearly as many complaints about the forest as many players, i find it appropriately challenging and the monster summons don't bug me as much as they do some people (although the spirit wolves get tiresome, if they were more common than they are they would drive me nuts) Plus Farie Dragon Armour could be nifty (or awful, let's see which one i get this time!)

I agree about the cloak, i just am a little loathe to give up 2 AC and 3 EV, even when I know the MR (And to a lesser extent the rElec) is probably worth it.

I'm finding that nightstalker is a bit of a pain with ice storm, since I can pretty much only cast it at the very edge of my LOS without hitting myself, it'd be nice if one could turn off the LOS reduction when you wanted to, although at least I have antennae so I can usually know when something's lurking out there.

Edit: Oh and the only plain ring of intelligence available is +2, which doesn't bring me anywhere close to 38 int.
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Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Wednesday, 18th September 2013, 07:28

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt, I think he was saying, since you already have conjurations and ice at a decent level and spell success is good, you should get it hungerless (or eliminate as much hunger as you can) by training spell casting, which will also have the benefit of giving a bit better success rate, as well. But I hardly think that's necessary at the moment, either. Getting your fighting and other core defensive skills up a bit more would be a higher priority in my opinion.

Dungeon Master

Posts: 3160

Joined: Sunday, 5th August 2012, 14:52

Post Wednesday, 18th September 2013, 17:37

Re: DSIE^Veh, Robe of the Archmagi, or FDA

If your AC and EV are already at about 22+ each, then the extra AC/EV from the unrand matter less, and the MR / rElec from the other cloak seems like a good choice. If not, then it's a harder choice, and it might make sense to use the unrand.

Alternately, try the MR++ one for a while and if you're taking too much damage try switching.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Wednesday, 18th September 2013, 18:21

Re: DSIE^Veh, Robe of the Archmagi, or FDA

and into wrote:Getting your fighting and other core defensive skills up a bit more would be a higher priority in my opinion.


Definitely, that was the plan. Although I picked up CBlink and Sub Blood so I took a quick detour to train translocations and necromancy, Sub Blood definitely helps with the whole not being forced into a "blow your wad and then run away" kind of thing. Fighting's now up to 10 (On Forest:5 clearing outside of Enchantress's house) Evocation's 10 which isn't enough for CBoE without clarity, but I'll return to it after more defensive skills, I shouldn't need it for a while anyway now that I've got Sub Blood.

And I'm using the rElec MR cloak, I just like to whine about it (I hate having my visible defensive stats go *down* late game)

And now the enchantress is dead:
  Code:
the +3 faerie dragon armour {Dam-1}

Booo! I would be perfectly happy with a non-Artifact MDA, but none are to be had in this game so far *sigh* maybe I will go with a FDA after all...
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Ziggurat Zagger

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Post Monday, 23rd September 2013, 17:45

Re: DSIE^Veh, Robe of the Archmagi, or FDA

After some time has passed:

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

Tasper the Cryomancer (DsIE)                   Turns: 224163, Time: 1, 06:21:07

HP 224/224 (227) AC 38     Str 15      XL: 27
MP  49/49        EV 13     Int 29      God: Vehumet [******]
Gold 8683        SH 31     Dex 17      Spells: 16 memorised,  2 levels left

Res.Fire  : + + +   See Invis. : +   a - staff of cold
Res.Cold  : + + .   Warding    : .   s - +8 fire dragon armour
Life Prot.: + + .   Conserve   : .   l - +2 dwarf shield
Res.Poison: +       Res.Corr.  : .   (helmet unavailable)
Res.Elec. : +       Clarity    : .   e - +1 cloak of Qeamukin {rElec MR++ Dex+2}
Sust.Abil.: . .     Spirit.Shd : .   x - +2 pair of gloves of the Lizard {rF+}
Res.Mut.  : .       Stasis     : .   F - +2 pair of boots of Criest {rPois rC+ Str+
Res.Rott. : .       Flight     : .   N - amulet of Sheozex {Gourm rElec rF+}
Gourmand  : +                        z - ring of ice
                                     W - ring "Extats" {cTele Int+4}

@: extremely resistant to hostile enchantments, stealthy
A: antennae 3, life protection 2, nightstalker 3, powered by death 3, 50%
torment resistance, AC +8
a: Renounce Religion, Evoke Teleport Control
}: 8/15 runes: decaying, slimy, silver, golden, abyssal, demonic, fiery,
gossamer


You are in Pandemonium.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very full.

You have visited 13 branches of the dungeon, and seen 77 of its levels.
You have visited Pandemonium 5 times, and seen 25 of its levels.
You have visited the Abyss 2 times.
You have also visited: Trove, Bailey, Volcano and Wizlab.

You have collected 14458 gold pieces.
You have spent 5795 gold pieces at shops.

Inventory:

Hand weapons
 b - the +9,+9 Staff of Wucad Mu
   (You found it in a wizard's laboratory)
 y - a +8,+8 quick blade of freezing
Missiles
 f - 25 darts (quivered)
 K - 11 needles of paralysis
 T - 36 needles of frenzy
 U - 7 needles of sleeping
Armour
 e - the +1 cloak of Qeamukin (worn) {rElec MR++ Dex+2}
   (You acquired it on level 5 of the Vaults)   
   
   It affects your dexterity (+2).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
 l - a +2 dwarven shield (worn)
 s - a +8 fire dragon armour (worn)
 x - the +2 pair of gloves of the Lizard (worn) {rF+}
   (You found it on level 5 of the Vaults)   
   
   It protects you from fire.
 F - the +2 pair of boots of Criest (worn) {rPois rC+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
Magical devices
 d - a wand of digging (11)
 g - a wand of fire (6)
 m - a wand of cold (8)
 r - a wand of disintegration (8)
 v - a wand of hasting (9)
 w - a wand of disintegration (13)
 P - a wand of heal wounds (8)
 S - a wand of invisibility (3)
 V - a wand of teleportation
 Y - a wand of teleportation (5)
Comestibles
 n - a meat ration
 o - 2 chunks of apis flesh
 X - 3 pieces of ambrosia
Scrolls
 A - 2 scrolls of remove curse
 H - a scroll of amnesia
 J - a scroll of teleportation
 L - a scroll of fear
Jewellery
 c - a ring of dexterity
 h - an uncursed ring of sustain abilities
 z - a ring of ice (right hand)
 C - the ring "Etwim" {+Inv rN+ AC+2 SInv}
   (You took it off a red devil in Pandemonium)   
   
   [ring of protection]
   It affects your AC (+2).
   It protects you from negative energy.
   It enhances your eyesight.
   It lets you turn invisible.
 E - an uncursed amulet of resist mutation
 I - the ring of Polytheism {Hunger Dex+5 Int+3}
   (You took it off a red devil in Pandemonium)   
   
   [ring of hunger]
   It affects your intelligence (+3).
   It affects your dexterity (+5).
 M - the ring of Daeby {rPois rF+ rC+ Str+3 Dex+2}
   (You took it off a daeva in Pandemonium)   
   
   [ring of protection from fire]
   It affects your strength (+3).
   It affects your dexterity (+2).
   It protects you from cold.
   It protects you from poison.
 N - the amulet of Sheozex (around neck) {Gourm rElec rF+}
   (You took it off a red devil in Pandemonium)   
   
   [amulet of the gourmand]
   It protects you from fire.
   It insulates you from electricity.
 Q - an uncursed amulet of conservation
 R - the ring "Kogeam" {Hunger- +Blink +Fly rN+ MR++}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of sustenance]
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you fly.
   It lets you blink.
 W - the ring "Extats" (left hand) {cTele Int+4}
   (You took it off a yaktaur captain on level 5 of the Vaults)   
   
   [ring of teleport control]
   It affects your intelligence (+4).
Potions
 j - 7 potions of curing
 k - 2 potions of speed
 q - 2 potions of brilliance
 u - 7 potions of might
 D - 5 potions of restore abilities
 G - 3 potions of heal wounds
 O - 4 potions of invisibility
 Z - 3 potions of berserk rage
Books
 B - a Necronomicon   
   
   Spells                             Type                      Level
   *Borgnjor's Revivification         Necromancy                   7
   Haunt                              Necromancy/Summoning         7
   *Death's Door                      Charms/Necromancy            8
   Necromutation                      Transmutation/Necromancy     8
Magical staves
 a - an uncursed staff of cold (weapon)
 t - an uncursed staff of conjuration
Rods
 i - a +3 rod of inaccuracy (9/9)
   (You found it on level 3 of the Tomb of the Ancients)


   Skills:
 - Level 21.1 Fighting
 - Level 13.2 Staves
 - Level 14.0 Armour
 - Level 11.4 Dodging
 - Level 1.7 Stealth
 - Level 15.0 Shields
 - Level 25.0 Spellcasting
 - Level 25.8 Conjurations
 + Level 9.4 Charms
 + Level 17.7 Necromancy
 - Level 15.0 Translocations
 - Level 26.0 Ice Magic
 - Level 4.0 Air Magic
 - Level 10.0 Earth Magic
 - Level 17.0 Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
b - Bolt of Cold          Conj/Ice       #########.   1%          6    None
c - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
i - Iron Shot             Conj/Erth      #######...   1%          6    None
s - Ice Storm             Conj/Ice       #########.   3%          9    #####..
A - Apportation           Tloc           #######...   0%          1    None
B - Iskenderun's Battles  Conj/Chrm      #######.     0%          4    None
C - Controlled Blink      Tloc           N/A          4%          7    None
D - Dig                   Erth           #######.     1%          4    None
E - Death's Door          Chrm/Necr      #######...   58%         8    ####...
F - Flight                Chrm/Air       ######....   1%          3    None
M - Repel Missiles        Chrm/Air       ######....   1%          2    None
O - Stoneskin             Trmt/Erth      ######....   1%          2    None
P - Phase Shift           Tloc           #######...   1%          5    None
R - Borgnjor's Revivific  Necr           #######...   1%          7    None
S - Sublimation of Blood  Necr           #######...   0%          2    None
W - Swiftness             Chrm/Air       ######....   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (3/3) Orc:4          Lair (8/8) D:13          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:7       Vaults (5/5) D:19
  Blade (0/1) Vaults:3       Tomb (3/3) Forest:3        Dis (0/7) Hell
    Geh (0/7) Hell            Coc (0/7) Hell            Tar (0/7) Hell
    Zot (4/5) D:27         Forest (5/5) Vaults:3   

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   D:21 [   Orc:1 *   Orc:3 [   Orc:4 =(*[(
Elf:1 ?   Elf:3 /}*   Vaults:1 *   Vaults:3 *

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:23 D:24 D:25
Pandemonium: D:22 D:24

Annotations:
Slime:5 Dissolution


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).
You are completely covered in iridescent scales (AC +8).
You are quite resistant to negative energy.
You are completely attuned to the shadows.
You can steal the life force of all defeated enemies in sight.
You are somewhat able to resist unholy torments (1 in 2 success).


Message History

 < or W - the ring "Extats" {cTele Int+4}
 > or z - a ring of ice
You remove your ring of ice.
You feel stronger. You feel agile.
M - the ring of Daeby (right hand) {rPois rF+ rC+ Str+3 Dex+2}
Put on which piece of jewellery? (? for menu, Esc to quit)
Okay, then.
Put on which piece of jewellery? (? for menu, Esc to quit)
Okay, then.
Put on which piece of jewellery? (? for menu, Esc to quit)
Wearing an uncursed ring of ice.
You're wearing two rings. Remove which one? (W/M/</>/Esc)
 < or W - the ring "Extats" {cTele Int+4}
 > or M - the ring of Daeby {rPois rF+ rC+ Str+3 Dex+2}
You remove the ring of Daeby {rPois rF+ rC+ Str+3 Dex+2}.
You feel weaker. You feel clumsy.
You feel more attuned to ice.
z - a ring of ice (right hand)
Cast which spell? (? or * to list)
Okay, then.

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There are no monsters in sight!

Vanquished Creatures
  Cerebov (Pan)
  the royal jelly (Slime:6)
  3 ancient liches
  5 orbs of fire
  18 pandemonium lords (Pan)
  42 greater mummies
  Boris (D:26)
  Margery (D:27)
  the Enchantress (Forest:5)
  Mara (Tomb:3)
  Geryon (Hell)
  4 golden dragons
  Jory (Forest:5)
  Xtahua (Vaults:3)
  8 bone dragons
  An electric golem (Zot:2)
  2 pearl dragons (Pan)
  Arachne (Spider:3)
  10 Brimstone Fiends
  3 liches
  7 Hell Sentinels (Pan)
  9 tentacled monstrosities
  5 Ice Fiends (Pan)
  24 Executioners (Pan)
  2 deep elf blademasters (Elf:3)
  2 titans (Vaults:5)
  5 thorn hunters
  17 acid blobs
  17 storm dragons
  11 sphinxes
  24 Shadow Fiends (Pan)
  Rupert (Vaults:1)
  8 tengu reavers
  Frances (Spider:4)
  Kirke (D:19)
  13 daevas (Pan)
  8 shadow dragons
  4 draconian monks (Zot:4)
  8 fire giants
  8 azure jellies (Slime:6)
  7 deep elf sorcerers
  11 draconian knights
  Donald (Forest:1)
  Wiglaf (Swamp:2)
  3 draconian scorchers
  2 orc warlords
  6 frost giants
  5 tentacled starspawn
  Aizul (Forest:1)
  4 emperor scorpions
  15 cacodemons
  4 ghost moths
  2 draconian zealots
  An ancient bear (shapeshifter) (Elf:1)
  26 angels (Pan)
  33 balrugs
  40 reapers
  17 vault wardens
  3 ancient bears
  12 ophanim (Pan)
  3 draconian annihilators
  7 draconian callers
  2 eidola (Abyss:1)
  21 starcursed masses
  53 stone giants
  5 treants
  25 apis
  6 green draconians
  8 spriggan defenders (Forest:5)
  43 shedu (Pan)
  5 deep elf demonologists
  7 red draconians
  7 white draconians
  5 draconian shifters
  10 grey draconians
  10 elemental wellsprings
  13 green deaths (Pan)
  7 deep elf annihilators (Elf:3)
  9 blizzard demons (Pan)
  9 black draconians
  5 mottled draconians
  4 pale draconians
  6 satyrs
  5 yellow draconians
  6 dire elephants
  4 purple draconians
  22 lorocyprocas (Pan)
  23 phoenixes (Pan)
  37 mummy priests
  3 deep elf death magi (Elf:3)
  15 ettins
  37 vault guards
  8 great orbs of eyes
  A minotaur (shapeshifter) (D:17)
  A minotaur (Volcano)
  15 spriggan air magi
  19 death oozes
  18 dragons
  5 deep elf high priests
  10 ironheart preservers
  4 jiangshi (Tomb:1)
  46 yaktaur captains
  9 death cobs
  20 ice dragons
  10 ogre magi
  3 ravenous feature mimics
  Nessos (D:13)
  An anaconda (shapeshifter) (Vaults:5)
  11 deep troll earth magi
  19 hydras
  Erica (D:13)
  6 anacondas
  4 spriggan assassins
  4 spriggan enchanters
  9 alligators
  10 spriggan berserkers
  3 dancing weapons (Vaults:3)
  3 spriggan druids
  A spectral elf (Elf:3)
  9 deep troll shamans
  2 alligators (shapeshifter)
  A deep dwarf death knight (Abyss:1)
  A rakshasa (Abyss:1)
  5 wretched stars
  Urug (Elf:1)
  78 sun demons
  4 orc high priests
  2 fire crabs
  5 death yaks
  22 centaur warriors
  10 dryads
  3 thrashing horrors (Abyss:1)
  Nergalle (Lair:5)
  A storm dragon zombie (D:20)
  7 hell hogs (Pan)
  4 very ugly things (Vaults:4)
  An iron golem (Abyss:1)
  6 hell knights (D:27)
  5 iron trolls
  25 soul eaters
  19 deep elf knights
  4 shadow wraiths
  2 storm dragon skeletons (Vaults:4)
  4 skeletal warriors
  12 cherubim (Pan)
  8 water nymphs
  A faun (shapeshifter) (D:25)
  28 fauns
  6 unseen horrors
  A ball lightning (Tomb:2)
  A death drake (shapeshifter) (D:26)
  13 ice devils
  143 large abominations
  11 flayed ghosts
  7 shadow demons (Pan)
  7 flaming corpses
  5 death drakes
  A giant orange brain (Pan)
  37 deep trolls
  A swamp dragon (Swamp:2)
  14 hill giants
  26 orc knights
  An unseen horror (shapeshifter) (Vaults:4)
  5 necromancers
  Pikel (D:4)
  A statue (Volcano)
  A sphinx zombie (Vaults:2)
  A giant amoeba (shapeshifter) (Elf:2)
  Joseph (D:8)
  4 wizards
  11 griffons
  11 giant amoebae
  A wolf spider (shapeshifter) (Vaults:5)
  14 ironbrand convokers
  2 shadow dragon skeletons (Vaults:3)
  17 hell beasts
  35 hellions
  10 stone giant zombies
  5 phantasmal warriors
  A griffon (shapeshifter) (Vaults:2)
  12 harpies
  4 fire giant zombies
  13 deep elf conjurers
  A frost giant zombie (Vaults:1)
  7 orc sorcerers
  A spectral ettin (Tomb:3)
  26 wolf spiders
  10 cyclopes
  54 sixfirhies
  6 oklob plants
  A spiny worm (shapeshifter) (D:26)
  15 red wasps
  A guardian serpent (Abyss:1)
  17 moths of wrath
  A cyclops (shapeshifter) (D:25)
  A guardian serpent (shapeshifter) (Vaults:5)
  6 shining eyes
  14 stone giant skeletons
  2 black mambas (shapeshifter)
  6 spiny worms
  An eye of devastation (D:15)
  104 slime creatures
  6 fire giant skeletons
  An apocalypse crab (Abyss:1)
  15 spiny frogs
  9 elephants
  3 feature mimics
  5 deep elf summoners
  A storm dragon simulacrum (Hell)
  177 orange demons
  2 queen ants (shapeshifter)
  25 spirit wolves
  An elephant (shapeshifter) (D:11)
  3 moths of suppression
  8 vault sentinels
  2 black mambas
  A spiny frog (shapeshifter) (D:17)
  A black draconian zombie (D:27)
  A vapour (Abyss:1)
  89 yaktaurs
  169 smoke demons
  3 eyes of devastation (shapeshifter)
  20 efreet
  A grey draconian zombie (D:27)
  32 small abominations
  36 tormentors
  A redback zombie (Tomb:1)
  212 hellwings
  An elf (shapeshifter) (Vaults:4)
  18 demonic crawlers
  2 iron troll zombies
  A fire drake (shapeshifter) (D:20)
  20 blue devils
  A hydra zombie (D:13)
  119 guardian mummies
  A spectral glowing shapeshifter (Tomb:1)
  A queen bee (Spider:1)
  4 ancient zymes
  64 red devils
  65 spriggans
  9 deep elf priests
  13 trolls
  15 komodo dragons
  A harpy zombie (D:17)
  19 iron devils
  A komodo dragon (shapeshifter) (Vaults:2)
  35 jumping spiders
  47 giant fireflies
  17 thorn lotuses
  15 wind drakes
  2 fire vortices (Pan)
  6 giant leeches
  3 baby alligators (Swamp:5)
  6 fire drakes
  19 orb spiders
  A polar bear (shapeshifter) (D:20)
  4 iron troll skeletons
  4 polar bears
  An ice dragon zombie (D:18)
  A dragon zombie (D:27)
  2 harpy skeletons
  A red wasp zombie (D:20)
  9 blink frogs
  16 two-headed ogres
  A blink frog (shapeshifter) (D:21)
  11 boulder beetles
  A hydra skeleton (D:14)
  5 bog bodies
  22 brown oozes
  A raven (Swamp:2)
  A raven (shapeshifter) (Vaults:2)
  A sphinx simulacrum (Tomb:1)
  A spectral wind drake (Forest:3)
  A guardian serpent zombie (Tomb:1)
  A baby alligator (shapeshifter) (D:15)
  4 ettin zombies
  2 ettin skeletons
  110 ugly things
  A tarantella (shapeshifter) (Vaults:3)
  4 grizzly bears
  4 wyverns
  54 redbacks
  39 flying skulls
  10 chaos spawn
  12 air elementals
  20 trapdoor spiders
  An octopode (shapeshifter) (Vaults:4)
  147 neqoxecs
  18 shadows
  4 wraiths
  4 vampires
  A spiny worm zombie (Tomb:2)
  A hill giant zombie (D:8)
  2 yaks (shapeshifter)
  A trapdoor spider (shapeshifter) (Vaults:2)
  153 ynoxinuls
  2 merfolk (shapeshifter)
  26 water elementals
  5 basilisks
  3 sharks
  5 golden eyes
  30 deep elf magi
  31 tarantellas
  33 vampire mosquitoes
  Grum (Orc:1)
  An elephant slug (Lair:8)
  A hill giant skeleton (D:10)
  A steam dragon (Lair:6)
  A hog (shapeshifter) (Vaults:1)
  41 deep elf fighters
  9 hippogriffs
  26 wolves
  100 yaks
  7 hungry ghosts
  A manticore (D:15)
  A human zombie (D:27)
  A soldier ant (D:10)
  7 rock worms
  36 swamp worms
  4 hogs
  3 orange crystal statues
  11 freezing wraiths
  3 swamp worm simulacra (Swamp:5)
  5 necrophages
  11 porcupines
  19 swamp drakes
  9 hell hounds
  76 orc warriors
  11 ice beasts
  2 deep troll skeletons
  10 humans
  A slave (D:4)
  6 black bears
  42 giant goldfish
  20 hydra simulacra (Swamp:5)
  A black bear (shapeshifter) (Vaults:5)
  5 boring beetles
  4 sky beasts
  10 yellow wasps
  32 centaurs
  A phantom (D:10)
  A naga (Abyss:1)
  A tengu (Abyss:1)
  56 ogres
  An apocalypse crab zombie (Abyss:1)
  7 big kobolds
  3 brain worms
  10 crocodiles
  3 lava worms (D:27)
  15 rotting devils
  A yaktaur zombie (D:19)
  2 giant slugs (shapeshifter)
  8 giant slugs
  18 water moccasins
  8 wargs
  A deep troll simulacrum (D:22)
  Blork the orc (D:9)
  35 insubstantial wisps
  A brain worm (shapeshifter) (Vaults:5)
  A cyclops zombie (D:15)
  14 agate snails
  11 eyes of draining
  19 giant frogs
  2 troll zombies (D:14)
  15 jellyfish
  18 wights
  8 lava fish (Volcano)
  A boulder beetle zombie (Vaults:2)
  An eye of draining (shapeshifter) (Vaults:2)
  25 killer bees
  A spectral sky beast (Tomb:1)
  6 fire bats
  A troll skeleton (D:8)
  A hippogriff skeleton (D:13)
  A yaktaur simulacrum (D:18)
  14 electric eels
  6 lava snakes
  6 goliath beetles
  Dowan (D:4)
  13 crimson imps
  51 orc priests
  2 giant frog zombies
  A centaur skeleton (D:5)
  A giant frog skeleton (D:9)
  14 hounds
  8 jellies
  36 spiders
  23 big fish
  11 iron imps
  8 quasits
  2 giant goldfish simulacra (Swamp:5)
  11 iguanas
  52 orc wizards
  A boulder beetle simulacrum (D:20)
  9 scorpions
  10 worker ants
  12 orange rats
  31 sheep
  A hound skeleton (D:10)
  35 mummies
  21 adders
  4 gnolls
  3 orange rat skeletons (Hell)
  A brain worm simulacrum (Abyss:1)
  75 green rats
  10 lemures
  9 shadow imps
  12 white imps
  2 giant centipedes
  4 worms
  A giant mite (Lair:6)
  198 ufetubi
  8 giant eyeballs
  6 giant geckos
  5 oozes
  279 orcs
  2 ball pythons
  A bat skeleton (D:4)
  10 giant cockroaches
  16 hobgoblins
  43 jackals
  11 quokkas
  9 training dummies (Elf:3)
  21 bats
  A giant gecko skeleton (D:4)
  5 giant newts
  3 giant spores
  A gnoll zombie (D:5)
  25 goblins
  A goblin skeleton (D:4)
  42 kobolds
  An orc skeleton (D:9)
  14 rats
  A rat skeleton (D:4)
  2 rat zombies
  16 ballistomycetes
  3 briar patches (Forest:2)
  3 bushes
  2 crawling corpses (Elf:3)
  18 fungi
  24 plants
  2 snaplasher vines
  3 starspawn tentacles (Abyss:1)
6343 creatures vanquished.

Vanquished Creatures (collateral kills)
  An Executioner (Pan)
  An acid blob (Slime:2)
  An azure jelly (Slime:6)
  An elemental wellspring (D:24)
  An apis (Forest:3)
  An ettin (D:26)
  A vault guard (Vaults:5)
  2 yaktaur captains
  A dragon (Vaults:3)
  An iron troll (WizLab)
  A human (WizLab)
  4 fauns (Forest:2)
  A giant amoeba (Slime:2)
  A spectral dryad (Forest:3)
  3 wolf spiders
  A griffon (Vaults:2)
  2 shining eyes
  A stone giant skeleton (Vaults:2)
  A spirit wolf (Forest:4)
  A smoke demon (Vaults:3)
  2 yaktaurs
  A komodo dragon (shapeshifter) (Vaults:3)
  A guardian mummy (Forest:3)
  4 spriggans
  An iron troll skeleton (Vaults:3)
  A red devil (Abyss:1)
  3 giant fireflies
  A raven (shapeshifter) (Vaults:4)
  A wind drake (Forest:3)
  A brown ooze (Slime:2)
  9 slime creatures
  5 redbacks
  13 ugly things
  A trapdoor spider (Spider:5)
  A flying skull (Tomb:2)
  A water elemental (Forest:1)
  A swamp worm simulacrum (Swamp:5)
  5 yaks
  A vampire mosquito (Swamp:2)
  A deep elf fighter (Elf:1)
  3 wolves
  A deep troll skeleton (Vaults:2)
  A hell hound (Lair:8)
  An orc warrior (Orc:2)
  A black bear (Forest:2)
  2 ogres
  A small abomination (Abyss:1)
  A centaur (D:23)
  A giant goldfish (Forest:1)
  2 wargs (Lair:8)
  2 insubstantial wisps (Swamp:1)
  4 killer bees (Spider:1)
  2 jellyfish
  A pulsating lump (Slime:6)
  4 hounds (Lair:8)
  A jelly (Slime:6)
  2 big fish
  2 orc wizards (Orc:4)
  2 giant goldfish simulacra (Swamp:5)
  A sky beast zombie (Tomb:3)
  10 mummies
  4 orcs (Orc:4)
  3 jackals (Lair:8)
133 creatures vanquished.

Vanquished Creatures (others)
  A pandemonium lord (Pan)
  Frederick (D:27)
  2 eldritch tentacles
  A reaper (Pan)
  A grey draconian (Zot:2)
  A large abomination (Abyss:1)
  A stone giant zombie (Tomb:1)
  A frost giant zombie (Tomb:2)
  An orange demon (Pan)
  A guardian mummy (Tomb:2)
  A white draconian skeleton (Tomb:2)
  A giant firefly (Forest:5)
  A giant leech (Swamp:5)
  An ettin zombie (Tomb:2)
  2 fire vortices (Pan)
  A vampire (Tomb:1)
  A ynoxinul (Abyss:1)
  2 swamp worms
  5 small abominations
  A porcupine (Slime:1)
  2 necrophages
  193 ice beasts
  An ogre (Vaults:5)
  Duvessa (D:4)
  3 wights
  An orc priest (D:11)
  A killer bee zombie (D:13)
  5 mummies
  An orc (D:11)
  A goblin (D:4)
  A bat (D:4)
  A giant newt (D:4)
  A giant spore (D:3)
  A rat (D:4)
  A ballistomycete (D:3)
  126 eldritch tentacle segments
  3 fungi
  13 plants
  76 snaplasher vine segments
  7 starspawn tentacles (Abyss:1)
  2 starspawn tentacle segments (Abyss:1)
468 creatures vanquished.

Grand Total: 6944 creatures vanquished

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |       |       |       |       |    25 |    82 ||   108
       Short sword       |     6 |    13 |    48 |   126 |     6 |       |       |       |       ||   199
       War axe           |     6 |    15 |       |       |       |       |       |       |       ||    21
       Dagger            |       |    88 |       |       |       |       |       |       |       ||    88
       Staff             |       |       |       |       |    63 |   371 |   203 |   286 |  2431 ||  3354
Throw: Dart              |    78 |    42 |    40 |       |     3 |     1 |     1 |       |     8 ||   173
       Dagger            |       |       |     2 |       |       |       |       |       |       ||     2
       Javelin           |       |       |     1 |       |       |       |       |       |       ||     1
 Cast: Freeze            |    52 |    96 |   213 |   389 |   344 |   610 |    16 |    39 |       ||  1759
       Ozocubu's Armour  |       |     1 |     9 |    29 |    28 |    96 |   109 |   140 |   225 ||   637
       Throw Frost       |       |       |    23 |   138 |   502 |   264 |    82 |   103 |     6 ||  1118
       Throw Icicle      |       |       |    15 |   159 |   121 |   556 |   678 |   367 |   208 ||  2104
       Searing Ray       |       |       |       |     7 |     1 |       |       |       |       ||     8
       Iskenderun's Batt |       |       |       |    10 |   197 |   305 |   218 |   119 |   571 ||  1420
       Freezing Cloud    |       |       |       |     1 |    55 |    82 |   156 |   187 |   294 ||   775
       Bolt of Cold      |       |       |       |       |    32 |    48 |    67 |   242 |  2070 ||  2459
       Swiftness         |       |       |       |       |     6 |    15 |    13 |    37 |   511 ||   582
       Summon Ice Beast  |       |       |       |       |    40 |    61 |   145 |   165 |   146 ||   557
       Repel Missiles    |       |       |       |       |     5 |    15 |    54 |    38 |   257 ||   369
       Flight            |       |       |       |       |       |    11 |     1 |       |    17 ||    29
       Ice Storm         |       |       |       |       |       |       |       |    10 |   103 ||   113
       Phase Shift       |       |       |       |       |       |       |       |     8 |   204 ||   212
       Sublimation of Bl |       |       |       |       |       |       |       |       |   312 ||   312
       Controlled Blink  |       |       |       |       |       |       |       |       |    23 ||    23
       Iron Shot         |       |       |       |       |       |       |       |       |  1190 ||  1190
       Stoneskin         |       |       |       |       |       |       |       |       |   309 ||   309
       Force Lance       |       |       |       |       |       |       |       |       |    16 ||    16
       Apportation       |       |       |       |       |       |       |       |       |     7 ||     7
 Abil: Blink             |       |       |       |       |       |       |       |     4 |     5 ||     9
       Evoke Teleport Co |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     9 |     8 |    14 |     7 |    17 |    43 ||    98
       Deck              |       |       |       |       |     1 |       |       |       |       ||     1
       Miscellaneous     |       |       |       |       |       |       |       |     2 |     3 ||     5
  Use: Scroll            |     6 |     5 |    10 |    14 |    15 |    40 |    18 |    20 |    90 ||   218
       Potion            |       |     2 |       |     5 |     5 |     9 |     3 |     9 |    35 ||    68
 Stab: Sleeping          |       |     1 |     1 |     1 |     3 |     4 |     1 |     1 |     5 ||    17
       Distracted        |       |       |       |       |     1 |       |     4 |       |    12 ||    17
       Fleeing           |       |       |       |       |       |       |       |       |     1 ||     1



I'm now on a holy pan level, this is actually the first time I've been on said level with a demonspawn, and I'm a little afeared of the extra damage that holy things do to me.

I've cleared the outer ring (Poor Pearl dragons I love killing them without coming into LOS of them, gotta love freezing cloud, 1-2 does the trick.) Angels, Daevas, all the general chaff of the outer rim and the Evylon portions of the level were not a problem (BoC works well against them) I've now got Zin's palace and the main event (Central chamber) to deal with and I'm just not sure it's worth the risk. Silver stars aren't fun with non-demonspawn and I'm a little concerned they might just obliterate me, so while I've cleared the outer chamber of Zin's area, I've got a silver star stuck behind a door and I'm waffling on the merits of trying to blast my way through, or just calling it a day and exiting the level, If I had DDoor online I'd probably just use that and blast my way through, but it's not castable yet, so... perhaps retreat live to fight another day? What do y'all think?
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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Monday, 23rd September 2013, 18:21

Re: DSIE^Veh, Robe of the Archmagi, or FDA

It depends on your desire to get potion of cure mutation and/or lose some HP due to Borgnjor's Revivification and/or waste potion of speed. Consider wearing rMut, I lost my Int+2 mutation last time I fought holy beings.

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Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 23rd September 2013, 18:46

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Sandman25 wrote:It depends on your desire to get potion of cure mutation and/or lose some HP due to Borgnjor's Revivification and/or waste potion of speed. Consider wearing rMut, I lost my Int+2 mutation last time I fought holy beings.


I don't have any positive or negative mutations that I could lose (I've only got the demonspawn racial ones which can't be erased) I have 2 unused cure mutation potions back in the dungeon.

As for a speed potion, I've got 9 charges on my haste wand (I use haste very very rarely, It was useful for killing Cerebov, and I think maybe in two or so other occasions, probably also against the other Pan/Hell lords and to run away from Anteus, don't need to fight him as an IE), didn't need it in tomb at all, but I didn't enounter Kufu, so perhaps that might have changed my mind), if I really needed it and ran out of charges, I could go memorize the spell (Currently not worth the forget-me-slots) I haven't cast BR yet, but as a "get me the heck out of trouble" spell it's nice to have.

My current largest limitation is the lack of clarity, it makes Wucad Mu not a very effective tool, and I'm relying on sub blood more than I'd like (Which is kinda annoying in corpseless areas) It's pretty odd that no clarity anything has generated this game, but whatcha gonna do right? (I've gotten 2 rMut amulets, which I expect to get less often than clarity, and even 1 artifact amulet with rMut on it, although that one wasn't worth it)

I'm actually not even sure that rMut helps prevent losing mutations to silver stars in general, it seems like "resist being mutated" would not prevent you from having mutations removed, by an ability that specifically and only does that.
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Ziggurat Zagger

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Post Monday, 23rd September 2013, 19:05

Re: DSIE^Veh, Robe of the Archmagi, or FDA

I see. If you are just having fun, then go for it, you have never done it before ;)
I didn't know Silver Star can only remove mutations. It respects rMut as usual.

  Code:
if (one_chance_in(3)
                // delete_mutation() handles MUT_MUTATION_RESISTANCE but not the amulet
                && (!you.rmut_from_item()
                    || one_chance_in(10)))
            {
                // silver stars only, if this ever changes we may want to give
                // aux as well
                delete_mutation(RANDOM_GOOD_MUTATION, source);
            }


I am MfIE with Wucad Mu and Ash and I really dream of Vehumet's mana restoration, we always want what we don't have ;)

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 23rd September 2013, 19:17

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Well, I've never done it with a demonspawn (or actually an undead race either), so I'm a little concerned about the extra damage I'd be taking (since demonspawn mutations cause silver stars to do extra damage and being 'unholy' makes me take extra damage, it's slightly worrisome)

A bit like "Hm, should I take on Cerebov with rF-?" Actually when I say it that way it sounds dumb to even attempt it.
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Post Monday, 23rd September 2013, 19:28

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt wrote:Well, I've never done it with a demonspawn (or actually an undead race either), so I'm a little concerned about the extra damage I'd be taking (since demonspawn mutations cause silver stars to do extra damage and being 'unholy' makes me take extra damage, it's slightly worrisome)

A bit like "Hm, should I take on Cerebov with rF-?" Actually when I say it that way it sounds dumb to even attempt it.


Well, you will get full 3d40 from Silver Star because you are Ds, you can deal some d100+ damage by Ice Storm and Silver Star has 150 hp and speed 10. You have antennae 3 so as long as it is the only monster in LoS and you are hasted, you will have 4-5 casts before Silver Star can kill you in 3 shots. Though some other monsters can come...

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Joined: Tuesday, 30th October 2012, 19:06

Post Monday, 23rd September 2013, 20:21

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Sandman25 wrote:
Siegurt wrote:Well, I've never done it with a demonspawn (or actually an undead race either), so I'm a little concerned about the extra damage I'd be taking (since demonspawn mutations cause silver stars to do extra damage and being 'unholy' makes me take extra damage, it's slightly worrisome)

A bit like "Hm, should I take on Cerebov with rF-?" Actually when I say it that way it sounds dumb to even attempt it.


Well, you will get full 3d40 from Silver Star because you are Ds, you can deal some d100+ damage by Ice Storm and Silver Star has 150 hp and speed 10. You have antennae 3 so as long as it is the only monster in LoS and you are hasted, you will have 4-5 casts before Silver Star can kill you in 3 shots. Though some other monsters can come...


Actually 3d40 is the *normal* damage (Which is halved for regular races), Demonspawn take 50% extra damage, so max damage from holy light is 120*1.5 = 180 (Average 90)

The bolt of Zin on the other hand does 3d43 max damage, a normal unmutated character would take no damage, Unmutated undead would take 1/3 of that, Demonspawn with a full mutation set take 15*3 = 45/60 or 3/4 of that (presuming no other mutations.) Max damage from that would be 129*.75 = 96 (Average 48)

So it's entirely possible for a silver star to two-shot me from full hp, although it's much more likely that it'd take 3 or more shots.

Edit: Note that lich form and shapechanged critters take full damage from BoZ, "Chaotic god" worshippers take 1/3 damage even if they have no mutations. Necromutation is not a good idea against a silver star :)
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Sandman25

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Post Monday, 23rd September 2013, 21:23

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt wrote:Actually 3d40 is the *normal* damage (Which is halved for regular races), Demonspawn take 50% extra damage, so max damage from holy light is 120*1.5 = 180 (Average 90)

The bolt of Zin on the other hand does 3d43 max damage, a normal unmutated character would take no damage, Unmutated undead would take 1/3 of that, Demonspawn with a full mutation set take 15*3 = 45/60 or 3/4 of that (presuming no other mutations.) Max damage from that would be 129*.75 = 96 (Average 48)

So it's entirely possible for a silver star to two-shot me from full hp, although it's much more likely that it'd take 3 or more shots.

Edit: Note that lich form and shapechanged critters take full damage from BoZ, "Chaotic god" worshippers take 1/3 damage even if they have no mutations. Necromutation is not a good idea against a silver star :)


Thank you! Source code is quite complicated for those 2 spells and I am still not completely clear how all that works but I will try more.
Yes, first action when lichform character is dropped into a halo on new pan level should be "end transformation", not cast Haste. Haste is overrated ;)

Edit. Yes, you are completely correct, Silver Star has HD 30 so it results in 3d40.

  Code:
    int power = 12 * mons->hit_dice;
...
beam.damage   = dice_def(3, 8 + power / 11);

...
const int rhe = mons->res_holy_energy(pbolt.agent());
        if (rhe > 0)
            hurted = 0;
        else if (rhe == 0)
            hurted /= 2;
        else if (rhe < -1)
            hurted = (hurted * 3) / 2;
...
if (undead_or_demonic())
        return -2;

    if (is_evil())
        return -1;

    if (is_holy())
        return 1;

Ziggurat Zagger

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Post Thursday, 26th September 2013, 21:33

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Onward Ho! In case you're curious, I decided not to fight the bosses of the holy pan level, not enough reward for too much risk.

I'm at 12/15 runes and did one Zig to level 24, Decided to bow out at level 24, got an unlucky 0MP CBoE invocation with three ancient liches in LOS, managed to get myself out intact, but I was too low on HPs *and* MP to fight them safely (Channel+C-Blink+haste+swiftness to the rescue!) I might have chanced it with DDoor, but I wasn't at like 6 MP and 70 HP when I got out of LOS of all 3, between channeling and healing It looked like a losing proposition to me, so I just buggered out, 24 zig levels was good for me.

My problem now is that I've been playing too conservatively all game, and I've pretty much run myself out of food (I was pretty low running Tombs, I actually had to stop with 2 rations left, go do the rest of pan, then come back to finish, but that might be because of my uber-safe Tomb-clearing method, which is also super slow and requiring of lots of resting) After the Zig I was at about 8 rations, and now I'm down to 3, which isn't enough given my playstyle to grab the last 3 runes and exit.

Some late game highlights:
  Code:
144996 | Tomb:1   | Entered Level 1 of the Tomb of the Ancients
157191 | Pan      | Entered Pandemonium
162026 | Pan      | Got a demonic rune of Zot
168929 | D:22     | Escaped Pandemonium
173025 | Tomb:3   | Entered Level 3 of the Tomb of the Ancients
174425 | Pan      | Entered Pandemonium
196551 | D:22     | Escaped Pandemonium
204066 | Tomb:3   | Got a golden rune of Zot
205874 | Pan      | Entered Pandemonium
217574 | Pan      | Killed Cerebov
217833 | Pan      | Got a fiery rune of Zot
234742 | Pan      | Killed Gloorx Vloq
235378 | Pan      | Got a dark rune of Zot
239276 | Pan      | Killed Lom Lobon
239642 | Pan      | Got a magical rune of Zot
241029 | Pan      | Killed Mnoleg
242094 | Pan      | Got a glowing rune of Zot
254288 | Zig:1    | Entered Level 1 of a ziggurat
264928 | Zig:24   | Entered Level 24 of a ziggurat
264956 | Zig:24   | Noticed an ancient lich
264987 | Zig:24   | Killed an ancient lich
265017 | Zig:24   | Noticed an ancient lich
265023 | Zig:24   | Killed an ancient lich
265029 | Zig:24   | Noticed an ancient lich
265031 | Zig:24   | Noticed an ancient lich
265033 | Zig:24   | Noticed an ancient lich
265034 | Zig:24   | Noticed an ancient lich
265038 | Zig:24   | Noticed an ancient lich
265044 | Zig:24   | Noticed an ancient lich
265045 | Zig:24   | Noticed an ancient lich
265049 | Zig:24   | Noticed an ancient lich
{Yeah, fun stuff eh?}
267130 | D:22     | Escaped Pandemonium
267862 | Geh:1    | Entered Level 1 of Gehenna
276188 | Geh:7    | Killed Asmodeus
276210 | Geh:7    | Got an obsidian rune of Zot


Notice it took me 130K turns to get 7 runes, slow as heck that's what that is (And why I'm running out of food)

Anyway, I'm open to suggestions, I think If I don't come up with a better plan, I'm just gonna have to grab the orb and go, killing the remaining hell lords with either ice storm or iron shot sounds painful and annoying, and likely to cost me *more* food than asmodeus did. (Actually after clearing a path to Geh:7 I went and cleared a path to Dis:6 just to get the exp needed to use my large shield effectively so I had more equiment options (no branded regular shields this game, so sad)) Asmodeus himself wasn't very hard.

Part of the reason it takes me longer is that I'm really conservative on ice storm, I just don't like attracting that much noise, so I use it pretty much only against bosses:
  Code:
Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Staff             |       |       |       |       |    63 |   371 |   203 |   286 |  4944 ||  5867
 Cast: Freeze            |    52 |    96 |   213 |   389 |   344 |   610 |    16 |    39 |       ||  1759
       Ozocubu's Armour  |       |     1 |     9 |    29 |    28 |    96 |   109 |   140 |   225 ||   637
       Throw Frost       |       |       |    23 |   138 |   502 |   264 |    82 |   103 |     6 ||  1118
       Throw Icicle      |       |       |    15 |   159 |   121 |   556 |   678 |   367 |   208 ||  2104
       Iskenderun's Batt |       |       |       |    10 |   197 |   305 |   218 |   119 |   969 ||  1818
       Freezing Cloud    |       |       |       |     1 |    55 |    82 |   156 |   187 |   640 ||  1121
       Bolt of Cold      |       |       |       |       |    32 |    48 |    67 |   242 |  3279 ||  3668
       Swiftness         |       |       |       |       |     6 |    15 |    13 |    37 |   842 ||   913
       Summon Ice Beast  |       |       |       |       |    40 |    61 |   145 |   165 |   146 ||   557
       Repel Missiles    |       |       |       |       |     5 |    15 |    54 |    38 |   322 ||   434
       Ice Storm         |       |       |       |       |       |       |       |    10 |   160 ||   170
       Phase Shift       |       |       |       |       |       |       |       |     8 |   277 ||   285
       Sublimation of Bl |       |       |       |       |       |       |       |       |   472 ||   472
       Controlled Blink  |       |       |       |       |       |       |       |       |    43 ||    43
       Iron Shot         |       |       |       |       |       |       |       |       |  2381 ||  2381
       Stoneskin         |       |       |       |       |       |       |       |       |   610 ||   610

As you can see I'm very conservative in general, probably too much so.

Anyway, here's the char dump from where I'm at now (Excluding actions and notes for brevity)

  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

Tasper the Englaciator (DsIE)                  Turns: 276398, Time: 1, 14:47:13

HP 223/235 (240) AC 42     Str 15      XL: 27
MP  49/49        EV 27     Int 29 (30) God: Vehumet [******]
Gold 7494        SH 52     Dex 18      Spells: 16 memorised,  4 levels left

Res.Fire  : + + +   See Invis. : +   a - staff of cold
Res.Cold  : + . .   Warding    : .   s - +8 fire dragon armour
Life Prot.: + + .   Conserve   : .   x - +3 large shield {rF+}
Res.Poison: +       Res.Corr.  : .   (helmet unavailable)
Res.Elec. : .       Clarity    : +   i - +3 cloak of Flash {+Fly EV+4}
Sust.Abil.: + .     Spirit.Shd : .   j - +2 pair of fencer's gloves {EV+3 Dex+3 Acc
Res.Mut.  : .       Stasis     : .   F - +2 pair of boots of Criest {rPois rC+ Str+
Res.Rott. : .       Flight     : +   r - amulet of clarity
Saprovore : . . .                    h - ring of sustain abilities
                                     p - +5 ring of intelligence

@: flying, quite resistant to hostile enchantments, extremely stealthy
A: antennae 3, life protection 2, nightstalker 3, powered by death 3, 50%
torment resistance, AC +8
a: Renounce Religion
}: 12/15 runes: decaying, slimy, silver, golden, obsidian, abyssal, demonic,
glowing, magical, fiery, dark, gossamer


You are in the Vestibule of Hell.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You have visited 15 branches of the dungeon, and seen 90 of its levels.
You have visited Pandemonium 9 times, and seen 42 of its levels.
You have visited the Abyss 3 times.
You have visited 1 Ziggurat, and seen 24 of its levels.
You have also visited: Trove, Bailey, Volcano and Wizlab.

You have collected 17739 gold pieces.
You have spent 5795 gold pieces at shops.
You have used 4470 gold pieces for miscellaneous purposes.

Inventory:

Hand weapons
 b - the +9,+9 Staff of Wucad Mu
   (You found it in a wizard's laboratory)
 c - the +7,+7 Sceptre of Asmodeus
   (You took it off Asmodeus on level 7 of Gehenna)
 y - a +9,+9 quick blade of chaos
Missiles
 f - 25 darts (quivered)
Armour
 i - the +3 cloak of Flash (worn) {+Fly EV+4}
   (You acquired it on level 2 of the Vaults)   
   
   It affects your evasion (+4).
   It lets you fly.
 j - the +2 pair of fencer's gloves (worn) {EV+3 Dex+3 Acc+8}
   (You found it on level 23 of a ziggurat)   
   
   It affects your evasion (+3).
   It affects your dexterity (+3).
   It affects your accuracy (+8).
 s - a +8 fire dragon armour (worn)
 x - a +3 large shield of fire resistance (worn)
 F - the +2 pair of boots of Criest (worn) {rPois rC+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
Magical devices
 d - a wand of digging (11)
 k - a wand of heal wounds (1)
 v - a wand of hasting (6)
 w - a wand of disintegration (11)
 T - a wand of fire (9)
 Y - a wand of teleportation (8)
Comestibles
 g - 3 bread rations
 X - 3 pieces of ambrosia
Jewellery
 h - a ring of sustain abilities (right hand)
 p - a +5 ring of intelligence (left hand)
 r - an amulet of clarity (around neck)
 z - an uncursed ring of ice
 E - an uncursed amulet of resist mutation
 L - the ring "Vokke" {+/*Tele Dex+4 Stlth+}
   (You found it on level 14 of a ziggurat)   
   
   [ring of teleportation]
   It affects your dexterity (+4).
   It makes you much more stealthy.
 M - the ring "Nyptebas" {Wiz rF+ rC+ Str-2 Acc+4}
   (You found it on level 24 of a ziggurat)   
   
   [ring of wizardry]
   It affects your strength (-2).
   It affects your accuracy (+4).
   It protects you from fire.
   It protects you from cold.
 N - the amulet of Sheozex {Gourm rElec rF+}
   (You took it off a red devil in Pandemonium)   
   
   [amulet of the gourmand]
   It protects you from fire.
   It insulates you from electricity.
 Q - an uncursed amulet of conservation
 R - the ring "Kogeam" {Hunger- +Blink +Fly rN+ MR++}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of sustenance]
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you fly.
   It lets you blink.
Potions
 e - 2 potions of brilliance
 D - 3 potions of restore abilities
 J - a potion of agility
 V - a potion of curing
Magical staves
 a - an uncursed staff of cold (weapon)
 t - an uncursed staff of conjuration
 C - an uncursed staff of energy
Miscellaneous
 B - a crystal ball of energy
Rods
 G - a +2 rod of the swarm (12/12)
   (You found it on level 12 of a ziggurat)


   Skills:
 - Level 25.1 Fighting
 - Level 13.2 Staves
 - Level 17.5 Armour
 - Level 17.9 Dodging
 - Level 8.9 Stealth
 + Level 24.9 Shields
 - Level 26.0 Spellcasting
 - Level 26.0 Conjurations
 - Level 20.0 Charms
 - Level 20.2 Necromancy
 - Level 15.0 Translocations
 O Level 27 Ice Magic
 - Level 4.0 Air Magic
 - Level 10.0 Earth Magic
 - Level 20.1 Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
b - Bolt of Cold          Conj/Ice       ########..   0%          6    None
c - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
i - Iron Shot             Conj/Erth      #######...   1%          6    None
s - Ice Storm             Conj/Ice       ########..   2%          9    #####..
A - Apportation           Tloc           #######...   0%          1    None
B - Iskenderun's Battles  Conj/Chrm      ########     0%          4    None
C - Controlled Blink      Tloc           N/A          2%          7    None
D - Dig                   Erth           #######.     1%          4    None
E - Death's Door          Chrm/Necr      ########..   3%          8    ###....
F - Flight                Chrm/Air       #######...   1%          3    None
M - Repel Missiles        Chrm/Air       #######...   0%          2    None
O - Stoneskin             Trmt/Erth      ######....   1%          2    None
P - Phase Shift           Tloc           #######...   1%          5    None
R - Borgnjor's Revivific  Necr           ########..   1%          7    None
S - Sublimation of Blood  Necr           ########..   0%          2    None
W - Swiftness             Chrm/Air       #######...   0%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (3/3) Orc:4          Lair (8/8) D:13          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:7       Vaults (5/5) D:19
  Blade (0/1) Vaults:3       Tomb (3/3) Forest:3        Dis (6/7) Hell
    Geh (7/7) Hell            Coc (0/7) Hell            Tar (0/7) Hell
    Zot (4/5) D:27         Forest (5/5) Vaults:3   

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   D:21 [   Orc:1 *   Orc:3 [   Orc:4 =(*[(
Elf:1 ?   Elf:3 /}*   Vaults:1 *   Vaults:3 *

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:23 D:24 D:25
Pandemonium: D:22 D:24

Annotations:
Slime:5 Dissolution


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).
You are completely covered in iridescent scales (AC +8).
You are quite resistant to negative energy.
You are completely attuned to the shadows.
You can steal the life force of all defeated enemies in sight.
You are somewhat able to resist unholy torments (1 in 2 success).

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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 27th September 2013, 00:12

Re: DSIE^Veh, Robe of the Archmagi, or FDA

I think it could be easier game with Necromutation, it would solve food problem, increase AC and allow to use an enhancer instead of staff of energy for Ice Storms. You don't need many consumables when you can cast cBlink and Haste (surprisingly I didn't quaff any potions except healing and restore abilities in extended on my MfIE). Why don't you have Haste BTW, were you too lucky with wands? 20 levels in Necromancy is too much IMHO, you could put some exp into Transmutations instead.
I am not sure what to do now, Jiyva and Zin are not available. Excuse me for stupid question but have you purchased all food/porridge from shops?

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Friday, 27th September 2013, 01:49

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Yeah, I don't relish the idea of taclking Ereshkigal and his band of dispel-undead casting horde in lichform although it would fix the food issue.... I should look at my spell list to see what I can pare down to memorize it.
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Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Friday, 27th September 2013, 02:23

Re: DSIE^Veh, Robe of the Archmagi, or FDA

You could probably live without dig and stone skin and... I don't know, flight maybe? For crossing the water you have cBlink at least. Otherwise just forget dig and phase shift.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 27th September 2013, 02:33

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Siegurt wrote:Yeah, I don't relish the idea of taclking Ereshkigal and his band of dispel-undead casting horde in lichform although it would fix the food issue.... I should look at my spell list to see what I can pare down to memorize it.


Well, dispel undead deals less damage than torment so it is still a win if you have a wand of heal wounds. Gloor Vlox was the only pan/hell lord which was killed by my lichform MfIE, all others were too dangerous so I just apported a rune and teleported away.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 27th September 2013, 02:36

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Freezing Cloud is not very useful in Hell either, you don't have time to wait for it to kill monsters, you should kill them ASAP.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Friday, 27th September 2013, 04:24

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Sandman25 wrote:
Siegurt wrote:Yeah, I don't relish the idea of taclking Ereshkigal and his band of dispel-undead casting horde in lichform although it would fix the food issue.... I should look at my spell list to see what I can pare down to memorize it.


Well, dispel undead deals less damage than torment so it is still a win if you have a wand of heal wounds. Gloor Vlox was the only pan/hell lord which was killed by my lichform MfIE, all others were too dangerous so I just apported a rune and teleported away.


Well so far I've killed all the pan lords (including cerebov) and asmodeus. I forgot dig (I have lots of digging wand charges) and I've gotten Necromutation down to 38% so far (I started with 0 transmutation and 20 Necromancy, so need to bring it down from 97% failure) All of those were relatively easy with ice storm, haste, Cblink and Channeling. I know that the rest of the hell lords will be harder (Antaeus being the nastiest of them) and probably will at least consider ninja-ing the all three of the other ones.

I have the demonspawn torment protection, which isn't as good as necromutation torment-protection wise (50% instead of 100%) but it does make torment less risky (Which is why I hadn't gotten around to necromutation), I also suffer very few torments, because most torment-capable things die very quickly, and I can manage to keep myself out of LOS of most tormentors for the 1-2 attacks it takes to kill them.
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Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Friday, 27th September 2013, 05:43

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Considering ice storms huge physical damage and 230(was it?) max damage, if you bring your spell power to 150+ with some enhancers and you don't get unlucky cboe fails you could kill Antaeus if you have rC+++ and rElec, as he doesn't have haste, but you do. Doesn't sound that dangerous, actually.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 27th September 2013, 12:18

Re: DSIE^Veh, Robe of the Archmagi, or FDA

max damage for ice storm is 224

For this message the author Sandman25 has received thanks:
Amnesiac

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Friday, 27th September 2013, 15:53

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Amnesiac wrote:Considering ice storms huge physical damage and 230(was it?) max damage, if you bring your spell power to 150+ with some enhancers and you don't get unlucky cboe fails you could kill Antaeus if you have rC+++ and rElec, as he doesn't have haste, but you do. Doesn't sound that dangerous, actually.


Antaeus is going to be the one of the hardest lords for a IE to kill. He has a ton of AC and rC++ (Ice storm is 45% ice damage, so I'm dropping damage from the spell down to about 60% (being conservative), which is better than fire storm vs. Cerebov, but still) Huge hps, can hit for a metric ton of damage up close, and good damage from afar. I'm looking at having to channel my full MP bar 4-5 times over, between semicontrolled blink-hops and all the ice storms I'm gonna have to hit him with. Doing so that many times without hitting 0 MP isn't excessively likely. Doing so without hitting any other horrible nasties (There are lots of ice fiends that like to hang out with him) sounds unlikely, there will be problems and dangerous bits.

Between him and Ereshkigal, I'm not sure which is more dangerous for an IE (Silence, Paralyze, Summon greater demon, and healing are not fun together)
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Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Friday, 27th September 2013, 15:55

Re: DSIE^Veh, Robe of the Archmagi, or FDA

As far as I remember it's 40% ice, but whatever.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Friday, 27th September 2013, 16:14

Re: DSIE^Veh, Robe of the Archmagi, or FDA

You're right, it is 40% ice damage, I was misremembering :)
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Post Friday, 27th September 2013, 19:36

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Well, I'm down to Antaeus and Ereshkigal, still trying to decide who will suck more. I didn't even haste to take out Dispater.
  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

Tasper the Englaciator (DsIE)                  Turns: 290654, Time: 1, 17:31:08

HP 240/240       AC 45     Str 15      XL: 27
MP  48/49        EV 27     Int 30 (32) God: Vehumet [*****.]
Gold 8973        SH 53     Dex 22      Spells: 15 memorised,  2 levels left

Res.Fire  : + + +   See Invis. : +   a - staff of cold
Res.Cold  : + + .   Warding    : .   s - +8 fire dragon armour
Life Prot.: + + +   Conserve   : .   x - +3 large shield {rF+}
Res.Poison: +       Res.Corr.  : .   (helmet unavailable)
Res.Elec. : .       Clarity    : +   n - +0 cloak "Smuy" {Dex+4 Int+2 Dam+3}
Sust.Abil.: + .     Spirit.Shd : .   j - +2 pair of fencer's gloves {EV+3 Dex+3 Acc
Res.Mut.  : .       Stasis     : .   F - +2 pair of boots of Criest {rPois rC+ Str+
Res.Rott. : +       Flight     : .   r - amulet of clarity
Saprovore : . . .                    h - ring of sustain abilities
                                     p - +5 ring of intelligence

@: lich-form, extremely resistant to hostile enchantments, extremely stealthy
A: antennae 3, life protection 2, nightstalker 3, powered by death 3, 50%
torment resistance, AC +8
a: End Transformation, Renounce Religion
}: 13/15 runes: decaying, slimy, silver, golden, iron, obsidian, abyssal,
demonic, glowing, magical, fiery, dark, gossamer


You are in the Vestibule of Hell.
You worship Vehumet.
Vehumet is exalted by your worship.
You are not hungry.

You are in lich-form.

You have visited 16 branches of the dungeon, and seen 97 of its levels.
You have visited Pandemonium 10 times, and seen 46 of its levels.
You have visited the Abyss 5 times.
You have visited 1 Ziggurat, and seen 24 of its levels.
You have also visited: Trove, Bailey, Volcano and Wizlab.

You have collected 19218 gold pieces.
You have spent 5795 gold pieces at shops.
You have used 4470 gold pieces for miscellaneous purposes.

Inventory:

Hand weapons
 b - the +9,+9 Staff of Wucad Mu
   (You found it in a wizard's laboratory)
 o - the +4,+4 Staff of Dispater
   (You took it off Dispater on level 7 of the Iron City of Dis)
 y - a cursed +9,+9 quick blade of chaos
 H - the +4,+4 sling of Bethan {venom, rElec MR++ Str+1}
   (You found it in Pandemonium)   
   
   It poisons the ammo it fires.
   
   It affects your strength (+1).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
Missiles
 f - 24 darts (quivered)
Armour
 j - the +2 pair of fencer's gloves (worn) {EV+3 Dex+3 Acc+8}
   (You found it on level 23 of a ziggurat)   
   
   It affects your evasion (+3).
   It affects your dexterity (+3).
   It affects your accuracy (+8).
 n - the +0 cloak "Smuy" (worn) {Dex+4 Int+2 Dam+3}
   (You found it on level 5 of the Vaults)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+4).
   It affects your damage-dealing abilities (+3).
 s - a +8 fire dragon armour (worn)
 x - a +3 large shield of fire resistance (worn)
 F - the +2 pair of boots of Criest (worn) {rPois rC+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your strength (+3).
   It protects you from cold.
   It protects you from poison.
Magical devices
 d - a wand of digging (11)
 k - a wand of heal wounds (7)
 v - a wand of hasting (6)
 w - a wand of disintegration (8)
 T - a wand of fire (9)
 Y - a wand of teleportation (8)
Comestibles
 g - 2 bread rations
 q - a pear
 I - 2 meat rations
 K - an apple
 X - 3 pieces of ambrosia
Scrolls
 c - 3 scrolls of magic mapping
 l - 14 scrolls of remove curse
 A - 4 scrolls of teleportation
 P - a scroll of blinking
 S - a scroll of identify
Jewellery
 h - a ring of sustain abilities (right hand)
 m - an uncursed amulet of stasis
 p - a +5 ring of intelligence (left hand)
 r - an amulet of clarity (around neck)
 E - an uncursed amulet of resist mutation
 L - the ring "Vokke" {+/*Tele Dex+4 Stlth+}
   (You found it on level 14 of a ziggurat)   
   
   [ring of teleportation]
   It affects your dexterity (+4).
   It makes you much more stealthy.
 M - the ring "Nyptebas" {Wiz rF+ rC+ Str-2 Acc+4}
   (You found it on level 24 of a ziggurat)   
   
   [ring of wizardry]
   It affects your strength (-2).
   It affects your accuracy (+4).
   It protects you from fire.
   It protects you from cold.
 R - the ring "Kogeam" {Hunger- +Blink +Fly rN+ MR++}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of sustenance]
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you fly.
   It lets you blink.
Potions
 e - 6 potions of brilliance
 i - 2 potions of agility
 u - a potion of curing
 D - a potion of restore abilities
 O - a potion of resistance
Magical staves
 a - an uncursed staff of cold (weapon)
 t - an uncursed staff of conjuration
Miscellaneous
 z - a fan of gales
 B - a crystal ball of energy
 C - a fan of gales
 J - a phial of floods
 N - a phial of floods
Rods
 G - a +2 rod of the swarm (12/12)
   (You found it on level 12 of a ziggurat)


   Skills:
 - Level 25.1 Fighting
 - Level 13.2 Staves
 - Level 17.5 Armour
 - Level 17.9 Dodging
 - Level 12.0 Stealth
 - Level 25.0 Shields
 - Level 26.0 Spellcasting
 - Level 26.0 Conjurations
 - Level 20.0 Charms
 - Level 21.5 Necromancy
 - Level 15.0 Translocations
 - Level 16.3 Transmutations
 O Level 27 Ice Magic
 - Level 4.0 Air Magic
 + Level 10.0 Earth Magic
 - Level 23.0 Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
b - Bolt of Cold          Conj/Ice       ########..   0%          6    N/A
c - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    N/A
i - Iron Shot             Conj/Erth      #######...   1%          6    N/A
s - Ice Storm             Conj/Ice       ########..   2%          9    N/A
A - Apportation           Tloc           #######...   0%          1    N/A
B - Iskenderun's Battles  Conj/Chrm      ########     0%          4    N/A
C - Controlled Blink      Tloc           N/A          2%          7    N/A
D - Death's Door          Chrm/Necr      ########..   2%          8    N/A
F - Flight                Chrm/Air       #######...   1%          3    N/A
M - Repel Missiles        Chrm/Air       #######...   0%          2    N/A
N - Necromutation         Trmt/Necr      ########..   4%          8    N/A
P - Phase Shift           Tloc           #######...   1%          5    N/A
R - Borgnjor's Revivific  Necr           ########..   1%          7    N/A
S - Sublimation of Blood  Necr           ########..   0%          2    N/A
W - Swiftness             Chrm/Air       #######...   0%          2    N/A


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (3/3) Orc:4          Lair (8/8) D:13          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:7       Vaults (5/5) D:19
  Blade (0/1) Vaults:3       Tomb (3/3) Forest:3        Dis (7/7) Hell
    Geh (7/7) Hell            Coc (0/7) Hell            Tar (6/7) Hell
    Zot (4/5) D:27         Forest (5/5) Vaults:3   

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   D:21 [   Orc:1 *   Orc:3 [   Orc:4 =(*[(
Elf:1 ?   Elf:3 /}*   Vaults:1 *   Vaults:3 *

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:23 D:24 D:25
Pandemonium: D:22 D:24

Annotations:
Slime:5 Dissolution


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).*
You are completely covered in iridescent scales (AC +8).*
You are quite resistant to negative energy.
You are completely attuned to the shadows.
You can steal the life force of all defeated enemies in sight.
You are somewhat able to resist unholy torments (1 in 2 success).

Spoiler: show
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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 28th September 2013, 01:55

YAVP: DSIE^Veh, Robe of the Archmagi, or FDA

And here's the finish:
  Code:
 Dungeon Crawl Stone Soup version 0.13-a0-2825-g2f028f1 (console) character file.

6487679 Tasper the Englaciator (level 27, 235/235 (240) HPs)
             Began as a Demonspawn Ice Elementalist on Sept 14, 2013.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 15 runes on Sept 27, 2013!
             
             The game lasted 1day 19:45:42 (305913 turns).

Tasper the Englaciator (DsIE)                  Turns: 305913, Time: 1, 19:45:42

HP 235/235 (240) AC 40     Str 10      XL: 27
MP  49/49        EV 25     Int 32      God: Vehumet [******]
Gold 10712       SH 50     Dex 22      Spells: 15 memorised,  4 levels left

Res.Fire  : + + +   See Invis. : +   a - staff of cold
Res.Cold  : + . .   Warding    : .   s - +8 fire dragon armour
Life Prot.: + + .   Conserve   : .   x - +2 large shield {rF+}
Res.Poison: .       Res.Corr.  : .   (helmet unavailable)
Res.Elec. : .       Clarity    : +   n - +0 cloak "Smuy" {Dex+4 Int+2 Dam+3}
Sust.Abil.: . .     Spirit.Shd : .   j - +2 pair of fencer's gloves {EV+3 Dex+3 Acc
Res.Mut.  : .       Stasis     : .   i - +2 pair of dwarf boots {run}
Res.Rott. : .       Flight     : .   r - amulet of clarity
Saprovore : . . .                    M - ring "Nyptebas" {Wiz rF+ rC+ Str-2 Acc+4}
                                     p - +5 ring of intelligence

@: quick, quite resistant to hostile enchantments, stealthy
A: antennae 3, life protection 2, nightstalker 3, powered by death 3, 50%
torment resistance, AC +8
a: Renounce Religion
}: 15/15 runes: decaying, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.

You visited 17 branches of the dungeon, and saw 106 of its levels.
You visited Pandemonium 10 times, and saw 46 of its levels.
You visited the Abyss 5 times.
You visited 1 Ziggurat, and saw 24 of its levels.
You also visited: Trove, Bailey, Volcano and Wizlab.

You collected 20957 gold pieces.
You spent 5795 gold pieces at shops.
You used 4470 gold pieces for miscellaneous purposes.

Inventory:

Hand weapons
 b - the +9,+9 Staff of Wucad Mu
   (You found it in a wizard's laboratory)
 o - the +4,+4 Staff of Dispater
   (You took it off Dispater on level 7 of the Iron City of Dis)
 y - a cursed +9,+9 quick blade of chaos
Missiles
 f - 24 darts (quivered)
Armour
 i - a +2 pair of dwarven boots of running (worn)
 j - the +2 pair of fencer's gloves (worn) {EV+3 Dex+3 Acc+8}
   (You found it on level 23 of a ziggurat)   
   
   It affects your evasion (+3).
   It affects your dexterity (+3).
   It affects your accuracy (+8).
 n - the +0 cloak "Smuy" (worn) {Dex+4 Int+2 Dam+3}
   (You found it on level 5 of the Vaults)   
   
   It affects your intelligence (+2).
   It affects your dexterity (+4).
   It affects your damage-dealing abilities (+3).
 s - a +8 fire dragon armour (worn)
 x - a +2 large shield of fire resistance (worn)
Magical devices
 d - a wand of digging (3)
 k - a wand of heal wounds (0)
 v - a wand of hasting (3)
 w - a wand of disintegration (8)
 T - a wand of fire (9)
 Y - a wand of teleportation (7)
Comestibles
 g - 2 bread rations
 X - 3 pieces of ambrosia
Scrolls
 S - a scroll of identify
Jewellery
 h - an uncursed ring of sustain abilities
 p - a +5 ring of intelligence (left hand)
 r - an amulet of clarity (around neck)
 D - an uncursed ring of ice
 E - an uncursed amulet of resist mutation
 L - the ring "Vokke" {+/*Tele Dex+4 Stlth+}
   (You found it on level 14 of a ziggurat)   
   
   [ring of teleportation]
   It affects your dexterity (+4).
   It makes you much more stealthy.
 M - the ring "Nyptebas" (right hand) {Wiz rF+ rC+ Str-2 Acc+4}
   (You found it on level 24 of a ziggurat)   
   
   [ring of wizardry]
   It affects your strength (-2).
   It affects your accuracy (+4).
   It protects you from fire.
   It protects you from cold.
Potions
 e - a potion of brilliance
 u - 3 potions of curing
Magical staves
 a - an uncursed staff of cold (weapon)
 t - an uncursed staff of conjuration
Orbs of Power
 c - the Orb of Zot
Miscellaneous
 z - a fan of gales
 B - a crystal ball of energy
 C - a fan of gales
 J - a phial of floods
 N - a phial of floods


   Skills:
 - Level 25.1 Fighting
 - Level 13.2 Staves
 + Level 19.2 Armour
 + Level 19.6 Dodging
 - Level 12.0 Stealth
 - Level 25.0 Shields
 O Level 27 Spellcasting
 - Level 26.0 Conjurations
 - Level 20.0 Charms
 - Level 22.0 Necromancy
 - Level 15.0 Translocations
 - Level 18.3 Transmutations
 O Level 27 Ice Magic
 - Level 4.0 Air Magic
 - Level 15.0 Earth Magic
 - Level 23.0 Evocations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
b - Bolt of Cold          Conj/Ice       ########..   0%          6    None
c - Freezing Cloud        Conj/Ice/Air   ########..   1%          6    None
i - Iron Shot             Conj/Erth      ########..   1%          6    None
s - Ice Storm             Conj/Ice       ########..   1%          9    ####...
A - Apportation           Tloc           #######...   0%          1    None
B - Iskenderun's Battles  Conj/Chrm      ########     0%          4    None
C - Controlled Blink      Tloc           N/A          1%          7    None
D - Death's Door          Chrm/Necr      ########..   1%          8    None
F - Flight                Chrm/Air       #######...   1%          3    None
M - Repel Missiles        Chrm/Air       #######...   1%          2    None
N - Necromutation         Trmt/Necr      ########..   1%          8    None
P - Phase Shift           Tloc           #######...   1%          5    None
R - Borgnjor's Revivific  Necr           ########..   1%          7    None
S - Sublimation of Blood  Necr           ########..   0%          2    None
W - Swiftness             Chrm/Air       #######...   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:7             Orc (4/4) D:8
    Elf (3/3) Orc:4          Lair (8/8) D:13          Swamp (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:7       Vaults (5/5) D:19
  Blade (0/1) Vaults:3       Tomb (3/3) Forest:3        Dis (7/7) Hell
    Geh (7/7) Hell            Coc (7/7) Hell            Tar (7/7) Hell
    Zot (5/5) D:27         Forest (5/5) Vaults:3   

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:5 [   D:6 *![[   D:9 (}**   D:13 /(   D:21 [   Orc:1 *   Orc:3 [   Orc:4 =(*[(
Elf:1 ?   Elf:3 /}*   Vaults:1 *   Vaults:3 *

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:21 D:23 D:24 D:25
Pandemonium: D:22 D:24

Annotations:
Slime:5 Dissolution


Innate Abilities, Weirdness & Mutations

You have a pair of large antennae on your head (SInv).*
You are completely covered in iridescent scales (AC +8).*
You are quite resistant to negative energy.
You are completely attuned to the shadows.
You can steal the life force of all defeated enemies in sight.
You are somewhat able to resist unholy torments (1 in 2 success).


Message History

Zapping: d - a wand of digging (7)
Press: ? - help, Shift-Dir - straight line, f - you
The rock shatters into small pieces. This wand has 6 charges left.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Zapping: d - a wand of digging (6)
Press: ? - help, Shift-Dir - straight line, f - you
The rock shatters into small pieces. This wand has 5 charges left.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Zapping: d - a wand of digging (5)
Press: ? - help, Shift-Dir - straight line, f - you
The rock shatters into small pieces. This wand has 4 charges left.
Evoke which item? (* to show all) (? for menu, Esc to quit)
That item cannot be evoked!
Evoke which item? (* to show all) (? for menu, Esc to quit)
Zapping: d - a wand of digging (4)
Press: ? - help, Shift-Dir - straight line, f - you
The rock shatters into small pieces. This wand has 3 charges left.
There is a staircase leading out of the dungeon here.
Char dumped to 'morgue/Tasper.txt'.
You have escaped!

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  ¦·¦       ¦¦·¦¦
  ¦·¦        ¦¦·¦¦
  ¦·¦         ¦¦·¦¦
  ¦·¦          ¦¦·¦¦
  ¦·¦           ¦¦·¦¦
  ¦·¦            ¦¦·¦¦
  ¦·¦          ¦¦¦¦¦·¦
  ¦·¦          ¦8·¦·¦¦
  ¦·¦¦¦¦¦¦¦¦¦¦¦¦'¦··¦
  ¦·············'¦·@¦
  ¦¦¦¦¦¦¦¦¦¦¦¦¦¦'¦··¦
               ¦8·¦·¦
               ¦¦¦¦¦¦


There were no monsters in sight!

Vanquished Creatures
  Antaeus (Coc:7)
  Asmodeus (Geh:7)
  Cerebov (Pan)
  the royal jelly (Slime:6)
  Ereshkigal (Tar:7)
  Ignacio (Pan)
  Gloorx Vloq (Pan)
  Mnoleg (Pan)
  Dispater (Dis:7)
  21 ancient liches
  9 orbs of fire
  Lom Lobon (Pan)
  36 pandemonium lords (Pan)
  42 greater mummies
  Boris (D:26)
  the Serpent of Hell (Dis:7)
  2 silver stars (Zig:12)
  Margery (D:27)
  the Enchantress (Forest:5)
  A Killer Klown (Zot:5)
  Mara (Tomb:3)
  Geryon (Hell)
  5 golden dragons
  A profane servitor (Pan)
  A curse toe (Zot:5)
  Jory (Forest:5)
  Xtahua (Vaults:3)
  16 bone dragons
  2 electric golems
  3 pearl dragons
  Arachne (Spider:3)
  46 Brimstone Fiends
  11 liches
  27 Hell Sentinels
  14 tentacled monstrosities
  23 Orb Guardians
  3 quicksilver dragons (Dis:7)
  36 Ice Fiends
  65 Executioners
  3 deep elf blademasters
  2 titans (Vaults:5)
  A deep elf master archer (Zig:13)
  5 thorn hunters
  35 acid blobs
  21 storm dragons
  2 eldritch tentacles (Dis:1)
  11 sphinxes
  75 Shadow Fiends
  Rupert (Vaults:1)
  12 tengu reavers
  5 ancient champions (Zig:19)
  Frances (Spider:4)
  Kirke (D:19)
  18 daevas
  15 shadow dragons
  2 revenants (Zig:19)
  4 draconian monks (Zot:4)
  12 fire giants
  17 azure jellies
  11 deep elf sorcerers
  12 draconian knights
  Donald (Forest:1)
  Wiglaf (Swamp:2)
  3 draconian scorchers
  11 orc warlords
  9 frost giants
  9 tentacled starspawn
  Aizul (Forest:1)
  4 emperor scorpions
  9 iron dragons (Dis:7)
  47 cacodemons
  8 ghost moths
  4 draconian zealots
  An ancient bear (shapeshifter) (Elf:1)
  30 angels
  60 balrugs
  115 reapers
  19 vault wardens
  3 ancient bears
  13 ophanim
  5 draconian annihilators
  7 draconian callers
  8 eidola
  31 starcursed masses
  72 stone giants
  5 treants
  27 apis
  7 green draconians
  5 vampire knights (Zig:19)
  8 spriggan defenders (Forest:5)
  51 shedu
  7 deep elf demonologists
  7 red draconians
  10 white draconians
  6 draconian shifters
  12 grey draconians
  10 elemental wellsprings
  40 green deaths
  7 deep elf annihilators (Elf:3)
  33 blizzard demons
  10 black draconians
  5 mottled draconians
  4 pale draconians
  A merfolk javelineer (Zig:11)
  7 satyrs
  5 yellow draconians
  6 dire elephants
  4 purple draconians
  39 lorocyprocas
  25 phoenixes
  3 unborn (Zig:19)
  41 mummy priests
  3 deep elf death magi (Elf:3)
  18 ettins
  37 vault guards
  13 great orbs of eyes
  A minotaur (shapeshifter) (D:17)
  A minotaur (Volcano)
  15 spriggan air magi
  21 death oozes
  19 dragons
  6 deep elf high priests
  21 ironheart preservers
  6 jiangshi
  64 yaktaur captains
  11 death cobs
  37 ice dragons
  4 merfolk aquamancers
  13 ogre magi
  3 ravenous feature mimics
  Nessos (D:13)
  An anaconda (shapeshifter) (Vaults:5)
  11 deep troll earth magi
  21 hydras
  Erica (D:13)
  6 anacondas
  4 spriggan assassins
  4 spriggan enchanters
  9 alligators
  10 spriggan berserkers
  3 dancing weapons (Vaults:3)
  3 spriggan druids
  A spectral elf (Elf:3)
  9 deep troll shamans
  2 alligators (shapeshifter)
  A deep dwarf death knight (Abyss:1)
  5 rakshasas
  5 naga warriors (Zig:16)
  7 wretched stars
  Urug (Elf:1)
  102 sun demons
  11 orc high priests
  3 fire crabs
  5 death yaks
  22 centaur warriors
  11 dryads
  4 thrashing horrors
  Nergalle (Lair:5)
  3 storm dragon zombies
  39 hell hogs
  5 very ugly things
  15 iron golems
  11 hell knights
  12 iron trolls
  81 soul eaters
  24 deep elf knights
  25 shadow wraiths
  5 storm dragon skeletons
  106 skeletal warriors
  13 cherubim
  2 spatial maelstroms (Zig:17)
  8 water nymphs
  A faun (shapeshifter) (D:25)
  28 fauns
  10 unseen horrors
  2 ball lightnings
  A death drake (shapeshifter) (D:26)
  74 ice devils
  259 large abominations
  22 flayed ghosts
  30 shadow demons
  15 flaming corpses
  8 death drakes
  4 sea snakes
  5 giant orange brains (Pan)
  42 deep trolls
  An ice statue (Coc:7)
  3 swamp dragons
  14 hill giants
  40 orc knights
  An unseen horror (shapeshifter) (Vaults:4)
  6 necromancers
  Pikel (D:4)
  A statue (Volcano)
  2 sphinx zombies
  A giant amoeba (shapeshifter) (Elf:2)
  54 iron dragon zombies
  Joseph (D:8)
  10 shadow dragon zombies
  11 wizards
  11 griffons
  23 giant amoebae
  A wolf spider (shapeshifter) (Vaults:5)
  20 ironbrand convokers
  17 shadow dragon skeletons
  21 hell beasts
  80 hellions
  12 stone giant zombies
  17 phantasmal warriors
  A griffon (shapeshifter) (Vaults:2)
  15 harpies
  A deep dwarf berserker (Zig:17)
  6 fire giant zombies
  16 deep elf conjurers
  2 frost giant zombies
  15 orc sorcerers
  A spectral ettin (Tomb:3)
  30 wolf spiders
  11 cyclopes
  117 sixfirhies
  A sphinx skeleton (Pan)
  13 oklob plants
  A spiny worm (shapeshifter) (D:26)
  17 red wasps
  8 guardian serpents
  22 moths of wrath
  A cyclops (shapeshifter) (D:25)
  5 frost giant skeletons
  A shining eye (shapeshifter) (Zig:13)
  5 iron dragon skeletons
  2 guardian serpents (shapeshifter)
  10 shining eyes
  28 stone giant skeletons
  2 black mambas (shapeshifter)
  7 spiny worms
  3 eyes of devastation
  116 slime creatures
  8 fire giant skeletons
  3 apocalypse crabs
  15 spiny frogs
  9 elephants
  3 feature mimics
  7 deep elf summoners
  A storm dragon simulacrum (Hell)
  266 orange demons
  2 queen ants (shapeshifter)
  25 spirit wolves
  An elephant (shapeshifter) (D:11)
  3 moths of suppression
  17 vault sentinels
  13 black mambas
  A spiny frog (shapeshifter) (D:17)
  A black draconian zombie (D:27)
  A vapour (Abyss:1)
  93 yaktaurs
  321 smoke demons
  3 eyes of devastation (shapeshifter)
  21 efreet
  A grey draconian zombie (D:27)
  42 small abominations
  89 tormentors
  A redback zombie (Tomb:1)
  418 hellwings
  An elf (shapeshifter) (Vaults:4)
  26 demonic crawlers
  3 iron troll zombies
  A fire drake (shapeshifter) (D:20)
  A mermaid (Zig:11)
  54 blue devils
  A hydra zombie (D:13)
  119 guardian mummies
  4 silent spectres
  A spectral glowing shapeshifter (Tomb:1)
  A queen bee (Spider:1)
  9 ancient zymes
  119 red devils
  65 spriggans
  30 death drake zombies
  12 deep elf priests
  18 trolls
  15 komodo dragons
  8 naga magi (Zig:16)
  2 harpy zombies
  58 iron devils
  2 komodo dragons (shapeshifter)
  36 jumping spiders
  49 giant fireflies
  17 thorn lotuses
  15 wind drakes
  6 fire vortices (Pan)
  6 giant leeches
  3 baby alligators (Swamp:5)
  6 fire drakes
  24 orb spiders
  A polar bear (shapeshifter) (D:20)
  19 death drake skeletons
  7 iron troll skeletons
  4 polar bears
  37 ice dragon zombies
  A dragon zombie (D:27)
  3 harpy skeletons
  A red wasp zombie (D:20)
  9 blink frogs
  17 two-headed ogres
  A blink frog (shapeshifter) (D:21)
  18 boulder beetles
  A hydra skeleton (D:14)
  7 bog bodies
  38 brown oozes
  A raven (Swamp:2)
  A raven (shapeshifter) (Vaults:2)
  A sphinx simulacrum (Tomb:1)
  A spectral wind drake (Forest:3)
  A guardian serpent zombie (Tomb:1)
  A baby alligator (shapeshifter) (D:15)
  5 ettin zombies
  A guardian serpent skeleton (Pan)
  14 ettin skeletons
  110 ugly things
  A tarantella (shapeshifter) (Vaults:3)
  4 grizzly bears
  4 wyverns
  57 redbacks
  174 flying skulls
  3 snapping turtles (Zig:11)
  21 chaos spawn
  12 air elementals
  22 trapdoor spiders
  An octopode (shapeshifter) (Vaults:4)
  251 neqoxecs
  A fire elemental (Abyss:1)
  52 shadows
  31 wraiths
  19 vampires
  2 spiny worm zombies
  A hill giant zombie (D:8)
  2 yaks (shapeshifter)
  A trapdoor spider (shapeshifter) (Vaults:2)
  252 ynoxinuls
  2 merfolk (shapeshifter)
  28 water elementals
  49 ice dragon skeletons
  5 basilisks
  3 sharks
  An elf zombie (Zig:20)
  8 golden eyes
  32 deep elf magi
  31 tarantellas
  33 vampire mosquitoes
  Grum (Orc:1)
  An elephant slug (Lair:8)
  A hill giant skeleton (D:10)
  A steam dragon (Lair:6)
  A hog (shapeshifter) (Vaults:1)
  48 deep elf fighters
  12 hippogriffs
  32 metal gargoyles (Dis:7)
  26 wolves
  100 yaks
  8 molten gargoyles (Geh:7)
  12 hungry ghosts
  5 manticores
  A wolf (shapeshifter) (Zig:7)
  A deep troll zombie (Zig:21)
  4 human zombies
  A soldier ant (D:10)
  8 rock worms
  36 swamp worms
  4 hogs
  A spatial vortex (Tar:2)
  3 orange crystal statues
  36 freezing wraiths
  3 swamp worm simulacra (Swamp:5)
  7 merfolk
  20 necrophages
  11 porcupines
  20 swamp drakes
  91 hell hounds
  89 orc warriors
  16 ice beasts
  5 deep troll skeletons
  10 humans
  A slave (D:4)
  6 black bears
  42 giant goldfish
  20 hydra simulacra (Swamp:5)
  A black bear (shapeshifter) (Vaults:5)
  5 boring beetles
  4 sky beasts
  11 yellow wasps
  33 centaurs
  11 phantoms
  8 nagas
  A tengu (Abyss:1)
  59 ogres
  An apocalypse crab zombie (Abyss:1)
  7 big kobolds
  3 brain worms
  10 crocodiles
  8 lava worms
  54 rotting devils
  A deep dwarf zombie (Zig:17)
  6 yaktaur zombies
  10 giant slugs
  2 giant slugs (shapeshifter)
  35 water moccasins
  9 wargs
  A deep troll simulacrum (D:22)
  Blork the orc (D:9)
  A silver statue (Zig:20)
  35 insubstantial wisps
  A yaktaur skeleton (Pan)
  A giant slug zombie (Zig:20)
  A brain worm (shapeshifter) (Vaults:5)
  A cyclops zombie (D:15)
  16 agate snails
  24 eyes of draining
  19 giant frogs
  2 troll zombies (D:14)
  33 jellyfish
  103 wights
  A giant goldfish zombie (Coc:7)
  24 lava fish
  A boulder beetle zombie (Vaults:2)
  An eye of draining (shapeshifter) (Vaults:2)
  25 killer bees
  A spectral sky beast (Tomb:1)
  6 fire bats
  A troll skeleton (D:8)
  A hippogriff skeleton (D:13)
  A giant goldfish skeleton (Coc:7)
  A yaktaur simulacrum (D:18)
  14 electric eels
  20 lava snakes
  A boring beetle zombie (Zig:15)
  6 goliath beetles
  Dowan (D:4)
  27 crimson imps
  53 orc priests
  2 giant frog zombies
  A centaur skeleton (D:5)
  A giant frog skeleton (D:9)
  15 hounds
  27 jellies
  36 spiders
  23 big fish
  44 iron imps
  14 quasits
  2 giant goldfish simulacra (Swamp:5)
  11 iguanas
  52 orc wizards
  A boulder beetle simulacrum (D:20)
  9 scorpions
  10 worker ants
  12 orange rats
  32 sheep
  A hound skeleton (D:10)
  A tengu skeleton (Pan)
  42 mummies
  43 adders
  4 gnolls
  3 orange rat skeletons (Hell)
  A brain worm simulacrum (Abyss:1)
  2 big fish skeletons
  2 big fish zombies (Coc:7)
  75 green rats
  23 lemures
  36 shadow imps
  35 white imps
  2 giant centipedes
  4 worms
  A giant mite (Lair:6)
  333 ufetubi
  2 big fish simulacra
  14 giant eyeballs
  6 giant geckos
  12 oozes
  330 orcs
  3 ball pythons
  A bat skeleton (D:4)
  10 giant cockroaches
  21 hobgoblins
  43 jackals
  11 quokkas
  9 training dummies (Elf:3)
  21 bats
  A giant gecko skeleton (D:4)
  5 giant newts
  3 giant spores
  A gnoll zombie (D:5)
  30 goblins
  A goblin skeleton (D:4)
  3 illusory rakshasas (Pan)
  42 kobolds
  A lurking horror (Abyss:1)
  An orc skeleton (D:9)
  14 rats
  A rat skeleton (D:4)
  2 rat zombies
  16 ballistomycetes
  3 briar patches (Forest:2)
  3 bushes
  2 crawling corpses (Elf:3)
  18 fungi
  29 plants
  2 snaplasher vines
  4 starspawn tentacles
10149 creatures vanquished.

Vanquished Creatures (collateral kills)
  An Executioner (Pan)
  An acid blob (Slime:2)
  An azure jelly (Slime:6)
  An elemental wellspring (D:24)
  An apis (Forest:3)
  An ettin (D:26)
  A vault guard (Vaults:5)
  2 yaktaur captains
  A dragon (Vaults:3)
  An iron troll (WizLab)
  A human (WizLab)
  4 fauns (Forest:2)
  A giant amoeba (Slime:2)
  A spectral dryad (Forest:3)
  3 wolf spiders
  A griffon (Vaults:2)
  2 shining eyes
  A stone giant skeleton (Vaults:2)
  A spirit wolf (Forest:4)
  A smoke demon (Vaults:3)
  2 yaktaurs
  A komodo dragon (shapeshifter) (Vaults:3)
  A guardian mummy (Forest:3)
  4 spriggans
  An iron troll skeleton (Vaults:3)
  A red devil (Abyss:1)
  3 giant fireflies
  A raven (shapeshifter) (Vaults:4)
  A wind drake (Forest:3)
  A brown ooze (Slime:2)
  9 slime creatures
  5 redbacks
  13 ugly things
  A trapdoor spider (Spider:5)
  A flying skull (Tomb:2)
  A water elemental (Forest:1)
  A swamp worm simulacrum (Swamp:5)
  5 yaks
  A vampire mosquito (Swamp:2)
  A deep elf fighter (Elf:1)
  3 wolves
  A deep troll skeleton (Vaults:2)
  A hell hound (Lair:8)
  An orc warrior (Orc:2)
  A black bear (Forest:2)
  2 ogres
  A small abomination (Abyss:1)
  A centaur (D:23)
  A giant goldfish (Forest:1)
  2 wargs (Lair:8)
  2 insubstantial wisps (Swamp:1)
  4 killer bees (Spider:1)
  2 jellyfish
  A pulsating lump (Slime:6)
  4 hounds (Lair:8)
  A jelly (Slime:6)
  2 big fish
  2 orc wizards (Orc:4)
  2 giant goldfish simulacra (Swamp:5)
  A sky beast zombie (Tomb:3)
  10 mummies
  4 orcs (Orc:4)
  3 jackals (Lair:8)
133 creatures vanquished.

Vanquished Creatures (others)
  An ancient lich (Zig:20)
  A pandemonium lord (Pan)
  Frederick (D:27)
  4 eldritch tentacles
  A reaper (Pan)
  A grey draconian (Zot:2)
  9 ball lightnings
  A large abomination (Abyss:1)
  A red wasp (Zig:10)
  A stone giant zombie (Tomb:1)
  A frost giant zombie (Tomb:2)
  An orange demon (Pan)
  A guardian mummy (Tomb:2)
  A white draconian skeleton (Tomb:2)
  A giant firefly (Forest:5)
  A giant leech (Swamp:5)
  A boulder beetle (Zig:10)
  An ettin zombie (Tomb:2)
  3 fire vortices (Pan)
  A shadow (Geh:2)
  A vampire (Tomb:1)
  A ynoxinul (Abyss:1)
  A vampire mosquito (Zig:12)
  2 swamp worms
  3 hell hounds (Dis:1)
  5 small abominations
  A porcupine (Slime:1)
  2 necrophages
  193 ice beasts
  A boring beetle (Zig:10)
  An ogre (Vaults:5)
  Duvessa (D:4)
  A killer bee (Zig:12)
  8 wights
  An elf zombie (Zig:20)
  An iron imp (Pan)
  An orc priest (D:11)
  2 worker ants (Zig:12)
  A killer bee zombie (D:13)
  5 mummies
  An ufetubus (Pan)
  An orc (D:11)
  2 goblins
  A bat (D:4)
  A giant newt (D:4)
  A giant spore (D:3)
  A rat (D:4)
  A ballistomycete (D:3)
  376 eldritch tentacle segments
  3 fungi
  13 plants
  76 snaplasher vine segments
  12 starspawn tentacles
  22 starspawn tentacle segments
776 creatures vanquished.

Grand Total: 11058 creatures vanquished             

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     1 |       |       |       |       |       |       |    25 |    83 ||   109
       Short sword       |     6 |    13 |    48 |   126 |     6 |       |       |       |       ||   199
       War axe           |     6 |    15 |       |       |       |       |       |       |       ||    21
       Dagger            |       |    88 |       |       |       |       |       |       |       ||    88
       Staff             |       |       |       |       |    63 |   371 |   203 |   286 |  6724 ||  7647
       Quick blade       |       |       |       |       |       |       |       |       |     5 ||     5
Throw: Dart              |    78 |    42 |    40 |       |     3 |     1 |     1 |       |     9 ||   174
       Dagger            |       |       |     2 |       |       |       |       |       |       ||     2
       Javelin           |       |       |     1 |       |       |       |       |       |       ||     1
 Cast: Freeze            |    52 |    96 |   213 |   389 |   344 |   610 |    16 |    39 |       ||  1759
       Ozocubu's Armour  |       |     1 |     9 |    29 |    28 |    96 |   109 |   140 |   225 ||   637
       Throw Frost       |       |       |    23 |   138 |   502 |   264 |    82 |   103 |     6 ||  1118
       Throw Icicle      |       |       |    15 |   159 |   121 |   556 |   678 |   367 |   208 ||  2104
       Searing Ray       |       |       |       |     7 |     1 |       |       |       |       ||     8
       Iskenderun's Batt |       |       |       |    10 |   197 |   305 |   218 |   119 |  1193 ||  2042
       Freezing Cloud    |       |       |       |     1 |    55 |    82 |   156 |   187 |   724 ||  1205
       Bolt of Cold      |       |       |       |       |    32 |    48 |    67 |   242 |  3585 ||  3974
       Swiftness         |       |       |       |       |     6 |    15 |    13 |    37 |   999 ||  1070
       Summon Ice Beast  |       |       |       |       |    40 |    61 |   145 |   165 |   146 ||   557
       Repel Missiles    |       |       |       |       |     5 |    15 |    54 |    38 |   331 ||   443
       Flight            |       |       |       |       |       |    11 |     1 |       |    48 ||    60
       Ice Storm         |       |       |       |       |       |       |       |    10 |   193 ||   203
       Phase Shift       |       |       |       |       |       |       |       |     8 |   340 ||   348
       Sublimation of Bl |       |       |       |       |       |       |       |       |   566 ||   566
       Controlled Blink  |       |       |       |       |       |       |       |       |    49 ||    49
       Iron Shot         |       |       |       |       |       |       |       |       |  3623 ||  3623
       Stoneskin         |       |       |       |       |       |       |       |       |   642 ||   642
       Necromutation     |       |       |       |       |       |       |       |       |   190 ||   190
       Force Lance       |       |       |       |       |       |       |       |       |    16 ||    16
       Apportation       |       |       |       |       |       |       |       |       |    10 ||    10
       Dig               |       |       |       |       |       |       |       |       |     1 ||     1
 Abil: Blink             |       |       |       |       |       |       |       |     4 |     5 ||     9
       Evoke Blink       |       |       |       |       |       |       |       |       |    24 ||    24
       End Transformatio |       |       |       |       |       |       |       |       |     4 ||     4
       Evoke Invisibilit |       |       |       |       |       |       |       |       |     1 ||     1
       Evoke Teleport Co |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     9 |     8 |    14 |     7 |    17 |   121 ||   176
       Deck              |       |       |       |       |     1 |       |       |       |       ||     1
       Miscellaneous     |       |       |       |       |       |       |       |     2 |   479 ||   481
       Rod               |       |       |       |       |       |       |       |       |     1 ||     1
  Use: Scroll            |     6 |     5 |    10 |    14 |    15 |    40 |    18 |    20 |   161 ||   289
       Potion            |       |     2 |       |     5 |     5 |     9 |     3 |     9 |    89 ||   122
 Stab: Sleeping          |       |     1 |     1 |     1 |     3 |     4 |     1 |     1 |    19 ||    31
       Distracted        |       |       |       |       |     1 |       |     4 |       |    21 ||    26
       Fleeing           |       |       |       |       |       |       |       |       |     1 ||     1



And here's the end.

Antaeus was a bitch, and man, that's a lot of turns...
Spoiler: show
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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 28th September 2013, 01:57

Re: DSIE^Veh, Robe of the Archmagi, or FDA

Notes Log:
  Code:
Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Tasper, the Demonspawn Ice Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   217 | D:1      | Reached skill level 3 in Ice Magic
   217 | D:1      | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry]
   217 | D:1      | Reached XP level 2. HP: 2/19 MP: 1/4
  1104 | D:1      | Reached skill level 1 in Shields
  1317 | D:2      | Reached XP level 3. HP: 24/24 MP: 4/6
  1360 | D:2      | Learned a level 3 spell: Ozocubu's Armour
  2006 | D:2      | Found a blossoming altar of Fedhas.
  2037 | D:2      | Reached XP level 4. HP: 30/30 MP: 5/8
  2084 | D:2      | Reached skill level 4 in Ice Magic
  2240 | D:2      | Found a burning altar of Makhleb.
  2240 | D:2      | Noticed a green death
  2328 | D:2      | Found a shimmering altar of Xom.
  2743 | D:3      | Gained mutation: You are mostly covered in iridescent scales (AC +6). [demonic ancestry]
  2743 | D:3      | Reached XP level 5. HP: 29/35 MP: 6/9
  3214 | D:3      | Found a bloodstained altar of Trog.
  3513 | D:3      | Learned a level 4 spell: Throw Icicle
  3645 | D:3      | Reached skill level 5 in Ice Magic
  3645 | D:3      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  3645 | D:3      | Reached XP level 6. HP: 41/41 MP: 11/11
  4364 | D:4      | Noticed Pikel
  4383 | D:4      | Killed Pikel
  4383 | D:4      | Reached skill level 5 in Conjurations
  4383 | D:4      | Reached skill level 6 in Ice Magic
  4383 | D:4      | Reached XP level 7. HP: 34/46 MP: 3/12
  4808 | D:4      | Noticed Duvessa
  4808 | D:4      | Noticed Dowan
  4835 | D:4      | Killed Dowan
  4915 | D:4      | Reached skill level 7 in Ice Magic
  5024 | D:4      | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry]
  5024 | D:4      | Reached XP level 8. HP: 52/52 MP: 11/14
  5087 | D:4      | Found a basalt altar of Yredelemnul.
  5152 | D:4      | Killed Duvessa
  5329 | D:5      | Entered Level 5 of the Dungeon
  5619 | D:5      | Found Ileu's Armour Boutique.
  6253 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  6258 | D:5      | Got a steaming copper amulet
  6325 | D:5      | Bought a +2 robe of the Archmagi for 315 gold pieces
  6430 | D:6      | Identified the amulet of the Princeling {rCorr Str+1 Dex+2 Stlth} (You found it on level 5 of the Dungeon)
  6623 | D:6      | Found a shattered altar of Ashenzari.
  6672 | D:6      | Found Striucir's Distillery.
  6839 | D:6      | Found Freir's Antique Armour Shop.
  6884 | D:6      | Found Charihub's Armour Emporium.
  6913 | D:6      | Found Xepsocit's General Store.
  7096 | D:7      | Found a white marble altar of Elyvilon.
  7173 | D:7      | Reached skill level 8 in Ice Magic
  7217 | D:7      | Learned a level 2 spell: Throw Frost
  7538 | D:7      | Found a staircase to the Ecumenical Temple.
  7558 | D:7      | Reached XP level 9. HP: 55/57 MP: 17/19
  7581 | Temple   | Entered the Ecumenical Temple
  7637 | Temple   | Became a worshipper of Vehumet
  7759 | D:7      | Reached skill level 5 in Spellcasting
  7780 | D:7      | Found a bloodstained altar of Trog.
  8169 | D:8      | Reached skill level 1 in Fighting
  8293 | D:8      | Found a staircase to the Orcish Mines.
  8655 | D:8      | Acquired Vehumet's first power
  8655 | D:8      | Offered knowledge of Sting by Vehumet.
  8680 | D:8      | Noticed Joseph
  8698 | D:8      | Killed Joseph
  8698 | D:8      | Reached skill level 9 in Ice Magic
  8874 | D:8      | Gained mutation: You can steal the life force of defeated enemies. [demonic ancestry]
  8874 | D:8      | Reached XP level 10. HP: 64/67 MP: 16/23
  9103 | D:8      | Reached skill level 10 in Ice Magic
  9736 | D:9      | Found Stear's Gadget Emporium.
  9738 | D:9      | Found Gedghu's General Store.
  9795 | D:9      | Found Brez's Weapon Shoppe.
  9861 | D:9      | Noticed Blork the orc
  9867 | D:9      | Killed Blork the orc
  9896 | D:9      | Offered knowledge of Searing Ray by Vehumet.
  9997 | D:9      | Found Ghaofatywn's General Store.
 10293 | D:9      | Learned a level 2 spell: Searing Ray
 10307 | D:10     | Entered Level 10 of the Dungeon
 10423 | D:10     | Reached skill level 11 in Ice Magic
 10783 | D:10     | Offered knowledge of Static Discharge by Vehumet.
 11321 | D:10     | Killed an unseen horror
 11321 | D:10     | Gained mutation: You have a pair of antennae on your head. [demonic ancestry]
 11321 | D:10     | Reached XP level 11. HP: 29/72 MP: 24/24
 11579 | D:10     | Acquired Vehumet's second power
 11590 | D:10     | Noticed a hill giant
 11601 | D:10     | Killed a hill giant
 12041 | D:10     | Noticed a hill giant
 12046 | D:10     | Killed a hill giant
 12046 | D:10     | Reached skill level 12 in Ice Magic
 12190 | D:11     | Learned a level 6 spell: Freezing Cloud
 12633 | D:11     | Reached skill level 1 in Air Magic
 13136 | D:11     | Offered knowledge of Airstrike by Vehumet.
 13476 | D:11     | Noticed a hill giant
 13494 | D:11     | Killed a hill giant
 13727 | D:11     | Noticed a hill giant
 13735 | D:11     | Killed a hill giant
 13972 | D:12     | Acquired Vehumet's third power
 14343 | D:12     | Offered knowledge of Iskenderun's Battlesphere by Vehumet.
 14366 | D:12     | Learned a level 4 spell: Iskenderun's Battlesphere
 14440 | D:12     | Noticed a skeletal warrior
 14663 | D:12     | Killed a skeletal warrior
 14938 | D:12     | Noticed a skeletal warrior
 14941 | D:12     | Noticed a skeletal warrior
 14966 | D:12     | Killed a skeletal warrior
 15193 | D:11     | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry]
 15193 | D:11     | Reached XP level 12. HP: 23/78 MP: 12/26
 15361 | D:12     | Found a glowing golden altar of the Shining One.
 15447 | D:12     | Killed a skeletal warrior
 15447 | D:12     | Reached skill level 10 in Conjurations
 15821 | D:13     | Found a portal to a secret trove of treasure.
 15896 | D:13     | Found an iron altar of Okawaru.
 15896 | D:13     | Noticed Nessos
 16016 | D:13     | Killed Nessos
 16710 | D:13     | Found a staircase to the Lair.
 16883 | D:13     | Found Ehior's Magical Wand Shoppe.
 16950 | D:13     | Noticed Erica
 16973 | D:13     | Killed Erica
 17173 | D:13     | Found Skajas' Antique Weapon Boutique.
 17310 | D:13     | Reached skill level 13 in Ice Magic
 17344 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17348 | Lair:1   | Got a slimy leather armour
 17352 | Lair:1   | Identified the +4 leather armour of the First Snow {Dex+3} (You found it on level 1 of the Lair of Beasts)
 18247 | Lair:1   | Offered knowledge of Lee's Rapid Deconstruction by Vehumet.
 18649 | Lair:2   | Found a dark tunnel.
 18663 | Volcano  | Entered a volcano
 18797 | Volcano  | Noticed a minotaur
 18799 | Volcano  | Found a burning altar of Makhleb.
 18803 | Volcano  | Killed a minotaur
 19149 | Lair:2   | Reached XP level 13. HP: 84/84 MP: 14/29
 19818 | Lair:2   | Noticed a four-headed hydra
 19832 | Lair:2   | Killed a four-headed hydra
 20533 | Lair:3   | Learned a level 2 spell: Repel Missiles
 20536 | Lair:3   | Learned a level 2 spell: Swiftness
 20567 | Lair:3   | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 20979 | D:9      | Bought a book of Ice for 910 gold pieces
 20987 | D:9      | Learned a level 6 spell: Bolt of Cold
 21136 | Lair:3   | Offered knowledge of Bolt of Draining by Vehumet.
 21156 | Lair:3   | Got a pair of brightly glowing boots
 21159 | Lair:3   | Identified the cursed +2 pair of boots "Guamn" {Str-3 Int+1} (You found it on level 3 of the Lair of Beasts)
 21678 | Lair:4   | Found a hole to the Spider Nest.
 21982 | Lair:4   | Reached skill level 10 in Spellcasting
 23113 | Lair:5   | Noticed Nergalle
 23120 | Lair:5   | Killed Nergalle
 23319 | Lair:5   | Reached skill level 1 in Staves
 23319 | Lair:5   | Reached skill level 1 in Evocations
 23930 | Lair:6   | Found a staircase to the Swamp.
 24235 | Lair:6   | Offered knowledge of Conjure Ball Lightning by Vehumet.
 24980 | Lair:5   | Gained mutation: You have a pair of large antennae on your head (SInv). [demonic ancestry]
 24980 | Lair:5   | Reached XP level 14. HP: 58/90 MP: 21/32
 25330 | Lair:6   | Reached skill level 5 in Evocations
 26035 | Lair:7   | Found a staircase to the Slime Pits.
 26431 | Lair:8   | Entered Level 8 of the Lair of Beasts
 26471 | Lair:8   | Reached skill level 14 in Ice Magic
 26884 | Lair:8   | Offered knowledge of Poison Arrow by Vehumet.
 28288 | Lair:1   | Learned a level 4 spell: Summon Ice Beast
 28465 | Lair:8   | Reached skill level 15 in Ice Magic
 29757 | Orc:1    | Entered Level 1 of the Orcish Mines
 29771 | Orc:1    | Found Ummaefink's Assorted Antiques.
 29828 | Orc:1    | Offered knowledge of Delayed Fireball by Vehumet.
 31041 | Orc:2    | Noticed an orc warlord
 31051 | Orc:2    | Killed an orc warlord
 31653 | Orc:2    | Found a roughly hewn altar of Beogh.
 32079 | Orc:2    | Offered knowledge of Bolt of Fire by Vehumet.
 32190 | Orc:1    | Noticed Grum
 32204 | Orc:1    | Killed Grum
 32367 | Orc:1    | Found a roughly hewn altar of Beogh.
 33200 | Orc:3    | Found Saus' Armour Emporium.
 33209 | Orc:3    | Bought a +0 pair of gauntlets for 20 gold pieces
 33308 | Orc:4    | Entered Level 4 of the Orcish Mines
 33338 | Orc:4    | Found a staircase to the Elven Halls.
 33365 | Orc:4    | Found Faoskis' Weapon Shop.
 33524 | Orc:4    | Found a flagged portal.
 33539 | Bailey   | Entered a bailey
 34204 | Bailey   | Reached skill level 1 in Armour
 34321 | Bailey   | Got a dazzling bardiche
 34336 | Bailey   | Identified the cursed bardiche of Disarray {flame, rF+ rC+} (You found it in a bailey)
 35000 | Orc:4    | Gained mutation: You are significantly more attuned to the shadows. [demonic ancestry]
 35000 | Orc:4    | Reached XP level 15. HP: 97/97 MP: 8/33
 35193 | Orc:4    | Offered knowledge of Iron Shot by Vehumet.
 35225 | Orc:4    | Noticed an orc warlord
 35258 | Orc:4    | Killed an orc warlord
 35833 | Orc:4    | Reached skill level 5 in Fighting
 35955 | Orc:4    | Reached skill level 5 in Shields
 36367 | Orc:4    | Found Ziseal's General Store.
 36368 | Orc:4    | Found Yhuxkad's Jewellery Emporium.
 36368 | Orc:4    | Found Pniujolosch's Antique Armour Shoppe.
 36368 | Orc:4    | Found Luahub's Antique Weapon Shoppe.
 36383 | Orc:4    | Bought a pair of smoking boots for 175 gold pieces
 36388 | Orc:4    | Identified the cursed +2 pair of boots of Criest {rPois rC+ Str+3} (You bought it in a shop on level 4 of the Orcish Mines)
 36797 | D:13     | Bought a wand of heal wounds (4) for 864 gold pieces
 36876 | D:14     | Entered Level 14 of the Dungeon
 37067 | D:6      | Bought a scroll of identify for 24 gold pieces
 37209 | Orc:4    | Bought a scroll of identify for 24 gold pieces
 38133 | D:14     | Reached XP level 16. HP: 106/106 MP: 17/34
 38543 | D:15     | Entered Level 15 of the Dungeon
 39066 | D:15     | Noticed a skeletal warrior
 39071 | D:15     | Killed a skeletal warrior
 42254 | D:17     | Offered knowledge of Ice Storm by Vehumet.
 42254 | D:17     | Offered knowledge of Shatter by Vehumet.
 42254 | D:17     | Offered knowledge of Chain Lightning by Vehumet.
 43071 | D:18     | Reached skill level 16 in Ice Magic
 44098 | D:19     | Found a staircase to the Vaults.
 44847 | Swamp:1  | Entered Level 1 of the Swamp
 46748 | Swamp:2  | Got an encrusted ring mail
 46750 | Swamp:2  | Identified the cursed +4 ring mail of Misanthropy {Str+4 Dex+1 Int+4} (You found it on level 2 of the Swamp)
 46798 | Swamp:2  | Learned a level 9 spell: Ice Storm
 47363 | Swamp:2  | Gained mutation: You resist negative energy. [demonic ancestry]
 47363 | Swamp:2  | Reached XP level 17. HP: 112/112 MP: 29/37
 48808 | Swamp:3  | Identified Roxanne's Papyrus of Dusty Changing (You found it on level 3 of the Swamp)
 49105 | Swamp:3  | Noticed Wiglaf
 49389 | Swamp:2  | Killed Wiglaf
 50935 | Swamp:5  | Entered Level 5 of the Swamp
 53683 | Swamp:5  | Got a decaying rune of Zot
 54298 | Spider:1 | Entered Level 1 of the Spider Nest
 54634 | Spider:1 | Reached skill level 17 in Ice Magic
 55630 | Spider:2 | Reached skill level 15 in Conjurations
 57183 | Spider:3 | Reached XP level 18. HP: 89/118 MP: 29/38
 57542 | Spider:3 | Noticed Arachne
 57550 | Spider:3 | Killed Arachne
 58216 | Spider:4 | Noticed Frances
 58227 | Spider:4 | Killed Frances
 58809 | Spider:4 | Learned a level 3 spell: Flight
 59808 | Spider:5 | Entered Level 5 of the Spider Nest
 61959 | Spider:5 | Got a gossamer rune of Zot
 62664 | Orc:1    | Bought 3 scrolls of recharging for 544 gold pieces
 62664 | Orc:1    | Bought a worn silver wand for 660 gold pieces
 63016 | Elf:1    | Entered Level 1 of the Elven Halls
 63932 | Elf:1    | Reached skill level 15 in Spellcasting
 64311 | Elf:1    | Found Pyastroax's Magic Scroll Boutique.
 64317 | Elf:1    | Bought 3 scrolls of enchant armour for 264 gold pieces
 64483 | Lair:1   | Learned a level 1 spell: Apportation
 64528 | Trove    | Entered a treasure trove
 64611 | D:11     | Reached skill level 18 in Ice Magic
 64650 | D:11     | Got a shimmering ring mail
 64702 | D:11     | Identified the +2 ring mail "Scheab" {Str-4 Acc+6} (You found it on level 11 of the Dungeon)
 65170 | Elf:1    | Noticed Urug
 65176 | Elf:1    | Killed Urug
 67390 | D:19     | Gained mutation: You are completely attuned to the shadows. [demonic ancestry]
 67390 | D:19     | Reached XP level 19. HP: 121/129 MP: 39/39
 67789 | D:19     | Reached skill level 10 in Shields
 69215 | D:19     | Killed Kirke
 69334 | Vaults:1 | Entered Level 1 of the Vaults
 69471 | Vaults:1 | Noticed Rupert
 69478 | Vaults:1 | Killed Rupert
 70074 | Vaults:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
 70188 | Vaults:1 | Found Alumadum's General Store.
 70194 | Vaults:1 | Bought a bread ration for 44 gold pieces
 70194 | Vaults:1 | Bought a bread ration for 44 gold pieces
 75448 | Vaults:2 | Identified a scroll of acquirement
 75800 | Vaults:3 | Found a staircase to the Enchanted Forest.
 76123 | Vaults:3 | Found Lommexol's Assorted Antiques.
 76132 | Vaults:3 | Bought an ancient platinum ring for 750 gold pieces
 76133 | Vaults:3 | Identified the ring "Ohepp" {rC+ rN+ MR+} (You bought it in a shop on level 3 of the Vaults)
 76174 | Vaults:3 | Found a staircase to the Hall of Blades.
 76358 | Vaults:3 | Reached skill level 19 in Ice Magic
 76790 | Vaults:3 | Reached XP level 20. HP: 134/136 MP: 25/39
 78314 | Vaults:3 | Found a glowing silver altar of Zin.
 78554 | Vaults:3 | Noticed Xtahua
 78557 | Vaults:3 | Killed Xtahua
 82045 | Vaults:4 | Reached skill level 20 in Ice Magic
 82662 | D:20     | Entered Level 20 of the Dungeon
 83822 | D:21     | Gained mutation: You are quite resistant to negative energy. [demonic ancestry]
 83822 | D:21     | Reached XP level 21. HP: 136/142 MP: 9/40
 83963 | D:21     | Found a gateway to Hell.
 84245 | D:21     | Found Toaciap's Antique Armour Shop.
 84250 | D:21     | Bought a pair of faintly humming gloves for 198 gold pieces
 84251 | D:21     | Identified the +1 pair of gloves "Goif" {Str-3 Dex-1} (You bought it in a shop on level 21 of the Dungeon)
 84902 | D:21     | Found a one-way gate to the infinite horrors of the Abyss.
 85037 | D:22     | Found a one-way gate leading to the halls of Pandemonium.
 88660 | D:24     | Reached skill level 21 in Ice Magic
 88790 | D:25     | Entered Level 25 of the Dungeon
 89491 | D:24     | Got a pitted quarterstaff
 89492 | D:24     | Identified the cursed -3,-4 quarterstaff of the Enemy {freeze, Stlth+} (You found it on level 24 of the Dungeon)
 90464 | D:26     | Noticed an ancient lich
 90965 | D:26     | Gained mutation: You can steal the life force of all defeated enemies in sight. [demonic ancestry]
 90965 | D:26     | Reached XP level 22. HP: 145/149 MP: 41/41
 92630 | D:26     | Killed an ancient lich
 92673 | D:26     | Got a brightly glowing leather armour
 92674 | D:26     | Identified the +1 leather armour "Mautunli" {rF+ rN+ Curse} (You found it on level 26 of the Dungeon)
 93347 | Elf:3    | Entered Level 3 of the Elven Halls
 93502 | Elf:3    | Found a radiant altar of Vehumet.
 93602 | Elf:3    | Found Oloreum's General Store.
 93611 | Elf:3    | Bought a scroll of enchant weapon III for 220 gold pieces
 93703 | Elf:3    | Found Bawkitot's Magical Wand Boutique.
 93919 | Elf:3    | Found Ixkaruoz's Gadget Boutique.
 94598 | Elf:3    | Reached skill level 22 in Ice Magic
 95079 | Elf:3    | Identified the Grimoire of Battle Magic (You found it on level 3 of the Elven Halls)
 95096 | Elf:3    | Got a crystal long sword
 95097 | Elf:3    | Identified the long sword "Payxky" {elec, rF+} (You found it on level 3 of the Elven Halls)
 95162 | Elf:3    | Got an encrusted scimitar
 95198 | Elf:3    | Got a twitching brass ring
 95219 | Elf:3    | Got an ominously black robe
 95318 | Elf:3    | Identified the +1 robe "Varoosm" {rPois} (You found it on level 3 of the Elven Halls)
 95435 | Elf:3    | Identified the scimitar "Chudgh Jaycs" {drain, rPois rC- MR++ Str+1} (You found it on level 3 of the Elven Halls)
 95458 | Elf:3    | Got a bloodstained quarterstaff
 95934 | Lair:1   | Identified a +2 rod of striking (9/9) (You found it on level 3 of the Elven Halls)
 96119 | D:17     | Noticed a tentacled monstrosity
 96131 | D:17     | Killed a tentacled monstrosity
 96413 | D:17     | Noticed a tentacled monstrosity
 96552 | D:17     | Killed a tentacled monstrosity
 97117 | Vaults:5 | Entered Level 5 of the Vaults
 97204 | Vaults:5 | Got a faintly humming ring mail
 97218 | Vaults:5 | Identified the cursed -2 ring mail of Agoraphobia {+Blink rElec rC+} (You found it on level 5 of the Vaults)
 97346 | Vaults:5 | Gained mutation: You are completely covered in iridescent scales (AC +8). [demonic ancestry]
 97346 | Vaults:5 | Reached XP level 23. HP: 155/155 MP: 27/41
 98416 | Vaults:5 | Got a transparent hand axe
 98417 | Vaults:5 | Identified the hand axe of Ishaost {elec, *Tele +Rage rElec} (You found it on level 5 of the Vaults)
 99720 | Vaults:5 | Got a silver rune of Zot
 99735 | Vaults:5 | Got a brightly glowing cloak
 99739 | Vaults:5 | Identified the +1 cloak of Qeamukin {rElec MR++ Dex+2} (You acquired it on level 5 of the Vaults)
101356 | Vaults:5 | Noticed an ancient lich
101424 | Vaults:5 | Killed an ancient lich
101764 | Vaults:5 | Got a distressingly furry cloak
101768 | Vaults:5 | Identified the +0 cloak "Smuy" {Dex+4 Int+2 Dam+3} (You found it on level 5 of the Vaults)
102653 | Vaults:5 | Identified Jaecvi's Handbook of Curses (You found it on level 5 of the Vaults)
102665 | Vaults:5 | Got a pair of fine gloves
102671 | Vaults:5 | Identified the +2 pair of gloves of the Lizard {rF+} (You found it on level 5 of the Vaults)
102874 | Vaults:5 | Got a smoking iron amulet
102929 | Vaults:5 | Got a pitted golden ring
102983 | Vaults:5 | Identified the ring "Extats" {cTele Int+4} (You took it off a yaktaur captain on level 5 of the Vaults)
103535 | Slime:1  | Entered Level 1 of the Pits of Slime
103554 | Slime:1  | Paralysed by a giant eyeball for 4 turns
104666 | Slime:3  | Gained mutation: You are somewhat able to resist unholy torments (1 in 2 success). [demonic ancestry]
104666 | Slime:3  | Reached XP level 24. HP: 144/162 MP: 17/44
105269 | Slime:6  | Entered Level 6 of the Pits of Slime
105803 | Slime:5  | Noticed Dissolution
107357 | Slime:6  | Found a viscous altar of Jiyva.
107548 | Slime:6  | Noticed the royal jelly
107597 | Slime:6  | Killed the royal jelly
108254 | Slime:6  | Identified Wizardry Continued
108312 | Slime:6  | Got a crude bone ring
108356 | Slime:6  | Got a slimy rune of Zot
108381 | Slime:6  | Identified the ring "Giawkod" {AC+3 Str+3 Dex+2} (You found it on level 6 of the Pits of Slime)
108381 | Slime:6  | Identified the amulet "Skuwni" {rMut rPois rN+ Str-2 Acc+1} (You found it on level 5 of the Vaults)
109347 | Vaults:5 | Learned a level 5 spell: Phase Shift
109372 | Vaults:5 | Reached skill level 1 in Translocations
109577 | Vaults:5 | Got a dazzling sling
109578 | Vaults:5 | Identified the cursed sling of the Ancient Seas {frost, rC+} (You took it off a vault guard on level 5 of the Vaults)
109932 | Forest:1 | Entered Level 1 of the Enchanted Forest
110334 | Forest:1 | Learned a level 7 spell: Controlled Blink
110585 | Forest:1 | Reached skill level 5 in Translocations
110986 | Forest:1 | Noticed Aizul
110993 | Forest:1 | Killed Aizul
111478 | Forest:1 | Noticed Donald
111485 | Forest:1 | Killed Donald
112882 | Forest:2 | Reached skill level 10 in Translocations
115122 | Forest:3 | Got a warped ring mail
115148 | Forest:2 | Identified the cursed -2 ring mail of Rodgh {Int-5} (You found it on level 3 of the Enchanted Forest)
115832 | Forest:3 | Found a staircase to the Tomb.
115937 | Forest:3 | Reached XP level 25. HP: 170/170 MP: 29/45
118674 | Forest:4 | Reached skill level 10 in Evocations
119269 | Forest:4 | Reached skill level 10 in Fighting
119471 | Forest:5 | Entered Level 5 of the Enchanted Forest
119593 | Forest:5 | Learned a level 2 spell: Sublimation of Blood
119683 | Forest:5 | Reached skill level 1 in Necromancy
120248 | Forest:5 | Reached skill level 5 in Necromancy
120335 | Forest:5 | Noticed Jory
120360 | Forest:5 | Killed Jory
122016 | Forest:5 | Noticed the Enchantress
122028 | Forest:5 | Killed the Enchantress
122040 | Forest:5 | Got a faerie dragon armour
122163 | Forest:5 | Identified the +3 faerie dragon armour {Dam-1} (You took it off the Enchantress on level 5 of the Enchanted Forest)
123815 | D:27     | Entered Level 27 of the Dungeon
123983 | D:27     | Killed Frederick
124030 | D:27     | Reached XP level 26. HP: 151/188 MP: 6/45
124049 | D:26     | Reached skill level 5 in Armour
124475 | D:27     | Noticed Boris
124843 | D:26     | Killed Boris
125104 | D:27     | Found a magical portal.
125111 | WizLab   | Entered a wizard's laboratory
125635 | WizLab   | Gained mutation: Your natural rate of healing is unusually fast. [potion of beneficial mutation]
126187 | Lair:1   | Reached XP level 27. HP: 195/195 MP: 46/46
126685 | D:27     | Noticed Margery
126696 | D:27     | Killed Margery
127222 | Zot:1    | Entered Level 1 of the Realm of Zot
127240 | Zot:1    | Reached skill level 10 in Staves
127306 | Zot:1    | Noticed an orb of fire
127313 | Zot:1    | Killed an orb of fire
128806 | Zot:1    | Reached skill level 15 in Fighting
129294 | Zot:2    | Noticed an orb of fire
129294 | Zot:2    | Gained mutation: Your body is slowly deteriorating. [an orb of fire]
129305 | Zot:2    | Gained mutation: Your magical capacity is low (-10% MP). [an orb of fire]
129308 | Zot:2    | Gained mutation: Your body is deteriorating. [an orb of fire]
129526 | Zot:1    | Killed an orb of fire
130939 | Zot:2    | Noticed an orb of fire
130940 | Zot:2    | Lost mutation: Your mind is acute. (Int +2) [an orb of fire]
131528 | Vaults:2 | Lost mutation: Your body is deteriorating. [potion of cure mutation]
131528 | Vaults:2 | Lost mutation: Your magical capacity is low (-10% MP). [potion of cure mutation]
131930 | D:9      | Bought a potion of cure mutation for 385 gold pieces
131931 | D:9      | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
131931 | D:9      | Lost mutation: Your natural rate of healing is unusually fast. [potion of cure mutation]
131931 | D:9      | Lost mutation: You can translocate small distances at will. [potion of cure mutation]
132915 | Zot:2    | Killed an orb of fire
133120 | Hell     | Entered the Vestibule of Hell
133123 | Hell     | Noticed Geryon
133675 | Hell     | Killed Geryon
134387 | Hell     | Found a gateway to the decaying netherworld of Tartarus.
134463 | Hell     | Found a gateway to the freezing wastes of Cocytus.
134549 | Hell     | Found a gateway to the ashen valley of Gehenna.
134799 | D:25     | Voluntarily entered the Abyss.
135116 | Abyss:1  | Got a polished blowgun
135151 | Abyss:1  | Identified the blowgun "Newtbane" {speed, -Tele +Inv MR+ Dex+1 SInv} (You found it on level 1 of the Abyss)
136031 | Abyss:1  | Found a shattered altar of Ashenzari.
136294 | Abyss:1  | Reached skill level 10 in Armour
136377 | Abyss:1  | Found a deep blue altar of Sif Muna.
136607 | D:25     | Escaped the Abyss
136839 | D:25     | Voluntarily entered the Abyss.
137135 | Abyss:1  | Found a radiant altar of Vehumet.
137224 | Abyss:1  | Noticed an ancient lich
137230 | Abyss:1  | Killed an ancient lich
137572 | Abyss:1  | Learned a level 5 spell: Force Lance
138177 | Abyss:2  | Found a corrupted altar of Lugonu.
138376 | Abyss:3  | Found a corrupted altar of Lugonu.
138432 | Abyss:3  | Found a corrupted altar of Lugonu.
138524 | Abyss:3  | Got an abyssal rune of Zot
138528 | Abyss:3  | Found a corrupted altar of Lugonu.
138792 | D:25     | Escaped the Abyss
139130 | D:24     | Learned a level 6 spell: Iron Shot
139152 | D:24     | Learned a level 4 spell: Dig
139455 | Zot:2    | Reached skill level 1 in Earth Magic
140760 | Zot:3    | Reached skill level 5 in Earth Magic
140991 | Zot:3    | Noticed an orb of fire
141000 | Zot:3    | Killed an orb of fire
143419 | Zot:4    | Noticed an orb of fire
143422 | Zot:4    | Gained mutation: Your body is slowly deteriorating. [an orb of fire]
143425 | Zot:4    | Killed an orb of fire
144653 | D:25     | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
144996 | Tomb:1   | Entered Level 1 of the Tomb of the Ancients
145080 | Tomb:1   | Got an ichor-stained glaive
148645 | Tomb:1   | Got a faintly glowing buckler
148646 | Tomb:1   | Identified the +1 buckler "Clenk" {rC+ Dex+2 Curse} (You found it on level 1 of the Tomb of the Ancients)
154356 | Tomb:1   | Reached skill level 23 in Ice Magic
157191 | Pan      | Entered Pandemonium
157336 | Pan      | Noticed Nuwaesk the pandemonium lord
157340 | Pan      | Killed Nuwaesk the pandemonium lord
158081 | Pan      | Identified the Disquisition on Damaging Flames (You found it in Pandemonium)
158886 | Pan      | Found an exit through the horrors of the Abyss.
160580 | Pan      | Noticed Wopsacej the pandemonium lord
160677 | Pan      | Killed Wopsacej the pandemonium lord
161747 | Pan      | Noticed Xenelebo the pandemonium lord
161751 | Pan      | Killed Xenelebo the pandemonium lord
162011 | Pan      | Got a shimmering sling
162026 | Pan      | Got a demonic rune of Zot
162118 | Pan      | Reached skill level 15 in Shields
162749 | Pan      | Got a steaming quarterstaff
163158 | Pan      | Identified the cursed +4,+2 sling "Keb Nauc" {speed, +Fly rC+ Stlth++} (You found it in Pandemonium)
163550 | Pan      | Noticed Pasoil the pandemonium lord
163560 | Pan      | Killed Pasoil the pandemonium lord
166987 | Pan      | Noticed Ygacizuc the pandemonium lord
167008 | Pan      | Killed Ygacizuc the pandemonium lord
168185 | Pan      | Found an exit through the horrors of the Abyss.
168333 | Pan      | Noticed Qaginaor the pandemonium lord
168345 | Pan      | Killed Qaginaor the pandemonium lord
168345 | Pan      | Reached skill level 24 in Ice Magic
168929 | D:22     | Escaped Pandemonium
169236 | D:21     | Bought a glowing large shield for 240 gold pieces
171762 | Tomb:1   | Reached skill level 10 in Necromancy
173025 | Tomb:3   | Entered Level 3 of the Tomb of the Ancients
174021 | Lair:1   | Learned a level 2 spell: Stoneskin
174425 | Pan      | Entered Pandemonium
174945 | Pan      | Found an exit through the horrors of the Abyss.
175383 | Pan      | Noticed Peurghaki the pandemonium lord
177004 | Pan      | Killed Peurghaki the pandemonium lord
177510 | Pan      | Reached skill level 10 in Earth Magic
178023 | Pan      | Noticed Utoumij the pandemonium lord
178024 | Pan      | Killed Utoumij the pandemonium lord
178468 | D:22     | Escaped Pandemonium
179016 | D:6      | Bought a bread ration for 48 gold pieces
179016 | D:6      | Bought a scroll of enchant weapon I for 66 gold pieces
179646 | Pan      | Entered Pandemonium
180277 | Pan      | Noticed Gado the pandemonium lord
180300 | Pan      | Killed Gado the pandemonium lord
180868 | Pan      | Identified the Compendium of Ice
180876 | Pan      | Got a slimy mace
180877 | Pan      | Identified the +6,+5 mace of Emmidor {venom, rC+ SInv} (You found it in Pandemonium)
181208 | Pan      | Found an exit through the horrors of the Abyss.
182514 | Pan      | Noticed Xaof the pandemonium lord
182520 | Pan      | Killed Xaof the pandemonium lord
183247 | Pan      | Noticed Zatzouge the pandemonium lord
183730 | Pan      | Killed Zatzouge the pandemonium lord
184275 | Pan      | Reached skill level 25 in Conjurations
185564 | Pan      | Got a polished dire flail
185565 | Pan      | Identified the -2,+10 dire flail "Hioga" {drain, +Rage rF+} (You found it in Pandemonium)
188519 | Pan      | Reached skill level 15 in Translocations
188714 | Pan      | Got an ivory long sword
188715 | Pan      | Identified the +1,+4 long sword of Patterns {flame, rF+} (You found it in Pandemonium)
188732 | Pan      | Noticed Rocsaath the pandemonium lord
188817 | Pan      | Killed Rocsaath the pandemonium lord
189321 | Pan      | Noticed Hegu the pandemonium lord
189334 | Pan      | Killed Hegu the pandemonium lord
189939 | Pan      | Reached skill level 15 in Evocations
190663 | Pan      | Noticed Coeseaq the pandemonium lord
190672 | Pan      | Killed Coeseaq the pandemonium lord
192343 | D:22     | Escaped Pandemonium
192640 | Pan      | Entered Pandemonium
192937 | Pan      | Noticed Laifiehege the pandemonium lord
192943 | Pan      | Killed Laifiehege the pandemonium lord
194487 | Pan      | Got a pair of fine boots
194488 | Pan      | Identified the cursed -4 pair of boots "Safur" {Acc+5 Dam+2} (You found it in Pandemonium)
194648 | Pan      | Got a pair of polished gloves
194649 | Pan      | Identified the +2 pair of gloves "Skenostriec" {+Fly Str+2 Dam-2} (You acquired it in Pandemonium)
195235 | Pan      | Got an ichor-stained bow
195236 | Pan      | Identified the +5,+8 bow of Valour {frost, rElec rF+ rC+ MR+} (You found it in Pandemonium)
195559 | Pan      | Noticed Nuph the pandemonium lord
196163 | Pan      | Found an exit through the horrors of the Abyss.
196192 | Pan      | Noticed Qimyetiu the pandemonium lord
196209 | Pan      | Killed Qimyetiu the pandemonium lord
196452 | Pan      | Got a crude whip
196551 | D:22     | Escaped Pandemonium
196552 | D:22     | Identified the +3,+6 whip of Fear {speed, Str+4} (You found it in Pandemonium)
203390 | Tomb:3   | Identified the Tome of Conjuration and Lightness
203396 | Tomb:3   | Got a faintly glowing buckler
203400 | Tomb:3   | Got a brightly glowing lapis lazuli ring
203440 | Tomb:3   | Identified the Reference Book on Beguiling
203471 | Tomb:3   | Identified the +1 buckler "Humyahuq" {rElec rC+} (You found it on level 3 of the Tomb of the Ancients)
203472 | Tomb:3   | Identified the ring "Kogeam" {Hunger- +Blink +Fly rN+ MR++} (You found it on level 3 of the Tomb of the Ancients)
203511 | Tomb:3   | Identified a +3 rod of inaccuracy (9/9) (You found it on level 3 of the Tomb of the Ancients)
203542 | Tomb:3   | Reached skill level 10 in Dodging
203770 | Tomb:3   | Noticed Mara
203782 | Tomb:3   | Killed Mara
204066 | Tomb:3   | Got a golden rune of Zot
204201 | Tomb:3   | Got a warped robe
204214 | Tomb:3   | Identified the +5 robe of the Armoured One {Str+4 Dam+5} (You found it on level 3 of the Tomb of the Ancients)
205395 | Slime:6  | Learned a level 2 spell: Sublimation of Blood
205453 | Slime:6  | Learned a level 7 spell: Borgnjor's Revivification
205874 | Pan      | Entered Pandemonium
206010 | Pan      | Noticed Peuskyg the pandemonium lord
207602 | Pan      | Killed Peuskyg the pandemonium lord
209139 | Pan      | Noticed Beamoiv the pandemonium lord
209140 | Pan      | Killed Beamoiv the pandemonium lord
209543 | Pan      | Found an exit through the horrors of the Abyss.
212030 | Pan      | Noticed Ifytz the pandemonium lord
212037 | Pan      | Killed Ifytz the pandemonium lord
213032 | Pan      | Reached skill level 26 in Ice Magic
213549 | Pan      | Got an ichor-stained robe
213550 | Pan      | Identified the -1 robe of Impressiveness {Int+3} (You found it in Pandemonium)
214503 | Pan      | Entered the realm of Cerebov.
215675 | Pan      | Got a crude robe
215679 | Pan      | Identified the +0 robe of Elyvilon's Envy {Str+1 Int+3} (You took it off a balrug in Pandemonium)
216182 | Pan      | Got a smoking zirconium amulet
216218 | Pan      | Identified the amulet of Sheozex {Gourm rElec rF+} (You took it off a red devil in Pandemonium)
216374 | Pan      | Got a steaming brass ring
216414 | Pan      | Identified the ring of Polytheism {Hunger Dex+5 Int+3} (You took it off a red devil in Pandemonium)
216546 | Pan      | Got a glittering marble ring
216547 | Pan      | Identified the ring "Etwim" {+Inv rN+ AC+2 SInv} (You took it off a red devil in Pandemonium)
217474 | Pan      | Identified a +4 rod of venom (10/10) (You took it off a balrug in Pandemonium)
217536 | Pan      | Noticed Cerebov
217574 | Pan      | Killed Cerebov
217833 | Pan      | Got a fiery rune of Zot
219813 | Pan      | Reached skill level 1 in Charms
219813 | Pan      | Reached skill level 15 in Necromancy
220557 | Pan      | Found a white marble altar of Elyvilon.
220715 | Pan      | Learned a level 8 spell: Death's Door
221217 | Pan      | Reached skill level 5 in Charms
222075 | Pan      | Got a fine jade ring
224158 | Pan      | Identified the ring of Daeby {rPois rF+ rC+ Str+3 Dex+2} (You took it off a daeva in Pandemonium)
225327 | Pan      | Reached skill level 10 in Charms
225877 | Pan      | Noticed Shrioreg the pandemonium lord
225880 | Pan      | Killed Shrioreg the pandemonium lord
226748 | Pan      | Got a slimy broad axe
226749 | Pan      | Identified the cursed -2,-5 broad axe of Joyful Slaughter {chop, Dex+3} (You found it in Pandemonium)
226820 | Pan      | Noticed Xeajycw the pandemonium lord
226829 | Pan      | Killed Xeajycw the pandemonium lord
227940 | Pan      | Noticed Skiep the pandemonium lord
228163 | Pan      | Killed Skiep the pandemonium lord
230451 | Pan      | Found an exit through the horrors of the Abyss.
231282 | Pan      | Noticed Zodduk the pandemonium lord
231304 | Pan      | Killed Zodduk the pandemonium lord
231580 | Pan      | Took an exit into the Abyss.
231580 | Abyss:1  | Escaped into the Abyss
231632 | D:22     | Escaped the Abyss
232340 | Forest:5 | Got a silk robe
232341 | Forest:5 | Identified the +0 robe of the Ten Wishes {Str-2 Dex+1} (You took it off a spriggan on level 5 of the Enchanted Forest)
232691 | Pan      | Entered the realm of Gloorx Vloq.
232691 | Pan      | Entered Pandemonium
234203 | Pan      | Reached skill level 15 in Charms
234486 | Pan      | Noticed Gloorx Vloq
234742 | Pan      | Killed Gloorx Vloq
235378 | Pan      | Got a dark rune of Zot
236050 | Pan      | Gained mutation: Space occasionally distorts in your vicinity. [a cacodemon]
236811 | Pan      | Gained mutation: You have large cloven feet. [a cacodemon]
236990 | Pan      | Noticed Schigh the pandemonium lord
236993 | Pan      | Killed Schigh the pandemonium lord
237418 | D:22     | Escaped Pandemonium
237421 | D:22     | Lost mutation: You have large cloven feet. [potion of cure mutation]
237421 | D:22     | Lost mutation: Space occasionally distorts in your vicinity. [potion of cure mutation]
237424 | Pan      | Entered the realm of Lom Lobon.
237424 | Pan      | Entered Pandemonium
239202 | Pan      | Noticed Lom Lobon
239276 | Pan      | Killed Lom Lobon
239642 | Pan      | Got a magical rune of Zot
239748 | Pan      | Entered the realm of Mnoleg.
239781 | Pan      | Found an exit through the horrors of the Abyss.
241007 | Pan      | Noticed Mnoleg
241029 | Pan      | Killed Mnoleg
242094 | Pan      | Got a glowing rune of Zot
243960 | Pan      | Noticed Plais the pandemonium lord
243969 | Pan      | Killed Plais the pandemonium lord
244815 | D:22     | Escaped Pandemonium
244824 | Pan      | Entered Pandemonium
245028 | Pan      | Found an exit through the horrors of the Abyss.
245488 | Pan      | Got a polished quarterstaff
245766 | Pan      | Noticed Pecraob the pandemonium lord
245772 | Pan      | Killed Pecraob the pandemonium lord
246086 | D:22     | Escaped Pandemonium
246087 | D:22     | Identified the +8,+9 quarterstaff "Liajar" {crush, +Blink +Fly rN+} (You found it in Pandemonium)
246092 | Pan      | Entered Pandemonium
246132 | Pan      | Noticed Tweesy the pandemonium lord
246135 | Pan      | Killed Tweesy the pandemonium lord
247487 | Pan      | Noticed Satwane the pandemonium lord
247536 | Pan      | Killed Satwane the pandemonium lord
249725 | Pan      | Found an exit through the horrors of the Abyss.
250053 | Pan      | Noticed Zaorhet the pandemonium lord
250092 | Pan      | Killed Zaorhet the pandemonium lord
251033 | Pan      | Noticed Xoudoyzo the pandemonium lord
251054 | Pan      | Killed Xoudoyzo the pandemonium lord
252490 | Pan      | Got a distressingly furry ring mail
252491 | Pan      | Identified the cursed +5 ring mail of the Snake Pit {MR+ Acc+6} (You found it in Pandemonium)
252979 | Pan      | Noticed Trudayq the pandemonium lord
252982 | Pan      | Killed Trudayq the pandemonium lord
254030 | Pan      | Noticed Ignacio
254040 | Pan      | Killed Ignacio
254215 | Pan      | Found a gateway to a ziggurat.
254288 | Pan      | You paid a toll of 4470 gold to enter a ziggurat.
254288 | Zig:1    | Entered Level 1 of a ziggurat
254398 | Zig:2    | Entered Level 2 of a ziggurat
254500 | Zig:3    | Entered Level 3 of a ziggurat
254630 | Zig:4    | Entered Level 4 of a ziggurat
254655 | Zig:4    | Identified a +1 rod of inaccuracy (11/11) (You found it on level 4 of a ziggurat)
254778 | Zig:5    | Entered Level 5 of a ziggurat
254870 | Zig:6    | Entered Level 6 of a ziggurat
254958 | Zig:6    | Got a distressingly furry robe
254961 | Zig:6    | Identified the cursed -2 robe of Somewhere Else {Dex+3 Int-5 Curse} (You found it on level 6 of a ziggurat)
255002 | Zig:7    | Entered Level 7 of a ziggurat
255013 | Zig:7    | Noticed an ancient lich
255033 | Zig:7    | Killed an ancient lich
255262 | Zig:8    | Entered Level 8 of a ziggurat
255513 | Zig:8    | Reached skill level 27 in Ice Magic
255631 | Zig:9    | Entered Level 9 of a ziggurat
255649 | Zig:9    | Noticed an ancient lich
255652 | Zig:9    | Killed an ancient lich
255656 | Zig:9    | Noticed an ancient lich
255657 | Zig:9    | Killed an ancient lich
255715 | Zig:9    | Identified the Compendium of Cloudy Intoxication
255824 | Zig:10   | Entered Level 10 of a ziggurat
256172 | Zig:10   | Identified Sif Muna's Almanac of Creative Fire
256222 | Zig:11   | Entered Level 11 of a ziggurat
256642 | Zig:11   | Identified a cursed +9 rod of the swarm (9/9) (You found it on level 11 of a ziggurat)
256660 | Zig:11   | Got a dazzling ring mail
256661 | Zig:11   | Identified the +0 ring mail "Ritesh" {MR++ SInv Stlth++} (You found it on level 11 of a ziggurat)
256671 | Zig:12   | Entered Level 12 of a ziggurat
257039 | Zig:12   | Identified a +2 rod of the swarm (12/12) (You found it on level 12 of a ziggurat)
257083 | Zig:13   | Entered Level 13 of a ziggurat
257339 | Zig:13   | Identified the Tome of Confrontation
257361 | Zig:13   | Got a smoking scale mail
257364 | Zig:13   | Got a transparent ring mail
257365 | Zig:13   | Identified the +3 ring mail of the Beginning {+Blink} (You found it on level 13 of a ziggurat)
257365 | Zig:13   | Identified the +0 scale mail of Benevolence {Str+2 Int+1} (You found it on level 13 of a ziggurat)
257398 | Zig:14   | Entered Level 14 of a ziggurat
257793 | Zig:14   | Reached skill level 5 in Stealth
258052 | Zig:14   | Got a slimy silver ring
258057 | Zig:14   | Got an ominously black robe
258075 | Zig:14   | Identified the cursed -5 robe "Strialiwk" {rF+} (You found it on level 14 of a ziggurat)
258093 | Zig:14   | Identified the ring "Vokke" {+/*Tele Dex+4 Stlth+} (You found it on level 14 of a ziggurat)
258210 | Zig:15   | Entered Level 15 of a ziggurat
258520 | Zig:15   | Got a pair of jewelled boots
258524 | Zig:15   | Identified the -3 pair of boots of the Bells {+Blink Dam+4} (You acquired it on level 15 of a ziggurat)
258569 | Zig:15   | Identified a +0 rod of demonology (14/14) (You found it on level 15 of a ziggurat)
258597 | Zig:16   | Entered Level 16 of a ziggurat
258933 | Zig:16   | Got a warped bronze amulet
259065 | Zig:17   | Entered Level 17 of a ziggurat
259127 | Zig:17   | Paralysed by accursed screaming for 1 turns
259132 | Zig:17   | Paralysed by accursed screaming for 2 turns
259627 | Zig:17   | Identified a +2 dwarven cloak of preservation (You found it on level 17 of a ziggurat)
259668 | Zig:17   | Identified the amulet "Hoal" {Gourm +Inv rPois rN+ Dam-4 Stlth++} (You found it on level 16 of a ziggurat)
259681 | Zig:18   | Entered Level 18 of a ziggurat
260265 | Zig:18   | Got a brightly glowing crystal amulet
260270 | Zig:18   | Got a bloodstained robe
260292 | Zig:18   | Identified the +1 robe "Jirio" {+Blink Acc-3} (You found it on level 18 of a ziggurat)
260388 | Zig:19   | Entered Level 19 of a ziggurat
260732 | Zig:19   | Reached skill level 15 in Armour
261233 | Zig:19   | Identified a +5 rod of striking (9/9) (You found it on level 19 of a ziggurat)
261249 | Zig:19   | Reached skill level 15 in Dodging
261321 | Zig:19   | Got a faintly glowing short sword
261334 | Zig:19   | Got a crude leather armour
261348 | Zig:19   | Identified the cursed -1 leather armour of Crawling {rPois SInv} (You found it on level 19 of a ziggurat)
261393 | Zig:20   | Entered Level 20 of a ziggurat
261424 | Zig:20   | Noticed an ancient lich
261427 | Zig:20   | Killed an ancient lich
261445 | Zig:20   | Noticed an ancient lich
261447 | Zig:20   | Noticed an ancient lich
261460 | Zig:20   | Noticed an ancient lich
261491 | Zig:20   | Noticed an ancient lich
261494 | Zig:20   | Killed an ancient lich
261499 | Zig:20   | Noticed an ancient lich
261499 | Zig:20   | Killed an ancient lich
261506 | Zig:20   | Killed an ancient lich
261506 | Zig:20   | Killed an ancient lich
261521 | Zig:20   | Killed an ancient lich
261521 | Zig:20   | Gained mutation: You are weak. (Str -2) [a cacodemon]
261814 | Zig:20   | Identified a +4 rod of demonology (11/11) (You found it on level 20 of a ziggurat)
261817 | Zig:20   | Got a polished cloak
261828 | Zig:20   | Identified the -4 cloak of Hucaciv {rElec rPois} (You found it on level 20 of a ziggurat)
261873 | Zig:20   | Got a glittering wooden ring
261885 | Zig:20   | Identified the ring of the Serpent {rPois Dex+6 SInv} (You found it on level 20 of a ziggurat)
261929 | Zig:21   | Entered Level 21 of a ziggurat
262029 | Zig:21   | Noticed an ancient lich
262037 | Zig:21   | Killed an ancient lich
262191 | Zig:21   | Noticed an ancient lich
262198 | Zig:21   | Killed an ancient lich
262374 | Zig:21   | Noticed an ancient lich
262380 | Zig:21   | Killed an ancient lich
262483 | Zig:21   | Noticed an ancient lich
262492 | Zig:21   | Killed an ancient lich
262757 | Zig:21   | Got a flickering bronze ring
262781 | Zig:21   | Got an aquamarine-studded scale mail
262786 | Zig:21   | Identified Vimow's Papyrus of the Voyage
262798 | Zig:21   | Got an iridescent morningstar
262805 | Zig:21   | Got a transparent spear
262821 | Zig:21   | Identified the ring "Naroommo" {rC- Dex+2 Int+2} (You found it on level 21 of a ziggurat)
262823 | Zig:21   | Identified the +6 scale mail of the Eight Ghosts {rC+ Acc+4} (You found it on level 21 of a ziggurat)
262825 | Zig:21   | Identified the cursed +0,-1 spear of the Empty Page {pierce, Str+3 Dex+2 Int+2} (You found it on level 21 of a ziggurat)
262825 | Zig:21   | Identified the cursed -5,-5 morningstar "Orb Guardian's Death" {flame, rC++} (You found it on level 21 of a ziggurat)
263022 | Zig:22   | Entered Level 22 of a ziggurat
263814 | Zig:22   | XOM: god gift: wand of magic darts {god gift}
263818 | Zig:22   | Identified the Reference Book on Burning Damage Dealing
263854 | Zig:22   | Got a blackened short sword
263861 | Zig:22   | Identified the +5,+4 short sword of Integrity {venom, +Fly rC++} (You found it on level 22 of a ziggurat)
263905 | Zig:23   | Entered Level 23 of a ziggurat
264821 | Zig:23   | Identified Skiroon's Guide on Unholy Aid
264828 | Zig:23   | Identified Sif Muna's Tome of Aid and Translocation
264858 | Zig:23   | Got a dazzling short sword
264859 | Zig:23   | Identified the short sword of the Beginning {slice, rF++} (You found it on level 23 of a ziggurat)
264928 | Zig:24   | Entered Level 24 of a ziggurat
264956 | Zig:24   | Noticed an ancient lich
264987 | Zig:24   | Killed an ancient lich
265017 | Zig:24   | Noticed an ancient lich
265023 | Zig:24   | Killed an ancient lich
265029 | Zig:24   | Noticed an ancient lich
265031 | Zig:24   | Noticed an ancient lich
265033 | Zig:24   | Noticed an ancient lich
265034 | Zig:24   | Noticed an ancient lich
265038 | Zig:24   | Noticed an ancient lich
265044 | Zig:24   | Noticed an ancient lich
265045 | Zig:24   | Noticed an ancient lich
265049 | Zig:24   | Noticed an ancient lich
265067 | Zig:24   | Got an ancient platinum ring
265080 | Pan      | Gained mutation: You have a fast metabolism. [mutagenic glow]
265134 | Pan      | Gained mutation: You heal slowly. [mutagenic glow]
265286 | Pan      | Lost mutation: You are weak. (Str -2) [potion of cure mutation]
265286 | Pan      | Lost mutation: You have a fast metabolism. [potion of cure mutation]
265286 | Pan      | Lost mutation: You heal slowly. [potion of cure mutation]
265480 | Pan      | Identified the ring "Nyptebas" {Wiz rF+ rC+ Str-2 Acc+4} (You found it on level 24 of a ziggurat)
265973 | Pan      | Noticed Bolyxeoq the pandemonium lord
265980 | Pan      | Killed Bolyxeoq the pandemonium lord
266553 | Pan      | Got a sparkling ivory ring
266560 | Pan      | Identified the ring "Wyhagg" {Dex-1 SInv} (You found it in Pandemonium)
266906 | Pan      | Got a slimy brass ring
266911 | Pan      | Identified the ring "Smideemu" {rN+ Str+3 Dex-3} (You took it off a red devil in Pandemonium)
266990 | Pan      | Noticed Acusiv the pandemonium lord
266999 | Pan      | Killed Acusiv the pandemonium lord
267130 | D:22     | Escaped Pandemonium
267862 | Geh:1    | Entered Level 1 of Gehenna
267871 | Geh:1    | Paralysed by the effects of Hell for 7 turns
268650 | Geh:2    | Paralysed by a lich for 7 turns
271509 | Dis:1    | Entered Level 1 of the Iron City of Dis
274539 | Geh:7    | Entered Level 7 of Gehenna
274659 | Geh:7    | Paralysed by the effects of Hell for 3 turns
275823 | Geh:7    | Paralysed by the effects of Hell for 7 turns
276087 | Geh:7    | Noticed Asmodeus
276188 | Geh:7    | Killed Asmodeus
276210 | Geh:7    | Got an obsidian rune of Zot
276259 | Geh:7    | Got a fine spear
276454 | D:22     | Learned a level 8 spell: Necromutation
276661 | Dis:1    | Reached skill level 1 in Transmutations
277842 | Dis:6    | Reached skill level 5 in Transmutations
278571 | Tar:1    | Entered Level 1 of Tartarus
279702 | Tar:2    | Reached skill level 10 in Transmutations
281442 | Tar:5    | Cast into the Abyss (reaper)
281698 | Tar:5    | Escaped the Abyss
281847 | Pan      | Entered Pandemonium
282286 | Pan      | Noticed Mebruerupi the pandemonium lord
282290 | Pan      | Killed Mebruerupi the pandemonium lord
283220 | Pan      | Found an exit through the horrors of the Abyss.
283323 | Pan      | Noticed Bimovy the pandemonium lord
283326 | Pan      | Killed Bimovy the pandemonium lord
283399 | Pan      | Got a crystal sling
283965 | Pan      | Identified the +4,+4 sling of Bethan {venom, rElec MR++ Str+1} (You found it in Pandemonium)
284034 | Pan      | Reached skill level 15 in Transmutations
284257 | Pan      | Noticed Shriroegi the pandemonium lord
284261 | Pan      | Killed Shriroegi the pandemonium lord
284545 | Pan      | Got a brightly glowing trident
284799 | Pan      | Identified the cursed +5,+3 trident of Fate {freeze, +Inv rF+} (You found it in Pandemonium)
285055 | Pan      | Found an exit through the horrors of the Abyss.
285695 | Pan      | Noticed Kuyhur the pandemonium lord
285699 | Pan      | Killed Kuyhur the pandemonium lord
285949 | Pan      | Took an exit into the Abyss.
285949 | Abyss:1  | Escaped into the Abyss
285949 | Abyss:1  | Found a corrupted altar of Lugonu.
286004 | D:22     | Escaped the Abyss
286362 | Dis:7    | Entered Level 7 of the Iron City of Dis
287776 | Dis:7    | Paralysed by the effects of Hell for 3 turns
288972 | Dis:7    | Noticed the Serpent of Hell
288980 | Dis:7    | Killed the Serpent of Hell
289302 | Dis:7    | Noticed Dispater
289325 | Dis:7    | Killed Dispater
289396 | Dis:7    | Got an iron rune of Zot
289781 | Dis:7    | Reached skill level 10 in Stealth
290647 | Hell     | Identified the spear of the Dragonfly {speed, rC+ Int+2} (You found it on level 7 of Gehenna)
290841 | Tar:3    | Paralysed by the effects of Hell for 2 turns
292250 | Tar:7    | Entered Level 7 of Tartarus
294072 | Tar:7    | Noticed Ereshkigal
294077 | Tar:7    | Killed Ereshkigal
294113 | Tar:7    | Got a bone rune of Zot
294832 | Coc:1    | Entered Level 1 of Cocytus
295203 | Coc:3    | Reached skill level 15 in Earth Magic
295989 | Coc:7    | Entered Level 7 of Cocytus
296709 | Coc:7    | Noticed Antaeus
299502 | Coc:7    | Killed Antaeus
299538 | Coc:7    | Got an icy rune of Zot
299563 | Coc:7    | Got a smoking long sword
299564 | Coc:7    | Identified the cursed long sword of Blood-Lust {slice, -Tele +Rage +Inv rC++ Str-1 Dex-2 Int+3} (You found it on level 7 of Cocytus)
303064 | Zot:5    | Entered Level 5 of the Realm of Zot
303295 | Zot:5    | Identified a +2 pair of dwarven boots of running (You found it on level 7 of Cocytus)
303479 | Zot:5    | Reached skill level 27 in Spellcasting
303582 | Zot:5    | Noticed an ancient lich
303592 | Zot:5    | Killed an ancient lich
303633 | Zot:5    | Noticed an ancient lich
303640 | Zot:5    | Killed an ancient lich
303666 | Zot:5    | Noticed an orb of fire
303700 | Zot:5    | Killed an orb of fire
303704 | Zot:5    | Noticed an ancient lich
303706 | Zot:5    | Killed an ancient lich
303721 | Zot:5    | Noticed an orb of fire
303728 | Zot:5    | Noticed an orb of fire
303729 | Zot:5    | Gained mutation: You occasionally shout uncontrollably. [an orb of fire]
303734 | Zot:5    | Gained mutation: You heal slowly. [an orb of fire]
303745 | Zot:5    | Gained mutation: You are frail (-10% HP). [an orb of fire]
303747 | Zot:5    | Gained mutation: Your magical capacity is low (-10% MP). [an orb of fire]
303755 | Zot:5    | Gained mutation: You cover ground slowly. [an orb of fire]
303757 | Zot:5    | Killed an orb of fire
303763 | Zot:5    | Gained mutation: You cover ground very slowly. [an orb of fire]
303770 | Zot:5    | Killed an orb of fire
304061 | D:22     | Lost mutation: You cover ground very slowly. [potion of cure mutation]
304061 | D:22     | Lost mutation: You heal slowly. [potion of cure mutation]
304061 | D:22     | Lost mutation: You are frail (-10% HP). [potion of cure mutation]
304061 | D:22     | Lost mutation: Your magical capacity is low (-10% MP). [potion of cure mutation]
304061 | D:22     | Lost mutation: You occasionally shout uncontrollably. [potion of cure mutation]
304062 | D:22     | Lost mutation: You cover ground slowly. [potion of cure mutation]
304491 | Zot:5    | Noticed an orb of fire
304562 | Zot:5    | Killed an orb of fire
304919 | Zot:5    | Noticed an ancient lich
304922 | Zot:5    | Killed an ancient lich
305166 | Zot:5    | Got the Orb of Zot
305913 | D:$      | Escaped with the Orb!


This is my first DS win with more than 3 runes, and my first ice elementalist with 15 runes, so I count it as awesome, even if it was >300K turns.
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Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 28th September 2013, 02:02

Re: YAVP: DSIE^Veh, Slow as heck 15 runer!

I had both DDoor and Borg's castable for like 150K turns, and never cast either one. Necromutation I used pretty much as an alternative to food, and to make swapping amulets (between clarity and rMut) not required. Kinda silly.
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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 28th September 2013, 02:13

Re: YAVP: DSIE^Veh, Slow as heck 15 runer!

Congratulations! Long live Necromutation :)

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Saturday, 28th September 2013, 05:25

Re: YAVP: DSIE^Veh, Slow as heck 15 runer!

Congrats, but how did you manage to have this turn count? My first 15-rune win with 2-zigs(DEWz firestormer) took 220k turns and I was quite relaxed and didn't even think about turns or hurrying.

Ziggurat Zagger

Posts: 6454

Joined: Tuesday, 30th October 2012, 19:06

Post Saturday, 28th September 2013, 07:38

Re: YAVP: DSIE^Veh, Slow as heck 15 runer!

Let's see if I can tell the story:
  Code:
Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Tasper, the Demonspawn Ice Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   217 | D:1      | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry]
  1104 | D:1      | Reached skill level 1 in Shields
I found a buckler on D1, nice eh?
  Code:
  2743 | D:3      | Gained mutation: You are mostly covered in iridescent scales (AC +6). [demonic ancestry]
  3645 | D:3      | Gained mutation: You can steal the life force of nearby defeated enemies. [demonic ancestry]
  5024 | D:4      | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry]
  5024 | D:4      | Reached XP level 8. HP: 52/52 MP: 11/14
  6325 | D:5      | Bought a +2 robe of the Archmagi for 315 gold pieces
  6430 | D:6      | Identified the amulet of the Princeling {rCorr Str+1 Dex+2 Stlth} (You found it on level 5 of the Dungeon)
I used that amulet for a *long* time before I found another one
  Code:
  7538 | D:7      | Found a staircase to the Ecumenical Temple.
  7558 | D:7      | Reached XP level 9. HP: 55/57 MP: 17/19
  7581 | Temple   | Entered the Ecumenical Temple
  7637 | Temple   | Became a worshipper of Vehumet
Notice I'm at 7600 turns already, a lot of that is drawing critters away and beating them up solo (faced several uniques by this point)
  Code:
11321 | D:10     | Gained mutation: You have a pair of antennae on your head. [demonic ancestry]
11321 | D:10     | Reached XP level 11. HP: 29/72 MP: 24/24
11579 | D:10     | Acquired Vehumet's second power
No helmets for me...
  Code:
11590 | D:10     | Noticed a hill giant
12190 | D:11     | Learned a level 6 spell: Freezing Cloud
I love that spell
  Code:
13972 | D:12     | Acquired Vehumet's third power
14343 | D:12     | Offered knowledge of Iskenderun's Battlesphere by Vehumet.
14366 | D:12     | Learned a level 4 spell: Iskenderun's Battlesphere
also excellent
  Code:
15193 | D:11     | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry]
15193 | D:11     | Reached XP level 12. HP: 23/78 MP: 12/26
Hm, nightstalker on a long range blaster mage is a little annoying as I discovered later.
  Code:
17310 | D:13     | Reached skill level 13 in Ice Magic
17344 | Lair:1   | Entered Level 1 of the Lair of Beasts
Holy moly that's a late lair
  Code:
20567 | Lair:3   | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
20979 | D:9      | Bought a book of Ice for 910 gold pieces
20987 | D:9      | Learned a level 6 spell: Bolt of Cold
Finally saved enough money to go back and buy that book, 20K turns and I'm only on lair:3
  Code:
23319 | Lair:5   | Reached skill level 1 in Staves
23319 | Lair:5   | Reached skill level 1 in Evocations
Got my staff of cold
  Code:
26431 | Lair:8   | Entered Level 8 of the Lair of Beasts
26471 | Lair:8   | Reached skill level 14 in Ice Magic
28288 | Lair:1   | Learned a level 4 spell: Summon Ice Beast
28465 | Lair:8   | Reached skill level 15 in Ice Magic
29757 | Orc:1    | Entered Level 1 of the Orcish Mines
I find that ice beast and freezing cloud is just too awesome in combination, add bolt of cold on top and it's a cold party!
  Code:
36383 | Orc:4    | Bought a pair of smoking boots for 175 gold pieces
36388 | Orc:4    | Identified the cursed +2 pair of boots of Criest {rPois rC+ Str+3} (You bought it in a shop on level 4 of the Orcish Mines)
These boots were a long-used nice thing
  Code:
36797 | D:13     | Bought a wand of heal wounds (4) for 864 gold pieces
36876 | D:14     | Entered Level 14 of the Dungeon
Nice purchase! However I'm at nearly 37K turns to get done with Orc and move on to more D
  Code:
42254 | D:17     | Offered knowledge of Ice Storm by Vehumet.
42254 | D:17     | Offered knowledge of Shatter by Vehumet.
42254 | D:17     | Offered knowledge of Chain Lightning by Vehumet.
43071 | D:18     | Reached skill level 16 in Ice Magic
And finally I top out Veh's piety
  Code:
44098 | D:19     | Found a staircase to the Vaults.
44847 | Swamp:1  | Entered Level 1 of the Swamp
49389 | Swamp:2  | Killed Wiglaf
53683 | Swamp:5  | Got a decaying rune of Zot
54298 | Spider:1 | Entered Level 1 of the Spider Nest
57183 | Spider:3 | Reached XP level 18. HP: 89/118 MP: 29/38
57542 | Spider:3 | Noticed Arachne
57550 | Spider:3 | Killed Arachne
58216 | Spider:4 | Noticed Frances
58227 | Spider:4 | Killed Frances
61959 | Spider:5 | Got a gossamer rune of Zot
Seems like odd timing I know, but I had decided to go back to the lair for picking up some scrolls/potions so I decided to do swamp/spider while I was there
  Code:
64528 | Trove    | Entered a treasure trove
It's telling that I didn't get much interesting out of this trove, I think it was a scroll trove or something
  Code:
67390 | D:19     | Gained mutation: You are completely attuned to the shadows. [demonic ancestry]
67390 | D:19     | Reached XP level 19. HP: 121/129 MP: 39/39
67789 | D:19     | Reached skill level 10 in Shields
I decided I needed to work on upgrading to a regular shield
  Code:
70074 | Vaults:1 | Gained mutation: You can translocate small distances at will. [potion of beneficial mutation]
82045 | Vaults:4 | Reached skill level 20 in Ice Magic
70K turns to *start* on vaults, 10K to do levels 1-4 of vault, I spend a lot of time resting.
  Code:
82662 | D:20     | Entered Level 20 of the Dungeon
83822 | D:21     | Reached XP level 21. HP: 136/142 MP: 9/40
90965 | D:26     | Reached XP level 22. HP: 145/149 MP: 41/41
92630 | D:26     | Killed an ancient lich
92674 | D:26     | Identified the +1 leather armour "Mautunli" {rF+ rN+ Curse} (You found it on level 26 of the Dungeon)
The rest of the Dungeon was pretty uneventful
  Code:
93347 | Elf:3    | Entered Level 3 of the Elven Halls
95458 | Elf:3    | Got a bloodstained quarterstaff
95934 | Lair:1   | Identified a +2 rod of striking (9/9) (You found it on level 3 of the Elven Halls)
Elf was easier than I expect it to be,actually
  Code:
97117 | Vaults:5 | Entered Level 5 of the Vaults
97346 | Vaults:5 | Reached XP level 23. HP: 155/155 MP: 27/41
99720 | Vaults:5 | Got a silver rune of Zot
99735 | Vaults:5 | Got a brightly glowing cloak
99739 | Vaults:5 | Identified the +1 cloak of Qeamukin {rElec MR++ Dex+2} (You acquired it on level 5 of the Vaults)
102983 | Vaults:5 | Identified the ring "Extats" {cTele Int+4} (You took it off a yaktaur captain on level 5 of the Vaults)
I could have left vaults:5 much earlier than I did, but I wanted to check for goodies, note at this point I was still wearing the rCorr amulet from above, and a ring of ice and a... +6 dex ring I think, because I hadn't found anything more useful. So..
  Code:
103535 | Slime:1  | Entered Level 1 of the Pits of Slime
107548 | Slime:6  | Noticed the royal jelly
107597 | Slime:6  | Killed the royal jelly
108356 | Slime:6  | Got a slimy rune of Zot
108381 | Slime:6  | Identified the ring "Giawkod" {AC+3 Str+3 Dex+2} (You found it on level 6 of the Pits of Slime)
108381 | Slime:6  | Identified the amulet "Skuwni" {rMut rPois rN+ Str-2 Acc+1} (You found it on level 5 of the Vaults)
These were the most interesting things I found in slime, not exciting.
  Code:
109347 | Vaults:5 | Learned a level 5 spell: Phase Shift
109372 | Vaults:5 | Reached skill level 1 in Translocations
So sometimes I realize that a spell I actually *do* want to memorize is in one of those books I left behind, so I do some extra trekking
  Code:
109932 | Forest:1 | Entered Level 1 of the Enchanted Forest
110334 | Forest:1 | Learned a level 7 spell: Controlled Blink
110585 | Forest:1 | Reached skill level 5 in Translocations
110986 | Forest:1 | Noticed Aizul
110993 | Forest:1 | Killed Aizul
111478 | Forest:1 | Noticed Donald
111485 | Forest:1 | Killed Donald
112882 | Forest:2 | Reached skill level 10 in Translocations
115937 | Forest:3 | Reached XP level 25. HP: 170/170 MP: 29/45
118674 | Forest:4 | Reached skill level 10 in Evocations
119269 | Forest:4 | Reached skill level 10 in Fighting
119471 | Forest:5 | Entered Level 5 of the Enchanted Forest
119593 | Forest:5 | Learned a level 2 spell: Sublimation of Blood
119683 | Forest:5 | Reached skill level 1 in Necromancy
120248 | Forest:5 | Reached skill level 5 in Necromancy
120335 | Forest:5 | Noticed Jory
120360 | Forest:5 | Killed Jory
122016 | Forest:5 | Noticed the Enchantress
122028 | Forest:5 | Killed the Enchantress
122040 | Forest:5 | Got a faerie dragon armour
122163 | Forest:5 | Identified the +3 faerie dragon armour {Dam-1} (You took it off the Enchantress on level 5 of the Enchanted Forest)
Forest doesn't seem as tedious to me as a lot of other people, I think I might have an excessive tolerance for it though.
  Code:
123815 | D:27     | Entered Level 27 of the Dungeon
124030 | D:27     | Reached XP level 26. HP: 151/188 MP: 6/45
125111 | WizLab   | Entered a wizard's laboratory
126696 | D:27     | Killed Margery
I don't know why I like to save D:27 for later, but I do, in this case WuCad Mu's Wizlab was wating for me, I couldn't have done it without sub blood online, at 127K turns before Zot
  Code:
127222 | Zot:1    | Entered Level 1 of the Realm of Zot
Did Zot 1 and part of 2, picked up some bad mutations for OOF's (Even with rMut amulet) but I also had cure mutation potions waiting (Had a total of like 6 this game, which was good luck for me, but I decided I needed to come back with a different set of equipment and some non-ice damage
  Code:
133120 | Hell     | Entered the Vestibule of Hell
133675 | Hell     | Killed Geryon
This was relatively easy, ice spells work great in the vestibule, although I expect I could've done it faster
  Code:
134799 | D:25     | Voluntarily entered the Abyss.
135116 | Abyss:1  | Got a polished blowgun
138524 | Abyss:3  | Got an abyssal rune of Zot
138528 | Abyss:3  | Found a corrupted altar of Lugonu.
138792 | D:25     | Escaped the Abyss
4K turns for an abyss run isn't bad.
  Code:
139130 | D:24     | Learned a level 6 spell: Iron Shot
Picked up some non ice damage
  Code:
143425 | Zot:4    | Killed an orb of fire
This made the clearing the rest of Zot:2-4 much easier
  Code:
144996 | Tomb:1   | Entered Level 1 of the Tomb of the Ancients
154356 | Tomb:1   | Reached skill level 23 in Ice Magic
157191 | Pan      | Entered Pandemonium
162026 | Pan      | Got a demonic rune of Zot
168929 | D:22     | Escaped Pandemonium
This needed a little explanation, I started on Tomb, but Iron shot wasn't high enough yet, and the cold damage was too slow so I switched to working on Pan for a while got a demonic rune and came back when I had a more reliable iron shot. I *know* I can kill greater mummies with ice storm, however doing so brings the whole house down on you, and I have to let things get close to me before I can use Ice storm anyway (because of my 5 tile LOS from nightstalker) so it's to my advantage to kill just a couple things at a time here with a smaller spell
  Code:
173025 | Tomb:3   | Entered Level 3 of the Tomb of the Ancients
Returned only to discover that I was running out of food, the "slow and steady" method, while very effective, is not very turn-efficient, clearing the entry party for Tomb:3 took so long that I got down to 2 rations, so I...
  Code:
174425 | Pan      | Entered Pandemonium
196452 | Pan      | Got a crude whip
196551 | D:22     | Escaped Pandemonium
Went back to Pan for an extended trip, and *didn't find jack* rune-wise, but at least I left with plenty of food, This was a painfully long trek that didn't really accomplish anything exciting other than giving me exp and food, but when I got back I could finally finish the Tombs.
  Code:
203390 | Tomb:3   | Identified the Tome of Conjuration and Lightness
204066 | Tomb:3   | Got a golden rune of Zot
After a little running around to change up my spells and some equipment it was off to Pan, to get those pesky runes.
  Code:
205874 | Pan      | Entered Pandemonium
214503 | Pan      | Entered the realm of Cerebov.
217536 | Pan      | Noticed Cerebov
217574 | Pan      | Killed Cerebov
217833 | Pan      | Got a fiery rune of Zot
That's 1/4, ice storm is very good against Cerebov
  Code:
224158 | Pan      | Identified the ring of Daeby {rPois rF+ rC+ Str+3 Dex+2} (You took it off a daeva in Pandemonium)
I landed on a holy pan level, and as a Demonspawn I kinda felt like this level was not for me, ultimately I did most of the outlier areas and possibly could've taken out the whole level, but since I still had like 6 cure mutation potions back in D I wasn't too concerned about the rewards, so I finally decided to skip the hard bits of the level and motor on...
  Code:
232691 | Pan      | Entered the realm of Gloorx Vloq.
234742 | Pan      | Killed Gloorx Vloq
235378 | Pan      | Got a dark rune of Zot
Alright 2/4 Pan runes, man Pan is taking a long time this trek...
  Code:
237424 | Pan      | Entered the realm of Lom Lobon.
239276 | Pan      | Killed Lom Lobon
239642 | Pan      | Got a magical rune of Zot
239748 | Pan      | Entered the realm of Mnoleg.
241029 | Pan      | Killed Mnoleg
242094 | Pan      | Got a glowing rune of Zot
And finally done... Just shy of 100K turns from when I entered Pan the first time. Ugh. Now I just need to leave
  Code:
254030 | Pan      | Noticed Ignacio
254040 | Pan      | Killed Ignacio
Um, I'm sure there's an exit around here somewhere...
  Code:
254215 | Pan      | Found a gateway to a ziggurat.
254288 | Pan      | You paid a toll of 4470 gold to enter a ziggurat.
254288 | Zig:1    | Entered Level 1 of a ziggurat
264928 | Zig:24   | Entered Level 24 of a ziggurat
264956 | Zig:24   | Noticed an ancient lich
264987 | Zig:24   | Killed an ancient lich
265017 | Zig:24   | Noticed an ancient lich
265023 | Zig:24   | Killed an ancient lich
265029 | Zig:24   | Noticed an ancient lich
265031 | Zig:24   | Noticed an ancient lich
265033 | Zig:24   | Noticed an ancient lich
265034 | Zig:24   | Noticed an ancient lich
265038 | Zig:24   | Noticed an ancient lich
265044 | Zig:24   | Noticed an ancient lich
265045 | Zig:24   | Noticed an ancient lich
265049 | Zig:24   | Noticed an ancient lich
Getting mana-drained after being tormented twice in LOS of 3 ancient liches was my signal to just get the heck out of dodge Now let's get out of Pan.
  Code:
266999 | Pan      | Killed Acusiv the pandemonium lord
267130 | D:22     | Escaped Pandemonium
And Finally that chapter was done. Yeah that segment (Getting the 4 runes from the Pan lords) took 67K turns. Well on to Hell...
  Code:
267862 | Geh:1    | Entered Level 1 of Gehenna
276188 | Geh:7    | Killed Asmodeus
276210 | Geh:7    | Got an obsidian rune of Zot
So far so good, just one problem, Low on food again.
  Code:
276454 | D:22     | Learned a level 8 spell: Necromutation
This is my solution (And to wear a sustenance artifact ring for a while while I trained up some transmutations to cast the thing
  Code:
276661 | Dis:1    | Reached skill level 1 in Transmutations
277842 | Dis:6    | Reached skill level 5 in Transmutations
working on it
  Code:
278571 | Tar:1    | Entered Level 1 of Tartarus
279702 | Tar:2    | Reached skill level 10 in Transmutations
281442 | Tar:5    | Cast into the Abyss (reaper)
281698 | Tar:5    | Escaped the Abyss
Necromutation is still not castable and now even with sustenance I am back down to one ration, so I guess it's time for...
  Code:
281847 | Pan      | Entered Pandemonium
285949 | Pan      | Took an exit into the Abyss.
285949 | Abyss:1  | Escaped into the Abyss
286004 | D:22     | Escaped the Abyss
Well, that wasn't too terrible and I came out with some food but also enough Transmutation to cast Necromutation So..
  Code:
286362 | Dis:7    | Entered Level 7 of the Iron City of Dis
289325 | Dis:7    | Killed Dispater
289396 | Dis:7    | Got an iron rune of Zot
Resisted a lot, but with good AC and EV and also haste he went down quickly enough
  Code:
294072 | Tar:7    | Noticed Ereshkigal
294077 | Tar:7    | Killed Ereshkigal
294113 | Tar:7    | Got a bone rune of Zot
He's a bitch, and his little maze with silent spectres in it was not amusing, actually killing him just required constant unrelenting force of as much magnitude as I could come up with, but it wasn't complicated, he didn't get to do anything annoying to me fortunately, which left the nasty Antaeus, whom I had not looked forward to dealing with all game, but I slapped on rC+++ and strode on in
  Code:
294832 | Coc:1    | Entered Level 1 of Cocytus
296709 | Coc:7    | Noticed Antaeus
299502 | Coc:7    | Killed Antaeus
299538 | Coc:7    | Got an icy rune of Zot
The first time I spotted Antaeus he'd left his little end zone slightly and I wasn't quite expecting it, I had just taken out a hoard of ice fiends and had been tormented, and was very low on MP so I decided to high tail it out of there, and come back to finish the job, let me tell you the actual battle was epic, he just *wouldn't die* He took something like 7 ice storms at "almost dead" before he croaked, it was a damn good thing I didn't have many other things to fight (I did get hell effect summoned I think 3 times while I was fighting him, but I'd cleared just about everything else on the level) And finally..
  Code:
303064 | Zot:5    | Entered Level 5 of the Realm of Zot
303295 | Zot:5    | Identified a +2 pair of dwarven boots of running (You found it on level 7 of Cocytus)
303728 | Zot:5    | Noticed an orb of fire
303729 | Zot:5    | Gained mutation: You occasionally shout uncontrollably. [an orb of fire]
303734 | Zot:5    | Gained mutation: You heal slowly. [an orb of fire]
303745 | Zot:5    | Gained mutation: You are frail (-10% HP). [an orb of fire]
303747 | Zot:5    | Gained mutation: Your magical capacity is low (-10% MP). [an orb of fire]
303755 | Zot:5    | Gained mutation: You cover ground slowly. [an orb of fire]
303757 | Zot:5    | Killed an orb of fire
303763 | Zot:5    | Gained mutation: You cover ground very slowly. [an orb of fire]
303770 | Zot:5    | Killed an orb of fire
Yes I did finallly get boots of running in the rune chamber of my 15th rune, silly stuff. Also I got distracted and let Lichmode run down, so I picked up some nasty mutations I didn't want on my final approach to the orb chamber and subsequent escape, so I popped up for a quick cure
  Code:
304061 | D:22     | Lost mutation: You cover ground very slowly. [potion of cure mutation]
304061 | D:22     | Lost mutation: You heal slowly. [potion of cure mutation]
304061 | D:22     | Lost mutation: You are frail (-10% HP). [potion of cure mutation]
304061 | D:22     | Lost mutation: Your magical capacity is low (-10% MP). [potion of cure mutation]
304061 | D:22     | Lost mutation: You occasionally shout uncontrollably. [potion of cure mutation]
304062 | D:22     | Lost mutation: You cover ground slowly. [potion of cure mutation]
And was on my way
  Code:
304491 | Zot:5    | Noticed an orb of fire
304562 | Zot:5    | Killed an orb of fire
304919 | Zot:5    | Noticed an ancient lich
304922 | Zot:5    | Killed an ancient lich
305166 | Zot:5    | Got the Orb of Zot
305913 | D:$      | Escaped with the Orb!


And that's it!

Orb run itself was just digging zaps and casting swiftness, I saw a couple things, killed one orb guardian, but mostly I just walked out with it.

I definitely wasted a good 10K turns hoofing it back and forth fetching things, but *most* of the time lost was meandering through Pan, not finding anything.

Another large part was the "slow and careful" approach I used in the tombs which ate up all my food, and a ton of turns (from resting prodigiously over and over again)
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Amnesiac

Dis Charger

Posts: 2064

Joined: Wednesday, 9th January 2013, 19:44

Post Saturday, 28th September 2013, 09:22

Re: YAVP: DSIE^Veh, Slow as heck 15 runer!

I see, looks like you got unlucky with Pan, sounds terribly boring to spend so much time there. And even without pan you took your time, but that's fine, because what's more important is if you enjoy your game, rather than worrying about turn count.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 28th September 2013, 12:27

Re: YAVP: DSIE^Veh, Slow as heck 15 runer!

It's weird you were tormented in Cocytus, do you have

  Code:
runrest_stop_message += Your transformation is almost over


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